WWE DOR

WWE Day Of Reckoning: (GAMECUBE) (9/9/04)

GRAPHICS-Best looking of the series, as should be. Every Wrestler except for a couple look the part.

GAMEPLAY-Is a hybrid of the Smackdown and No Mercy engine. There are grapple and no grapple moves with strong and weak grapples.

BEST FEATURE-
-Very deep and detailed caw mode.
-Very deep and detailed CAE mode.
-Very smooth animations.

WORST FEATURE-
-No caw entrance attire.
-No stable feature for caws.
-Default wrestlers special meter charges too quickly.
-Season mode is very linear.
-Belts are only worn during SOHK.
-Non standard height system. One has to experiment to get the desired height.

IN A NUTSHELL-The best of the series. Opting for a career mode this outing, the School of hard Knocks is a great idea that was executed improperly.

After beating the mode once, there really isn't any reason to play through again. Like stated, the move animations and counters are a thing of beauty.

While there are many improvements, the game has taken some steps backwards as well.

IMO, there aren't enough new features to warrant a purchase if you already own WM19 but if you do not, wait for the price to drop below $30.00, Monk....
Score: 8.1/10
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