Subj:      North Province Economy

Date:          97-02-26 05:17:35 EST

From:      LoupRouge      

 

Trying to post this for the second time.  AOL is not working well at all.  Anyhow, I’ve figured an economic system for the Great Kingdom, taken from Ivid the Undying and WOG (1983), plus filling in the gaps—example: if Atirr exports weapons, it must make them, and to make them, it must have a source of iron and a source of energy—coal or charcoal.  Since there is no forest around, it must have coal.

In reading the import/export list, note that the more important trading partners come first, and their more trading commodities come before the less important ones.  The first section, laying out what the area produces, is organized by the type of activity, not it’s importance (gps).

North Province

Agriculture—Crops

Staple Crops: Potatoes, Oats

Cash Crops: Hops (for Beer)

Agriculture—Livestock

Sheep

Goats

Hunting, Fishing, and Trapping

Fishing

Shellfish: Cockles (Atirr)

Whaling (Kaport Bay)

Marine Products: Kelp (Atirr), Sea Salt (Kaport Bay)

Mining

Gold Ore

Silver Ore

Sand and Gravel

Coal (Atirr)

Granite (Eastfair)

Slate

Food Manufacturing

Sausage

Fats and Oils

Lantern Oil (Whale Oil from Kaport Bay)

Alcoholic Beverages

Beer and Ale

 

Textile Manufacturing

Wool Fabric

Finished Goods: Hosiery

Leather and Skin Working

Oilskins (waterproof)

Vellum

Glass, Clay, and Cement Manufacturing

Glass Bottles

Window Glass

Cement, Mortar, and Concrete

Finished Metal Goods

Weapons (Atirr, using Snow Barbarian iron and local coal; swords, chain mail, scale mail, plate mail)

Tools, Plows (Atirr)

Jewelry

Silverware

Institutions

Health Spa (Bilebrine)

Professional Services

Sailors

EXPORTS TO:

Twin Cities:            Gold, Silver, Coal, Armor, Weapons, Tools, Salt, Lantern Oil, Hosiery, Glass,                                                       Silverware, Jewelry

Central/Naelax:     Gold, Silver, Weapons, Armor, Beer, Tools, Lantern Oil, Salt, Wool Fabric, Hosiery,                                                   Vellum, Glass

Free Cities:             Silver, Coal, Tools, Armor, Weapons, Hosiery, Glass, Gold, Silverware, Jewelry

Ratik:                       Weapons, Tools, Armor, Hosiery, Lantern Oil, Silver

Sea Barons:            Weapons, Tools, Armor, Granite, Glass

Snow Barbarians: Gold, Silver, Coal, Lantern Oil

Frost Barbarians: Silver, Coal, Lantern Oil

Adri:                         Armor, Weapons, Tools

IMPORTS FROM:

Twin Cities: Pasta, Carpets and Rugs, Outerwear

Free Cities: Horses, Ships, Citrus Fruit, Bronze, Lanterns, Pottery

Central/Naelax Lands: Leather Clothing/Armor, Cheese, Soap

Adri: Medicinal Herbs, Fur Clothing, Mushrooms, Bows and Arrows, Lumber, Blueberry Preserves

Sea Barons: Sugar, Ships, Spices, Medicinal Herbs                     Medegia: Sails, Cotton Fabric

Subj:           Adri Forest Econ.

Date:          97-02-26 20:48:07 EST

From:      LoupRouge       

 

Adri Forest

Agriculture—Crops

Special Crops: Medicinal Herbs

Forestry

Lumbering

Berry Collecting: Blueberries

Mushroom Collecting

Fruit and Tuber Collecting

Hunting, Fishing, and Trapping

Fishing (Harp River)

Hunting for Meat: Rabbits

Hunting for Fur: Minks

Food Manufacturing

Blueberry Preserves

Leather and Skin Working

Fur Clothing

Weapons Manufacturing

Bows and Arrows

Spears

Battle Axes

EXPORTS TO:

North Province: Medicinal Herbs, Fur Clothing, Mushrooms, Bows and  Arrows, Lumber, Blueberry                                               Preserves

Central/Naelax Lands: Medicinal Herbs, Fur Clothing, Bows and Arrows, Lumber, Blueberry Preserves

Darmen: Fur Clothing, Medicinal Herbs, Bows and Arrows, Blueberry  Preserves

Ahlissa: Medicinal Herbs, Bows and Arrows

Almor: Medicinal Herbs, Bows and Arrows, Lumber

Nyrond: Medicinal Herbs

IMPORTS FROM:

North Province: Armor, Weapons, Tools

Ahlissa: Armor, Weapons, Tools

Central/Naelax Lands:    Leather Armor/Clothing, Cheese

Subj:        Central GK/Naelax Econ.

Date:          97-02-26 20:49:34 EST

From:      LoupRouge       

 

Central/Naelax Lands

Agriculture—Crops

Staple Crops: Wheat, Corn

Special Crops: Apples (around Dustbridge)

Agriculture—Livestock

Beef Cattle

Dairy Cattle

Hogs

Horses

Food Manufacturing

Sausage

Cheese

Fats and Oils

Animals Fats and Oils

Corn Oil

Soap

Tallow Candles

Alcoholic Beverages

Apple Brandy

Leather and Skin Working

Leather Clothing and Armor

Belts, Bridles, and Harnesses

Backpacks, Saddle Bags

Woodworking

Furniture

Institutions

Bardic Colosseum (Delaric)

Colleges and Universities (Delaric)

Mages Guild (Delaric)

Professional Services

Mercenaries (Carnifand)

Sages

Engineers (Delaric)

Architects (Delaric)

 

EXPORTS TO:

Darmen: Sausage, Cheese, Apples, Beef Cattle, Hogs, Soap, Leather Clothing/Armor, Tallow Candles

Medegia: Sausage, Cheese, Leather Clothing/Armor, Beef Cattle, Hogs, Soap

North Province: Leather Clothing/Armor, Cheese, Soap

Free Cities: Cheese, Soap, Tallow Candles

Twin Cities: Cheese, Soap, Tallow Candles

Sea Barons: Soap

Ahlissa: Leather Clothing/Armor, Soap

Adri: Leather Armor/Clothing, Cheese

FLANAESS: Apple Brandy

IMPORTS FROM:

Darmen: Wine, Gems, Formal Clothing, Underwear, Jewelry, Tomatoes,  Canoes and Barges

North Province: Gold, Silver, Weapons, Armor, Beer, Tools, Lantern Oil, Salt, Wool Fabric, Hosiery,                                                 Vellum, Glass

Twin Cities: Outerwear, Beer, Carpets and Rugs

Adri: Medicinal Herbs, Fur Clothing, Bows and Arrows, Lumber, Blueberry Preserves

Free Cities: Citrus Fruit, Pottery, Tiles

Medegia: Outerwear

Grandwood: Gold

Sea Barons: Sugar, Medicinal Herbs, Spices


Subj:        Twin Cities Econ.

Date:          97-02-26 20:50:37 EST

From:      LoupRouge      

 

Twin Cities

Agriculture—Crops

Staple Crops: Wheat, Corn

Cash Crops: Hops (for Beer)

Agriculture—Livestock

Sheep

Goats

Hunting, Fishing, and Trapping

Fishing (Winetha, Pearl Beacon)

Marine Products: Pearls (Pearl Beacon), Eels (Winetha)

Food Manufacturing

Pasta

Alcoholic Beverages

Beer and Ale

Textile Manufacturing

Woolen Fabric

Outerwear

Carpets and Rugs

Hats and Caps

Leather and Skin Working

Vellum

Organizations

Libraries (Winetha, Treltern)

Professional Services

Sages (Winetha)

 

 

 

 

 

EXPORTS TO:

North Province: Pasta, Carpets and Rugs, Outerwear

Central/Naelax Lands: Outerwear, Beer, Carpets and Rugs

Free Cities: Carpets and Rugs, Outerwear

Sea Barons: Beer, Outerwear, Pasta

Ratik: Carpets and Rugs

Snow Barbarians: Carpets and Rugs

Frost Barbarians: Carpets and Rugs

FLANAESS: Pearls

IMPORTS FROM:

North Province: Gold, Silver, Coal, Armor, Weapons, Tools, Salt, Lantern Oil, Hosiery, Glass, Silverware,                                             Jewelry

Sea Barons: Ships, Lumber, Sugar, Rum, Bananas, Sausage, Figs, Galda  Fruit, Spices, Medicinal Herbs

Free Cities: Horses, Lantern Oil, Citrus Fruit, Pottery, Tiles, Bronze, Lanterns, Oilseed Oil

Darmen: Wine, Gems, Formal Clothing, Underwear, Jewelry

Central/Naelax Lands: Cheese, Soap, Tallow Candles

Medegia: Cotton Fabric, Outerwear


 

Subj:           Sea Barons Econ.

Date:          97-02-26 22:12:04 EST

From:      LoupRouge      

 

Sea Barons

Agriculture—Crops

Cash Crops: Sugarcane

Vegetables: Plantains

Special Crops: Galda Fruit, Figs, Bananas, Medicinal Herbs (Fairisle), Spices (Fairisle)

Forestry

Lumbering (Oakenisle)

Hunting, Fishing, and Trapping

Fishing: Tuna

Hunting: Rock Lizards, Wild Goats, Gulls

Marine Products: Clams, Squid

Mining

Tar (Asperd Isle)

Food Manufacturing

Sausage (Lizard and Goat)

Sugar

Fats and Oils

Fish Oils

Alcoholic Beverages

Rum

Samberra (from fruit on Least Isle)

Woodworking

Shipbuilding (Oakenisle)

EXPORTS TO:

Free Cities: Bananas, Sugar, Figs, Rum, Tuna Fish, Squid, Sausage, Tar, Fish Oils (Rel Astra), Galda Fruit,                             Clams, Samberra

Twin Cities: Ships, Lumber, Sugar, Rum, Bananas, Sausage, Figs, Galda  Fruit

Medegia: Sugar, Ships, Bananas, Figs, Rum, Galda Fruit

North Province: Sugar, Ships

Ahlissa: Ships, Sugar

Darmen: Sugar

Central/Naelax Lands: Sugar

GREAT KINGDOM: Medicinal Herbs, Spices

IMPORTS FROM:

Free Cities: Wheat, Corn, Pasta, Citrus Fruit, Bronze, Lanterns, Leather Clothing/Armor, Beer, Boots and                      Shoes, Oilskins, Lantern Oil,  Pottery

North Province: Weapons, Tools, Armor, Granite, Glass

Medegia: Sails, Outerwear, Rice, Beans

Darmen: Gems, Underwear, Wine

Twin Cities: Beer, Outerwear, Pasta

Ahlissa: Silver, Armor, Weapons, Tools, Silverware, Jewelry Central/Naelax Lands: Soap

 

 

Subj:        Free Cities Econ.

Date:          97-02-26 22:13:36 EST

From:      LoupRouge      

 

The Free Cities/Gull Cliffs

Agriculture—Crops

Staple Crops: Wheat, Corn

Cash Crops: Tobacco, Hops (for beer)

Special Crops: Citrus Fruit (around Rel Astra), Oilseed

Agriculture—Livestock

Horses: Light War Horses (Ernhand, in Rel Astran territory)

Mining

Copper Ore (Gull Cliffs)

Clay (Ountsy)

Food Manufacturing

Pasta

Fats and Oils

Oilseed Oil

Corn Oil

Lantern Oil (Vegetable Oil, Sea Baron fish oil)

Alcoholic Beverages

Beer and Ale

Orange Brandy (Rel Astra)

 

 

 

 

Leather and Skin Working

Leather Clothing and Armor (Rel Astra, from Grandwood)

Gloves (Rel Astra, from Grandwood)

Boots and Shoes (Rel Astra, from Grandwood)

Belts, Saddles, Bridles, Harnesses (Rel Astra, from Grandwood)

Backpacks, Saddle Bags (Rel Astra, from Grandwood)

Oilskins (Rel Astra, from Grandwood)

Glass, Clay, and Cement Manufacturing

Pottery, Earthenware

Bricks (Ountsy)

Tiles (Ountsy)

Woodworking

Shipbuilding (Rel Astra)

Brooms and Brushes

Metal Working

Bronze Making (Rel Astra, from Onnwall tin and Gull Cliffs copper)

Bronze Lanterns

Other Manufacturing

Pens (from Feathers)

Ink (from Sea Baron squid)

Pigments

Guano (dung fertilizer, Roland)

Institutions

Colleges and Universities: Astrology (Ountsy)

Libraries (Farlen)

Banks (Rel Astra)

Professional Services

Sailors

Sages

 

EXPORTS TO:

Sea Barons: Wheat, Corn, Pasta, Citrus Fruit, Bronze, Lanterns, Leather Clothing/Armor, Beer, Boots and Shoes, Oilskins, Lantern Oil,  Pottery

North Province: Citrus Fruit, Horses, Ships, Bronze, Lanterns, Pottery

Twin Cities: Horses, Lantern Oil, Citrus Fruit, Pottery, Tiles, Bronze, Lanterns, Oilseed Oil

Megegia: Citrus Fruit, Ships, Pasta, Beer, Pottery, Pigments, Lantern Oil, Tiles

Grandwood: Wheat, Corn, Citrus Fruit, Beer, Pottery

Darmen: Pigments, Citrus Fruit, Tiles

Central/Naelax Lands: Citrus Fruit, Pottery, Tiles

Dullstrand: Oilskins, Bronze, Lanterns

Lordship of the Isles: Oilskins, Bronze, Lanterns

Ahlissa: Pottery

Ratik: Bronze

Snow Barbarians: Bronze

Frost Barbarians: Bronze

GREAT KINGDOM: Gloves, Ink, Pens, Tobacco

FLANAESS: Orange Brandy

IMPORTS FROM:

Sea Barons: Bananas, Sugar, Figs, Rum, Tuna Fish, Squid, Sausage, Tar, Fish Oils (Rel Astra), Galda Fruit,         Clams, Samberra

North Province: Silver, Coal, Tools, Armor, Weapons, Hosiery, Glass, Gold, Silverware, Jewelry

Grandwood: Bark Rope (Rel Astra), Gold, Deerskins, Peat, Baskets

Medegia: Sails, Cotton Fabric, Outerwear, Beans

Darmen: Wine, Gems, Formal Clothing, Underwear

Twin Cities: Carpets and Rugs, Outerwear

Central/Naelax Lands: Cheese, Soap, Tallow Candles

Ahlissa: Silver

 

 

Subj:        Grandwood/Lone Heath Econ.

Date:          97-02-26 22:14:26 EST

From:      LoupRouge      

 

The Grandwood and the Lone Heath

Agriculture—Crops

Staple Crops: Wild Rice (Lone Heath)

Special Crops: Medicinal Herbs

 

Forestry

Gathering Tubers

Bark Rope Making (Grandwood)

 

Hunting, Fishing, and Trapping

Fishing (Lone Heath)

Hunting for Meat: Deer (Grandwood), Birds, Lizards (Lone Heath)

 

Mining

Gold Ore (gnomes of the Grandwood)

Peat (Lone Heath)

 

Leather and Skin Working

Leather Clothing and Armor

Boots and Shoes

 

Woodworking

Basketweaving

 

EXPORTS TO:

Free Cities: Bark Rope (Rel Astra), Gold, Deerskins, Peat, Baskets

Darmen: Gold, Medicinal Herbs

Central/Naelax Lands: Gold

Medegia: Gold

Ahlissa: Gold

GREAT KINGDOM: Medicinal Herbs

IMPORTS FROM:

Free Cities: Wheat, Corn, Citrus Fruit, Beer, Pottery

Darmen: Wine

Ahlissa: SilverSubj:  Medegia Econ.

Date:          97-02-26 22:15:27 EST

From:      LoupRouge       

 

Medegia

Agriculture—Crops

Staple Crops: Rice

Cash Crops: Cotton

Vegetables: Sweet Potatoes, Beans

 

Hunting, Fishing, and Trapping

Fishing (Barrish)

 

Alcoholic Beverages

Rice Wine

 

Textile Manufacturing

Cotton Fabric

Canvas

Outerwear

Textile Bags and Sacks

Sails

Tents

 

EXPORTS TO:

Free Cities: Sails, Cotton Fabric, Outerwear, Beans

Sea Barons: Sails, Outerwear, Rice, Beans

Twin Cities: Cotton Fabric, Outerwear

North Province: Sails, Cotton Fabric

Ahlissa: Sails, Cotton Fabric

Darmen: Outerwear

Snow Barbarians: Sails

Frost Barbarians: Sails

Central/Naelax Lands: Outerwear

GREAT KINGDOM: Sacks

IMPORTS FROM:

Central/Naelax Lands: Sausage, Cheese, Leather Clothing/Armor, Beef  Cattle,

Hogs, Soap

Free Cities: Citrus Fruit, Ships, Pasta, Beer, Pottery, Pigments, Lantern

Oil, Tiles

Sea Barons: Sugar, Ships, Bananas, Figs, Rum, Galda Fruit

Ahlissa: Armor, Weapons, Tools, Silverware, Jewelry

Darmen: Wine, Tomatoes, Gems, Formal Clothing, Underwear, Pasta, Canoes  and

Barges

Grandwood: GoldSubj:  Darmen Lands Econ.

Date:          97-02-26 22:16:41 EST

From:      LoupRouge      

 

Darmen Lands

Agriculture—Crops

Staple Crops: Wheat, Rice

Cash Crops: Cotton

Vegetables: Melons, Tomatoes

Special Crops: Grapes

 

Agriculture—Livestock

Sheep

 

Mining

Gems (Kalstren, Nublish)

Salt (Nublish)

 

Food Manufacturing

Pasta

 

Alcoholic Beverages

Wine

 

Textile Manufacturing

Cotton Fabric

Wool Fabric

Formal Clothing

Underwear

 

Leather and Skin Working

Vellum

 

Woodworking

Canoe and Barge Building (Hornish)

 

Metal Working

Jewelry

 

Institutions

Museum of Antiquities (Kalstren)

 

Professional Services

Mercenaries (Jalpa)

 

EXPORTS TO:

Medegia: Wine, Tomatoes, Gems, Formal Clothing, Underwear, Pasta,  Canoes and

Barges

Central/Naelax Lands: Wine, Gems, Formal Clothing, Underwear, Jewelry,

Tomatoes, Canoes and Barges

Ahlissa: Wine, Formal Clothing, Underwear

Free Cities: Wine, Gems, Formal Clothing, Underwear

Twin Cities: Wine, Gems, Formal Clothing,

Underwear, Jewelry

 

North Province: Wine, Gems, Formal Clothing, Underwear

Sea Barons: Gems, Underwear, Wine

Western Lands: Wine

Grandwood: Wine

IMPORTS FROM:

Central/Naelax Lands: Sausage, Cheese, Apples, Beef Cattle, Hogs, Soap,

Leather Clothing/Armor, Tallow Candles

Ahlissa: Armor, Weapons, Tools, Chickens, Silver, Silverware, Peanuts

Free Cities: Pigments, Citrus Fruit, Tiles

Medegia: Outerwear

Adri: Fur Clothing, Medicinal Herbs, Bows and Arrows, Blueberry  Preserves

Grandwood: Gold, Medicinal Herbs

Western Lands: Hogs

Sea Barons: SugarSubj:  Ahlissa/South Prov. Econ.

Date:          97-02-26 22:17:44 EST

From:      LoupRouge      

 

Ahlissa/South Province

Agriculture—Crops

Staple Crops: Wheat, Corn

Vegetables: Peanuts, Tomatoes

 

Agriculture—Livestock

Chickens

 

Food Manufacturing

Pasta

 

Mining

Iron Ore

Silver Ore

Gems

 

Metal Working

Armor

Weapons

Tools, Plows

Silverware

Jewelry

 

Professional Services

Sailors

 

Slaves (from raids on Almor, Nyrond, and the Iron League)

EXPORTS TO:

Darmen: Armor, Weapons, Tools, Chickens, Silver, Silverware, Peanuts

Central/Naelax Lands: Armor, Weapons, Tools

Medegia: Armor, Weapons, Tools, Silverware, Jewelry

Sea Barons: Silver, Armor, Weapons, Tools, Silverware, Jewelry

Adri: Armor, Weapons, Tools

Grandwood: Silver

Free Cities: Silver

IMPORTS FROM:

Darmen: Wine, Formal Clothing, Underwear

Idee: Coal

Sea Barons: Ships, Sugar

Medegia: Sails, Cotton Fabric

Central/Naelax Lands: Leather Clothing/Armor, Soap

Adri: Medicinal Herbs, Bows and Arrows

Grandwood: Gold

Free Cities: PotterySubj:  Western Lands Econ.

Date:          97-02-26 22:18:19 EST

From:      LoupRouge      

 

The Western Lands

Agriculture—Crops

Staple Crops: Wheat, Corn

 

Agriculture—Livestock

Hogs

 

Professional Services

Mercenaries (Old Ridge)

 

EXPORTS TO:

Darmen: Hogs

IMPORTS FROM:

Darmen: Wine

 

Subj:       Re:Adri Forest Econ.

Date:          97-02-26 22:22:00 EST

From:      LoupRouge      

 

The Adri Forest is unlikely to export or import very much.  But they need weapons, so they’re going to export something to get them.  I figure the export/import ideas I laid out would satisfy that need.  They’d be pretty important to the people of the Adri (probably the humans do the trading), but not very important to the surrounding areas—how much demand for blueberry preserves could there be, after all?

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