Imagination

Friendly

James

The Hero of this TC. You control James from the start to the finish of the TC. You will hear his comments as you adventure from place to place.

Enemies

Gimpy

They may sound like S&M fans, but they are not to be laughed at. Not only are they fast, they're also in large quantities. Gimpy are armed with Glock 20c's that are adaptable with all types of pistol ammo, so they may drop a clip for the USP if you're lucky. The artwork is based on a Q2 model by Brian collins.
Trooper

The Trooper's of the Goverment, who have been sent in to rid of James (Hence making them a goverment clean up squad). They are armed with a Colt Commando Carbine, and will drop ammo that is compatible with the FAMAS.They also are armed with a hidden rocket launcher, which they will fire at will. Expect to find them in large quantitys in the Military bases & city's.
City guard

Volunteer troops to guard the city. They are quite tough & armed with a shotgun. When killed, there's a chance they will drop shells for the Jackhammer. Although one shot isn't too dangerous, a large group of these could easily overwhelm James. The artwork is based on a Q2 model by Stecki
City guard Cruiser

Some of the city guards know how to fly Space crusiers. Armed with twin lasers, The cruiser is a dangerous opponent. Once shot down however, the injured City guard will pop out, ready for action.
Hatcher

A vile part of the Alien race that crawl onto victims Heads & sucking their Blood & Guts through the Nose. The eggs take a few seconds to hatch, & when it does the Alien inside will crawl towards James in hope of doing what they did to their past victims.
Magico

A mysterious creature with psychic & magical powers. The Magico has the ability to float & fire Magic blasts.It also has a secret resistence to the Railgun. If shot, It may become invulnerable.Luckily sometimes this effect will be breakable. If a victim get's too close it will use it's teeth to chomp at the victim as well.
Busted Robot

Originally Designed as a Robot helper, the staff at the Goverment robot factory made a mistake & ruined the Robot's 'brain'. It will now fly towards anybody & activate it's self-destruct sequence. The artwork is off of LameDuke
Goverment Turret

A small laser turret that Activates upon seeing their chosen target. The Goverment control base feeds the targets information into the Turret control database. Upon seeing somebody/something , it will run a Quick scan. If the information at the Turret database & the target match, it will open fire. The artwork is off of Lameduke
Pitfiend

A floating ball of flesh with some upgrades is a basic definition of this badass. The pifiend has a hoverdeck which alows it to float, a metalic implant behind it's eye which let's it breath in our enviroment & a Rocket launcher. Once hit several times it's metalic implant will bust-up, causing the pitfiend to suffocate & fall apart.
Robotic Spider

Another production of the Goverments' Robotic factory. This robot heads towards it's target, & then attacks it using it's many claws. They are Very weak though, which limit's there usage. There were reports of stronger ones roaming around, but wherever this is true is not known
Bio Turret

The Aliens created a new Bio guard for their ships, called the Bio Turret (Or Organtic).They Fire Magic blasts, & are extremly hard to hit. Explosives are more than enough to disable them.
Gremlin

A bit bigger & nastier than those little ones you think of. Silent & Deadly, these SOBs are hard to see & will stop at nothing to obliterate you. Based on art by Fakir & Witchhaven.

Bosses

Battle mech

A big,bad hunk of steel. This towering behemoth is armed with a chaingun & a Rocket launcher. There are smaller mechs, but the biggest of all lies in James' hometown. The artwork is based on a 3d robot that truespace 2 had with it. I exported it into Bryce2 & edited it their.
Dual Rockets mech

Bigger,badder than the Battle mech. This badass has Dual rocket launchers, & takes a hell of a lot of ammo to take it down. This mech enhabits the space Fortress, waiting to be transported to Earth.
Govermnet Boss

The Boss of the goverment. Since he is weak, he wears a Big ass mech suit that fires Rockets & psychic Blasts. Track him down to his lair & finish him!. The Artwork is off of Shadow Warrior.

Enemy classes

Railgun Guard

These variations of City guards have Dark red trousers & are armed with a Railgun. Be very carefull as one shot can almost kill James.The Palette to use this enemy is 10
Magic Gimpy

Some of the older gimpy have (They havent quite got red skin yet) learned Magic blast. Be carefull as they can fire rapidly!. The Palette to use this enemy is 16


Atom blast enemies

Mercenary

A crack group of Mercenaries hired by the Gimpy to help kill James. Tougher & better trained then the Goverment troops, they often attack in Groups
Replaces the Trooper
Desert Pitfiends

When Pitfiends landed on the Desert planet of Onami, they discovered the sun often over loaded their oxygen devices due to the extreme heat. After a long time of experimenting & adaption, they managed to evolve into 'Desert' pitfiends with tougher skin to survive the scroching heat. This also affects their strength. These versions are stronger then the Reguler Pitfiends.
Replaces the Pitfiend
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