Alan
Medium-sized Humanoid (Avian)
Hit Dice: 2d8 (9 hp’s)
Initiative: +1 (Dex)
Speed: 35ft, Flight 45ft (Poor)
Armor Class: 11 (+1 Dex)
Attacks: By weapon or unarmed +0
Damage: By weapon –1 or Unarmed 1d3-1
Face/Reach: 5ft x 5ft/ 5ft
Special Attacks: None
Special Qualities: Flight, Low-light Vision (90ft)
Saves: Fort +0, Ref +1, Will +4
Abilities: Str 9, Dex 12, Con 10, Int 10, Wis 12, Chr 12
Skills: Balance +3 (+1 racial bonus), Diplomacy +3, Listen +2, Sense Motive +2, Spot +5 (+2 racial bonus)
Feats: Improved Unarmed Strike
Climate/Terrain: Any non-arctic mountainous region
Organization: Enclaves numbering 10 to 30 individuals usually led by a 5th level or higher monk
Challenge Rating: ½ 
Treasure: Usually nothing more than a handful of coppers (if even that), white robe, and maybe a simple weapon
Alignment: Usually Lawful Good, but they can be of any Good alignment
Advancement Range: By character class

Alan are a species of peaceful bird-like humanoids.  They live in temples built high in the mountains where they teach discipline and honor to any who are strong enough of heart and will.
	Alan are a stange mixture of bird and mammal.  They stand as tall as a normal human, and have bright red plumage where hair would normally be on a human.  Their bodies are shaped much like a human with a few obvious exceptions.  Wings extend out from the wrists and down the arms to the middle of their torsos.  Their figners are short and stubby, but are still dextrous enough to weild weaponry and use tools.  Their feet are shaped like a monkey’s, but the flesh of their feet up to their calves is yellow-orange in color and is rough like a bird’s.  Males and females are easily distinguishable since they are shaped as humans right down to their reproductive setup.  Alan faces are rather elven in appearance.  They are angular with almond shaped eyes.  They have long, beak-like noses and small mouths.
	Alan dress in simple clothing of tunics and pants when doing common chores, but dress in bright white robes when found in or around their central temple.  
	Alan speak their own language called Miluvan, and also speak Common, and Auran.  Many alan also speak a couple other languages of the species found near their settlements.

Combat:
Alan are a peaceful people that do not believe in violence.  They will always attempt to parley with their foes first in hopes of not having to spill blood.  However, they are excellent fighters when they are forced to take up arms.  Alan fight much like monks, with their fists and feet.  When weilding a weapon, alan use quaterstaves, clubs, and even exotic weapons like nunchakus and sianghams upon occasion.  They try never to kill their foes, hoping to only knock them unconscious.  

Society:
Alan are an ancient species, some legends state that they are older than the elves, though no alan has ever given credence to such tales.  They are the protectors of all that is good and pure in the world.  They abhor violence, but understand its neccessity in the world today as a line of defense only.  They are kind, generous, and helpful to those that are of pure heart, but do not turn away anyone but the most black-heart individuals.  
	Alan settlements are situated around a central temple, which serves as a place of learning.  Alan teach discipline through the arts of the monk.  Each temple coordinated by a monk of at least the 5th level, and many of the older temples are lead by monks of the 15th level and beyond.  The temples are also places of worship to the gods of Good.  Diplomacy, discipline, and peace are the primary goals of an alan temple.  Violence is not allowed in the temple at all, and is highly frowned upon outside in the settlement outside.  Those that continually cause trouble are asked to leave, and forced to leave if they do not do so willingly.  
	Alan are welcomed to many cities where evil does not hold sway.  Temples have even been formed in the cities of other species upon occasion.  They help with the ill, the wounded, and the dying with compassion and caring that few beings, nevermind an entire species, can equal

Characters:
Alan prefer the monk class over all others, though clerics and druids of Neutral Good alignment are not uncommon.  Alan bards, sorcerors, and wizards are somewhat harder to find, but every settlement seems to have one.  Fighters and rogues are nearly unheard of among the alan.