| Lirreka's Personal Wards : 1) Mantle (6th level): Lirreka's most potent defense is an ancient Toril spell called Mantle. It has the following abilities. -Stand against Repulsion and gust of wind spells. -Adjust the temp 22 degrees up or down at will. -Protection from Normal Missiles. (constant effect) -Feather Fall. (constant effect) -+2 on all saves. -Additional +1 on all saves verses Enchantment/Charm and Illusion/Phantasm with an additional save every round while under the effects. -Negation (Grant complete and utter immunity to) the following spells: Magic Missile, Hold Person (Mage or priestly), Fireball, Lightning Bolt, Chain Lightning, Cause Critical wounds, Domination, Magic Jar, Meteor Swarm, Trap the soul, Energy Drain, Destruction, Anti-Magic Aura, Prismatic Sword, Sink, Suffocate, Creeping Doom, Phantasmal Killer, Mordenkainen's Disjunction. -Boost (Unleash at full possible effect when cast by the Mantle-wearer) the following spells: Magic Missile, Fire Lance, Lightning Bolt, Fire Mantle, Enervation, Incendiary Cloud, Otiluke's Freezing Sphere, Brainkill, Mordenkainen's Force Missiles, Energy Drain, Delayed Blast Fireball, Power Word Blind, Power Word Silence, Symbol (Death), Meteor Swarm, Death Fog, Phantasmal Killer, Nystul's blinding burst, Lifebane Fireball. -Levitate (at will) -Telekinesis (at will) -Cause the Mantle to glow with Faerie Fire. -Fly (at will) -Dimension Door (At will) -Touch of the Mantle causes 1d4+1 points of damage per round of contact with the mantle. -Teleport (at will) -Mantle can be made to cover two additional beings at the Casters will. -Teleport Without Error. (at will) -'Hang' spells in the mantle to be released contingently (Much like how a Magic Mouth spell can be set to trigger.): two 5th level or less, two 6th level or less, two 7th Level or less and two 8th level or less. -Shape Change (at will) -Caster can voluntarily transfer the Mantle to up to three people. -The Mantle can dampen or block sounds passing through it at the caster's will. -Caster can sacrifice a hung spell to heal himself (1d4 per spell level) -Wraithform (at will) -Reflects back all spells of the Necromantic School or sphere. -Mantle able to cleave (and dispel instantly) Walls of Force, Minor Globes of Invulnerability, Globes of Invulnerability, Anti-magic Shells while leaving itself and the wearer Unharmed and can cleave Prismatic Walls and Spheres destroying itself in the process but leaving the wearer unharmed. -Renders Mantle-wearer immune to the following: Reverse Gravity, Limited Wish, Imprisonment, Time Stop, Weird and Wish spells. -The Mantle can resist Nine attempts to Dispel. Each time it negates one of the spells listed above however it gains an extra resist. -Upon successfully destroying the Mantle, any 'hanging spells' are released under the direction of the caster or should the caster be unconscious or otherwise unable to direct the spells each release upon its previous contingent command. Agra's Ambush(2nd level): Any psionic attack upon her results in the attacker taking 1d4+24 points of damage (No save) and forced to make a save, failure results in loss of that psionic ability for 24 hours. Backblast(3rd Level): Any fire-based attack is hurled back upon the attacker. Lasts for 4 attacks. Backlash(4th Level): This is on her Mantle (thus her). The first four attempts at Dispelling it are hurled back upon the caster. Cloak of Warding(3rd Level) : Absorbs the first 40 points of damage delivered to her by any source. Flann's Finery(2nd Level) : Her clothing and hair remain in perfect condition regardless of her enviroment. No mud, no slobber will muss either. Improved Mind Mantle(3rd Level) : Grants her immunity to mind-affecting spells of 5th level or less. LifeProof(7th Level) : Allows her to survive into negative hit points without dying or passing out. Her 'heart' is safely elsewhere. Negative Plane Protection(7th Level) : Grants immunity to life-draining attacks of undead and gives immunity to the effects of Negative planar energies. Protection Verses Cold 15' Radius(5th Level) : Grants immunity to all cold-based attacks. (Can absorb 300 Points of cold damage before falling) Protection Verses Electricity 15' Radius(6th Level) : immunity Electrical Based (300 points) Protection Verses Fire 15' Radius(6th Level) : Immunity Fire-based (300 points) Psychic Reversal(6th Level) : Rebounds enchantment/charm spells back on caster. Effects spells of 5th level or lower. Safeguarding(5th Level) : Protects her from the rebounded effects of her own spells, (absorbs 30 spell levels) Stoneskin(4th Level) : Protects her from the first 15 strikes by physical force. The following spells also count as personal ward spells but do little more then hang spells for contingent release. The spells contained therein are unknown and vary. Algarths Embattlement (9th Level): Stores six spells for contingent release, two are released per round. Chain Contingency (9th Level): Stores two spells for up to three separate contingent releases. Contingency (6th Level): Stores one spell of 5th level or lower for contingent release. Elminster's Evasion (9th Level): Has a specific release when triggered, Pulls her away with a world-walk spell, releases two spells, and hides her passage from detection. (She bedded one of the Seven Sisters to acquire this spell.) Disrobement (5th Level): Stores one spell. Triggered when a specific piece of jewelry is removed from her. Rainbow Shield (4th Level): Stores one spell-effect of 4th level or lower. Releases in a field effect around her. Simbul's Spell Sequencer (7th Level): Stores three spells of 1st- 4th levels. Simbul's Spell Trigger (9th Level): Stores four spells of 1st- 7th levels. Sammaster's Conjunction (9th Level): Stores two spells of 1st - 7th levels and releases them simultaneously upon triggering. Belgorigar's Baldric (6th Level): Stores seven spells releasing two spells around. (This spell is much like the Mantle spell, its power increasing with the level of the caster.) |
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