| I have been taken to task for this little list as some have found it to be less than ammusing. The list isn't supposed to be the end-all be-all of alignment definitions, it is a joke based on the common misconceptions held by many players. Of course it represents the stereotype alignment, if it did not it would not make you think. The Problem: I have noticed that some of the newer gamers to D&D have some problems with alignment. So we have put together this simple list of explainations that will appeal to the experienced roleplayer and the power gamer alike. It describes each alignment to its fullest feature and basic pronciple at the same timein the terms of "kill". Well at the very least you will get a laugh. I'll kill you because... Lawful Good: you look evil, you stinkin' orc!. Chaotic Good: you are evil. Neutral Good: you did something evil. Lawful Neutral: you broke the law. Neutral: you just tried to kill me. Chaotic Neutral: its tuesday. Neutral Evil: I want that nice sword you have. Chaotic Evil: I'll get this tingly sensation in the back of my spine, OOooooo. Lawful Evil: your interfering with my conquest of the world. Sadly, the list is no longer accurate, as with the most recent edition of Dungeons and Dragons (4th) there are only five alignments. They, and their flavor text, are: Good: Protecting the weak from those who would dominate or kill them is just the right thing to do. Lawful Good: An ordered society protects us from evil. Evil: It is my right to claim what others possess. Chaotic Evil: I don�t care what I have to do to get what I want. Unaligned: Just let me go about my business. Make of this what you will. -KD |