Episode 1: "Piercer on the Half-Shell"
by J. Sage Schreiner and Matt Grossman
(c) 2000
Cast of Characters:
Tron Malkaszar -- Matt Grossman
Thost Karlsson -- AJ Drexel
Ivan -- Ed Mikkelsen
Norel Bolderdash -- Tom Morin
All others -- Sage Schreiner
At a coal mine in the desolate Bone March one winter, the slaves who
worked the mine were faced with certain death. Driven mercilessly by
brutal orc taskmasters, deprived of food, and kept in bestial
conditions, the slaves knew that they had the choice between dying, or
dying on their feet. When an earthquake opened a crack in the mine
tunnels with daylight visible, they made a break for freedom, overpowered some
of the guards, and fled into the freezing weather. The orcs could
have shot them down as they ran, but that would have been a waste of
valuable property. Instead, a pursuit squad of wolfriders was
dispatched.
The slaves raced across the snow, unable to pause and hide their
tracks. Only their willpower kept them going. One by one they fell,
exhausted, until only a handful remained. They could hear the howls
of the pursuing worgs behind them. Suddenly, a strange dog rushed up
past them and turned into a canyon. Most of the slaves followed it.
The canyon was blocked after a few hundred feet by a natural dam,
caused by trees and rocks. The dam had frozen in the intense
cold. The strange dog stopped at base of the dam, barked twice, and
quickly climbed over the dam in a strange, un-dog-like way and
disappeared.
The slaves stumbled towards the dam, realizing sickly that they had
made the wrong choice. In their weakened state there was no way that
they could climb over the dam. But suddenly they saw a cave in the
canyon wall. The howl of the worgs rose loud behind them. The lead
wolfrider turned his mount into the canyon.
A huge, bearded man turned to the other slaves. "Go! You escape!
Into the passage!" he cried, then set his shoulder against the rocks
of the dam and heaved with all his strength. Ice cracked and popped.
The wolfriders turned into the canyon and their sadistic joy turned to
despair as they saw their doom.
As the slaves scrambled into the cave, the voice of their savior
echoed in their ears: "I am Nevor, kin of King Redbeard! Tell them of
me!" There was a tremendous crash as the dam gave way and a wall of
frigid water swept through the canyon, drowning and crushing the
pursuing orcs.
The four slaves found that the cave sloped upwards. They moved
forward into the darkness...
***************************************************
Thost: It's dark. We have to keep moving. The water's rising!
Tron: I am an elf, I can see in the dark. I'll lead you. (They continue a
little ways. The water doesn't follow them much higher).
As the passage goes up, there is an opening to the side. There is a
strange snoring sound.
Ivan: What's that... snoring sound?
Tron: It looks like some kind of sleeping bear. Hmm... (picks a flint short
sword out of a pile of ancient bones on the floor.)
Thost: And I hear footsteps.
One of the pursuing orcs had managed to make it into the cave behind
the characters.
Orc: *Vomit* *Cough* *Hack* [squish-squish. squish-squish. squish-squish]
Norel: Better keep moving. Keep leading, elf.
Ivan: I hear him! Here he comes!
Orc: (runs around corner)
Tron: Yaaah! (leaps forward with flint weapon and misses)
Orc: Aiiii! (fires crossbow at Tron)
The string of the crossbow is wet and the bolt simply plunks into
the ground in front of the orc.
Ivan: (Grapples with orc in darkness. Misses and falls somewhere else)
Thost: (Unable to participate in the fight, he moves along the passage
and discovers that it is blocked by running water)
Norel: (Wraps arms around orc and squeezes).
Orc: Can't... reach... sword...
Tron: (Swings again, and misses).
Ivan: (Yanks the orc broadsword out its scabbard) Ha ha! (Misses both orc
and Norel)
Norel: That was close. (Squeezes harder)
Orc: [crunch] Ack. Mama! Mommmyyyy!!!!!!
Tron: Die! (Guts orc like a fish).
Ivan: Let's arm ourselves with the orc's weapons.
Norel: Good idea.
The characters pick up the orc's weapons and continue their advance
along the passage. They wade into the cold water. There is a hole in
the floor that leads into a rushing stream of some kind. They help
each other over it. Suddenly they see light ahead, streaming from
slits around a massive stone door that completely blocks the passage.
Strange characters in an ancient language are carved on the door.
Ivan: Looks like ancient Flan script. A poem -- probably with an
alternating beat, semi-rhymed; often recited to music. But I can't
read it.
Thost: Neither can I.
Tron: Reading is for wusses.
Norel: Yup.
Norel: Well, let's move this door.
They heave at the door, but not even Norel's mighty strength can shift
it.
Ivan: It's too much.
Norel: Hey, we've been mining for the orcs for ages -- and look, the door has
already fallen a bit. We can widen it. (Norel begins chipping away at it).
During this time, the characters introduce themselves. Three of them are
heavily bearded humans. Thost is tall, pale and gangly. Ivan appears very
handsome despite the dirt, matted beard and unsightly sores. Norel is just
big. Tron is a pale elf.
Norel: I am Norel Bolderdash, a ranger of the Adri forest. I was
captured while on patrol.
Thost: I'm Thost Karlsson, a student of magic from the far north.
Tron: My name is Tron. I'm a, uh, adventurer.
Ivan: Call me Ivan. Boy, those slave mines sucked. Maybe I'll write
an epic poem about them. Say, it must have been rough being an elf in
those conditions.
Tron: I don't want to talk about it.
Finally there is enough room above the door. Tron and Ivan climb into the
room. They see a room carved out of the rock. There are murals on
the walls, depicting people in ancient costume. The light in the room
comes from these murals.
Standing in the room are two skeletons; their clothing and equipment
have long since rotted away. As Tron and Ivan enter the skeletons
begin to recite poetry in a strange language.
There is a deep crack in the floor, and a strange, stalactite-like
protrusion from the center of the ceiling. There is a doorway on the
far side of the room.
Ivan: Why don't they attack?
With people on both sides, the characters manage to lever the heavy
stone door out of the way.
Tron: I wonder if they'll attack if I step further into the
room... Yup.
The skeletons shamble forward threateningly and attack the elf, still
chanting in an unknown tongue. However, their attacks are useless as
the skeletons do not seem to realize that the hafts of their axes have
long since rotted away. They strike as if the weapons still existed,
and do no harm.
Thost: (Swings at skeleton 1 with orc's dagger and misses).
Tron: Cease your chanting, fiends! (Swings, and chips skeleton 1.)
Ivan: Yaa! (Wacks skeleton 2 with the orc's sword).
Norel: (Attacks skeleton 2 from side and knocks its head completely off. The
head lands in the corner, but continues its chanting. The skeleton clatters
apart).
Tron: (Swings and chips his flint weapon on the wall).
Thost: (Hits last skeleton and dispatches it).
Tron: Damn it! Shut up! (Kicks bones down crevice. Somewhere way down at the
bottom, the heads can be heard, chanting still). Argh.
They look around the room once more, and their attention is drawn to
the strange protrusion from the ceiling.
Ivan: Hey, look at that. Somehow, I don't think that's a stalactite.
Thost: I have heard of a monster called a piercer, that attaches
itself to the ceiling of caves and drops on those who pass below.
I would guess this is a particularly stupid member of the species.
Norel: (pulls the "stalactite" from the ceiling) [Spoik] Hmmmmm...
Tron: I wonder...
Thost: If you can...
Ivan: Eat piercer.
All: Snarf. Chomp. Tear. Gulp. Uuuuurrrp. Snnooooorrre...
The players find out that, in fact, you can. It's something like a
large slug. But edible. Tastes like... chicken. They sleep in
exhaustion, having just eaten their first square meal in months, or
even years. And it was *fresh*!
After a refreshing sleep, they awaken. Norel immediately starts
moving rocks around.
Thost: [yawwwn] Huh? What the fuck is Norel doing?
Tron: Moving big rocks?
Norel: Must bulk up.
Tron: Sure buddy.
Ivan searches the other doorway. It leads into a burial room of some
kind. Many skeletons are arranged on stone slabs. It looks as though
they were once wearing rich garments, but now only tattered fragments
of cloth are left. However, each skeleton still wears a gold circlet
around its skull, and other imperishable valuables are scattered
throughout the chamber.
Sitting in a chair at the far end of the room is the skeleton of a
mighty man, almost giant-sized in stature. Clutched in its bony grip
is a great bronze two-handed sword. Ivan senses a watchful presence,
and guesses that the guardian of the tomb is still alert.
Ivan: Hmm... there's a passage way back here. It leads into a burial room of
some kind. And there's a large man, I mean skeleton, protecting it. He looks
really tough.
Thost examines the murals. It appears that they tell the story of a
woman, apparently a queen of the people (whoever they were) who built
this tomb. The murals show her being crowned, directing her people in
simple agricultural pursuits, and receiving tribute or gifts. In one
panel she is shown ministering to wounded survivors of a battle,
letting them drink from a cup. She is often shown in the company of a
man of great stature. Strange hieroglyphs are inscribed around the
murals.
Thost: Hey, after looking at these murals, it looks like they tell a story.
And between each of them, a spell is inscribed. I can learn these
spells!
Meanwhile Tron has gone to look at the burial chamber.
Tron: Booty!
Ivan: Well, let's see what happens. (Steps into room).
Tron: Uh-oh.
Giant Skeleton: (Stands up swinging its sword in a threatening
manner).
The party slowly backs away as the skeleton advances into the mural
room. A hazy outline is visible around the skeleton, showing him as
he was in life; a bearded man with dusky skin.
Thost: His features are similar to that of the Flan people. They were
the original inhabitants of this land; some still live in small
villages in remote forests. They are a primitive and superstitious
people.
Tron: Original human inhabitants; the elves were first.
Thost: Whatever dude.
The characters back slowly away, until they have all left the mural
room. The skeleton steps over the chasm, but does not follow. The
characters debate what to do and come up with a risky plan. They will
use the dead, naked orc as a decoy, and get the skeleton to swing at
it. As soon as it has attacked, they will all leap on it, and throw
it into the narrow crevice.
Tron: At least it's a plan.
Thost: Okay. I'll hold the orc.
Giant Skeleton: (chops the orc in half)
Orc: [splak]
Norel: (grabs the skeleton's left arm, and twists it back behind
him, wrenching it off the sword) Urgh!
Ivan: (grabs the right arm, and hangs on despite being badly cut
by the sword) Gnyarh!
Thost: (trips the skeleton as it tries to back away) Take that!
Tron: (gives it a weak shove) Whoops! Slipped on something here.
The skeleton stumbles backwards and sits down right on top of the
crevice, wedging itself. The party quickly smashes it to pieces
before it can clamber out.
Norel: That was easy.
Tron: Lucky, you mean.
Thost: Hey, where's Ivan?
Ivan: Down here. (climbs out of the crevice) That thing fell on me.
I could have died!
The players investigate the area thoroughly and loot the (un-animated)
skeletons of their valuables. They find a copper goblet similar to
the one depicted on the mural being used to minister to wounded men.
Thost: My guess would be that water drunk from this goblet has healing
properties.
The characters are wounded and weakened from their ordeals, so they
each drink from the cup. They find that the water drunk from it does
indeed heal them.
Thost and Ivan begin to learn the spells inscribed on the tomb
walls. Norel moves big rocks back and forth.
Tron: I'm going to scout down this crevice and see what's there.
The elf climbs along the crevice, feeling that there is moisture down
there. As he is climbing along a piercer suddenly falls past him,
narrowly missing him.
Tron: Yipes!
He climbs upwards and discovers a small colony of piercers clinging to
the ceiling of the crack.
Piercers: ...
Tron: Stay fresh!
The elf moves onwards, making sure not to move beneath the monsters.
The crevice leads deep into the mountain and opens out on the shore of
an underground lake. There is evidence that the water level of the
lake has gone down recently.
Tron: Ahhh... must be the water source for the water behind that dam. Or
part of it.
The elf finds the decaying corpse of some sort of fish-man, which
appears to have been gnawed on by small creatures. It smells so bad
that even the desperately hungry escaped slave finds it unappetizing.
Tron explores further and finds a tree washed up on the shore, and
also a small, piranha-like fish.
Tron: Now that looks edible.
He breaks some branches off the tree and brings them back, along with
the fish, stopping on the way to collect a small piercer. Using
Tron's flint short sword, and the orc's iron war-badge, and their
slave-rags as tinder, they make a small fire. With a bronze shield as
frying pan, Ivan displays the most endearing skill any of them can, at
this moment, imagine: that of a chef.
Ivan: It's quite like a large snail, actually. You see -- piercer, sliced
thinly, marinated in a bit of it's acidic defensive secretion and garnished
with fresh-water soaked pine needles, is still quite tender. Fresh water
carnivorous fish liver makes a great desert and the filets are...
All: Snarf. Chomp. Tear. Gulp. Snnnooooore.
Time passes quickly. The spell-casters spend several days learning
spells. They slaughter the hibernating bear which they had
encountered earlier. Ivan smokes bear meat and makes sausage. They
make bear-skin cloaks from the hide, odd sandals from washed up
boards, and orc tendons. They make water skins from the bear stomach
and bladder.
Tron and Norel, while making a make-shift boat out of the washed up
tree, meet Rrrrrraaaqquig, another one of the man-fish. He was swept
down a waterfall and trapped in the lake. He promises to show them a
way out, if they will help climb the waterfall and return to his
tribe. They do so, and he keeps his word and shows them a way out.
Norel makes a bow. It doesn't turn out so well, but he gives it to
Tron -- the orc's crossbow has since dried out. Between the two cloaks
made from the bear skin, and the orc's (rather smelly) cloak, they
have clothes enough for three people, and two hundred-pounds of smoked
bear meat.
Norel: I will go hunting. We need more fur.
Tron: I will go with you.
Norel: I hunt best alone. (leaves)
The hulking, fur clad man climbs out of the hole shown to them by
RRRrrrrrqauig. He sneaks through the shallow snow for hours and hours,
looking for tracks. Eventually, he find a mountain goat.
Goat: [chomp chomp chomp root root]
Norel: [sneak]
Goat: [chomp]
Norel: [sneak]
Goat: [chomp]
Norel: [twang thunk] Direct hit!
Goat: Hmmmm? Ehh. [chomp chomp]
Norel: #$%!!!#@$^%^$!!! [reloads] Aim... [thunk] Gotcha!
Goat: Urg. (looks around)
Norel: Yaaaaaaaa!!! Charge!!!!!
Goat: [bleeds]
Norel: (swings hand axe and misses)
Goat: (gores Norel badly)
Norel: My god. How did man ever survive??? (swings and cleaves goat)
Goat: [expires]
As the ranger catches his breath after his desperate battle, he smells
smoke. He sneaks up over a rise and sees a small camp; several tents
have been set up and a fire is going. Several human-sized figures are
visible; they appear to be heavily armed. Norel returns in triumph
with the dead goat.
The characters slaughter the goat, and cure its meat. The goat-hide becomes
a cloak for Tron to protect from the intense cold. They have water skins,
meat, stomachs well fed on cave-fish, piercers, bear and goat. They have
weapons. They have clothes. They have fire. They are ready.
TO BE CONTINUED...