Ursine
Large Humanoid (Ursine)
Hit Dice: 6d8+12 (39 hp’s)
Initiative: -1 (Dex)
Speed: 30ft
Armor Class: 13 (+2 natural, -1 Large, +2 Leather armor)
Attacks: By weapon +6 (melee) +2 (ranged) or by Claws +6
Damage: By weapon +3 (melee only), Claws 1d6+3
Face/Reach: 5ft x 5ft/ 10ft
Special Attacks: None
Special Qualities: Low-light Vision (60ft)
Saves: Fort +9, Ref +1, Will +3
Abilities: Str 16, Dex 8, Con 15, Int 10, Wis 12, Chr 8
Skills: Climb +5, Intimidate +5, Jump +5, Listen +3, Wilderness Lore +3
Feats: Great Fortitude, Power Attack
Climate/Terrain: Temperate to sub-arctic forests
Organization: Tribes of 5 to 20 members led by a level 3 or greater barbarian
Challenge Rating: 3
Treasure: Standard
Alignment: Usually Neutral, but many ursine are Neutral Evil
Advancement Range: By character class

Ursines are a species of bear-like humanoids.  They are ferocious warriors that are highly protective of their territory.
	Ursines are imposing figures.  They stand over eight feet tall, with the tallest of their species topping over 10 feet.  Their faces are like that of a normal grizzly bear, except that their faces can show a range of emotion like that of humans.  Their heavily muscled bodies are covered in a thick layer of light brown to black fur.  The hair on their heads is usually adorned with beads, feathers, or bones.  Ursines wear learther clothing.
	Ursines speak their own language, simply called “ursine,” plus many ursine also speak Common and maybe even a couple languages used by nearby species.

Combat:
Ursines are fond of straightforward charges.  They use their size and strength to overpower foes with claw and great axe attacks.  Ursines are not stupid; they know when to soften up an opposing force with ranged weapons or traps, or when to simply let their enemies pass, though they do the latter very grudgingly.

Skills: +4 racial bonus to Intimidate checks.

Society:
Ursines live in tribes led by the most powerful warrior.  They are highly protective of their home areas and will quickly surround and interrogate simple travellers and tend to outright attack armed forces.  They are ferocious that give off an aura of power held by beings that could unleash on anyone at anytime for even the smallest evil committed.  

Characters:
Ursines are almost exclusively barbarians, though each tribe has at least one druid among their ranks.