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The Official Site of Marc Miller's Traveller


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I have no plans to update this daily, but if I find something of interest to the community I will post it here.  A lot has happened in the last year with regards to the game so I will post the big items for certain.  I am using normal calendar dates for ease of use.

Updated 12/23


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Image by the awesome Jesse DeGraff

Next Volume of Classic Traveller Shipped 12/23/2000
The lastest volume of the classic books shipped out several weeks ago, it is the Adventures compilation.  It was slated for October release so they are running a little behind the printed schedule on the Far Future web site, but the next installment is still showing a due date for this month.  My guess is it will be released sometime in late January or February.

 

Corned Rat Update 12/23/2000
Still no word on anything related to the Traveller Online RPG on the Corned Rat Software website.   They are still heavily involved with their WWII game.

 

Vilani Fonts are out 12/23/2000
You can download them from the official Traveller Website, I haven't figured out how you are supposed to install them the way they are posted, perhaps it is still just in the "show" stage and not quite ready for the download and install phase.

 

Security Leak issues 1 thru 5 now available 12/23/2000
For the first time in 12 years, all five original issues of the Security Leak Magazine are now online, warts and all . Every table of contents has a brief contextual paragrah discussing the magazine's evolution.  Issue 6 is forthcoming and will be the first new issue in 12 years. It will be made available online and accessible for free according to the website. Picking up where classic Traveller left off, this issue tells how different noble houses have gained power by the destruction of the Third Imperium. Profiles of many noble houses, guilds and Orders are included. Also included are corporation profiles for use in your classic Traveller campaigns, discussions about the Zhodani during the Rebellion and a look at the Second Solomani Rim War.

 

GenCon Report 8/12/2000
It was my first big gaming convention and the first since '83.  What can i say?  Gen Con is absolutely HUGE!   Wizards of the Coast inherited Gen Con when they bought out TSR 2 years ago and this was their second effort.  I can't speak for the first one but this one was very well organized for such a large undertaking.  Pre-registration for everything is highly recommended, or you face monumental lines.  It filled the 3 stories of the Midwest Express Center in Milwaukee and spilled over into several local hotels for some of the special events and seminars.  They had a huge gaming area for the card tournys and a large Auction room as well as the Exhibit hall filled with the gaming vendors.   Wizards had a huge castle thing with lots of demos and giveaways.  There was a good smattering of just about every genre and type of game you can imagine and more than a few retail booths selling gaming acutrements.

Anyway, Traveller was fairly well represented with the Quiklink Interactive booth.  They had a large booth with several computers running GRIP and Marc Miller was their guest of honor.  What more could you ask for?  They had a tourny slated for today, but if I am not mistaken the GM became ill or was unable to show, I am sure they got a back-up in there, the final part is tomorrow.  They were going to have 4 players from the Con play with people from around the country to show its versitility.  Although the GRIP booth was great, there was not much else supporting Traveller.  Steve Jackson Games had a GURPS booth with mostly just retail stuff and no celebs, and Traveller is just a small part of their thing.

The was a Traveller Live Action Role Play(LARP) scheduled for Thursday afternoon, but I didn't get there till Friday so I have no idea how that turned out.  Unfortunately the only other official game of Traveller being run was the one planned for the GRIP tourny.  That was a major disapointment for me.

On a more personal level it was very satisfying for me because I got to meet Marc Miller (original designer of Traveller) and Hunter Gordon (Quiklink Interactive) in person.  Marc is a very gracious and friendly guy and I was very impressed with his demeanor and gaming expertise, not to mention just a great guy to talk Traveller with.  It made my trip! If anything he was better than I imagined.  

He did share some of his thoughts and ideas for where things Traveller are going.  The Vilani font should be finished in the next month and it is a lot more than I expected, he has developed punctuation and the whole nine yards.  The supplements are being produced by Marc's own publishing company and are slated for every two months, more on that below.  Marc has ideas for where he wants to take the game, it is just a matter of implementing them into a usable system, T5 of whatever you want to call it is not really in any sort of serious development stage, more on a conceptual stage still.  He would like the game to have the versitility to be able to cover any situation and idea that you might have for a SciFi environ. 

Cornered Rat is still in the design layout phase of development and Marc talks to them regularly.  Plans right now for the massive online RPG version of Traveller  to cover the Spinward Marches and anything beyond that must be explored and mapped out the old fashion way. With a starship and plotters.  It sounds very exciting but also sounds pretty far on the horizon timewise.  Thanks for the being there Marc and for being such a fantastic guest host!

I was also looking forward to meeting Hunter Gordon, with whom I had talked with several times online via chat room or by email.  He was also better than expected!  What a ball of energy!  He is very friendly and very excited about getting Traveller going for his company.  I really enjoyed hanging out with Bruce and the other guys and gals in the booth and wish I could have spent more time with them.  Thanks for making my trip a success!

I learned a few things about going to cons...pre-register for the days you want and the games you want to play...make reservations early for your hotel, or you might not get one at all, just about every hotel in the city was booked solid.  Eat at regular intervals and try to get there the evening before the con starts if you can.   Bring a friend to hang out with and to swap stories of what cool freebie you got or who you met etc.   Lets see, of these things I actually only accomplished one, that was pre-registering for my entry tickets, the rest are things I wish I had done, so take it from me they will make your con much more enjoyable!!

 

GRIP for Traveller Ships 8/12/2000
Generic Role Playing for Internet Players from Quiklink Interactive has shipped the Traveller Box set on July 19.  It has a great look being boxed similarly to the original black box for the little black books.  It has manuals for the GM version and the player versions as well as online manuals of the original books.  The company is run by a great group of people who are devoted to making gaming better for everyone.  They have plans for new adventures also. Games are starting all the time so stop by their site and get into one today! Can't wait to start playing games with my friends on the Net!!

 

Classic Traveller Reprints Updated 8/12/2000
The Far Future web site is now hosted by Quiklink Interactive and has a great new look and is easy to navigate and order the Traveller Collectors' Editions.  There is a new projection for shipping, planned for every 2 months and plans for a volume of NEW adventures are in the works as well! It also has a new web address.  Far Future
Edition Ships
Traveller Collectors' Edition 1:Books 0-8 Mar 2000
Traveller Collectors' Edition 2:Supplements 1-13 Jul 2000
Traveller Collectors' Edition 3:Adventures 1-13 Oct 2000
Traveller Collectors' Edition 4:Short Adventures 1-6+ Dec 2000
Traveller Collectors' Edition 5:Games Feb 2001
Traveller Collectors' Edition 6:Journal of the TAS 1-12 Apr 2001
Traveller Collectors' Edition 7:Journal of the TAS 13-24 Jun 2001
Traveller Collectors' Edition 8:Journal of the TAS 25-33 Oct 2001
Traveller Collectors' Edition 9:Modules Aug 2001
Traveller Collectors' Edition 10:Alien Modules 1-4 Dec 2001
Traveller Collectors' Edition 11:Alien Modules 5-8 Feb 2002
Traveller Collectors' Edition 12+ New Adventures??? ???????

      
 

 

 

 

 

 

 

 

Classic Traveller Reprints 6/20/2000
More news just released today from Marc Miller.  The first volume is already available.  The entire news release is at http://members.aol.com/Traveller/. The release dates for the next several volumes are now listed as follows:

THE SECOND VOLUME (Ships July 1)
  The series continues with the Classic Traveller Supplements: a perfect bound volume reproducing the thirteen Supplements in their entirety. The book cover retains the classic Traveller appearance… a solid black cover with the white type and ORANGE stripe.
   Supplements (1-13). Includes 1001 Characters, Animal Encounters the Spinward Marches, Citizens of the Imperium, Lightning Class Cruisers, 76 Patrons, Traders & Gunboats, Library Data (A-M), Fighting Ships, The Solomani Rim, Library Data (N-Z), Forms and Charts, and Veterans. $35.00 (plus $4.30 Priority Mail US Shipping).

THE THIRD VOLUME (Ships August 15)
  The series continues with the Classic Traveller Adventures: a perfect bound volume reproducing the thirteen Adventures in their entirety. It includes several pages of annotation, and printing/production numbers. The book cover retains the classic Traveller appearance… a solid black cover with the white type and YELLOW stripe.
   Adventures (1-13). Includes The Kinunir, Research Station Gamma, Twilight's Peak, Leviathan, Trillion Credit Squadron (the High Guard space combat tournament system), Expedition to Zhodane, Broadsword, Prison Planet, Nomads of the World Ocean, Safari Ship, Murder on Arcturus Station, Secret of the Ancients, and Signal GK. $35.00 (plus $4.30 Priority Mail US Shipping).

THE FOURTH VOLUME (Ships October 15)
  The series continues with the Classic Traveller Short Adventures: a perfect bound volume reproducing the six Double Adventures in their entirety, plus additional short adventures and three Special Supplements. The book cover retains the classic Traveller appearance… a solid black cover with the white type and GREEN stripe.
   Adventures (1-13). Includes Shadows / Annic Nova, Mission on Mithril / Across the Bright Face, Argon Gambit / Death Station, Marooned / Marooned Alone, Chamax Plague / Horde, Divine Intervention / Night of Conquest, Plague of Perruques / Stranded On Arden, Memory Alpha, Special Supplements (1, 2, 3), The Imperial Fringe (from Deluxe Traveller). $28.00 (plus $4.30 Priority Mail US Shipping).

MORE VOLUMES
   We anticipate producing additional volumes in the series until the entire Classic Traveller canon has been reprinted: Games. Journal of the Travellers' Aid Society (1-12). Journal of the Travellers' Aid Society (13-24). Journal of the Travellers' Aid Society (25-36). Modules (1-5). Alien Modules (1-8).

 

Vilani Fonts in the making 6/20/2000
Marc Miller just got the go ahead to produce a Vilani font for JTAS. This clipped from the TML:

My intention is to provide a serifed and non-serifed downloadable font through JTAS, and to provide an article that details the specific meanings (numbers, letters, punctuation, etc.)

Meanwhile, there is a sample of the basic upper and lower case letters in a hand-written font at

http://members.aol.com/Traveller/T505-00.html

Traveller the Massive Online RPG?  5/11/2000

This is great news and I know it will be at least a year before we get any real news about this but it is very exciting and I hope they can pull it off. This is an edited version of the press release.  You can see the whole thing here:

PLAYNET, INC. ANNOUNCES ADDITIONAL INTERNET GAME PROJECTS 

BEDFORD, TEXAS May 11, 2000

Cornered Rat Software (CRS www.corneredrat.com), a division of Playnet Inc., today announced a new massively multi-player game title scheduled for development. CRS acquired the exclusive license to develop and publish the online massively multi-player game version for the book-based Sci-Fi role-playing game known worldwide as Traveller™. 

CRS is taking the development of massively multiplayer RPG's to a higher level with their multiple-platform design and implementation of an assortment of never-before-seen features for the Traveller™ universe.   The title will employ the state of the art Unity 3D Engine™ developed by Cornered Rat Software which allows simultaneous game play in three separate geophysical dimensions – land, sea and air. 

Traveller on the web via GRIP

Word from the several people I have talked to seem to think it is a bit overpriced for what you get.   Nobody has seen the programs that come with it yet though so the jury it out.

May 31, 2000 RPGRealms is releasings its Traveller version of GRIP.   It costs $55 plus shipping and comes with a couple of programs that might be handy, a planet/sector/subsector generator and a character generator.  It also has an electronic library and a few adventure modules.  It comes with Classic Traveller Books 1 (Character and Combat), 2 (Starships), and 3 (Worlds and Adventures) in Windows Help File format.   You can see the entire thing at the URL below.

http://www.rpgrealms.com/Traveller/griptrav.html

What is GRIP?
GRIP (Generic Roleplaying for Internet Players) is a set of software tools that lets you play ANY traditional tabletop, or paper and pencil role-playing game over the Internet or a LAN (Local Area Network). The Game Master, running the GRIP iGM Module, acts as the 'host' for the game on their computer, and may 'invite' up to 8 players to join in his or her game. The players each use a copy of the GRIP iPC Module to connect to the Game Master's computer and play. The GRIP iPC is a free download that anyone can use, but someone needs to pony up for the GM version.

The Journal of the Traveller's Aide Society is online

The Journal of the Travellers' Aid Society was first published in 1979 by GDW, Inc. to provide additional material (rules, variants, adventures, equipment and background development) for Traveller and related products, and to keep Traveller fans informed on what was happening with the game. The hardcopy version of JTAS ceased publication in 1985.  Imperium Games published an edition in 1998 I think it was, but that was very short lived.

In February 2000 Steve Jackson Games released the first of the renewed JTAS online.  It is published weekly and is edited by Loren Wiseman, the original editor for the magazine. You can find the JTAS at the button to the left or here. It does require a yearly fee of $15.

Classic Traveller Collectors' Edition

Because of continuing demand for copies of the Classic Traveller Little Black Books, Far Future Enterprises are planning on publishing the Classic Traveller Collector's Edition: reprints of the books from Classic Traveller assembled in convenient reference volumes.

THE FIRST VOLUME Available Now! $28
   The series begins with the Classic Traveller Books: a perfect bound volume reproducing the nine Books in their entirety with two digest-size pages on one 11x 8.5 inch page (in landscape format). It includes several pages of annotation, and printing/production numbers. The book cover retains the classic Traveller appearance… a solid black cover with the white type and red stripe.
   Books (0-8). Includes Introduction To Traveller, Characters and Combat, Starships, Worlds and Adventures, Mercenary, High Guard, Scouts, Merchant Prince, Robots.

FUTURE VOLUMES
   They anticipate producing additional volumes in the series until the entire Classic Traveller canon has been reprinted: Supplements (1-13). Adventures (1-13). Double Adventures (1-6) and More. Games. Journal of the Travellers' Aid Society (1-12). Journal of the Travellers' Aid Society (13-24). Journal of the Travellers' Aid Society (25-36). Modules (1-5). Alien Modules (1-8).

End Transmission


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� The Traveller game in all forms is owned by Far Future Enterprises. Copyright 1977 - 2000 Far Future Enterprises. Traveller is a registered trademark of Far Future Enterprises. Far Future permits web sites and fanzines for this game, provided it contains this notice, that Far Future is notified, and subject to a withdrawal of permission on 90 days notice. The contents of this site are for personal, non-commercial use only. Any use of Far Future Enterprises' copyrighted material or trademarks anywhere on this web site and its files should not be viewed as a challenge to those copyrights or trademarks. In addition, any program/ article/ file on this site cannot be republished or distributed without the consent of the author who contributed it. Visit Marc Miller's Traveller web site for more information.

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