Subj: North Province Economy
Date: 97-02-26 05:17:35 EST
From: LoupRouge
Trying to post this for the second time. AOL is not working well at all. Anyhow, I’ve figured an economic system for the Great Kingdom, taken from Ivid the Undying and WOG (1983), plus filling in the gaps—example: if Atirr exports weapons, it must make them, and to make them, it must have a source of iron and a source of energy—coal or charcoal. Since there is no forest around, it must have coal.
In reading the import/export list, note that the more important trading partners come first, and their more trading commodities come before the less important ones. The first section, laying out what the area produces, is organized by the type of activity, not it’s importance (gps).
Staple Crops: Potatoes, Oats
Cash Crops: Hops (for Beer)
Sheep
Goats
Fishing
Shellfish: Cockles (Atirr)
Whaling (Kaport Bay)
Marine Products: Kelp (Atirr), Sea Salt (Kaport Bay)
Gold Ore
Silver Ore
Sand and Gravel
Coal (Atirr)
Granite (Eastfair)
Slate
Sausage
Lantern Oil (Whale Oil from Kaport Bay)
Beer and Ale
Wool Fabric
Finished Goods: Hosiery
Oilskins (waterproof)
Vellum
Glass Bottles
Window Glass
Cement, Mortar, and Concrete
Weapons (Atirr, using Snow Barbarian iron and local coal; swords, chain mail, scale mail, plate mail)
Tools, Plows (Atirr)
Jewelry
Silverware
Health Spa (Bilebrine)
Sailors
Twin Cities: Gold, Silver, Coal, Armor, Weapons, Tools, Salt, Lantern Oil, Hosiery, Glass, Silverware, Jewelry
Central/Naelax: Gold, Silver, Weapons, Armor, Beer, Tools, Lantern Oil, Salt, Wool Fabric, Hosiery, Vellum, Glass
Free Cities: Silver, Coal, Tools, Armor, Weapons, Hosiery, Glass, Gold, Silverware, Jewelry
Ratik: Weapons, Tools, Armor, Hosiery, Lantern Oil, Silver
Sea Barons: Weapons, Tools, Armor, Granite, Glass
Snow Barbarians: Gold, Silver, Coal, Lantern Oil
Frost Barbarians: Silver, Coal, Lantern Oil
Adri: Armor, Weapons, Tools
Twin Cities: Pasta, Carpets and Rugs, Outerwear
Free Cities: Horses, Ships, Citrus Fruit, Bronze, Lanterns, Pottery
Central/Naelax Lands: Leather Clothing/Armor, Cheese, Soap
Adri: Medicinal Herbs, Fur Clothing, Mushrooms, Bows and Arrows, Lumber, Blueberry Preserves
Sea Barons: Sugar, Ships, Spices, Medicinal Herbs Medegia: Sails, Cotton Fabric
Subj: Adri Forest Econ.
Date: 97-02-26 20:48:07 EST
From: LoupRouge
Special Crops: Medicinal Herbs
Lumbering
Berry Collecting: Blueberries
Mushroom Collecting
Fruit and Tuber Collecting
Fishing (Harp River)
Hunting for Meat: Rabbits
Hunting for Fur: Minks
Blueberry Preserves
Fur Clothing
Bows and Arrows
Spears
Battle Axes
North Province: Medicinal Herbs, Fur Clothing, Mushrooms, Bows and Arrows, Lumber, Blueberry Preserves
Central/Naelax Lands: Medicinal Herbs, Fur Clothing, Bows and Arrows, Lumber, Blueberry Preserves
Darmen: Fur Clothing, Medicinal Herbs, Bows and Arrows, Blueberry Preserves
Ahlissa: Medicinal Herbs, Bows and Arrows
Almor: Medicinal Herbs, Bows and Arrows, Lumber
Nyrond: Medicinal Herbs
North Province: Armor, Weapons, Tools
Ahlissa: Armor, Weapons, Tools
Central/Naelax Lands: Leather Armor/Clothing, Cheese
Subj: Central
GK/Naelax Econ.
Date: 97-02-26 20:49:34 EST
From: LoupRouge
Staple Crops: Wheat, Corn
Special Crops: Apples (around Dustbridge)
Beef Cattle
Dairy Cattle
Hogs
Horses
Sausage
Cheese
Animals Fats and Oils
Corn Oil
Soap
Tallow Candles
Apple Brandy
Leather Clothing and Armor
Belts, Bridles, and Harnesses
Backpacks, Saddle Bags
Furniture
Bardic Colosseum (Delaric)
Colleges and Universities (Delaric)
Mages Guild (Delaric)
Mercenaries (Carnifand)
Sages
Engineers (Delaric)
Architects (Delaric)
Darmen: Sausage, Cheese, Apples, Beef Cattle, Hogs, Soap, Leather Clothing/Armor, Tallow Candles
Medegia: Sausage, Cheese, Leather Clothing/Armor, Beef Cattle, Hogs, Soap
North Province: Leather Clothing/Armor, Cheese, Soap
Free Cities: Cheese, Soap, Tallow Candles
Twin Cities: Cheese, Soap, Tallow Candles
Sea Barons: Soap
Ahlissa: Leather Clothing/Armor, Soap
Adri: Leather Armor/Clothing, Cheese
FLANAESS: Apple Brandy
Darmen: Wine, Gems, Formal Clothing, Underwear, Jewelry, Tomatoes, Canoes and Barges
North Province: Gold, Silver, Weapons, Armor, Beer, Tools, Lantern Oil, Salt, Wool Fabric, Hosiery, Vellum, Glass
Twin Cities: Outerwear, Beer, Carpets and Rugs
Adri: Medicinal Herbs, Fur Clothing, Bows and Arrows, Lumber, Blueberry Preserves
Free Cities: Citrus Fruit, Pottery, Tiles
Medegia: Outerwear
Grandwood: Gold
Sea Barons: Sugar, Medicinal Herbs, Spices
Subj: Twin
Cities Econ.
Date: 97-02-26 20:50:37 EST
From: LoupRouge
Staple Crops: Wheat, Corn
Cash Crops: Hops (for Beer)
Sheep
Goats
Fishing (Winetha, Pearl Beacon)
Marine Products: Pearls (Pearl Beacon), Eels (Winetha)
Pasta
Beer and Ale
Woolen Fabric
Outerwear
Carpets and Rugs
Hats and Caps
Vellum
Libraries (Winetha, Treltern)
Sages (Winetha)
North Province: Pasta, Carpets and Rugs, Outerwear
Central/Naelax Lands: Outerwear, Beer, Carpets and Rugs
Free Cities: Carpets and Rugs, Outerwear
Sea Barons: Beer, Outerwear, Pasta
Ratik: Carpets and Rugs
Snow Barbarians: Carpets and Rugs
Frost Barbarians: Carpets and Rugs
FLANAESS: Pearls
North Province: Gold, Silver, Coal, Armor, Weapons, Tools, Salt, Lantern Oil, Hosiery, Glass, Silverware, Jewelry
Sea Barons: Ships, Lumber, Sugar, Rum, Bananas, Sausage, Figs, Galda Fruit, Spices, Medicinal Herbs
Free Cities: Horses, Lantern Oil, Citrus Fruit, Pottery, Tiles, Bronze, Lanterns, Oilseed Oil
Darmen: Wine, Gems, Formal Clothing, Underwear, Jewelry
Central/Naelax Lands: Cheese, Soap, Tallow Candles
Medegia: Cotton Fabric, Outerwear
Subj: Sea Barons Econ.
Date: 97-02-26 22:12:04 EST
From: LoupRouge
Cash Crops: Sugarcane
Vegetables: Plantains
Special Crops: Galda Fruit, Figs, Bananas, Medicinal Herbs (Fairisle), Spices (Fairisle)
Lumbering (Oakenisle)
Fishing: Tuna
Hunting: Rock Lizards, Wild Goats, Gulls
Marine Products: Clams, Squid
Tar (Asperd Isle)
Sausage (Lizard and Goat)
Sugar
Fish Oils
Rum
Samberra (from fruit on Least Isle)
Shipbuilding (Oakenisle)
Free Cities: Bananas, Sugar, Figs, Rum, Tuna Fish, Squid, Sausage, Tar, Fish Oils (Rel Astra), Galda Fruit, Clams, Samberra
Twin Cities: Ships, Lumber, Sugar, Rum, Bananas, Sausage, Figs, Galda Fruit
Medegia: Sugar, Ships, Bananas, Figs, Rum, Galda Fruit
North Province: Sugar, Ships
Ahlissa: Ships, Sugar
Darmen: Sugar
Central/Naelax Lands: Sugar
GREAT KINGDOM: Medicinal Herbs, Spices
Free Cities: Wheat, Corn, Pasta, Citrus Fruit, Bronze, Lanterns, Leather Clothing/Armor, Beer, Boots and Shoes, Oilskins, Lantern Oil, Pottery
North Province: Weapons, Tools, Armor, Granite, Glass
Medegia: Sails, Outerwear, Rice, Beans
Darmen: Gems, Underwear, Wine
Twin Cities: Beer, Outerwear, Pasta
Ahlissa: Silver, Armor, Weapons, Tools, Silverware, Jewelry Central/Naelax Lands: Soap
Subj: Free
Cities Econ.
Date: 97-02-26 22:13:36 EST
From: LoupRouge
Staple Crops: Wheat, Corn
Cash Crops: Tobacco, Hops (for beer)
Special Crops: Citrus Fruit (around Rel Astra), Oilseed
Horses: Light War Horses (Ernhand, in Rel Astran territory)
Copper Ore (Gull Cliffs)
Clay (Ountsy)
Pasta
Oilseed Oil
Corn Oil
Lantern Oil (Vegetable Oil, Sea Baron fish oil)
Beer and Ale
Orange Brandy (Rel Astra)
Leather Clothing and Armor (Rel Astra, from Grandwood)
Gloves (Rel Astra, from Grandwood)
Boots and Shoes (Rel Astra, from Grandwood)
Belts, Saddles, Bridles, Harnesses (Rel Astra, from Grandwood)
Backpacks, Saddle Bags (Rel Astra, from Grandwood)
Oilskins (Rel Astra, from Grandwood)
Glass, Clay, and Cement Manufacturing
Pottery, Earthenware
Bricks (Ountsy)
Tiles (Ountsy)
Shipbuilding (Rel Astra)
Brooms and Brushes
Bronze Making (Rel Astra, from Onnwall tin and Gull Cliffs copper)
Bronze Lanterns
Pens (from Feathers)
Ink (from Sea Baron squid)
Pigments
Guano (dung fertilizer, Roland)
Colleges and Universities: Astrology (Ountsy)
Libraries (Farlen)
Banks (Rel Astra)
Sailors
Sages
Sea Barons: Wheat, Corn, Pasta, Citrus Fruit, Bronze, Lanterns, Leather Clothing/Armor, Beer, Boots and Shoes, Oilskins, Lantern Oil, Pottery
North Province: Citrus Fruit, Horses, Ships, Bronze, Lanterns, Pottery
Twin Cities: Horses, Lantern Oil, Citrus Fruit, Pottery, Tiles, Bronze, Lanterns, Oilseed Oil
Megegia: Citrus Fruit, Ships, Pasta, Beer, Pottery, Pigments, Lantern Oil, Tiles
Grandwood: Wheat, Corn, Citrus Fruit, Beer, Pottery
Darmen: Pigments, Citrus Fruit, Tiles
Central/Naelax Lands: Citrus Fruit, Pottery, Tiles
Dullstrand: Oilskins, Bronze, Lanterns
Lordship of the Isles: Oilskins, Bronze, Lanterns
Ahlissa: Pottery
Ratik: Bronze
Snow Barbarians: Bronze
Frost Barbarians: Bronze
GREAT KINGDOM: Gloves, Ink, Pens, Tobacco
FLANAESS: Orange Brandy
Sea Barons: Bananas, Sugar, Figs, Rum, Tuna Fish, Squid, Sausage, Tar, Fish Oils (Rel Astra), Galda Fruit, Clams, Samberra
North Province: Silver, Coal, Tools, Armor, Weapons, Hosiery, Glass, Gold, Silverware, Jewelry
Grandwood: Bark Rope (Rel Astra), Gold, Deerskins, Peat, Baskets
Medegia: Sails, Cotton Fabric, Outerwear, Beans
Darmen: Wine, Gems, Formal Clothing, Underwear
Twin Cities: Carpets and Rugs, Outerwear
Central/Naelax Lands: Cheese, Soap, Tallow Candles
Ahlissa: Silver
Subj: Grandwood/Lone
Heath Econ.
Date: 97-02-26 22:14:26 EST
From: LoupRouge
The Grandwood and the Lone Heath
Agriculture—Crops
Staple Crops: Wild Rice (Lone Heath)
Special Crops: Medicinal Herbs
Forestry
Gathering Tubers
Bark Rope Making (Grandwood)
Hunting, Fishing, and Trapping
Fishing (Lone Heath)
Hunting for Meat: Deer (Grandwood), Birds, Lizards (Lone Heath)
Mining
Gold Ore (gnomes of the Grandwood)
Peat (Lone Heath)
Leather and Skin Working
Leather Clothing and Armor
Boots and Shoes
Woodworking
Basketweaving
Darmen: Gold, Medicinal Herbs
Central/Naelax Lands: Gold
Medegia: Gold
Ahlissa: Gold
GREAT KINGDOM: Medicinal Herbs
Ahlissa: SilverSubj: Medegia Econ.
Date: 97-02-26 22:15:27 EST
From: LoupRouge
Medegia
Agriculture—Crops
Staple Crops: Rice
Cash Crops: Cotton
Vegetables: Sweet Potatoes, Beans
Hunting, Fishing, and Trapping
Fishing (Barrish)
Alcoholic Beverages
Rice Wine
Textile Manufacturing
Cotton Fabric
Canvas
Outerwear
Textile Bags and Sacks
Sails
Tents
Sea Barons: Sails, Outerwear, Rice, Beans
Twin Cities: Cotton Fabric, Outerwear
North Province: Sails, Cotton Fabric
Ahlissa: Sails, Cotton Fabric
Darmen: Outerwear
Snow Barbarians: Sails
Frost Barbarians: Sails
Central/Naelax Lands: Outerwear
GREAT KINGDOM: Sacks
Central/Naelax Lands: Sausage, Cheese, Leather Clothing/Armor, Beef Cattle,
Hogs, Soap
Free Cities: Citrus Fruit, Ships, Pasta, Beer, Pottery, Pigments, Lantern
Oil, Tiles
Darmen: Wine, Tomatoes, Gems, Formal Clothing, Underwear, Pasta, Canoes and
Barges
Grandwood: GoldSubj: Darmen Lands Econ.
Date: 97-02-26 22:16:41 EST
From: LoupRouge
Darmen Lands
Agriculture—Crops
Staple Crops: Wheat, Rice
Cash Crops: Cotton
Vegetables: Melons, Tomatoes
Special Crops: Grapes
Agriculture—Livestock
Sheep
Mining
Gems (Kalstren, Nublish)
Salt (Nublish)
Food Manufacturing
Pasta
Alcoholic Beverages
Wine
Textile Manufacturing
Cotton Fabric
Wool Fabric
Formal Clothing
Underwear
Leather and Skin Working
Vellum
Woodworking
Canoe and Barge Building (Hornish)
Metal Working
Jewelry
Institutions
Museum of Antiquities (Kalstren)
Professional Services
Mercenaries (Jalpa)
Medegia: Wine, Tomatoes, Gems, Formal Clothing, Underwear, Pasta, Canoes and
Barges
Central/Naelax Lands: Wine, Gems, Formal Clothing, Underwear, Jewelry,
Tomatoes, Canoes and Barges
Twin Cities: Wine, Gems, Formal Clothing,
Underwear, Jewelry
North Province: Wine, Gems, Formal Clothing, Underwear
Sea Barons: Gems, Underwear, Wine
Western Lands: Wine
Grandwood: Wine
Central/Naelax Lands: Sausage, Cheese, Apples, Beef Cattle, Hogs, Soap,
Leather Clothing/Armor, Tallow Candles
Ahlissa: Armor, Weapons, Tools, Chickens, Silver, Silverware, Peanuts
Free Cities: Pigments, Citrus Fruit, Tiles
Medegia: Outerwear
Adri: Fur Clothing, Medicinal Herbs, Bows and Arrows, Blueberry Preserves
Grandwood: Gold, Medicinal Herbs
Western Lands: Hogs
Sea Barons: SugarSubj: Ahlissa/South Prov. Econ.
Date: 97-02-26 22:17:44 EST
From: LoupRouge
Ahlissa/South Province
Agriculture—Crops
Staple Crops: Wheat, Corn
Vegetables: Peanuts, Tomatoes
Agriculture—Livestock
Chickens
Food Manufacturing
Pasta
Mining
Iron Ore
Silver Ore
Gems
Metal Working
Armor
Weapons
Tools, Plows
Silverware
Jewelry
Professional Services
Sailors
Slaves (from raids on Almor, Nyrond, and the Iron League)
Central/Naelax Lands: Armor, Weapons, Tools
Medegia: Armor, Weapons, Tools, Silverware, Jewelry
Sea Barons: Silver, Armor, Weapons, Tools, Silverware, Jewelry
Adri: Armor, Weapons, Tools
Grandwood: Silver
Free Cities: Silver
Idee: Coal
Sea Barons: Ships, Sugar
Medegia: Sails, Cotton Fabric
Central/Naelax Lands: Leather Clothing/Armor, Soap
Adri: Medicinal Herbs, Bows and Arrows
Grandwood: Gold
Free Cities: PotterySubj: Western Lands Econ.
Date: 97-02-26 22:18:19 EST
From: LoupRouge
The Western Lands
Agriculture—Crops
Staple Crops: Wheat, Corn
Agriculture—Livestock
Hogs
Professional Services
Mercenaries (Old Ridge)
Darmen: Hogs
Darmen: Wine
Subj: Re:Adri Forest Econ.
Date: 97-02-26 22:22:00 EST
From: LoupRouge
The Adri Forest is unlikely to export or import very much. But they need weapons, so they’re going to export something to get them. I figure the export/import ideas I laid out would satisfy that need. They’d be pretty important to the people of the Adri (probably the humans do the trading), but not very important to the surrounding areas—how much demand for blueberry preserves could there be, after all?