Most Fervid Fire Ehrin, General of the Knights of the Drake
Female human BttlMdn4/Clr4/Ftr1/Hsptlr10 of Kossuth: CR 19; ECL 19; BN 9; Medium-sized humanoid; HD 14d8+5d10+57; hp 144; Init +4; Spd 30 ft.; AC 34 (touch 17, flat-footed 32); +22/+17/+12/+7 melee (1d8+4/17, +1 keen adamantine longsword) or +21/+16/+11/+6 melee (1d6+3/15, scimitar); SA rebuke undead 13/day; SQ lay on hands, remove disease, burst of speed, defensive riding; LE; SV Fort +20, Ref +6, Will +12; Str 16, Dex 15, Con 16, Int 14, Wis 18, Cha 22. Height 5 ft. 11 in. Xp 172,000. [15,919-tattoos]
Skills and Feats: Climb +8, Concentration +20, Craft (tattooing) +7, Handle Animal +17, Heal +9, Intimidate +13, Knowledge (religion) +24, Move Silently +6, Ride +25, Speak Language (Alzhedo, Common, Ignan), Spellcraft +17, Swim +9; Bloodline of Fire, Cleave, Divine Might, Divine Vigor, Exotic Weapon Proficiency (spiked chain), Extra Turning, Improved Critical (scimitar), Mounted Combat, Power Attack, Ride-By Attack, Spirited Charge, Tattoo Magic, Thug.
Special Attacks: Rebuke Undead: as 12th level.
Special Qualities: Spontaneous casting of inflict spells. Lay on Hands (Sp): heals up to 60 hitpoints per day by touch; Remove Disease (Sp): 3/week; Code of Conduct. Empathic Link (Su): special mount to 1 mile; Ride Bonus (Ex): +2 competence bonus to Ride checks, +2 to initiative while mounted, and can always take 10; Burst of Speed (Ex): double mount’s speed during charge, each time after the first forces mount to make Will save DC 20 or take 2d6 damage; Defensive Riding (Ex): 1/day when hit reduces hp below 0 make Ride check, DC damage taken, to reduce damage by half. Items: energy resistance 30. Tattoos: meld into stone 5th (eyes), remove curse 5th (full body), locate object 5th (torso), dispel magic 10th (waist).
Cleric Spells per Day: 14th: 6/6+d/6+d/5+d/5+d/3+d/3+d/2+d. Base DC = 14 + spell level. Domains: Destruction (Su)(Smite 1/day for +4 attack and +4 damage), Renewal (Su)(if below 0 hp but above -10 hp, regain 1d8+3 hit points 1/day). Caster level 4th. Spells Commonly Prepared: detect magic***, detect poison*, light*, mending*/bane*, bless*, charm person{d}*, deathwatch*, divine favour*, faith healing*, inflict light wounds{d}, invisibility to undead*, shield of faith/bull’s strength*, calm emotions*, endurance*, enthrall*, lesser restoration{d}, remove paralysis*, shatter{d}*, silence*/blessed aim[DotF], contagion{d}*, dispel magic*, invisibility purge*, magic vestment*, mass resist elements[TaB]*, prayer*, remove disease{d}/castigate[DotF]*, cure critical wounds*, death ward, inflict critical wounds{d}*, recitation[DotF]*, reincarnate{d}, sending*, status*/atonement{d}, bear’s heart[DotF]*, circle of doom{d}*, flame strike*, greater command*, righteous might/blade barrier*, energy immunity[TaB]*, harm{d}*, heal*, heroes’ feast{d}/destruction*, disintegrate{d}*, greater restoration{d}, righteous wrath of the faithful[DotF]*.
Signature Possessions: +3 chain shirt, +4 defending scimitar, +5 greater energy resistance (all) SR 19 darkwood buckler, ring of regeneration, ring of protection +5, cloak of Charisma +6, bracers of armour +8, casting glove[DMG2], potions (lesser restoration, CMW, neutralize poison, haste), +1 doomwarding spellblade (disintegrate)[MoF], scimitar, surcoat, boots, sword belt, 13,307 gp, 5 sp.
Spells in Effect: heroes’ feast, energy immunity (fire); Tattoos: meld into stone 5th (eyes), remove curse 5th (full body), locate object 5th (torso), dispel magic 10th (waist).
Physical Description: Calishite with dark skin, long black hair, dark eyes, and tattoos around her eyes, waist, and running up and down her body. Born 1342, 165 lbs.
Role-playing: Abrasive, barbaric, martyr; the blaze of fantacism in her eyes.
Divine Might, Vigor: +3 damage for one round as free action, +10 spd and +2 hp/level for 3 minutes as standard action.
Rakita: Female heavy war horse; Large magical beast; HD 8d8+40; hp 71; Init +2; Spd 60 ft.; AC 19 (touch 11, flat-footed 17); +11/+11 melee (1d6+6/20, hooves), +6 melee (1d4+3/20, bite); SA none; SQ scent, low-light vision; AL N; SV Fort +17/5, Ref +5/2, Will +8/1; Str 22, Dex 15, Con 20, Int 6, Wis 12, Cha 2. Height 7 ft. 1 in.
Skills and Feats: Listen +6/1, Spot +5/1.
Special Qualities: Low-light vision. Improved Evasion (Ex): take no damage on successful Ref save, half if failed; Empathic Link (Su): telepathic communication to one mile; Share Saving Throws. Items/Spells (Su): double speed.
Signature Possessions: bracers of armour +2, horseshoes of a zephyr, military saddle, leather barding, saddlebags, feed, water.