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Arushka: Also known as the fatherless. Tia needed help in governing her realm of the waters. So she caused herself to become pregant and within a short period of time, Arushka was born. Arushka grew quickly to adulthood and took control of the seas and the oceans and thus relieving her mothers of those concerns. It is to be noted that as she never had a true childhood, that at time she comes across very immature and dangerous. She is worshipped by sailors and seafarers. In Maris she is only called the sea mother and is recognized as the creator of Pristis and Aequora in a matter similair to her own birth. Aia: Earth Mother, of Plants and Lady of Secrets. She is worshipped by miners and dwarves alike. She is also worshipped by wise woman as a holder of hidden knowledge. It is said that she gave her son's wife Arlenia domain over the plants of the forest as a wedding gift. Arlenia: Mother of the fey race. Her realms of influences are Elves, Forest and Youth She is lithe elven maiden often shown running through the Forest. She is the daughter of the Wind Lord Tanar and Water Lady Tia. Inara: The Goddess of Sensuality, of Entertainers, and of Thieves. She is also a daughter of the Night. Most consider her temples to be little more then brothels (and she is worshipped by Ladies of the Night). But she also serves the purpose of letting one's inhibitions go and enjoying one self in the moment. Statues of her is that of a young woman wearing skin tight clothing and holding a mask to her face.
decieve. Most say a prayer to her to hide underneath her starry cloak. She will also grant minor gifts to those she views as worthy. These comes in many forms, from the ability to move silently for thieves, a new song for an entertainer or ageless beuaty to a prostitute.
whenever she is in the night sky. Some say that on spring nights, when you hear two young girls giggling it it them. Pristis and Aequora: These ancient gods, who take the form of two large and powerful sea dragons are worshipped in the Sea Kingdom of Maris. Their realm of influence is the seas and lands of Maris. The mermaids are their daughters. Even sailors who are not worshippers of these gods pays them homage when traveling through the waters of Maris.
Maris. Upon the King's death the Sea Lords gather and awaits the High prietess of Aequora. One by one she presents the Crown to each Sea Lord. The true king is recognized by the large shell on the Crown of Coral emitting a call to the next King. It says if a false king tries to seize this ancient throne, great storms will rage across the land until he is delivered to the seaside to awaits his death.
weather but not to control it. They are charged with maintaining the balance of nature and offerings to the sea. They believe even storms have their purpose and do not tolerate those who attempt to control the seas greatest powers.
served and pleasured by the Mermaids. But none have ever come back from the watery deeps to say one way or another and the Mermaids say naught of thier homes beneath the waves. Riada: A daughter of Tanar and Tia. She is the lady of Storms. Often her name is called upon in magic involving the summoning of storms. Most temples have a priestess who handles prays to her for good weather on journey. Otherwise she has no organize religion. Tanar: Lord of the Wind and Seeker of Knowledge. His realm also involves intellect and many of mages worships him and his power. He has mated both with the Water Lady Tia and the Earth Queen Aia and has given birth to sons and daughters from both union. Tia: Lady of the Waters and of Love. Vord: The father of the Fey race. The dwarfs do not make any image of him believing that all true dwarves are a reflection of him. It is said that he taught both dwarf and man the arts of mining and smithing. Dwarves worship him as their father. Outside dwarven lands he is not worshipped except in songs of smiths and runic marks on anvil in hope of creating masterpieces. |