Up-to-Speed Guide for the A-10
While there are the LOMAC Tutorials, it's good to get your plane in the
air and then look around. For the hard-core simmers there's a great pleasure
in mastering all
the stuff to come. This Guide allows the returning or new simmer to get a handle
on the necessities and to know what's to come ahead to start the process. Also
print out the KeyCommands file in the C:\Program Files\Ubisoft\Eagle
Dynamics\Lock
On\Doc folder for a full list of commands.
For consistency, do NOT to choose EASY RADAR.
This
document begins with your ass on the ground ready to fly.
Getting off the Ground
Usually you're starting from the Taxiing Area for Engine-start. PageUp (RightWIN-HOME for
FC1.1) is the command to get the engine spooling up. I wait by playing around
with the Lights and looking around the cockpit and looking on the outside.
- SHIFT-L turns on/off your whole electrical system. Some
people start on the ramp with systems totally off. Your dials should wiggle
about and fuel info increase.
- PAGEUP(RWIN-HOME for FC1.1) spools up the engine
- Keep holding it down. The RPMs will start to advance.
- Most people have a throttle on their joystick. Otherwise change the engine
thrust with Page Up and Page Down. Keypad
Plus/Minus for incremental changes.
- Canopy opens/closes with CTRL-C. Mid-flight you're likely
to lose the canopy altogether.
- W applies wheel brakes as you move around the taxiway.
You need to keep press them down to slow down. Tapping them once will not
do the job.
- Z(left) and X(right) are used for turning
as you taxi about the airport. I've also have the rudder /nose-wheel on an
Rotater axis with my twisting joystick - so I've got good control..
- L turns on the cockpit lights for night viewing. CTRL-L turns on the on-board lights.
- ALT-L turns on the taxiing or gear light - it can toggle
between lowbeam, high-beam and off.
- CTRL-H allows you to change the colours on the HUD
After careening wildly about the airport like Crazy Taxi, and ending up on
the runway, you should be stopped and ready for takeoff.
Access the Tower by hitting Backslash( \ - right above the Enter key).
The Comm Menu will appear. Choose F6 for Tower and then F3 to request take-off.. It's not required to actually take off.
Turn up the throttle
and then, when above 120 knots on the HUD, pull up and hit G to
lift your Gear. Take note of the 3 flashing symbols on
the left-side panel.
Looking around
Whatever you're viewing the most important keys are the Keypad-*Asterisk and
the Keypad-/Slash. They Zoom in and zoom
out in All views. The mouse can be used for the view rotation but I'm fond
of using the hat switch. At first I found it slow but the speed
can be changed. CTRL LEFT-SHIFT speeds up the view speed..
Outside Views The Function keys (F1 to F10)
are different world views.
- F1 is the most important as it puts you
back into your cockpit and in touch with your instruments and weapons.
- Secondly
is the F2 key which allows you to see yourself from
the outside. I use this along with the Keypad-/Slash and
the mouse to position a good view around me. And when
you return to it , the view is set up as it was before. You can hit F2 again
to cycle
through to your wingman and other air assets to see their types and current
flying.
- I rarely use the F3 which is the cinematic Flyby view. But play with it
to see if it's any use to yourself
- The F4 allows
a rear view to see what's behind you. Good to view any bombs you're
dropped but cheaterish in a dogfight.
- If you shoot off a missile or bomb, F6 follows it to its final destination.
- F7 shows all the ground units. F8 - the mission targets.
F12 - the Static Objects.
- F10 gives you the Theatre Map that shows the current available
air units with icons
- F11 flips through the airports that are available. Remember
where you're starting from in the mission. It's cool to see yourself on
the airport.
- SHIFT-F10 turns labels on/off mid-flight. Shift-F2 -
Aircraft labels toggle, Shift-F9 - Ships and ground units
labels toggle
- Padlocking
- You need to be in A2A mode if you want to padlock an aircraft with KEYPAD-DEL,
- If you're in A2G node, a point on the terrain is padlocked.
- For toggling all missiles: SHIFT-KEYPAD-DEL and
for only serious Threat missiles: ALT-KEYPAD-DEL
- KEYPAD-NumLock - Disables all padlocks.
Cockpit views Smoothly working here is a big step in keeping
control of your plane and target even without padlock or TrackIR as an aid.
- Key-Pad 5 Centres the view
- Key-Pad *(Asterisk)- Zoom IN view
- Key-Pad /(Divide) - Zoom OUT view
- Key-Pad Enter - Resets the Zoom
- Key-Pad 0 - Allows you to look down. You can tap on this
for a temporary view change. Coolness.
- Key-Pad 0 + another Key-Pad
1-9 (at the same Time) allows a quick zoomed view of cockpit
Sections. Again Coolness
- Look at the View Modifiers in
the KeyCommands document for some tricky things.
Running the Program and flying about
- Esc will pop up the usual mission exit menu but with the
choice of RCVR. This allows you to rejoin the same mission
from where you started.
- S stops all current activity but allows you to look around with different
views.
- For long Missions - CTRL-A accelerates the sim and SHIFT-A resets
it back to normal. ALT-A slows the sim down.
- J sets the auto-throttle on allowing you to maintain the
speed you're at.
- ' QUOTE in a mission gives your current mission status.
- To record your mission, CTRL-R starts the recording when
you OPEN a mission but not in flight
- and for graphic geeks, CTRL-BACKSPACE shows the
frame rate
- On-line you can chat to everyone with CTRL-M, your team
only with ALT-M, and QUOTE gives the current
list of players online and your ping.
I've been hit or am about to get hit
I've been hit
- Please lady, stop talking about it! SHIFT-N silences
repeated Warnings(except those that haven't announced yet).
- CTRL-E several times(3) and you've ejected. But only if
your ejection system is still working.
- The Fire Extinguishers are staring right at you in the face, but are not
functional. Sorry. For 1.1 - you can turn
off flaming engines - ALT-RWIN-END for the left engine. SHIFT-RWIN-END for
the right engine. It will allow you to struggle back to base or finish the
mission.
I'm about to get hit
- Q dumps just one set of Chaff and Flares.
- E turns on ECM Electronic Counter-Measures. But that requires
ECM pods in your loadout.
- SHIFT-Q sets out a steady pattern of Chaff and Flares until
you run out.
- Insert pumps out Chaff each time you hit it. You're not
unlimited in chaff and flares. Delete pumps out Flares.
- the RWR on the left tells you about
your missile and radar threats - see pages 95,(for pic), 183 - 187 of the
manual. Beeping indicates a radar(enemy or friend) is pinging
you and is displayed with a number or letter. As shown in the following pic,
the radar signals can also lock onto you. Most times they are enemies. In
the RWR you can see 23 and 25 are locked onto you: 23 is
a Shilka-23 Anti-aircraft tank and the 25 is a MiG25 fighter.
You should also note the Inner and Outer circles - these are not distance
based but a Threat Level. Anything in the inner circle is about to smack
you hard.
Dog-fighting
For the A-10 it is very limited.
- Hitting 6 will give you an Air-to-Air missile Mode - Usually
a AIM-9.
- C unCaps the Cannon
and displays a firing funnel on the HUD
Bombing and Shooting
Selecting the weapon and pinpointing the target - For the A-10 it is very
busy.
- Hitting 7 will put you into
Air-to-Ground Mode
- D Cycle through weapons selection OR
- C Toggles cannon(guns)
- - (Minus) Multi-Functional Display (MFD) Zooms-in for
AGM-65 missiles
- + (Plus) Multi-Functional Display Zooms-out for
AGM-65 missiles
- CTRL-SPACE Change the Ripple Quantity(number of
bombs being drop with just one Release). It goes up to 12 then cycles down
to 1 again.
- ALT-SPACE Toggles through the
Release Modes(bombing types) - Single, Pair, etc. because sometimes you'll
only want to drop 1 bomb at a time.
- V sets the Dropping Interval that gives you varying bombing
spread
TDS Target Designation System - Bombing designates the target
using a symbol(called the TD or TDS) on
the HUD to mark missile and
bomb targets. The basic keyboard options for moving the TD around are:
- SEMI-COLON - TDS up
- PERIOD - TDS down
- COMMA - TDS left
- SLASH(/) - TDS right
- If you've have a joystick, you can remap them to
the 4 ARROW keys. Or hold down ALT+ Hat-switch to move the
TDS about the HUD.
Finally, you have to lock on to the target and release the weapon:
- TAB locks the target up
- O If you are dropping bombs rather than shooting missiles,
O toggles the bombing sight Electro-Optical System (EOS)
on or off. This is what gives the bombing line. It is calculated by the bombing
computer, so there is no need to release the bomb with Enter.
- ENTER(re-mapped) Releases weapon - firing missiles or,
for bombing, it releases with only the pilot's best guess of hitting.
- SPACEBAR(re-mapped) Fires cannon.
Combat/Navigation Modes
With the A-10 you get limited modes.
- 1 will switch around the NAVigation modes
- There's the default NAV route with waypoints, and when
you hit 1 again
you'll get...
- the Instrumental Landing System (ILS) mode, or as I call it
Return-to-Base mode.
- ~Tilde will change waypoints for you
- 2/6 will switch to Aircombat modes. With fighters there
are many more
- 7 will switch to Ground Attack mode
- ~Tilde will change targets. They show up as diamonds
if the target itself is in the HUD view.
- A gives Auto-pilot. PATH HLD on
the HUD and a small green light in front lights up with "Auto PILOT.
Setting auto-pilot does reset your trimming so when you exit, you might want
to hit CTRL-T which clears trimming.
In NAV mode it follows waypoint otherwise staright and level on the same couse.
- Trimming your plane just requires you to be in near-level flight. And
then tap on CTRL-SEMI-COLON, CTRL-PERIOD, CTRL-COMMA, CTRL-SLASH(/),
and see the magic of level flight.
Landing
- B Toggle airbrake. Take note of symbols on
the left-side panel Airplane diagram
- F Toggle flaps up/down - Airplane diagram
- G Toggle landing gear up/down - Airplane diagram
- Ctrl-W jettisons weapons in pairs(in-flight) or re-arms(ground).
- Ctrl-R Dump fuel (in flight) or refuel (ground) (Note: Hold down key)
- Alt-R Jettison fuel tanks
- W Engage wheel brakes (ground) (Note: Hold down key)
- T Toggle wingtip smoke
- R Toggle refueling boom
Suggested Remappings
There are heavy-duty joysticks and controllers with many button options that
can be programmed in. But I prefer a basic joystick plus keyboard. The top
commands to be remapped are Enter, BackSpace, TAB,
and Z,X for twisty
handled joysticks. And I prefer to remap the TDC movement keys(SEMI-COLON, PERIOD, COMMA, SLASH(/))
to the 4 cursor arrows.
I've also compiled some Mission
advice. There's a lot more than pushing buttons to get the mission done.
The best Manual is the the latest manual that came with Flaming Cliffs add-on. Sign
up
and Download here
For LO:MAC version 1.02/1.1. Page created and provided by John "ZoomBoy27" Thomas.
Look here
for some MISSIONS and to -
Sims Main Page