
Shinobi Jutsu List
Note: Attacks with a "*" take longer to learn. Limit one * attack to when you first join, but be careful! It won't be as powerful if you recieve it at the very beginning! If you train to learn these attacks, they will be very powerful.
Note: Attacks with "***" take the longest to learn and you can't start out with any of these attacks. You must train for them. Attacks with no * takes 3 days to master. Attacks with 1 * take 5 days to learn. Attacks with 2 ** take 6 days to learn and attacks with 3 *** take 2 weeks to learn.
- Air Slicing Blast (Zankuuha) - A Jutsu which allows the user to freely control super sonic sound waves and air pressure with a device implanted into one or both their arms. The cannons that are their arms can create blasts powerful enough to even destroy rock. Must have sound producers to use. Used instantly.
- *Armor of Sand (Suna no Yoroi) - A thin layer of protective sand that covers the users entire body with the use of Chakra. It doesn't protect as well as the Shield of Sand and because it makes the body heavier with the sand on the user, it uses up lots of stamina. Must have the Gourd to use. Takes 1 turn to charge.
- Beast Human Clone (Juujin Bunshin) - In coordination with an animal, the user creates a perfect likeness of that creature, and vise-versa with the beast assuming the form of the person. Can then be used to attack. Takes 1 turn to charge.
- *Body Freeze Skill (Kanashibari no Jutsu) - Used to cause ones opponent to lose the advantage of movement. Freezing them in their tracks, this Jutsu creates an opening for a more dangerous attack. Most Anbu Ninjas seem to know this technique. Freezes an opponent for 3 turns. Cannot be used twice in a row. Takes 1 turn to charge.
- Body Substitute Skill (Kawarimi no Jutsu) - Usually used to quickly replace your body with that of a plant or animal. Can be very useful for avoiding attacks and even damaging your opponent in the process. This will usually confuse your opponent and create a chance to attack. A fairly common Jutsu, it is one of the basic Jutsu a Ninja must learn before graduating to the Genin level. Takes the damage of an attack. Cannot be used twice in a row. Takes 1 turn to charge.
- *Bug Clone Skill (Kikai Bunshin no Jutsu*) - This Jutsu creates a complete replica of the user out of the bugs stored inside the body. Takes the damage for you. Cannot be used twice in a row. Used instantly.
- **Bug Host Skill (Kikaichuu no Jutsu) - The Aburame Clan are famed for their use of bugs in their Jutsu. When a child is born, their body is offered to insects, called Destruction Bugs, as a nest. The bugs feed and live off the Chakra which the body stores and in return the Ninja gets to control and command the bugs, using them as their primary fighting technique. Can be used one turn on offense and one turn on defense then the bugs go back inside the body. Cannot be used twice in a row. Takes 1 turn to gather the bugs.
- *Cancel - This Jutsu allows Ninja to not be caught in an Illusion Jutsu. Cancels an opponents attack. Can only be used 2 times per battle. Used instantly.
- Clone/Split Body Skill (Bunshin no Jutsu) - Creates one or more illusionary copies of oneself. The Bunshin no Jutsu is one of the primary techniques a Ninja must learn to graduate to the Genin level. Unlike the Shadow Clone (Kage Bunshin) technique, these clones can not attack since they are not physical beings. Causes the opponents attacks to miss 1 out of 3 times. Takes 1 turn to charge.
- **Copy Wheel Eye (Sharingan) - The pupil of the Sharingan gives you the ability to read, and defeat all types of Tai, Gen, and NinJutsu. Making it possible to see a persons Chakra, in the instance of a Bunshin for example, the Sharingan will see it only as Chakra. With the same effect for all types of GenJustu. It also allows you to copy your opponents Jutsu once you've seen them, or even while they are being preformed. Allows you to use the opponents techniques after he does them for that battle. Cannot be used twice in a row. Used instantly.
- **Curse Seal Skill, Hyuga's (Juin Jutsu) - A secret Ninjutsu passed on from generation to generation within the Hyuga Clan. It is put on members of the Branch House(Bunke) at a very young age. This Curse Seal is the unavoidable death that the Main House(Souke) imposes onto the Branch House. The secret Seal that the Souke uses easily destroys the brain nerves of the members of the Bunke. Killing them, it destroys any trace of the Byakugan. Kills the opponent in 10 turns. Takes 2 turns to charge.
- **Curse Seal Skill, Orochimaru's (Juin Jutsu) - Performed by the wicked Orichimaru on Sasuke during the second portion of the Chuunin exam. He also did the same seal on Anko in years past. Receiving the small mark which appears on the neck through a bite from Orochimaru, afterwards the receiver falls unconscious. Then, if they are strong enough to survive the 9/10 chance of immediate death, they regain concsiousness. Just by releasing Chakra the Curse Seal becomes active and forcibly pulls out Chakra, making the person stronger. At this point the the small mark on the neck grows to wrap around their whole body, and cuases them to lose control of their actions. It's a forbidden Jutsu which, when active, eats at the person's body. Can only use once per battle. Kills an opponent after 9 turns, unless they can roll higher. Takes 4 turns to charge.
- *Dance of the Cresent Moon (Mikazuki no Mai) - A sword attack which creates two Clones that, with the user, attack simultaneously to confuse the target. Doubles the damage of one attack. Can only be used once per battle. Takes 1 trn to charge.
- *Dead Soul Skill (Shikon no Jutsu) - With this Jutsu the user can make the dead seem lifelike. Allowing dead bodies to move around as a diversion or decoy. This skill causes the dead bodies' hearts to beat allowing the user to control them for a few minutes. Causes the opponent to be distracted for 2 turns. Cannot be used twice in a row. Takes 1 turn to charge.
- **Demonic Ice Mirrors, Secret Skill (HiJutsu Makyou HyouShou) - With this Special Jutsu, the user creates a prison of Ice Mirrors from water and surrounds their enemy with them. This Jutsu allows the mirror's reflection to transport the user at extremely high speeds. Almost unsee-able to the opponent inside, the user can attack without danger of being harmed. The high speed of the user makes it almost impossible to dodge any oncoming attacks. Can be used for 3 attacks then the mirrors break. Must roll for every attack. Takes 2 turns to charge.
- **Demon Monkey King Summoning (Kuchiyose - Enkouou Enma) - This Jutsu summons King Enma(demon monkey), Enma is able to transform into the Thunderbolt Staff. Gives you control of a monkey that doubles your attack power for 3 attacks. Takes 3 turns to charge.
- *Desert Coffin (Sabaku Kyuu) - This Jutsu uses sand to grab the opponent and covers their entire body. This skill is primarily for rendering an opponent immobile, but can kill the opponent by suffocation. Holds an opponent for 3 turns. By winning a roll, the opponent can break out after that. Takes 1 turn to charge.
- **Desert Graveyard (Sabaku SouSou) - This Jutsu uses Chakra to control the sand on the ground and air to engulf the enemy's body in sand. Then through the users will they squeeze the sand in on the body killing the victim instantly. Takes 7 turns to kill the opponent. Opponent may break out by rolling higher. Takes 3 turns to charge.
- **Double Snake Assassination Skill (Souja Sousai no Jutsu) - A murder-suicide attack. With this attack both the user and the enemy are meant to die. This is a forbidden Jutsu. Takes 4 turns to charge.
- Earth Type; Inner Decapitation Skill (Doton Shinjuu Zanshu no Jutsu) - The user hides underground and grabs the legs of his/her victim, then pulls them under leaving their head above ground and vulnerable to a more deadly attack. Opponent frees after 2 turns. Used instantly.
- *Earth Type; Rising Earth Wall (Doton Doryuuheki) - Causes a wall to rise up and crush the oppoent. Damage only. Takes 2 turns to charge.
- *Earth Type; Tracking Fang Skill (Doton Tsuiga no Jutsu)
- A dog summoning Jutsu, these Ninja Dogs rise from the ground and attack their target by incapasitating him, leaving the victim open to more deadly attacks. These dogs can also be summoned individually for smaller jobs. The dogs hold and do damage to the opponent for two turns. Opponent can break out if rolled higher. Takes 1 turn to charge.
- **Energy Absorbtion (Chakra Kyuushuu*) - This Jutsu allows the user to suck out his or her opponents Chakra through the plam of their hand. Drains the oppoents life points and adds them to your own. Can only be used for 2 turns. Used instantly.
- **Evil Sealing Method (Fuuja Houin) - This Seal negates the effect of the Curse Seal, making the effects of it significantly weaker; although, it is very important that the person it has been preformed on maitains control of their emotions. Negates the effect of a curse seal. Takes 2 turns to charge.
- *Extreme Lotus (Ura Renge) -This technique puts alot of strain on your muscle fibers. It is basically a suicidal attack. Normally, humans use the power of their muscles at only about 20 percent of it's full power. If you use 100 percent, the muscles themselves will be destroyed. Normally your brain is holding down this power. This Jutsu, like with Initial Lotus, releases the brain's limitors but goes beyond Initial Lotus in power, speed, and self damage. You release the brain's restrains by opening the Initial Gate, then opening the Heal Gate you forcibly raise your stamina. Then from opening the third, the Life Gate, you enter into the Extreme Lotus. Continous high speed TaiJutsu that can't even be touched. The user wraps his target in bandages so they can't protect themselves, then attacks at the same time with a powerful punch and kick. Takes 3 turns to charge.
- *Fire Type; Dragon Fire Skill (Katon Ryuuka no Jutsu) - In this instance the attack sends fire along a string towards the enemy. The fire comes out from the users mouth. Takes 1 turn to charge.
- **Fire Type; Fire Dragon Flame Blast (Katon Karyuu Endan) - This jutsu sends a huge ball of fire, shaped as a dragon, from the users mouth. Takes 2 turns to charge.
- **Fire Type; Mythical Fire Flower (Katon Housenka) - A Jutsu which fires several balls of fire from the mouth at ones target. Can also be done with hidden shurikens inside the flames. That makes the attack hidden and unexpected and also leaves an opening for attack. Takes 2 turns to charge.
- **Fire Type; Powerful Fireball Skill (Katon Goukakyuu no Jutsu) - Using a high amount of Chakra, it is where a ninja breathes out a huge ball of fire through their mouth, can be devastating. Takes 2 turns to charge.
- *Five Part Seal (Goguoufuuin) - This Seal, being an odd number Seal, causes the Seal on Naruto's stomach, an even number Seal, to be negated. Causes an opponent to miss 1 out of every 2 turns. Takes 1 turn to charge.
- *Five Part Seal Release (Goguoukaiin) - This Seal dispells the Five Part Seal that was added onto the Seal on Naruto's belly. Allowing Naruto to, once again, be able to control his Chakra properly, and be able to access Kyubi's Chakra and tap into it at will. Negates the Fives Seal technique.
- *Flying Water Needles, Secret Skill (HiJutsu Sensatsu Suishou) - A technique which freezes water into the shape of sharp needles, which then home in on the opponent, crushing them in a sphere of points and ripping their body to shreds. Takes 1 turn to charge.
- *Four Man Purple Flame Array (Shishienjin) (upgraded) - This Jutsu, which is done in co-operation with four people, creates a large cube shaped shield; a barrier which can surrond a person or battle. Any person who touches this barrier will burst into a purple flame. Used to protect a member of the team. Fades after 4 turns. The people protecting divide the damage between themselves. Takes 3 turns to charge.
- *Gentle Fist (Jyuken) - An example of a "Gentle Fist" Style would be the Hyuga Style, it causes damage by flowing Chakra into the opponent's Inner Coils System. A technique that destroys the inner organs. Even a slight touch can be devestating. Takes 1 turn to charge
- **Heavenly Spin (Hakke Shou Kaiten) - This is Neji's defense and offense. At the exact moment he receives a blow he expels a large amount of Chakra from all the Chakra Holes of his body. With that Chakra, he stops the attack of the enemy and making his body spin like a top, he pushes them back with equal force. It is very difficult to control the Chakra expelled from the Chakra Holes and even Jounin are only able to use the Chakra from a certain part of the body in a Justu. But Neji, who mastered the Jyuken(Gentle Fist), is able to expel Chakra from his whole body and is able to defeat a physical attack with that alone. It could be said that it's even stronger than Gaara's defense. Kaiten is the Hyuga Main Branch (Souke)'s Jutsu, in other words, it's the secret Jutsu that is passed on only to the next generation Hyuga successor by word of mouth. For Neji, a member of the Bunke to create it on his own is remarkable proof of his genius. Negates an opponents attack and attacks them back in the same turn. Takes 2 turns to charge.
- *Hidden Leaf Ancient Taijutsu Supreme Technique: A Thousand Years of Pain - Demonstrated by Kakashi when giving Naruto, Sasuke and Sakura their original survival training. It is a simple Taijutsu technique, with a very over-dramatised name, Sakura called it a "Super Powerful Ass Poke." Takes 1 turn to charge.
- *Hyuga Style TaiJutsu (?) - The Hyuga have a special TaiJutsu that has been passed down in their Clan. This Style causes damage by flowing their Chakra, from their palms, into the opponent's Inner Coils Sytems. A technique that destroys the inner organs, it can be a critical hit for even the toughest guy. Takes 1 turn to charge.
- **Immortality Skill (Furou Fushi no Jutsu) - This Jutsu is a skill where you anchor your spirit to this world forever. In other words, it's a reincarnation spell where you find a new body, enter it with your spirit and gain possession of it. Brings you back to life immediatly when killed.
- **Impure World Ressurection (Kuchiyose Edotensei) - This is a Summoning Jutsu that brings the dead back to life in this world. Based on the strength of the user, the more powerful the dead person raised can be. The dead rise from the surface the user is standing upon in coffins. Due to a talisman the user buries in their heads, their personalities can be wiped clean or controlled, turning them into mere killing machines. This Jutsu that summons the souls of the dead back into their bodies, can also be used to possess the bodies of offord living persons. Attacking the actual bodies of souls wrapped up in this Jutsu is pointless, as they cannot be hurt and their body parts will re-manifest themselves. This is a forbidden Jutsu. Brings a friend back to life.
- Iron Fist Style (Tekken-fu) - Any fighting style that aims to cause damage to the outer body. This damage is caused by strength alone. Takes 1 turn to charge.
- *Leaf Spinning Wind (Konoha Senpuu) - Similar to Leaf Violent Wind but perhaps stronger. This Jutsu uses the legs to kick the opponent into the air and vulnerable to another attack. Often followed by Shadow Leaf Dance. Damages an opponent. Takes 1 turn to charge.
- *Lightning Edge/Cutter (Raikiri) - Very powerful technique, it needs a huge amount of Chakra, so much that it is visible around the users hand. Once the hand has been charged with so much Chakra, it can be plunged into the enemy with a ferocious speed. The fist is usually aimed at the heart, where it would do the most damage. It is said that Kakashi once used this Jutsu to cut though lightening. Lightening Edge/Cutter is closely related to the Thousand Birds. Takes 2 turns to charge.
- *Lion Combo (Shishi Rendan) - A series of pucnhes and kicks which follow Shadow Leaf Dance. Used instantly.
- Despiration Attacks - Use these attacks when your health is down to 1/4 of it's full limit. You can only use these once per battle. You make up your own attack for this! These attacks can't be avoided and they only take 1 turn to charge (unless you want some dramatic things happening ^_^). This is your most powerful attack (unless you have Spirit bomb). Cost remaining Ki. Can not continue after using this attack.
- **Meat Tank (Nikudan Sensha) - The special technique passed down in the Akamichi Clan. Allows you to increase the size of one part or even all of your body for a short time. But it uses up a high amount of calories. Doubles attack damage for one battle. Takes 2 turns to charge.
- **Mind Body Switch Skill (Shintenshin no Jutsu) - This Jutsu allows the user to enter a targets mind, taking control of their body and senses. Normally a spying Jutsu, it can also be used in battle although with many drawbacks. The spiritual energy travels very slowly making it easy to dodge. If this happens, the users body will be left as an empty vessel for a few minutes, leaving it wide open to attack. If the Jutsu does work, any damage that is causes to the target, will also cause harm to the users body. This Jutsu only lasts about 5 minutes. Switches body's with the opponent for the battle. Takes 3 turns to charge.
- Mist Clone Skill (Oboro Bunshin no Jutsu) - More like a regular Clone(Bunshin) then a Shadow Clone(Kage Bunshin) or Water Clone(Mizu Bunshin), a Mist Clone cannot attack and will dissapear when hit. Takes the damage of one attack then is gone. Takes 1 turn to charge.
- **Opening Point Attacks - A genius Hyuga Clan member's eyes can see the Chakra Holes with the Byakugan. Above the Inner Coils System are 361 pressure points(TenKetsu) called Chakra Holes. They are the size of the tip of a needle. These are also called the Opening Points(Tsubos) and if you press these pressure points accurately. You can stop or increase your opponent's Chakra flow. You can control it however you want. These attacks can completly shut down an opponents Chakra flow. Making it impossible for them to do any Jutsu. Stops chakra techniqes for 3 turns. Used instantly.
- *Piercing Fang (Gatsuuga) - Powerful Beast Human Taijutsu Skill where the user spins at a fericious speed toward the opponent, aiming to cut and scratch them with the fangs. Most effective when performed by two or more people/animals. Can be used by 2 or more people with the attack. Takes 2 turns to charge.
- *Puppet Skill (Kugutsu no Jutsu) - Controlling a doll and using it as a weapon with your Chakra. Just like a marionatte, Chakra extends from the users fingers to move the puppet which can be small, life size or even bigger. This skill is often used in co-ordination with the Kawarimi technique, so the user can quickly replace his or her body with the puppet. Another useful quality of this skill is the fact that the puppet can take the form of another person, object, or, more commonly, the form of the user. Must have a puppet to use. Is used for 3 attacks and has the same techniques as the user. Used instantly.
- Raining Needles (Jouro Senbon) - A barrage of needles fly at the enemy from their hidden place in an umbrella. Then they are controlled using Chakra and directed at the enemy. These needles have been known to have the power to pierce 5mm of steel. Used instantly.
- **Sand Clone (Suna Bunshin) - Like a Shadow Clone (Kage Bunshin), a Sand Clone can attack. In addition, a Sand Clone will not dissapear when attacked, making it one of the most advanced types of Clones. Although its down-side seems to be that it has the appearence of Sand so it would be no use as a decoy. The life of the clone raises as your strenght increases. Fights till its dead. Takes 1 turn to charge.
- **Shadow Clone Skill (Kage Bunshin no Jutsu) - The skill that creates not just an illusion, but multiple real bodies of yourself. The strength of the clones is evenly distibuted among the user and every clone, making it impossible to disifer which is the original. Since these are real clones, unlike regular Bunshin no Jutsu, they can cause damage to an opponant. Once hit with an attack, the Kage Bunshin will disappear. This technique is a forbidden Jutsu, but is still known by many advanced Ninjas. Can make 1-4 other forms, including yourself. All will be evenly distributed. Takes 2 turns to charge.
- Shadow Copy Skill (KageMane no Jutsu) - Ones shadow is extended to the opponent's combining them. This puts the attacker in control of the opponent's movements. It is an extreme versatile technique, since, with alot of skill, the shadow can be stretched and bent, and can even paralyse a group of people at one time. The shadow can also be connected with other inanimate objects so it can be extended. The Jutsu does have a time limit, however, which is roughly 5 minutes. Gives you control of one or more people. Stops after 5 turns. The opponent can still attack when its his turn. Used instantly.
- *Shadow Shuriken Skill (Kage Shuriken no Jutsu) - A simple but often affective technique. When throwing a Shuriken, another Shuriken is underneath hiding in the shadow. The enemy will concentrate on the real one and not see the one in the shadow. Must have a shuriken to use. Used instantly.
- **Shadow Shuriken Clone Skill (Shuriken Kage Bunshin no Jutsu) - A powerful technique. The user throws an object, in this case a Shuriken, and uses Ninjutsu to make it divide in the air, creating a few, or hundreds, of other real Shuriken. Used instantly
- Shadow Snake Hand (Senei Jashuu) -Using a form of summoning, snakes appear from the sleeves of the user and can grab and damage the opponent. Used instantly.
- Slashing Wind Skill (Kamaitachi no Jutsu) - A Jutsu that, using a giant fan, causes huge gusts of wind capable cutting the target. Must have a fan to use. Used instantly
- **Thousand Birds, The (Chidori) - Kakashi's unique, original Jutsu used for assassination. The user concentrates an enormous amount of Chakra in their hands while they advance forward, and energy collects as they advance faster and faster. Pushing the physical limits of the human body, the Chakra that is intensified in the hand becomes almost like a powerful blade that can cut through anything in one attack. Its secret is the speed with which the user advances, and in conjunction with a lot of Chakra, transforms into great physical power. It creates a loud "chi chi chi chi" noise which is the unique song of this attack, which resembles the cries of a thousand birds; hence, the name of the Jutsu. Takes 2 turns to charge.
- **Thunderbolt Staff (Kougou Nyoi) - This staff is created when Enma, 3rd Hokage's summoning monkey, transforms into it. The staff is able to grow in size, both length and gerth. Can be used to fighter lightning at your opponent a number of times. Must have the Demon Monkey King Summoning technique to work. Takes 2 turns to charge.
- *Ultimate Air Slicing Blast (Zankuukyokuha) - Zaku's powerful attack allows him to freely control super sonic sound waves and air pressure with a device implanted into both his arms. The cannons that are Zaku's arms can create blasts powerful enough to even destroy rock. This attack is the same as Zankuuha, except a higher level of Chakra is used. Must have Zaku's arm sound producer to work. Used instantly.
- *Uzumaki Naruto Combo (Uzumaki Naruto Rendan) - With the creation of four Shadow Clones, this combo includes punches and kicks very much like Lion Rendan except its five on one. This is the self-named combination that Naruto used to defeat Inuzuka Kiba in the Chuunin Exam's Third Test Preliminaries. Takes 1 turn to charge.
- *Water Type; Explosion Skill (Suiton Daibakufu no Jutsu) - A Jutsu which creats a huge cyclone turned on its side, which is sent toward the opponent. This Jutsu can only be done when in or near a body of water, and is devastatingly powerful. It can easily rip tree roots from the Earth and suck large debres into itself. Weapons can also be hidden inside the cyclone, such as Shuriken, Kunais, etc. Takes 2 turns to charge.
- Water Type; Water Dragon Blast Skill (Suiton Suiryuudan no Jutsu) - Powerful attack that creates a huge current of water in the shape of a dragon, which is sent towards the opponent. Takes 1 turn to charge.
- *Wind Blade (Kaze no Yaiba) - This Jutsu creates a blade out of wind which, being wind, makes it very hard to block. However, unlike the Shashing Winds skill, this Jutsu requires no tool. Takes 1 turn to charge.
- **Windmill Triple Blade (Soufuushasen no Tachi) - Fires three blades of wind right after another at an opponent. Can also be used with kunai and shuriken. Takes 2 turns to charge.
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