ERRORLIST
Version 1.1
Created by Kmaster
Text Description
<KError Number> A error number for identification. Example: 0SMx005 is "Too many sims" error. More information on "readme.txt".
<Description> Error description.
-------------------------------
<File error> Visual C++ Error sector, the default is : "D:\METAL\CRUSH2\...".
<Error text> TRI error description message. "<<1>>", "<<2>>", "%s" or "%d" means a file, number or name.
Start of errors file list
<No Number>
Errors First Text
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<No File>
An unexpected error has occurred. The requested action cannot be completed.
An internal error has occurred.
A file could not be opened for reading.
A file could not be opened for writing.
An error has occurred.
A required file could not be found.
0STx00
Critical start errors
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<UnknowFile>
Unknown C-Exception Datatype Misalignment
DLL Initialization Failed
Access Violation
Runtime Error! Abnormal Program Termination
0RCx000
Race errors
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D:\METAL\CRUSH2\core\RACE.CPP
CRace::init - Unable to add trucks %d
CRace::init - Unable to open .TRK file %s
CRace::init - Unable to add tracks
CRace::init - Unable to open SIT file %s
CRace::setupTrucks - Driver overflow
Illegal attempt to resume. No loadGame issued.
Illegal attempt to resume partially loaded file.
The file could not be opened. Cannot open file <<1>>
The file could not be saved because the disk is full. Please try a different drive.
The file could not be saved. Please try a different name or drive.
Unrecognized file format or version. This file cannot be opened.
Invalid saved game version string (<<1>>)
Disk full trying to save file <<1>> Cannot open file <<1>>
NULL passed to CRace::loadGame
NULL passed to CRace::saveGame
Can't parse phrase argument beginning "%s" in phrase buffer "%s"
Phrase argument "%s" in phrase buffer "%s" has invalid number
0TSx000
Truck Sound, comments errors
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D:\METAL\CRUSH2\core\Trucksfx.c
RANDGEN too big!
Can't open commentary wav file %s
Invalid commentary wav file %s
All commentary wavs don't have same format!
Can't read wav data from commentary file %s
Can't read one shot %d in %s
Can't read looped ambient %d in %s
0ANx000
Animation engine errors
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D:\metal\crush2\engine\Animate.c
Unable to open tanim file
0MAx000
Main errors
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D:\METAL\CRUSH2\core\Main.c
Initial header information is bad or cannot be found
Bad node has been found or heap is damaged
Pointer into heap is not valid
Heap has not been initialized
Heap corruption trapped at %s line %d:%s (error code %d)
0NEx000
Network errors
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D:\metal\crush2\support\network.cpp
Could not create net player
Could not allocate protocol
0TRx000
Truck errors
--------------------------------------------------------
D:\METAL\CRUSH2\core\Truck.c
Unable to open truck : %s
Unable to load truck : %s
Unable to create truck : %s
Unable to write truck : %s
Null vehicle pointer!
Null vector pointer!
Invalid scrape point!
Invalid truck version : %s
Invalid vehicle number!
Bad default body
Hose name!
Too many lights on %s! Max = %d.
Too many textures in truck!
0MLx000
Player.pro errors
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D:\metal\crush2\mfc\Metalapp.cpp
Could not create form registry
Cannot find user driver
Could not read player.pro Unexpected End-of-file
Could not write player.pro
Cannot open player.pro
0LVx000
Level errors
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D:\METAL\CRUSH2\core\Level.c
Unable to read level
Bad weather mask
Bad level music rockx.wav
Unable to write level
0PJx000
Player pro Network errors
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D:\METAL\CRUSH2\core\ProjNet.cpp
The file Player.pro is invalid. Please remove the file and re-run the application.
Version is newer than supported.
0TIx000
Screenshot errors
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D:\METAL\CRUSH2\core\Title.c
Cannot find data.raw!
saveScreenRaw - bad filename
0MFx000
Font errors
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D:\METAL\CRUSH2\core\MtmFont.cpp
Small LCD font object not allocated!
Small font object not allocated!
Medium font object not allocated!
Large font object not allocated!
Invalid screen resolution!
0CUx000
Cockpit Errors
--------------------------------------------------------
D:\metal\crush2\cockpit\Ckptutil.c
Unable to allocate memory for edge list.
Unable to read edge list (%s).
Could not create output file (%s).
Edge out of range: edge %d
Unable to allocate %u bytes for rotated bitmap file (%s).
Unable to open bitmap file (%s).
Unable to read bitmap file (%s).
Unable to allocate %u bytes for temporary rotated bitmap.
Reached max trace edges: edges %d, scanline %d
Unable to allocate %u bytes for edge list.
Invalid transparent color index: %d
Too many spans: bitmap %s, spans %d, scanline %d
0CKx000
Cockpit errors 2
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D:\METAL\CRUSH2\core\Cockpit.c
Bad vview!
loadFinder - Invalid screen resolution!
Unable to open cockpit file %s
No room for cockpit powerbig
0TDx000
3D engine errors
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D:\metal\crush2\engine\3d.c
Bad MRGL struct
0POx000
Pod.ini errors
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D:\METAL\CRUSH2\core\PODMAIN.CPP
Unable to mount POD file : %s
Cannot mount pod file. Monster Truck Madness may not be installed correctly.
Unable to open POD file : %s
0WDx000
Winddraw errors
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D:\metal\crush2\wincore\Winddraw.cpp
Unable to find function!
Cannot unlock back buffer
Cannot lock back buffer
Never call slamDirectDrawPalette please
0GRx000
Level ground files errors
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D:\METAL\CRUSH2\core\Ground.c
Cannot open ground alt file!
Cannot open ground clr file!
Cannot find extention in altitude file %s.ra0
Unable to read ground box layer 0 %s.ra1
Unable to read ground box layer 1 %s.cl0
Unable to read ground box texture
Too many headlights
No .LTE file.
Sky clip overflow!
Error reading textureName %d of %d from %s
%s contains invalid filename %d of %d: %s
Unable to save ground type list
0MCx000
MCF mcform
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D:\metal\crush2\mfc\mcform.cpp
Internal Error Attempt to create a base
0PKx000
Cockpit Packed BitMap (PBM) errors
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D:\metal\crush2\cockpit\pkbitmap.cpp
Error writing PBM
Unable to open PBM file %s
IO error reading PBM (possibly corrupt file).
Corrupt data detected reading PBM.
Out of memory reading PBM
Error writing PBG header
Unable to open PBG file %s
IO error reading PBG (possibly corrupt file).
Corrupt data detected reading PBG.
Out of memory reading PBG
0ENx000
Environment map errors
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D:\METAL\CRUSH2\core\ENVMAP.CPP
Can't environment map model!
0MXx000
3D Matrix engine errors
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D:\metal\crush2\engine\Matrix.c
Matrix unbalance
Matrix unbalance2
Matrix unbalance3
Matrix unbalance4
Too many 3D windows
3D Window unbalance
0VWx000
Race views errors
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D:\METAL\CRUSH2\core\View.c
Bad view mode!
Can't get view name!
0DMx000
Truck Damage errors
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D:\METAL\CRUSH2\core\TruckDmg.c
Null vehicle pointer!
Null dvlist!
Unable to allocate memory for damageable vertex list.
Damageable vertex count mismatch 1!
Damageable vertex count mismatch 2!
0PSx000
Packed BitMap (PBM) Set errors
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D:\metal\crush2\cockpit\pkbmpset.cpp
Unable to open %s in CPackedBitmapSet::loadJoinedRAW
Unable to allocate %u bytes for %u CPackedBitmaps in CPackedBitmapSet::alloc
Can't allocate %u bytes for RAW buffer in CPackedBitmapSet::loadJoinedRAW
Size of %s is %lu, must be a multiple of frame size %ux%u in CPackedBitmapSet::loadJoinedRAW
Error reading from %s in CPackedBitmapSet::loadJoinedRAW
Unable to open %s in CPackedBitmapSet::reloadJoinedRAW
0RAx000
Radio errors
--------------------------------------------------------
D:\metal\crush2\sound\radio.cpp
Out of mem queueing radio msg chunk!
Out of memory for compressed format ACM WAVEFORMATEX!
Invalid radio compression level!
0SMx000
Level models (SimulationObjects) errors
--------------------------------------------------------
D:\METAL\CRUSH2\core\Simobj.c
Top crush must be keyframed 1
Too many trains
Too many players for situation
Too many checkpoints on this sit
Too many sims!
Have mark increase box count!
0TXx000
Texture engine errors
--------------------------------------------------------
D:\metal\crush2\engine\texture.cpp
cTextureCache::init - Cache too big!
cTextureCache::load - Bad length!
cTextureMap::load - Unable to open texture %s
cTextureCache::find - Corruption on %d at %s
initTexture - Cannot new 32x32 cache
initTexture - Cannot init 32x32 cache
initTexture - Cannot new 64x64 cache
initTexture - Cannot init 64x64 cache
initTexture - Cannot new 256x256 cache
initTexture - Cannot init 256x256 cache
MRGL:texture - Bad texture size : %s
hose!
0DDx000
2D engine errors
--------------------------------------------------------
D:\metal\crush2\engine\2d.c
Unable to malloc font memory
Unable to open font.bin
Unable to open VGA palette
Unable to read fog table.
Unable to write fog tab
Unable to write light tab
Unable to write quick map!
draw320x200SizeDot: unknown graphics option
2d line clipping exceeded max iterations
hose!
0PCx000
PCX/Screenshot engine errors
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D:\metal\crush2\engine\Pcx.c
saveScreenRaw16 - No ext found .RAW
saveScreenRaw16 - Unable to open output
Cannot write .PCX
0DEx000
Demo file errors
--------------------------------------------------------
D:\METAL\CRUSH2\core\Demo.c
Unable to load demo %s
Demo fixup hose
The file could not be saved because the disk is full. Please try a different drive.
fflush failed on gDemo->save(
Too many demo indicies!
0PDx000
POD engine errors
--------------------------------------------------------
D:\METAL\CRUSH2\engine\pod.cpp
Unable to mount POD file : %s
Too many .POD files at once!
CPod::init - No .POD to init!
Unable to open POD file : %s
0TCx000
TRI temp files
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D:\METAL\CRUSH2\support\TRIStr.cpp
Cannot allocate temporary storage
Cannot allocate new array
Index out of range
0WEx000
Weather errors
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D:\METAL\CRUSH2\core\weather.cpp
Hell froze!
Error loading lens flare file!
Error saving lens flare file!
NULL v!
0TTx000
Mfc tab page
--------------------------------------------------------
D:\metal\crush2\mfccore\TRITabs.cpp
Attempt to add NULL page.
Attempt to add an already added page.
Tab page shown before added to control.
CTRITabPage - No Background defined
CTRITabPage - No Background palette defined
0MIx000
Elements errors
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D:\metal\crush2\mfccore\tri.cpp
Too few elements
Too many elements
Cannot alloc a queue!
0SPx000
TRI List
--------------------------------------------------------
D:\METAL\CRUSH2\support\TRIList.cpp
ListError_InvalidList
ListError_NoMoreItems
DList - Invalid List
ListError_InvalidArray
0FNx000
Font engine errors
--------------------------------------------------------
D:\metal\crush2\engine\font.cpp
Unable to allocate memory for font bitmap (%s).
Invalid font file size (%s).
Invalid character range.
No character markers found in font file (%s).
Too many chars: fontfile %s, chars %d
0FHx000
Font engine errors 2
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D:\metal\crush2\engine\font.h
Invalid screen resolution! (PIXY = %d)
0CPx000
Model verts errors
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D:\metal\crush2\engine\Clipper.c
Ran out of clipped verts!
1MOx000
Model errors
--------------------------------------------------------
D:\metal\crush2\engine\Model.c
Unable to open model: %s
Model read hose
Unable to get Inth of: %s
1KYx000
Keyframe errors
--------------------------------------------------------
D:\metal\crush2\engine\Keyframe.c
Key frame vertex mismatch
1ARx000
Array errors
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D:\METAL\CRUSH2\engine\TRIArray.c
ArrayError_InvalidElement
1OJx000
Objects errors
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D:\METAL\CRUSH2\core\Object.c
FATAL! Too many objects
0MSx000
Misc errors
--------------------------------------------------------
<UnknowFile>
CD audio is currently unavailable.
Can't %s file: "%s"%s
"RIFF" ID not found at offset 00000000h
"WAVE" ID not found at offset 00000008h
Required "fmt" chunk not found File contains invalid "fmt" chunk
Invalid "fmt" chunk tag: %04X (Must be 0001h = Pulse Code Modulation)
Invalid number of channels: %u (must be 1 or 2)
Invalid bytes/sec value: %u (%04Xh)
No "data" chunk found
Stereo WAVs not supported
Too many vertex
Invalid arguments to KASE::startRedBook:
Unable to configure the sound device "%s" with the current settings.
Unable to open the sound device "%s" specified in the configuration
Unable to set timer
you have not configured a sound device.
Error! Unable to start DisplayDIB Mode! Program is aborting.
The message system is not available at this time
Integer - Divide By Zero
Integer - Overflow
Priviledged Instruction Stack Overflow
Out of Memory
Invalid Instruction
Font lock hose
Floating Point Error
The device is functioning properly.
Unable to swicht to full screen mode
No wave output devices found.
No wave output selected.
No wave output necessary.
Unable to communicate with device..
AVTRI_BasicException
AVTRI_WinException
0WFx000
Warning files
--------------------------------------------------------
<UnknowFile>
This version of Monster Truck Madness 2 has been damaged or is not a legal copy. Please remove this copy and re-install from the original CD.
<<1>> has a diferent version of "<<2>>". Everyone should use the same version for ensure fair play.
Application memory is running low. Please quit the game and free some memory.
Warning! Your ground type file (.TTY) is trashed. Press any key.
The file could not be written because the disk is full. Please free some space and try again.
Please be sure that the CD is in the drive.
End of errors file list
(c)2005 Created by Kmaster – Extract from MONSTER.EXE