Abiku
Small Outsider (Evil, Earth, Chaotic)
Hit Dice: 1d8+1 (4 hit points)
Initiative: +5 (+1 Dex, +4 Improved Initiative)
Speed: 20 feet
Armor Class: 14 (+1 Dex, +2 natural, +1 Size)
Attacks: Claws +3 melee, Bite –2 melee
Damage: Claw 1d3, Bite 1d2
Face/Reach: 5ft x 5ft/5ft
Special Attacks: None
Special Qualities: Suggestion
Saves: Fort +5, Reflex +5, Will +6
Abilities: Str 12, Dex 12, Con 12, Int 14, Wis 14, Chr 17
Skills: Disguise +4, Spellcraft +4, Wilderness Lore +2
Feats: Improved Initiative
Climate/Terrain: Any/Woodlands
Organization: Abiku tend to be found in broods of 2-5 (1d4+1) 
Challenge Rating: 1/2
Treasure: Little more than a few pieces of Copper
Alignment: Chaotic Evil
Advancement Range: By character class

Abiku are small, hideous demons.  They stand only three and a half feet tall, with arms that reach nearly to the ground.  Their hands consist of long fingers each tipped with a wicked claw.  Abiku have pitch black skin that seems to melt into any shadow it passes through.  Their eyes are beedy pinpoints of glowing red maelvolence, and their mouths are filled with dozens of tiny, sharp teeth.  Abiku have long, greyish-white hair that falls around their emanciated bodies.  
	Abiku wear no clothing, but can appear as though they are to young children.  Their voices seem to consist of hundreds of chittering insects chaotically laughing in the background of their more dominant srcatchy voices.  
	Abiku speak the languages of the Hells as well as the tongue of any intelligent creature that has young that can be tempted.  

Combat:
Abiku hunt small children.  They use their powers of suggestion (see below) to lure kids out of their beds and into the woods where they are taken away.  They tend to leave adults alone, since their powers of suggestion do not work as well on the grown.  They will attack if happened upon in their lairs or if someone attempts to keep a tempted child from them.  
	The Abiku are fast and masters of ambushes.  They are not overly strong, but the make up for their lack of battle prowess with numbers.  They leap from cover to swarm over their victims, clawing and biting until the foe is an unrecognizable puddle of goo.  If faced with a foe or group of foes that they cannot hope to beat they will flee.

Suggestion (Su): Abiku have the power to get into the minds of the young (toddlers and pre-adolescents) and fill them with visions of things they desire.  Children do not hear the insane background chittering, but they see what they desire and are promised that item in return for a little favor.  The child must pass a Will save against a DC 16 to fight off the visions.  Those that do are immune to the demon’s power for one week.  After that time has past, the demon may try to tempt the child again.  Those that fail the save will heed the demon’s every call.  They will leave their homes and walk out into the woods where they are captured and taken away.  Rogue abiku can command the child to do any task.
	Abiku can use their suggestion powers on adults, but it doesn’t have the same effect at all.  Adults that hear the suggestion hear a maniacal buzz in their heads.  They hear tiny voices talking of blood, death, murder and despair, among other horrid things.  Those that hear the voices must pass a Will save with a DC of 13 or become dizzy and confused and act as if they were under the effects of a Confusion spell for one round.  After the voices have left, they suffer a –1 penalty to attack and skill rolls and have their movement halved since they are still dizzy, but they are immune from the effect of the demon’s powers for a week.  Those that pass their save may act normally.

Society:
Abiku are evil little beings.  They are spiteful, treacherous, and insane.  The only thing keeping them from tearing each other apart is their asigned duty to their master.  They may be bound to other, more powerful demons, a mage, or other evil being.  No one knows why they or their masters want children, but knowing who their masters could be the possibilities are nothing short of horrifying.
	Every once in a while an Abiku may be free of any master.  These demons are even more dangerous than their bound brethren.  They are not boudn to find a certain type of child of a certain age, height, weight, race, or species.  They hunt for the sheer joy of tempting a child.  These rogues can even convince a child to do unspeakable acts of violence and depravity rather than just spiriting them away.  More than one pair of parents have woke up in horror to find their child attacking them in the night due to the influence of a rogue Abiku.
	Abiku tend to lair in dark and dismal wooded areas.  Their homes are made of diseased trees and rotted logs.  It is as if their very presence has tainted the land and made it decay.

Characters:
Abiku do not make good player characters.  They are all Chaotic Evil, they cannot be anything else.  If not bound to a master, they are complete murderous savages.  Their ceremonies are those of cold-blooded murder and the thrill of making a child dissappear from a happy home and watching the desperation and sadness of the family.  Abiku may live long enough to gain more power.  Those that do tend to become sorcerors or wizards that specialize in enchantments.