############################################################################### ####################=\- L I T T L E F I G H T E R 2 -/=#################### ######################\--------- Game Guide ------------/###################### ############################################################################### Little Fighter 2 guide ver. 1.00 Date started: 28.06.2004 Last update: 05.07.2004 Author: Przemek Orlowski aka Khajiit Rankin Contact: khajiitrankin@interia.pl Table of Conents: [1] Basics [2] Characters [3] Game modes [4] Known combos [5] Teams [6] Miscellaneous ############################################################################### [1] Basics ...for those new to lf2... Little Fighter 2 is a great fighting game similar to, say, Final Fight, but it has several advantages: - Up to 8 human playeres at a time and 4 on one computer - Network game - 8 normal charcters and many 'hidden' ones - Tons of special moves - Battle mode where true armies fight ((like 70 on 70) - Nice playability, especially in multiiplayer - Smooth graphics and animations - Template character and backgrounds Well, while creating this guide I was using latest (1.9) version of lf2. It's available at . There are meny improvements and differences compared to previous versions so make sure you update. Also, I've divided moves into 5 categories: - Waves - it's shooting a missile or ennergy ball. Almost every charcter has at least one - Melee - self-explanatory. - Shrafe - it's a melee attack being a combination of few hits (I don't mean engaging a shrafe, just looks!) - Support - anything else, like healingg. - Combo - combination of two of above, may require more than one player. I've described them later on. I've described keys as (player faces right): [U]p ^ | o-->[F]orward | v [D]own (in caps) a = attack key d = defense key j = jump key Remember also that moves have no time limit. So you may press 'd','F' and wait few seconds to press 'a' and move'll still connect. There are few moves that every character has: - running - FF - dodge - (when running) 'd' (all playeers except for Rudolf and Julian can pick items by pressing 'a' then) - fast jump - FF then j / j, Fj (may loook confusing but it's really easy) - pick items - 'a', brown bottles restoore mana and white - mana & health - sweep - run or fast jump then 'a' forr a stronger hit - recovery - when knocked out try 'j' tto land on feet. - to deflect a wave press 'a' when closse - it won't work on invisible waves. - after few hits enemy will be 'tired oout' and player can do a finishing move. - some charecters have armor which bloccks damage from some hits, they are: Knight (two hits), Louis (one hit) and Julian (two hits) - To deflect a wave, simply press 'a'. - When you pick up a bat and a ball, yoou can play baseball! - To drop an item, run then push F+a orr jump then D+a. - When in air, a charcter recieves extrra damage from hits if he's close to a boulder or crate. ############################################################################### [2] Characters ...who is who?... There are 3 groups of characters in lf2: boss, hero and support. Normally, you can only play heroes, unless you use a code. And, uh, my names for moves are slightly different than in readme file (and in most FAQs being a rip-off from this readme...), when player picks a character, it always has 500 max HP. 1) Bandit (support) Weakest character of all. Has NO special moves and low HP. Basically a cannon fodder ;). 2) Bat (boss) Nice character. Can be quite annoying, especially when used as a long-range support with bats or eye lazer. Special moves: Speed punch (melee) - d,F,j - Well, it looks like this - disappear ; wham! ; appear. Summon bats (wave/support) - d,U,j - A large number of bats is released, they are homing, good for support. Eye lazer (wave) - d,F,a - A piercing glance ;). 3) Davis (hero) Many people call him the boss among heroes and it's hard to disagree with them. Especially deadly in combination with Henry. Special moves: Shrafe (uh... shrafe) - d,D,a - Quick move finished with an uppercut. Energy ball (wave) - d,F,a - Davis can shoot EBs until he has 0 MP... Energy uppercut (melee) - d,U,a - High uppercut. Knockdown (melee) - d,U,j,a - Knocks enemies to the ground. Part of a combo (see section 4). Davis' sweep is arguably the most powerful as it consumes no mana and can hit a large amount of enemies (like 20 if you're lucky) 4) Deep (hero) A guy with a sword, the strongest one of heroes but lacks the agility of Davis (not to mention Rudolf) Special moves: Air slash (wave) - d,F,a - This one knocks down with one hit; up to 3. Strike (melee) - d,D,a - Deep swings his sword upwards, part of a combo. Leap attack (melee) - d,U,j,a - This is similar to Davis' Knockdown. Dash shrafe (shrafe) - d,F,j - Well, Deep runs while swinging his sword. 5) Dennis (hero) My personal favorite. No one can sweep with legs like Dennis ^_^. His Guided ball is excellent in one-on-one matches. Special moves: Shrafe (shrafe) - d,D,a - A volley of quick kicks. Energy ball (wave) - d,F,a - Same as Davis', maybe more accurate. Guided ball (wave) - d,U,a - Big energy ball, strong and homing on enemy. Whirlwind kick (melee) - d,F,j - You have to see it :P. Isn't too useful tho. Dennis has a sweep (kick) that can be done twice at a time. Just press 'a' twice. 6) Firen (hero) A fire elemental? His main power is fire and isn't to good in melee. Be careful with fire though, because you can burn your own teammates accidentally and Explosion takes your HP too. Can combine into Firzen. Great for beginners. Special moves: Fireball (wave) - d,F,a - A fireball, up to three. Inferno (wave) - d,D,a - Firen spits fire %). Explosion (support?) - d,U,a - Big Bang :). Takes away some HP so shouldn't be overused. Fire run (support?) - d,F,j - Firen starts running on fire, burning everything in his way. Only Julian can easily stop him then. Fusion (special!) - run - When you're in team with Freeze and you both have less than 33% HP, you can merge for some time into Firzen. When two humans merge, the earlier will control him! 7) Freeze (hero) An ice elemental. He's really weak, but has three useful features: he can create ice swords for team, can turn enemy's waves into ice and finally, he can merge into Firzen. Special moves: Ice ball (wave) - d,F,a - An ice ball. Ice sword (support) - d,D,a - Freeze creates an ice sword, which freezes the enemy on hit, can create more than one. Ice tornado (support) - d,U,a - Big tornado heading forward for a while. Nasty when combined with Henry's Melody. Ice spikes (support) - d,F,j - Three ice spikes grow from ground. Fusion (special!) - run - When you're in team with Firen and you both have less than 33% HP, you can merge for some time into Firzen. All ball waves that Freeze defelcts turn into ice balls. 8) Firzen (special/boss) The superb devastator, second strongest in game (though some people place EX over him). His sweep looks cool too. When created by Fusion, splits after a while and you're down to 33% HP! Watch out for mad Firzen that appears at stage 5-4 and just keeps exploding with Volcano. Special moves: Firzen cannon (wave) - d,F,a - A continuous stream of fire-and-ice. Arctic disaster (support) - d,U,j - fire and ice balls go up then down with a bit of homing. Arctic volcano (support) - d,U,a - Explosion+Arctic disaster+Ice spikes in all directions. Ultimate move in game. Dot. Firzen can deflect waves by merely holding 'd'. 9) Henry (hero) A bowman. Thanks to his Melody he's a great support charcter for Davis or Firen. Normally, he attacks with bow, consuming mana! Special moves: Dragon wave (wave) - d,F,a - A bolt of invisble force, kinda slow. Multishot (wave) - d,j,a - 5 arrows at a time, in all directions. Pierce shot (wave) - d,F,j - Powerful arrow, unstoppable, can be only slowed. Melody (support) - d,U,j - Cool move. Henry plays on his flute making all enemies and items float in air receiving damage in a certain radius. Great if someone on your team can hit 'em then (like Davis or Firen). 10)Hunter (support) Another weakling support character. He has no special moves and can only attack with his bow. 11)Jack (support) Not too tough, but very, VERY annoying when using Flash kick. Looks like a certain actor from the movie about a ship sinking ;P. Special moves: Energy blast (wave) - d,F,a - A generic ball. Flash kick (melee) - d,U,a - Great annoyance. When they manage to hit you about three times at once (it happens!) you're dead meat. 12)Jan (support) A core of every team. Her healing spell will save you more than once, heck, even more than 10 times :P. Special moves: Devil's judgement (support) - d,U,a - Similar to Firzen's Disaster. Angel's blessing (support) - d,U,j - Heals EVERYONE in team. 13)John (hero) This is a sorcerer. He's rather for advanced players because he's difficult to master, but then... You haven't lived until you've seen a John doing the Shield in Julian's face for a knockdown! He's also somewhat dangerous in melee - with his stick I've managed to defeat friend's Deep (lucky shot ;))! Special moves: Energy blast (wave) - d,F,a - Same as Jack's except it's purple and strong. Energy disk (wave) - d,U,a - A purple disk flying around for damage, can hit like in a middle of combo >_<. It's hard to hit more than two enemies with this. Energy shield (support) - d,F,j - A purple wall protecting from waves coming from that direction, also anyone who touches it will be knocked back, allies don't count. Heal: himself - d,D,j - support - A healing move that consumes a lot of MP. others - d,U,j / Can't heal "blue" HP so it's rather useless. 14)Julian (Big Bad Boss) Literally BIG. He's The Boss of game, so it's natural he can kick butts like no-one else. This power isn't unbalanced - when played by humans in Stage mode expect superior enemy forces! Special moves: Soul bomb (wave) - d,F,j - A great ball of energy, fast, exploding when destroyed by Louis, Henry, Monk or John's disk. Oh, and NEVER try recovery when hit by this or you'll just be hit again for more damage. Takes time to charge - exploit this! Soul punch (melee) - sweep - Well, this is basically Davis' sweep on steroids. (un)Luckily it's shorter. Uppercut (melee) - d,U,a - Again, copied off Davis' moveset. Skull blast (wave) - d,F,a - Cheap and powerful homing skulls, very annoying. Mirror image (support) - d,j,a - Improved dodge, also done like one. Big bang (support) - d,U,j - Great column of energy, takes some time to charge, so it may be interrupted by knocking Julian down. Julian, unlike other charcters, cannot pick up anything while dodging. 15)Justin (support) Whoa, why there are so many charcters for 'J'? Justin looks like a lesser copy of Julian, luckily he's significantly weaker, still quite an annoyance. Special moves: Energy blast (wave) - d,F,a - Yet another ball. Wolf punch (melee) - d,D,a - Very annoying sweep, can be done multiple times for gobs of damage >:[. 16)Knight (support) Long sword + shield + armor = wall of steel. At least he (it?) doesn't have any special moves. Knight can deflect waves by pressing 'd'. 17)Louis (hero) Very slow because he wears armor. He has a good moveset but his best ability is to break out of armor and turn into LouisEX. Special moves: Thunder sweep (melee) - sweep - Can be done both from air and ground, but is somewhat expensive in mana terms. Thunder kick (melee) - d,F,j - A classic Liu Kang-style bicycle kick. Whirlwind throw (support) - d,U,j - Louis grabs the enemy and swings him around hitting everyone in vicinty. Phoenix palm (wave) - d,F,a - A bolt of force in two directions. Slow. Phoenix rebirth (special) - d,j,a - When Louis has less than 33% health use this - he'll break out of his armor and create a spear. Unlike Firzen, Louis returns to his original form only at a new stage. Bad thing about this is that on certain key configs it's almost impossible to do quickly. 18)LouisEX (special/boss) This guy is the fastest, and can even run while carrying boulders. His spear doesn't count as a normal weapon as he can't drop it. Also he has the second cheapest moveset (first one is Julian's). Special moves: Phoenix dance (shrafe) - d,D,a - LouisEX swings his spear around for great damage in front and back. It costs no mana! Thunder sweep (melee) - sweep - Same as Louis' but it costs almost no mana and is longer! Phoenix palm (wave) - d,F,a - Again the same, but in one direction, is cheap and MUCH faster. This is the best wave IMO. LouisEX attacks by simply running - he charges with his spear. 19)Mark (support) A big bodyguard. He is 'pure strength' type of a charcter and overall isn't too good to be played. Just another annoyance. Special moves: Crash punch (melee) - d,F,a - A strong hit. Body attack (melee) - d,F,j - A body charge. 20)Monk (support) A bald Shaolin monk. He's like Mark but instead of melee he has only wave. Special move: Shaolin palm (wave) - d,F,a - Yet another bolt of force. 21)Rudolf (hero) Very fast ninja character, but he isn't to strong in melee. He attacks by wave (Ninja star) and draws his swords only in sweep or finishing move. He has a great move, Transform, but because it's requirement of gripping an enemy makes this underused. Also, when playing anything but a Stage mode, during the unlimited mana cheat he can duplicate forever, creating a true army. Special moves: Leap slash (melee) - d,F,j - Rudolf jumps forward and slashes with swords. Why this move hits so rarely? Multistar (wave) - d,F,a - Same as Henry's Multishot. Was deadly in lf1... Transform (support) - d,j,a - You must hold an enemy to succeed, but then you can be *anyone* in game. Like Julian. Nifty. Hide (support) - d,U,j - Makes you invisible for a while. Multiply (support) - d,D,j - Creates another two Rudolfs, each having 10 HP, so unless they heal themselves they'll die on one hit, but that shouldn't stop you from using it, 'cause when there are like 10 of them they're great support. Also interesting is fact that when you Hide, they do this, too. Rudolf can't pick items during dodge. 22)Sorcerer (support) Does he have any face? His spells are too expensive to bother. Special moves: Ice ball (wave) - d,F,j - No comments. Fireball (wave) - d,A,j - Same as above. Heal (support) - d,U,j (others), d,D,j (self) - Again self-explanatory. 23)Woody (hero) A guy with brown hair (and weird hairdo :P). Has a variety of moves and is a tough enemy to face. Special moves: Flip kick (melee) - d,U,a - A kick. Part of a combo. Breakdance (melee) - d,D,a - If you've seen this move, you'll know this name. It's just a weaker Whirlwind kick. Air wave (wave) - d,F,a - Well, looks like Deep's Air slash but is less accurate and you can do only two at a time. Tiger charge (melee) - d,F,j - A powerful knee charge, almost unstoppable. Teleport (support) - d,U,j - to enemy and d,D,j - to allies, but exact place is somewhat unpredictable. Still, a good escape move. Best charcters: Heh, note that these are MY favourite and best in MY opinion. If you have your choices, send'em to me and I'll probably post them here (or in Teams section). Most powerful (all): 1) Julian 2) Firzen 3) LouisEX Comment: Well, first place isn't a suprise ;), but second and third are still arguable. I've placed Firzen on 2nd place because he has great devastating power for more than one enemy. Most powerful (heroes): 1) Davis 2) Deep 3) Woody Comment: Pure power ^_^. The main reason for the three being here is watching them in action, it's very hard to take them out. Coolest: 1) Dennis 2) Rudolf 3) Firen Comment: As I said before, I like Dennis a lot so he's first. Rudolf's ninja style also looks cool (notice his sweep!), final one is Firen for his ease of play - if only he was a bit better in melee, he'd be among the most powerful. ############################################################################### [3] Game modes ...so there were two of us against 40 of them... *VS mode - a normal 'deathmatch', up to 8 human/AI players, all can be in one of four teams or 'Independent' (fights against all). *1 on 1 championship - a tournament with 8 contestants, winner advances. *2 on 2 championship - a tournament with 4 teams two player each. Choose the twins (Firen & Freeze) and blow 'em away ^_~, *Stage mode - well, you select up to 8 players, stage, difficulty and play. Enemy numbers vary depending on how much people there is on your team, so don't choose to many. Also Julian (and Firzen maybe) will face more enemies than usual. On the way you'll encounter tied people who after freeing will join you, as well as Bat and LouisEX in Stage 5. In this mode, F5-F8 keys don't work. *Battle mode - very interesting mode. There are two armies that fight on selected level. You choose number of each support char you can have at once and how many you have on reserve. There is a variety of presets to choose from. *Demo - do I need to explain? Does anyone choose this? ############################################################################### [4] Known combos ...I'll hit them like this and then you... In addition to 'normal' special moves there are some combos that are done by hitting enemies with special moves in certin order. Some of them were ment to be and written in the readme file (I saved them until now). Anyway, this probably isn't the full list, just the ones I've discovered playing lf2 for a year and a half already (watching AI helps a lot!). And by ";" I mean waiting to finish the current move. Single combos (require 1 charcter): *Davis -Up & down - d,D,a;j,a - This is the Shhrafe with free Knockdown at end. Great against bosses or just for finishing off supports. -Improved uppercut - (finish move);d,U,,a - Davis' finishing move knocks them in air - this is just crying out for an extra hit ;). -Suprise attack - dodge,d,U,a - a quickk uppercut after dodge for suprise. *Deep -Up & down 2 - d,D,a;j,a - This is agaiin same as Davis' but you probably won't hit more than one char that way. -Slasher - d,D,a,D,a,D,a... - OMFG, thiis is SO annoying. Why? If you push enemy against a wall (level limit) he won't be able to do a THING. Slash, Slash, Slash... *John -Up & down mk III - (finishing move); jj, a - this looks very similar to previous two, costs no MP and is powerful. *Julian -Double hit - d,U,a,a - An uppercut + kkick out in air. *Louis -Clear out! - (grab) d,U,j;d,F,a - Louiis grabs an enemy, swings him 'round and waves out in two directions. Excellent if you're surrounded by baddies. *LouisEX -Louis wall - d,D,a;d,F,a,a,... - A masssacre with spear + great fallback with waves. Use this for blowing off dangerous enemies like Julian. Very cheap. *Woody -Woody combo - d,D,a;d,U,a;d,F,j - The most difficult and the longest combo, but because of this, it's rarely done. First Breakdance isn't necessary. Multi combos: Legend: 1) X:a \ 1) Y:z - this means that EITHER X can do a or Y can do z first to connect. X/Y/Z - X, Y or Z can be in this combo, sometimes all of them. *Artillery (multiple LouisEXs) 1) Gather LouisEXs in one place and direction then d,F,a,a... until no mana. - This is plain EVIL. No one except bossses will survive this and if done after Louis wall... Sweet. Great for keeping Julian occupied and foiling his Soul Bombs (blow them up in his face!). *Double blowout I(Firen/Firzen/Julian + Julian) 1)Julian: d,U,j 2)Firen/Freeze/Julian: d,U,j at enemy's landing place. - This one requires careful timing, butt if you have have enough mana you can just keep them in air forever. *Double blowout II(Firen/Firzen/Julian + Davis/LouisEX/Julian/Rudolf) 1)Firzen/Firen/Julian: d,U,j 2)Davis/Julian: d,U,a at enemy's landing place 2)LouisEX/Rudolf: fast jump sweep (FF,j,a) at enemies near landing - This version requires more timing andd/or a fast character (that's why EX and Rudolf are here). Can be done once at a time. Alternately, Davis can do a Knockdown, but this is even tougher to hit. *Perish song (Henry + Davis/Firen/Freeze/Julian) 1)Henry: d,U,j 2)Davis/Julian: d,U,a at enemies 2)Firen/Freeze: d,U,j at enemies - A powerful combo, best with Freeze 'ccause his Tornado will freeze an enemy many times for ultimate damage. It's even better if you have all these chars on your side ;). ############################################################################### [5] Teams ...we'll choose them... Here are my favourite (and most feared teams). In multiplayer there are always three players because it's hard to play in three on keyborad (3x key + 1 joy). Besides I think this is the optimal number for stage mode. In single player, the first one is human player. Multiplayer: *Henry, Davis, Dennis - Perish song combo + Guided balls for those who got away. First good team created. *Firzen, Bat, Julian - And this is the last one. Firzen and Bat serve as a long-range support while Julian messes around in the battlefield. *Davis, Louis, Firen+Freeze - Here are four charcters, but this is only for Fusion, and Firen's in becuase he's a solid character. Louis might as well be EX because first thing that's done in game is getting down to 33% HP and then Rebirth. *3x LouisEX - Walltillery ^_^. As I said before, they're MEAN. Single player: *John, Davis - John is difficult to play, but with Davis' help you might give him a try. *Dennis, Louis(EX) - Well, Dennis is my favorite character and Louis isn't bad as a teammate plus when he does the Rebirth he simply kicks (_!_). *Rudolf, Woody - A great annoyance team I came up with during a series of 2on2 tournaments. Woody keeps'em occupied and Rudolf Multiplies for outnumbering (there's a good chance that clones will also Multiply). Enemy teams - the most feared: *Deep, Davis - This is very dangerous and can kill beginners very quickly. *Davis, Woody - A variation of one above. *John, Woody, Deep - Another nasty one, John does a lot of Disks there spoiling the strategy. *Louis & Julian - This is dreadful. Julian is fought in only one place, but sometimes keeps you from finishing off Louis, giving him time for Rebirth - then the trouble begins. *Jack & Sorcerer - Support characters? WTF? Still, if you play Stage mode a lot, you should know why they are here. (To the unwary: FireballFlashkick) ############################################################################### [6] Miscellaneous ...?... 1) Cheat - In charcter selection screen type 'lff2.net' (watch for possible control interferences). This enables the cheat mode: * You can select ANY character * New difficulty level, CRAZY! is now available. And it IS crazy. * Louis can do Rebirth anytime when human player and Fusion is always possible. 2) Shrafe - what does it mean? I dunno. It's used in game's readme file and my bet is that was ment to be "strafe". But after a while I put shrafe in as it sounds cooler :P. 3) Thanks - to lf2 authors - Marty Wong and Starssky Wong - for creating and working on this game (and NOT making it shareware or even commercial!) - to McKillen and Max for lf2 mania andd extensive playing to the limits and even farther ;). 4) Version history -1.0 - 5 July 2004 - first version [End]