# This file allows specific AI control for certain monsters
# Syntax:
# <monster> <attack> <teleport> <search> <skillcancel> <lv> <joblv> <hp> <sp>
#
# <monster>:  Name of monster as found in monsters.txt (not case sensitive)
#
# <attack>:
#  1 means to always auto-attack this monster.
#  0 means to leave the monster alone, unless it attacks you.
# -1 means to leave the monster alone, even if it attacks you.
#
# <teleport>: Put a 1 to teleport if the monster is on the screen,
# or 2 to teleport if the monster attacks you.
# This is only used in auto-attack mode.
#
# <search>: Put a 1 to teleport if the monster is NOT on the screen.
# This is only used in auto-attack mode.
#
# <skillcancel>: Set to 1 if you want to interrupt spells casted by this
# monster.
#
# <lv>: Only auto-attack this monster if your level is higher than the
# specified level.
#
# <joblv>: Only auto-attack this monster if your job level is higher than
# the specified level.
#
# <hp>: Only auto-attack this monster if your HP is higher than the
# specified amount. The HP is not specified in percentage.
#
# <sp>: Only auto-attack this monster if your SP is higher than the
# specified amount. The SP is not specified in percentage.
#
# Monsters not found in this file, or flags not specified will default to:
# <attack> = 1

# Don't attack ant eggs
Ant's Egg 0 0 0

# Teleport from MVP bosses
Baphomet 0 1 0
Dark Lord 0 1 0
Doppelganger 0 1 0
Drake 0 1 0
Eddga 0 1 0
Garm 0 1 0
Golden Thief Bug 0 0 0
Maya 0 1 0
Mistress 0 1 0
Moonlight 0 1 0
Orc Hero 0 1 0
Orc Lord 0 1 0
Osiris 0 1 0
Pharaoh 0 1 0
Phreeoni 0 1 0
Stormy Knight 0 1 0

