Subject: Alien stats from Kyle
Average Alien Warrior:
Nature: Alien
Demeanor: Alien
Physical: Strength 5, Dexterity 5, Stamina 5
Social: Charisma 0, Manipulation 0, Appearance 0
Mental: Perception 3, Intelligence 1, Wits 2
Talents: Alertness 4, Athletics 4, Brawl 4, Dodge 4, Intimidation 5
Skills: Stealth 4
Knowledges: None
Disciplines: Auspex 1, Celerity 3, Fortitude 3, Obfuscate 1, Potence 3,
Protean 2, Blood of Acid (see Sabbat Player's Guide, pg 113 with the following
change: This acid will eat through wood, metal, and glass).
Backgrounds: Hive 5
Virtues: Callousness 3, Instincts 5, Morale 5
Humanity: 0
Willpower: 8, (if for some reason an Alien is separated from his hive for an
extended period its willpower will drop a point for every week of separation.
If this would result in its willpower dropping below 0 the Alien becomes
lethargic and dies.)
Role Playing Hints: You live for your hive and your Queen. Protect them at
all costs, your life is insignificant. Think ant.
Facehuggers:
Nature: Alien
Demeanor: Alien
Physical: Strength 3, Dexterity 2, Stamina 4
Social: Charisma 0, Manipulation 0, Appearance 0
Mental: Perception 2, Intelligence 1, Wits 1
Talents: Alertness 2, Athletics 2, Brawl 3, Dodge 3, Intimidation 2
Skills: Stealth 2
Knowledges: None
Disciplines: Celerity 1, Fortitude 2, Obfuscate 1, Potence 2, Infestation
(see below), Blood of Acid (as above).
Backgrounds: None
Virtues: Callousness 3, Instincts 5, Morale 5
Humanity: 0
Willpower: 7, (when a facehugger is released from its egg it must find a host
soon or it will die. Subtract a point from its willpower for every day out
of the egg, the facehugger dies when it reaches 0 willpower).
Role Playing Hints: The host is everything. You will plant that egg or die.
Alien Queen:
Nature: Alien
Demeanor: Alien
Physical: Strength 6, Dexterity 6, Stamina 7
Social: Charisma 0, Manipulation 0, Appearance 0
Mental: Perception 4, Intelligence 2, Wits 3
Talents: Alertness 4, Athletics 4, Brawl 5, Dodge 5, Intimidation 5,
Hive Control 5
Skills: Stealth 4
Knowledges: None
Disciplines: Auspex 1, Celerity 4, Fortitude 5, Obfuscate 1, Potence 5,
Protean 2, Blood of Acid (as above), Poison Tail (see Alien combat below)
Backgrounds: Hive 5, Nest 3
Virtues: Callousness 4, Instincts 5, Morale 5
Humanity: 0
Willpower: 9
Role Playing Notes: Propagation of your Hive is your purpose in existence,
you will always survive to further the Hive.
Alien Disciplines:
As is obvious, these are not actually true disciplines, but rather
approximations of Alien abilities as would apply to the Vampire system. And
as such there is not Blood limit to these powers.
Infestation:
This ability allows Aliens to reproduce by placing an egg inside a
host's chest cavity to incubate over a period of 12-48 hours (this time is an
estimate, and I make no proof of scientific accuracy.) This is done by a
facehugger attaching itself to its host's face and inserting a tube done the
host's throat. The facehugger will insert the egg within a period of 12-24
hours after which time the facehugger will fall away from the host, and die.
To pull a facehugger from its host would require an immense feat of strength,
and would certainly kill the intended host. (The difficulty would be 8 and
you'd need at least 6 successes.)
After the Alien embryo finishes incubating, it will proceed to eat its
way out of the host killing the victim in the process. It'll take the embryo
just a round to escape from its host and the Alien will then flee to a safe
area (preferably in the Hive) where it will grow to full size within 24 hours.
The Alien is significantly weaker during this time, but how this applies to
game stats is up to the Storyteller. (I'd suggest a -4 modifier to its
abilities, which improves by 1 for every 2-3 hours of time passed. This
isn't perfect, but I'm open to suggestions.)
Notes: How infestation would affect a Kindred is purely speculation upon
my part, but here goes. Given the choice between a kindred or kine the
facehugger would obviously chose the kine, but if this was not possible for
some reason it should be possible for the facehugger to infest a kindred.
Presumably, the Alien embryo needs the warmth and organic matter of the host
in order to incubate, so for an embryo to survive within a kindred host would
require large amounts of blood. The embryo would consume 1 blood point every
hour, which would make for one helluva ravenous kindred. (Also, the embryo
would consume blood while the kindred slept as well - in addition to the
usual blood point loss for a day's sleep.) I also theorize that it could be
possible that the incubation period would take longer within a kindred's
anatomy, but that is pure hypothesis. If the embryo did finish incubating,
then its leaving the kindred host wouldn't neccessarily kill the kindred.
Since the kindred no longer possesses vital internal organs which would be
torn apart by the embryo it's possible that the kindred could survive the
process, but would be considerably injured. I figure the embryo would cause
8 dice damage to the kindred (no soak allowed except from Fortitude) for
every round it attempts to break free. The embryo should need to inflict 5
health levels damage to break free from the kindred chest cavity. Yes, this
damage would be aggravated.
As to how infestation would affect a Lupine, I'd say that it would be
the same as for any other mortal. It'd kill the Lupine. Dead.
Alien Combat:
Maneuver Accuracy Damage
Bite 5 Strength +2
Punch 6 Strength
Grapple 6 Strength
Claw 6 Strength +2
Kick 7 Strength +1
Body Slam 7 Special
Tail 8 Strength +1, plus 5 dice damage every round for the
next 3 rounds. This attack may only be performed
by Alien Queens.
Well that's it folks. I haven't playtested these concepts as of yet and I'd
like to see somebody else's input on this one. Get in touch with me through
the list.
After seeing this as we uploaded it once again I noticed a possible problem:
As I said previously an alien embryo implanted within a kindred host would
consume a blood point every hour even while the kindred sleeps. Now this
would mean that once this vampire went to sleep he'd enter Torpor, because the
embryo would consume so much blood. This would even be the case during the
shortened days of winter. So how to have pity on your players (or should you)?
If you are of the squeamish of heart you could change the embryo's consumption
to one blood point every two hours. If not you could just screw the player and
let him/her suffer.
Also, would the embryo survive in Torpor with the host?
Ok that'll do it until the next revelation.