Count Francois De Monet
Male (French)
Paris Resident
Dilettante 2

Str 8    Dex 16    Con 12    Int 14    Wis 13    Cha 9

Hit Points 15
AC 13  FF AC 10  Touch AC 13
Fort +4  Reflex +3  Will +4  Fear +4  Horror +4  Madness +4
BAB +1  Initiative +1

Weapons
Army Pistol (x2)  +4  2d6+3  range 20'
Repeating Rifle  +4  3d6  range 120'
Sword Cane  +0  1d4  18-20 x2

Count Francois De Monet was born at the De Monet estate outside of Paris France.  He is 30 years old, 5' 7" tall, 160 pounds with blue eyes and black hair and wears stylish spectacles.  He has been a society child ever since his birth. 
In college, he became interested in the supernatural and the odd things of Gothic Earth.  He has since travelled to as many mystical places as his family's funds allow.  He has learned as much general forbidden lore as he can, and has even discovered that magic does exist!  He discovered a couple years back that he can even do some himself and is hot to learn more and practice it.  He also realized that he can sometimes pick up psychic impressions from objects and sometimes get creepy feelings about people or places.
He has been a member of the White Rose for only a few months.  He learned about the Society when approached with an offer of recruitment.  Apparantly one of his teachers of things mystic was a Society member and recommemded him.

Items carried

Army pistol (x2) (shoulder holster and belt holster), 50 rounds, repeating rifle, 50 rounds, sword cane, binoculars, lantern, lantern oil, compass, thespian kit, spectacles, violin, pocket watch w/ chain, 2 dress suits, 2 business suits, overcoat, bowler hat, calling cards, gramaphone player / recorder, 5 gramaphone cylinders

Contacts / Favors

Unspoken Knowledge Warning (Triangles)

Class / Racial Abilities

Spiritcraft (mystic spells), Turn Undead 2/day, can research 2 spell domains at each odd level (gain access at even levels), can only gain minor access to spell domains, shotgun proficiency


Feat
s
Point Blank Shot, Precise Shot


Skills

Alchemy +4, Appraise +2, Arithmology +4, Bluff -1, Concentration +6, Connisseur (gourmet food & drink) +4, Dancing -1, Diplomacy +4, Equestiran +5, Ettiquitte +4, Forbidden Lore (general) +6, Forbidden Lore (undead) +5, Gaming +4, Heraldry +2, Heirachy Contact -1, Innuendo +3, Listen (cc) +3, Mesmerism +1, Musician (violin) +1, Needlework +2, Presence +4, Prognostication +4, Psychometry +6, Religion (ancient) +2, Search (cc) +2, Spot (cc) +1, Sixth Sense +7, Thespian +1 (Language Modern & Language Ancient also class skills)

Spells
Spellcraft check to cast DC = 8+ spell level
Save DC = 11 + spell level
Spells per day    0/3   1/2   2/0   3/0
Domains Accessable
All (minor), Good (minor), Healing (minor)
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