Subject: Alien stats from Kyle


Average Alien Warrior:

Nature: Alien

Demeanor: Alien

Physical: Strength 5, Dexterity 5, Stamina 5

Social: Charisma 0, Manipulation 0, Appearance 0

Mental: Perception 3, Intelligence 1, Wits 2

Talents: Alertness 4, Athletics 4, Brawl 4, Dodge 4, Intimidation 5

Skills: Stealth 4

Knowledges: None

Disciplines: Auspex 1, Celerity 3, Fortitude 3, Obfuscate 1, Potence 3,

Protean 2, Blood of Acid (see Sabbat Player's Guide, pg 113 with the following

change: This acid will eat through wood, metal, and glass).

Backgrounds: Hive 5

Virtues: Callousness 3, Instincts 5, Morale 5

Humanity: 0

Willpower: 8, (if for some reason an Alien is separated from his hive for an

extended period its willpower will drop a point for every week of separation.

If this would result in its willpower dropping below 0 the Alien becomes

lethargic and dies.)

Role Playing Hints: You live for your hive and your Queen.  Protect them at

all costs, your life is insignificant.  Think ant.

 

Facehuggers:

Nature: Alien

Demeanor: Alien

Physical: Strength 3, Dexterity 2, Stamina 4

Social: Charisma 0, Manipulation 0, Appearance 0

Mental: Perception 2, Intelligence 1, Wits 1

Talents: Alertness 2, Athletics 2, Brawl 3, Dodge 3, Intimidation 2

Skills: Stealth 2

Knowledges: None

Disciplines: Celerity 1, Fortitude 2, Obfuscate 1, Potence 2, Infestation

(see below), Blood of Acid (as above).

Backgrounds: None

Virtues: Callousness 3, Instincts 5, Morale 5

Humanity: 0

Willpower: 7, (when a facehugger is released from its egg it must find a host

soon or it will die.  Subtract a point from its willpower for every day out

of the egg, the facehugger dies when it reaches 0 willpower).

Role Playing Hints: The host is everything.  You will plant that egg or die.

 

Alien Queen:

Nature: Alien

Demeanor: Alien

Physical: Strength 6, Dexterity 6, Stamina 7

Social: Charisma 0, Manipulation 0, Appearance 0

Mental: Perception 4, Intelligence 2, Wits 3

Talents: Alertness 4, Athletics 4, Brawl 5, Dodge 5, Intimidation 5,

Hive Control 5

Skills: Stealth 4

Knowledges: None

Disciplines: Auspex 1, Celerity 4, Fortitude 5, Obfuscate 1, Potence 5,

Protean 2, Blood of Acid (as above), Poison Tail (see Alien combat below)

Backgrounds: Hive 5, Nest 3

Virtues: Callousness 4, Instincts 5, Morale 5

Humanity: 0

Willpower: 9

Role Playing Notes: Propagation of your Hive is your purpose in existence,

you will always survive to further the Hive.

 

Alien Disciplines:

     As is obvious, these are not actually true disciplines, but rather

approximations of Alien abilities as would apply to the Vampire system.  And

as such there is not Blood limit to these powers.

Infestation:

     This ability allows Aliens to reproduce by placing an egg inside a

host's chest cavity to incubate over a period of 12-48 hours (this time is an

estimate, and I make no proof of scientific accuracy.)  This is done by a

facehugger attaching itself to its host's face and inserting a tube done the

host's throat.  The facehugger will insert the egg within a period of 12-24

hours after which time the facehugger will fall away from the host, and die.

To pull a facehugger from its host would require an immense feat of strength,

and would certainly kill the intended host.  (The difficulty would be 8 and

you'd need at least 6 successes.)

     After the Alien embryo finishes incubating, it will proceed to eat its

way out of the host killing the victim in the process.  It'll take the embryo

just a round to escape from its host and the Alien will then flee to a safe

area (preferably in the Hive) where it will grow to full size within 24 hours.

The Alien is significantly weaker during this time, but how this applies to

game stats is up to the Storyteller.  (I'd suggest a -4 modifier to its

abilities, which improves by 1 for every 2-3 hours of time passed.  This

isn't perfect, but I'm open to suggestions.)

     Notes: How infestation would affect a Kindred is purely speculation upon

my part, but here goes.  Given the choice between a kindred or kine the

facehugger would obviously chose the kine, but if this was not possible for

some reason it should be possible for the facehugger to infest a kindred.

Presumably, the Alien embryo needs the warmth and organic matter of the host

in order to incubate, so for an embryo to survive within a kindred host would

require large amounts of blood.  The embryo would consume 1 blood point every

hour, which would make for one helluva ravenous kindred.  (Also, the embryo

would consume blood while the kindred slept as well - in addition to the

usual blood point loss for a day's sleep.)  I also theorize that it could be

possible that the incubation period would take longer within a kindred's

anatomy, but that is pure hypothesis.  If the embryo did finish incubating,

then its leaving the kindred host wouldn't neccessarily kill the kindred.

Since the kindred no longer possesses vital internal organs which would be

torn apart by the embryo it's possible that the kindred could survive the

process, but would be considerably injured.  I figure the embryo would cause

8 dice damage to the kindred (no soak allowed except from Fortitude) for

every round it attempts to break free.  The embryo should need to inflict 5

health levels damage to break free from the kindred chest cavity.  Yes, this

damage would be aggravated.

     As to how infestation would affect a Lupine, I'd say that it would be

the same as for any other mortal.  It'd kill the Lupine.  Dead.

 

Alien Combat:

Maneuver      Accuracy   Damage

Bite            5        Strength +2

Punch           6        Strength

Grapple         6        Strength

Claw            6        Strength +2

Kick            7        Strength +1

Body Slam       7        Special

Tail            8        Strength +1, plus 5 dice damage every round for the

                         next 3 rounds.  This attack may only be performed

                         by Alien Queens.

 

Well that's it folks.  I haven't playtested these concepts as of yet and I'd

like to see somebody else's input on this one.  Get in touch with me through

the list.

 

After seeing this as we uploaded it once again I noticed a possible problem:

As I said previously an alien embryo implanted within a kindred host would

consume a blood point every hour even while the kindred sleeps. Now this

would mean that once this vampire went to sleep he'd enter Torpor, because the

embryo would consume so much blood. This would even be the case during the

shortened days of winter. So how to have pity on your players (or should you)?

If you are of the squeamish of heart you could change the embryo's consumption

to one blood point every two hours. If not you could just screw the player and

let him/her suffer.

Also, would the embryo survive in Torpor with the host?

Ok that'll do it until the next revelation.

 


Hosted by www.Geocities.ws

1