Sandgrotha
Huge Beast
Hit Dice: 10d10+50 (105 hp’s)
Initiative: +1 (Dex)
Speed: 50ft
Armor Class: 11 (+2 Tough hide, -2 Size, +1 Dex)
Attacks: Claws (x2) +14 melee, Bite +9 melee
Damage: Bite 2d6+8 (Str), Claws 2d4+8 (Str)
Face/Reach: 10ft x 20ft/10ft 
Special Attacks: None
Special Qualities: Double penalties for fighting in darkness since their eyes are accustomed to bright light
Saves: Fort +12, Ref +8, Will +5
Abilities: Str 26, Dex 13, Con 20, Int 3, Wis 15, Chr 3
Skills: Climb +13, Jump +13, Listen +7
Feats: None
Climate/Terrain: Arid Foothills and Badlands
Organization: Pack of three
Challenge Rating: 8
Treasure: None
Alignment: Always Neutral
Advancement Range: Huge 10-13 HD
		       Gargantuan 14-16 HD

See the Alien Compendium 1 for more information.

Combat:
Sandgrotha hunt in packs of three.  One herds the prey to the other two in the most inescapable place they are hunting near.  Being an instinctive hunter, they finish their prey and then drive off any other threats before stopping to eat the kill.

Society:
See the Alien Compendium 1 for more information.