/////////////////////////////REAR VIEW CAM/////////////////////////// VIEW RearView { POS_X 280; POS_y 4; SIZE_X 80; SIZE_Y 80; LAYER 1.1; DIAMETER 0; } SKILL CenterMeRV { X 5; Y 0; Z 0; } ACTION my_RearView { IF (RearView.VISIBLE == ON){ SET RearView.VISIBLE,OFF; } ELSE { SET RearView.VISIBLE,ON; } WHILE (1) { CenterMeRV.X = 10; CenterMeRV.Y = 0; CenterMeRV.Z = 0; MOVE ME,CenterMeRV,nullskill; WAIT 1; RearView.X = CAMERA.X + 0; RearView.Y = CAMERA.Y + 0; RearView.Z = player.Z + 20; RearView.PAN = player.PAN + 180; RearView.TILT = CAMERA.TILT;// or -5 RearView.ROLL = 0; } } ON_R my_RearView;