|
HEDORAH

Name
|
Hedorah |
Class
|
Toxic |
Height
|
112 meters |
Weight
|
48,000 metric tons |
Battle Style
|
Beserker |
Temperament
|
Random |
HP
|
58 |
Land
|
Swim
|
Flight
|
Burrow
|
EP
|
44 |
6 |
8 |
4(A) |
N/A |
APR
|
4 |
Stat
|
Score
|
Mod
|
BOOST Mod
|
| PR |
12 |
+1 |
N/A |
| FS |
22 |
+2 |
N/A |
| OA |
22 |
+2 |
N/A |
| DA |
24 |
+3 |
N/A |
Attacks
|
Dam
|
Cost
|
AT
|
Attack Mod
|
Effect
|
| Tentacle |
1d6 |
N/A |
2 per Action |
Grapple
Burning: 1d4 |
N/A |
| Acid Blob |
1d8 |
5 EP |
1 Action |
Burning: 1d4 |
Missile: 6 sq |
| Tackle |
4d4 |
N/A |
2 Actions |
Knock Back
Burning: 1d4 |
Rush Only |
| Smog Cloud |
|
|
|
Stun
Poison: 1d6 for 2 Rounds |
3x3 Area |
| Acid Mist |
1d4 |
N/A |
Automatic |
Flyby Attack |
Flight Only |
| Eye Beams |
3d10 |
10 EP |
1 Action |
Charging |
Beam: 10 sq |
Specials
|
Dam
|
Cost
|
AT
|
Effect
|
| Absorb Pollution |
N/A |
N/A |
1 Action |
+1 CP |
| Acidic Touch |
1d4 |
N/A |
N/A |
Melee Attacker takes 1d4 damage |
| Shape-shift |
N/A |
N/A |
1 Action |
See Description |
Skills
|
Effect
|
| Weakness: Heat |
Heat does x2 Dam, Gain 2 Extra Skills |
| Improved Grapple 2 |
+2 Strike on Grapple Rolls |
| Improved Evade 2 |
+2 Dodge |
| Hide |
Can Hide in 1 Action |
SHAPE-SHIFT
  
Hedora can assume different forms for each
Movement it has. If Hedorah wants to Fly or Swim, then it must assume the
appropriate form to do so. It's Shape-Shift also allows it to get into tight
spots where other Monsters wouldn't fit without destroying something, such as
between buildings, and it also allow Hedorah to Hide itself. |