Basically, this is just a series of renders I made when I was rewriting the YAMax exporter scripts! This scene was very basic, the car model was imported from a game called Grand Thief Auto. And I put a little reflection on it.(about 30%)
Standard Lights
SunLight
PointLight
SoftLight (Shadow Map)
SpotLight
SpotLight with Halo (blur=0.1)
Area Lights
SphereLight
AreaLight
GI Lights
HemiLight
PathLight
Photon Lights
These are not good examples to show Photon Lights. But I did it anyway!