Weapons_plus extra weapon Library for use in CFS2

Install:

    Just unzip this archive directly to your CFS2 root folder.
    This will place all the files in the required places.

Using :

    These weapons can be used in the same way as the standard
    Extra Payloads on Aircraft that support the use of Loadouts.
    The Loadouts are added to the Aircraft`s DP file in the same
    way as the standard ones. Any special DP requirements are
    listed in the descriptions of individual Weapons.

    Note that you will need to set the positions of the various
    mount.n hardpoints appropriately to place the payloads where
    you want them (as with all payloads)

    Please read "Aircraft DPs.txt" for some details on setting up
    individual Aircraft DP files for use with weapons

Weapons :

   wep_napalm

        This is actually the combination of the visual model of
        the japanese 200l Drop tank coupled with the Impact
        effect of the 2000lb bomb

        [PAYLOAD.5]
        mount.1=wep_pylon_ja_wing, 1, -1
        mount.2=wep_napalm, 1, 5
        mount.3=wep_pylon_ja_wing, 1, -1
        mount.4=wep_napalm, 1, -1

        This will put one "canister" under each wing (assuming you
        have located the appropriate hardpoints there!)

   wep_rocket

        This is the CFS1 Rocket model. Sharp pointed. Effect is the
        same as the standard US 5" Rocket

        [PAYLOAD.6]
        mount.6=wep_pylon_us_rocket, 1, -1
        mount.7=wep_rocket, 1, 9
        mount.8=wep_pylon_us_rocket, 1, -1
        mount.9=wep_rocket, 1, -1
        mount.10=wep_pylon_us_rocket, 1, -1
        mount.11=wep_rocket, 1, 13
        mount.12=wep_pylon_us_rocket, 1, -1
        mount.13=wep_rocket, 1, -1
        mount.14=wep_pylon_us_rocket, 1, -1
        mount.15=wep_rocket, 1, 17
        mount.16=wep_pylon_us_rocket, 1, -1
        mount.17=wep_rocket, 1, -1
        mount.18=wep_pylon_us_rocket, 1, -1
        mount.19=wep_rocket, 1, 21
        mount.20=wep_pylon_us_rocket, 1, -1
        mount.21=wep_rocket, 1, -1

        4 Rockets under each wing.

    wep_multi_rocket_10
    wep_multi_rocket_25

        This is actually designed to be used in conjunction with
        wep_rocket_pod. Place the weapon (which will appear as a
        single miniature rocket) where you want then place a pod
        so that the rocket is concealed inside it.

        This weapon is a multiple weapon. If your "ordnance"
        button on the joystick is set to autorepeat (or if you
        use the keyboard) the rockets will be fired rapidly one
        after the other as long as you keep it pressed.

        This weapon contains 10 rockets of about 10kg each or
        25 of about 6kg.

        These need to be treated slightly differently in the DP
        file as the "Ammo Level" is determined there

        [PAYLOAD.7]
        mount.6=wep_pod_rocket, 1, -1
        mount.7=wep_multi_rocket_25, 25, 9
       (mount.7=wep_multi_rocket_10, 10, 9
        mount.8=wep_pod_rocket, 1, -1
        mount.9=wep_multi_rocket_25, 25, -1
       (mount.9=wep_multi_rocket_10, 10, -1 )
        
        The 10 or 25 instead of the usual 1 following the weapon name
        determines how many rockets. The actual rockets are scaled
        versions of the CFS1 rocket. The '25' rocket is smaller than
        the '10'

        NOTE - To get the full quota of mini rockets you will need to
               have the Aircraft`s Rocket Gunposition and Gun set as 
               described in "Aircraft DPs.txt". Using a normal 6 Rocket
               CFS1 DP you will find you only get 12 Rockets. Setting
               the value much higher (I use 150) will allow the full
               20 or 50 rockets

    wep_pod_rocket

        This is a mounting to be used with the _multi_rocket_ weapons
        (see above). 

    wep_bomb

        This is an alternative 500lb/250kg Bomb using the CFS1 Bomb
        as a visual object

    wep_torpedo

        An alternative torpedo. Currently exactly the same as the US
        Mk 13 but may change when I get a chance to experiment

    wep_5000lb_bomb

       This is an enlarged and stretched version of the CFS1 Bomb
       object allied to a DP that gives over twice the destruction
       of a 2000lb Bomb

    wep_hs293a

       This is a representation of the Henschel Hs293A Winged Rocket
       or rocket-bomb used for long range attacks (up to 18km)
       Visual model created by Greg Law. Temporarily textured using
       the default us/japan textures.
       Still restricted to the normal CFS2 rocket flight but has the
       destructive power of a 500kg Bomb.

    wep_rocket_ab

       Air-Burst version of the standard rocket (slightly reshaped)
       Will explode 8 seconds after launch. Similar to the sort used
       by the Luftwaffe against large bomber formations.
