YAFRay Experience - Lights


Basically, this is just a series of renders I made when I was rewriting the YAMax exporter scripts! This scene was very basic, the car model was imported from a game called Grand Thief Auto. And I put a little reflection on it.(about 30%)

Standard Lights


SunLight

PointLight
SoftLight (Shadow Map)
SpotLight
SpotLight with Halo (blur=0.1)

Area Lights

SphereLight
AreaLight

GI Lights

HemiLight
PathLight

Photon Lights

These are not good examples to show Photon Lights. But I did it anyway!
GlobalPhotonLight + AreaLight
SpotLight + PhotonLight (diffuse caustic)
1
Hosted by www.Geocities.ws