Bloodstained Lineage: Yamato Saburo
Name: Yamato Saburo (Third Son of Great Devil King Yamato), Saburo the Murderer, Saburo the Betrayer.
Age: early twenties (in human years).
Height: just under 6 feet.
Weight: Unknown.
Eyes: Blood red.
Hair: Crimson.
Occupation (Highlight For Spoilers): Third in line to inherit the throne, third child of the thirteenth king Yamato. Currently fleeing authorities from both planes, for murder of his father and several elite soldiers.
Class: Swordsman.
Bounty leve
l: S-Class Wanted Criminal.
Bount
y: 10,000,000 gil (wanted ALIVE).
Risk Leve
l: S. Approach with caution.
Weap
on: One of the Yamato family blades (type: Muramasa).
Theme Song
s: Guilty Gear XX - Meet Again. Guilty Gear XX - Bloodstained Lineage. Kanashimi wo Yasashisa Ni Naruto opening 3- Kanashimi wo Yasashisa Ni, for his "Brave Fighting" scenes.
Often Wears (What the Bounty Hunters Don't Know
): A large black coat (with a hood) with sakura blossom design along the bottom. And a mask.
What to Be Careful Of:
His speed, his agility, and his cunning.
Fighting Styles:
Crimson Wind: A kamae stance (back to opposition, sword sheathed and hilt in hand). A defensive style.
Blazed Hurricane: Offensive style, advanced version of normal Muramasa offensive style.
No Hope: Trick/Illusion stance. Uses mirages and mind tricks to hide his true position.
Puppet Master: Yamato can summon various demons, angels, and spirits to do his bidding (Techniques not available).
Crimson Wind: Techniques:
Bloodtest High/Mid/Low, Lvl 1/2/3: Yamato quickdraws his blade once, aimed for the applied part of his enemy. Level determines number of slashes. Can be used as an attack or a counter attack.
Quickguard: Yamato quickdraws his blade to block an attack.

Blazed Hurricane: Techniques:
Million Slash: Yamato begins a combo of various slashes, that go on for quite some time. It finishes with a stab. (Note that it isn't really one million, it's just a lot.)
High Time: A simple rising slash to knock enemy/enemies into the air.
High Time Special: Yamato jumps up with the enemy/enemies during High Time, and begins a set of lightning fast slashes in the air to do extra damage.

No Hope: Techniques:
Shimabarra Battouryuu: Yamato's speed increases by about 100 times. He then dashes forward and around his enemy/enemies to get behind them. His speed decreases to normal and he reappears behind his enemy/enemies with his Muramasa slightly out of his sheath. He then slides it back down and the enemies split into pieces.
Mirage Replacement: Can be used during all attacks. Yamato avoids attacks by creating a brief illusion of himself to trick his opposition.
Psychomirage: Yamato creates a double of himself to assist him or an ally. This can also be used as a standalone offensive unit. Can be multiplied if Yamato wishes.
Hosted by www.Geocities.ws

1