Delibro's Grimoire


Spell Ritual Type Level Reqs Total Range Duration Target Bonus Focus Bonus Page Exp
 Greater Panic of Trembling Heart no  CrMe  25  16  N /S  Sun /Moon  Group        144   
Generates overpowering fear in one GROUP of a specific object person or place at NEAR range. 
 The Inexorable Search no  InCo  20  15  Arc  Conc  Ind    A Feather from the Target's Pillow  +4  124   
Determines the location of a specific person.  To cast the spell you need a map and a an arcane connection.  After casting the spell you can move your finger ove rthe map at the rate of one hour per square foot of map, you sense the person's presence. (If the person is not in the area covered by the map, no sensations result).  You can locate the person to within a thumb's widtth on the map.  Thus, a map with a larger scale gives more precise informaiton. Each casting of the spell allows for the searching of one map.
Return of Mental Lucidity yes  CrMe  20  16  Touch  Inst  Ind        144   
Cancels the effect (short of death) of a malign Mentem spell if you can match or exceed the level of the spell with this ritual's level + a stress die. 
Weight of a Thousand Hells  no  CrMe  25  16  Eye/S  Moon /Year  Ind    A Hand of Glory  +3  145   
Causes the victim to feel the despair, anguish, pain and sorrow of a thouand sinners in Hell.  This is truly a horrible spell, for the victim loses almost all motivation and earthly cares.  All he can feel is his own pain-endless, inexorable and searing.  Appropriate Personality Trait rolls suffer a harmfull adjustment of -5 and the target suffers -2 on any rolls that require though or concentration.  The target has a strong tendancy to do nothing but brood. 
Posing the Silent Question  no  InMe  20  21  Eye /Sight  Mom  Ind    A Sapphire  +1  145   
You ask one silent mental question of the target, then detect the answer.  The truth of the answer is limited by the knowlede of the target.  Questions to the effect of "What would you do if ...?" often receive inaccurate replies.  You are likely to get what the target thingks he would do, not necessarily what he wold really do.  The target of this spell does not notice the questioning unless he or she makes a magic resistance roll. 
Whispers Through the Black Gate  no  InCo  15  Ment  15  Reach /Near  Conc  Ind    A Green Turqoise  +3  124   
You can speak through the barrier - the figurative "gate" that stands between the dead and the living, to one corpse that has not yet decayed into a skeleton.  The corpse cannot have been buried in Church burial, nor have belonged to a spirit that went straight to Heaven (for example, a saint or a crusader).  The spirit that you speak with is not compelled to tell the truth; you can, of course, find ways to coerce or trick it into doing so.  All those around you can hear the voice of the corpse.  Green turquoise is heavily associated with necromancy; peasants tend to shy away from one with such an "evil" stone. 
Sense Magic no  InVm  25  15  Near /Sight  Conc /Moon  Ind        155   
Detects 2nd Magnitude or greater spell effects.  This spell will suffice to tell you that an item is magical and may give some idea of its powers.  This spell gives a fairly good idea of the strength of the magic (within a magnitude).  The addition of one magnidue will say whether the effect is Hermetic, and a magus familiar with other types of magic will be able to identify them as well.  The addition of two magnitude will give information about Tech and Form, or nearest equalent for other types of magic.  Further increases in level will yeild further information, depending on the design of the specific spell.  Does not detect Faerie, Divine or Infernal effects. 
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Character sheet for Delibro
 

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