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Mobs
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Zombies are the most common hostile mobs (and also most common of all the mobs) that spawn in dark or dimly lit areas, and will attack the player by slowly moving toward them and inflicting damage by making contact. Like Skeletons and Zombie Pigmen, Zombies catch fire in sunlight. Zombies can be heard making moaning and growling noises when near. In addition to generic Zombies, which closely resemble an "undead" version of the Player, several rarer Zombie forms may spawn.
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Creepers are hostile mobs that make use of a suicide-style attack: It approaches players and then explodes, causing damage to players as well as surrounding blocks and entities. Creepers spawn in the overworld at night, and in locations with a light level of 7 or less, just like most other hostile mobs. However, unlike Zombies and Skeletons, Creepers will not catch fire in direct sunlight, and those spawned in darkness will continue wandering and attacking throughout the day regardless of light level until they are killed or despawn. Creepers are especially dangerous mobs due to their almost completely silent approach, save for light footsteps and an occasional rustling noise that is compared to the player walking on leaves. A Creeper will warn the player moments before it explodes with an infamous burning fuse noise. Their explosion is devastating at short range, to both entities and structures. Creepers run from cats and ocelots,[1] and will even ignore the player to run away when a feline is too close. As cats can be acquired and controlled by the player, this provides an important avenue of defense from Creeper attacks. Creepers have gained notoriety and infamy among Minecraft players for their infuriating habit of sneaking up on the Player to inflict devastating damage following an all-too-short warning sound. They have arguably become the most recognizable image from Minecraft, as well as the game's unofficial mascot.
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Skeletons are hostile mobs armed with bows, that shoot arrows at The Player and any other mob that attacks it. Skeletons spawn in dimly lit areas, and like Zombies will burn in sunlight. Like other mobs that burn in sunlight, burning occurs at dawn when the sun is 15 degrees or greater above the ground, unless the skeleton is within shade or water. They will attempt to find shade or water to keep from burning. |
The spider is an arachnid-like mob that is neutral in sufficient light levels and hostile towards the player at night and in dark, shadowy areas. They are able to see the player through solid blocks. A spider measures 2 x 2 x 1 blocks, with brownish-gray skin and red eyes that glow eerily in the dark. Because of their dimensions, spiders cannot enter 1-block wide spaces that zombies, skeletons, and creepers can, but it can crawl into 1-block high gaps (as long as they are 2 or more blocks wide). Spiders' distinctive hissing noises can alert a player to their presence - creepers make a similar, much shorter noise when damaged. Spiders are easier to hit with arrows due to their size, but can quickly catch up to the player with their leaping (they can cover 2 - 3 blocks in a bound) and wall-climbing abilities. Spiders will often jump around when attacking, making them a moving target and harder to hit. When hunting, spiders move at a pace slightly slower than the player's walking speed. Unlike zombies and skeletons, spiders will not catch fire in daylight. There is a 1% chance that a spider will spawn with a skeleton on its back, forming the dreaded Spider Jockey. The skeleton's ability to fire arrows combined with the speed, leaping, and wall-climbing of the spider makes this a very dangerous opponent. On Hard difficulty, spiders have a chance of spawning with a single status effect. This effect can be Swiftness, Strength, Regeneration, or Invisibility, and has an essentially infinite duration. A variant of the spider known as Cave Spiders spawn in Abandoned Mine Shafts and are able to poison their targets. |
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Blazes are mobs with a yellow skin and black eyes found in The Nether. They primarily spawn from Monster Spawners found mostly inside Nether Fortresses. Their bodies are made up of a head atop a central column of smoke, and three rotating sections. Each rotating section contains four floating yellow rods. Blazes can fly and shoot Fire Charges. They make a metallic breathing sound. |
Wither Skeletonsare Nether equivalent of skeletons. Unlike skeletons, Wither Skeletons use stone swords and are over two blocks tall. When hit by a Wither Skeleton on any difficulty, the player is inflicted with the "Wither" effect for 10 seconds, darkening the health bar and further damaging the player. When killed, the mob may drop coal and bones, and very rarely drop their skull and the stone sword. They have a 1/40th chance of dropping either of these items. This chance will go up if you use a sword with a Looting enchantment. The skulls are the key items to creating the Wither boss. Wither Skeletons, like all Nether mobs, are immune to fire and lava and are not damaged by daylight. Some Wither Skeletons can also pick up items, weapons, tools, and armor, similar to |
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Spider Jockey
A Spider Jockey is the rare appearance of a spider being ridden by a skeleton. A Spider Jockey possesses the ranged arrow attack of a skeleton plus the vision, agility, melee attack and wall-climbing ability of a spider, and the two creatures attack and take damage individually. The skeleton and spider are treated as separate entities in the game (i.e. if the spider is killed, the skeleton will continue to attack and move, and vice-versa). A Spider Jockey can spawn above and below ground. However, generally, underground skeleton riders die of suffocation, due to the spider scaling walls, causing the skeleton to have its head raised into the ceiling and suffocate. click here for minecraft download Minecraft Blocks |
Ghast
From Minecraft Wiki
Ghast
Ghasts are very large, jellyfish- or ghost-like mobs that float through the air and shoot fireballs from their mouths. They are lava and water resistant. Their bodies are 4 blocks tall and 4 blocks wide with 9 tentacle-like limbs hanging from the bottom and eerie-looking eyes. Even though the Ghast are dangerous and aggressive, they appear to be crying and have patches under their eyes which are actually tear stains. They first appeared in the Halloween Update. Ghasts are able to spawn above any non-transparent block that is not in a nether fortress, in the Nether, as long as there is sufficient space (at least a 4*4*4 space, with the base centered above a solid block), and the difficulty is not Peaceful.
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