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EXPERIENCE TABLES

 

Match Based

Objective Based

Level Up

Stat Buy

Match Based

Bonus

XP Value

KP Value

Description

King of the Monsters 10 10

King of the Monsters is like the Championship Belt in boxing or wrestling, and is completely optional in any game. No one starts off with this bonus, they have to earn it, usually by playing a Tournament Style Game or by winning so many Matches in a row. This bonus applies at the end of every match you win until you lose a match, then the Monster who KO'd you would get the bonus. Remember it's up to your GM whether or no this Bonus is used in your Campaign.

Last Monster Standing 5 3 Pretty self explanatory. If you manage to be the only Monster on the map that hasn't been KO'd of Counted Out, then you earn this Bonus. (Does not apply to Teams)
Knock Out Rival 5 3 For every Rival you KO, you get this Bonus.
Knock Out 4 2 For every Monster you KO, you get this Bonus.
Count Out 3 2 For every Monster you Count Out (throw off the Map), you get this Bonus.
Rampage 2 1 For every Building you destroy, you get this bonus
Creative KO 2 1 If your GM thinks you KO'd a Monster in a creative, new, clever, or devastating way then you could get this Bonus.
Assist 2 1 For every Monster you help your Team Mates KO's, you get this Bonus (Applies to all team members)
Backstab 1 1 Keep the glory of victory all to yourself, and turn on your Team Mates, only applies if you survive their wrath for being a traitor!
Draw 1 1 Opps! Seems like no one made it out of that Match, you still get XP just for participating.

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Objective Based

Bonus

XP Value

KP Value

Description

Complete an Objective Varies Varies

Your GM can assign XP and KP values to an Objective depending on how difficult it is.

Defend Stomping Ground 5 3

Your Stomping Ground is your Monster's home, defend it from invaders. If you manage to hold on to your home turf, then you get this Bonus.

Claim Stomping Ground 4 2 Take over another Monster's Stomping Ground, and send the previous resident packing.

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Level Up

    This table shows how much XP is needed for a Monster to Level Up, as well as the Monster's Stat Gain and HP/EP gain. When a Monster reaches a new Level, say Level 2 for example, it would gain 1d6 HP and 1d4 EP. Once that Monster reaches Level 3, it gains 1d4 Stat points which the player can put towards any Stat in any way, either all on one Stat or distributed between all 4. That Monster would also gain 1d6 HP.

 

Level

XP

Stat Gain

HP Gain

EP Gain

1 0 0 0 0
2 10 0 1d6 1d4
3 20 1d4 1d6 0
4 30 0 1d6 1d4
5 60 1d4 1d6 0
6 120 0 1d6 1d4
7 240 1d4 1d6 0
8 480 0 1d6 1d4
9 960 1d4 1d6 0
10 1920 0 1d6 1d4
11+ 1000 per Level 1d4 every 2 Levels 1d6 every Level 1d4 Every 2 Levels

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Stat Buy

    Another option when gaining a Level is to use KP earned to buy extra Stat points. The cost of adding an extra point to any Stat (PR, FS, OA, or DA) depends on how high the Stat is at the time. For example, Godzilla has a PR of 24 at level 1, and after reaching level 2, his player wants to add to his PR. After a couple matches, he managed to earn 13 KP, and is able to afford adding 1 point to his PR. So now Godzilla has a PR of 25, and 3 KP left.

Stat

KP Cost

10 to 19 5
20 to 29 10
30 to 39 15
40+ 20

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All Monsters & G-Force Units on this page are copyright Toho Ltd.
This RPG is Free, and under no circumstance shall profit be made by ANYONE through the distribution of this game.
Contact KKRPG - [email protected]
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