Resource Grid (8x8)
Home Up

Updated: 11/12/00

 

Home
Links
Slayer Weapons
UO Auto-Map (8x8)
My Characters
My Houses
UO-Auction

Resource Grid (8x8)
Icons
FAQ
Downloads

Downloads

Resource Grid for UO Auto-Map

*** I only copied this text from my previous web site. I will be updating it soon ***

Below is an example of what my resource grid looks like in UO Auto-Map. The picture is of the road going to Brit's Graveyard. The area within the red square is what is consider one zone and is 8 tiles by 8 tiles. All like resources within a zone come from the same source. So once the resources are depleted in a zone all tiles within that zone will stop giving resources. Also if you stand where 4 zones meet you can harvest resources from 4 separate zones with out moving. (if mining in a cave 64 large ore (4 zones 16 each) can me mined with out taking a step.) An observation of mine is that the the amount of resources within a zone is based on the number of mountain or tree tiles within that zone. I have not tested to see if the number of fish within a zone is based one the number of water tiles in a zone. Anyway, in the case of mining if all tiles are mountains then it will have 16 large ore. The file is located at links below and is 7.9 Meg. Unzipped it is 24.5 Meg. To use it, download and unzip it to your UO Auto-Map directory then go turn on xray view and your done. Very easy.

To download the Resource Grid go to the Downloads Page


Home ] Ultima Online ]

[email protected]
ICQ: 10594341
Hosted by www.Geocities.ws

1