Rakox
Large Animal
Hit Dice: 9d8+36 (76 hp’s)
Initiative: +1 (Dex)
Speed: 40ft
Armor Class: 14 (-1 size, +1 Dex, +2 natural, +2 Dermal Armor mutation)
Attacks: Antlers +10
Damage: Antlers 1d6+5 (+2 on a charge)
Face/Reach: 5ft x 5ft/ 5ft
Special Attacks: None
Special Qualities: Mutation
Saves: Fort +10, Ref +4, Will +1
Abilities: Str 20, Dex 12, Con 18, Int 2, Wis 6, Chr 2
Skills: Listen +4, Spot +4
Feats: None
Climate/Terrain: Any temperate or sub-arctic
Organization: Herds numbering up to 30 head
Challenge Rating: 4
Treasure: None
Alignment: Always Neutral
Advancement Range: 9-13 HD (Large)

See the Alternity Gamma World campaign setting for more information.

Combat:
Rakoxen attack only when threatened, otherwise they leave other creatures alone.

Mutation: All rakoxen have the Dermal Armor mutation.

Society:
See the Alternity Gamma World campaign setting for more information.