3 particle plugins for Max 2.0
Ver 1.0
Feb 20 1998
Altered Kinetix plugins by Written by Richard Nelson and co-designed by Andy Murdock at Mondo Media.
Copyright 1998
andym@mondomed.com

These plugins are free for you to use or give to your friends or websites. 
You may not sell these plugins without the permission of Mondo Media. Please have fun, and let us know if you make good use of these tools.
We can take no responsibility for any damage done by this software.

We made some alterations to 2 Kinetix plugins:

MondoGravity: 
The main reason to alter this plugins was to give particles a more realist gravity. By using the inverse squared distance law instead of exponential decay, we can give particles a more realistic orbit around a spherical gravity. The new inverse square falloff may shoot your particles way off in space if they get too close to the gizmo.
The changes are
	cutoff: this is a speed limit for particles
	Vortex: this will attempt to push the particles
	Attraction: Vortex falloff
	Falloff Inverse Squared: Real Physics
	Falloff Exponential: Standard Physics

PArrayPlus:
This an altered PArray. Want to see if the universe will contract down in on it self in a Big Crunch. Well you won't find the answer here with this plugin, but it's fun to try. The 2 new params are in Particle Generation.
	Interparticle Attraction: any value but zero and the particles are all attracted to each other. Keep your particle count low, maybe around a hundred or so. Don't use particle spawn, because spawned particle will instantly be thrown into the mathematical void.
	Falloff: Interparticle Attraction Falloff 

Note on PArrayPlus. Only use this if you need the particle attraction. It may be slower then the original. Don't use  particle spawn, it won't crash, but your particles disappear from your viewport and go into hyperspace.

Drag:
This is an original plugin. Drag will slow down your particles frame by frame.
	Terminal Velocity is an attempt to give your particles a speed limit.

Bugs. None known of, but there may be a problem with object motion blur and one of these plugins.

Please check out the demo max scenes for information on how to use the plugins.

Thanks, and have fun
Andy Murdock






	


