Aerial Servant
Large Elemental (Air)
Hit Dice: 16d8+48 (120) 
Initiative: +6 (+2 Dex, +4 Improved Initiative)
Speed: Flight 45ft (Perfect)
Armor Class: 18 (-1 size, +7 natural, +2 Dex)
Attacks: Fists +18
Damage: Fists 2d4+6
Face/Reach: 5ft x 5ft/ 10ft
Special Attacks: Strangulation
Special Qualities: Damage Reduction 5/ +1, Elemental, Resistant to Summoning
Saves: Fort +8, Ref +12, Will +7
Abilities: Str 23, Dex 14, Con 16, Int 3, Wis 10, Chr 9
Skills: Escape Artist +14, Hide +18/+24, Move Silently +14
Feats: Flyby Attack, Improved Initiative, Iron Will
Climate/Terrain: Plane of Air/ Any
Organization: Solitary, but there is a very slim chance of finding 2 if encountered in a storm
Challenge Rating: 10
Treasure: None
Alignment: Always Neutral
Advancement Range: 16 HD (Large)

See the AD&D 2nd Edition Monstrous Manual for more information.

Combat:
Aerial Servants are ferocious opponents.  They strike with powerful fists and pummel their foes until death.

Strangulation: When an aerial servant strikes, it grabs its foe’s throat and proceeds to strangle the life out of him.  This is done by making a grapple check.  The victim suffers damage automatically each round until dead.  The victim gets a chance each round to break the grip.

Elemental: Aerial servants are immune to poison, sleep, paralysis, and stunning.  Unlike normal elementals, aerial servants do have a clear front and back and can be flanked, but are still not subject to critical hits.  Aerial servants cannot be raised or resurrected, but a wish or miracle can restore them to life.  
	There is a 5% chance that when caught in a storm that an aerial servant will split into two separate beings.  This is only way they reproduce.  
	Aerial servants must feed on the winds of the Plane of Air at leat once a month, or suffer 1d8 damage per day over 30 they go without feeding.

Resistant to Summoning: Aerial Servants despise being summoned from the Plane of Air.  Unless the summoner has protection from evil cast on him, the servant will attack him and try to kill him.  This will also occur if the servant cannot complete its goal and will attempt to kill the summoner anyway.

Skills: Aerial Servants get a +4 bonus to Hide checks when on the Plane of Air, but they get a +10 bonus to Hide checks on the Prime Material Plane.  

Society:
See the AD&D 2nd Edition Monstrous Manual for more information.