Introduction to Resources Manual |
The Resources Manual is a set of Communication Activities and Simulations for teachers running task-based courses. Communication Activities are 1-2 hour activities: Simulations are full-day, 4-6 hour activities. Both are designed to force English students to use their language for real, meaningful communication; not only with their teacher, but with each other. This Manual is on-line here and contains most of the necessary material to run the activities although some additional materials may be needed in certain cases. Each activity type is preceded by a page of "Teacher's Notes" that explain how to run the activities, time required, class size and various other things. Structure of "Teacher's Notes" Activity Name: The normal name of the activity as referred to at the Hyundai Institute for Human Resources. Time Required: Optimum time required. All activities can be lengthened or shortened (but don't ignore the debrief). Class Size: The minimum and maximum class size. In practice, many activities can be run with fewer than the minimum. A map game, for example, can be run with as few as two students. Some activities, however, don't work well with small classes: picture mills, consensus, simulations. All activities can accommodate big classes, but again some don't work so well: look again pictures, map games, describe and draw ( too noisy); village trading game, balance of power (number of groups cannot be increased). Level: A general guide to the level of the activity. In practice an advanced student in a beginners' activity will be okay but in the long term, s/he will get disillusioned and there will be complaints. A beginner in an advanced activity will get left out.
Most first-year university students in Japan and Korea are OPI level 1 or 1+. Material Required: Material that teacher should prepare in advance.
Optimum Time: A reference to the week that the activity is most appropriate based on an eight week intensive English course. (In the past at Hyundai, Simulations usually took up the best part of the Monday, while Communication Activities were the morning 1 1/2 hour class on Wednesday, Thursday and Friday.) Generally, the timing is flexible for the simulations but the order has been tried and tested and works well. Beware of pushing communication activities past their time. Don't for instance throw in a picture mill in week 5. The students will complain. For teachers running non-intensive course, such as 1 hour per day classes, you may be aghast at the amount of time required for some of these activities. However, you can still fit these activities into your "teach 50 minute - run and get on the bus - teach 50 minute" lifestyle. Start with the communication activities. Introduce one or two into your course per week. Run them over two days if necessary. Link in the activity to any language area that you may be studying with your course-book. Picture Mills and Describe & Draws are a good place to start. You may be tempted by the simulations but they are more difficult to integrate into short courses. You need more time and higher level students. But be bold and improvise. If needs be, run a simulation over the last week of the course, just for fun. If you wish to see any of the activities in the Manual carried out professionally (!*@&?) then you are welcome to visit me any time at Kansai Gaidai University near Osaka. Aim: The general goal that the students are working towards. Background: General background information. Procedure: Most activities follow a simple rule of Inbrief, Activity, Debrief. The simulations are more complex, but follow the basic pattern.
Additional Notes: Some additional notes outlining teacher's role, tips and traps. Language Feature: The language feature introduced by the activity. Generally we distinguish between concrete level (i.e. description) and abstract level. Activities requiring abstract language, thought and reasoning will be more difficult. Weaker students may tend to drop out at this point. In practice, all activities contain both concrete and abstract language. If time is short/long?: Some useful tips to overcome timing miscalculations. "Ooops group C has finished after 5 minutes - panic!", "Woooah.. is that the time.. hey kids see you tomorrow!". |