A Link to the past Walkthrough By Ganondorf Hosted by Sailor Z 360's A Zelda World After entering your file name and starting the game, you are taken to a dark one-roomed house. You see a man sitting at a table. That’s your uncle. Link (that’s you) is sleeping in bed. A message box pops up, and a girl is pleading for you to help her. She is Princess Zelda. Zelda explains that she is in the castle dungeon and that Agahnim the wizard has kidnapped other maidens, planning to open the seal of the Seven Sages (I like Seven Sages better, and plus, that is really what they should be called instead of Wise Men, considering in Ocarina of Time they were not all men. Thus the term seven wise men will be used as Seven Sages, just to clear up confusion). Zelda will stop talking after saying, “Help me” for the third time. The room will lighten up, and your uncle turns to you and says that he’ll be going out for a while and he doesn’t want you to leave the house. He walks out the door with a sword and shield. When he is gone, use the Control Pad to jump out of bed. Go to the treasure chest in the house, and open it to receive your very first A Link to the Past item, the Lantern! This item consumes magic, so you cannot use it yet. Now you may leave your house and continue to Hyrule Castle. As you walk outside, you notice it’s storming. To the left side of your house, it’s left your right, there is path going north. Follow that path all the way to the Hyrule Castle gate. There seems to be no way in, or is there? To the right is a brick path. Follow that path all the way to a lone bush in front of a tree. Lift up that bush to reveal a pit hole. Drop down into the pit hole to be standing in the Hyrule Castle sewers, as I call them. As you walk along you will find you uncle lying on the floor. Walk up to him and he’ll say that he didn’t want you to get involved in any of this, but he soon realizes that he is dying, and tells you to take his sword and shield. He explains how to use the Whirling Blade Attack. At the end he says, “Save the Princess… Zelda is your….” This has puzzled many Zelda fans for a while. What did your uncle want to say? Sister? Destiny? What? Nobody knows, thus it remains a mystery. Anyway, after he dies, you are given the Fighters Sword and Shield. Walk through the hallway until you reach a door. Continue through the door to be a room with two green soldiers. Defeat them using your new weapon, and walk to the end of the room to find a treasure chest containing 5 rupees (During your adventures, you will find plenty of rupees, with three different colors: Green = 1 rupee, Blue = 5 rupees, and Red = 20 rupees). Lift up the pots in the room to receive small magic containers that will fill up your magic meter a bit. If you want to use your Lantern, you can do so at this time. Use it to light the torch in the room. Afterwards, leave this room using the southern door. Back outside, now you are inside the castle walls. Make your way through the courtyard, fighting off soldiers, to the front door and enter Hyrule Castle. Wouldn’t you say this is some cool background music? Start by going left to the door. Follow the red carpet pathway to the next room and defeat the three green soldiers. Continue to the next room, which is some long hallway, and go down the stairs in the room to be on B1. In this next room, defeat the blue soldier. Remember that the Whirling Blade Attack is twice as powerful as a regular sword blow, so use it to help you out if necessary. Pick up the small key the enemy drops, then open the treasure chest to receive the Map. Continue through the next room using your key. Here, get through by once again defeating the soldiers. If you attack a soldier while he is near the edges of platforms in this room, he will be pushed into the pit and fall. It’s kind of funny. To defeat some soldiers quickly, you can use the pots found in this room. When you’re near the end and the game scrolls over to the next screen, walk across the room killing the soldiers if you desire and enter the door. In this room are two doors, one locked door to the north and one open one to the right. Which one do you choose? Let’s go with the right door. Defeat the soldier and get the small key he drops, and open the chest to get the Boomerang. This weapon can stun some enemies. Go back through the door and unlock the other door. Go down the stairs in this room, and then down another set of stairs to end up at your destination, the dungeon. Kill the soldier and go to the first cell. Lift up the pots to get hearts and restore your life if you need to. Proceed through the room to find Zelda trapped in her cell and you face the Ball and Chain Trooper. ----------------------------- Ball and Chain Trooper ----------------------------- There are two ways to defeat this guy. The first is going straight up to him and attacking him with your sword. In this way it take a lot of hits, so remember to use the Whirling Blade Attack. You can use the Boomerang, although this is not one of those enemies that can be stun by it. When it starts swinging it’s mace, hopefully you know what to do, but I’ll say it anyway, RUN! The second and easiest way is the “I don’t feel like battling and want to kill him now” way. If you had full life from the time you came in here, then there is no worry to use the pots in the first cell. Use one to hit the soldier, then after that, just use another one, and that’s it! When he is defeated, pick up the Big Key he drops. Use it to unlock Zelda’s cell. Walk up to her and she thanks you. She explains how Agahnim is controlling all the soldiers in the castle. She talks about a secret passage in the throne room that will lead to a place called Sanctuary. That is your next objective. Zelda will now be following you back. When you can start walking again, make your way back all the way to the first floor. This won’t really need to be repeated even if you are lost because every room is pretty obvious in terms of where to go next. So just find your way back to the first floor. Look at your map if you need to. When you return to the first floor you should be in that hallway again. If you remember how to get to the entrance hall (the first room you came in upon entering the castle) then return there. If not, then refer to the map again. When you get there, go up and into the next room, which is the throne room. Kill the soldiers, and then continue upwards. In front of you is a large shelf. Zelda says that it can move, and asks if you have a Lantern. She says that if you’re ready then help her push it from the left side. Go to the left of the shelf as she says, and walk into the shelf, which will cause it to move, revealing a doorway. After it is moved, enter the door to be a dark room. Make your way to the northwestern part of the room and go down the stairs. Here, destroy the Ropes, the snake creatures. Go into the next room and you’ll be on B1. Fight off more Ropes, and go to the west hall of this room. Open the chest there to get a small key. If you need some light, use your lantern to light the torches in the room. Unlock the door at the north end of the room to be in a room covered with water. Zelda explains that after passing through the sewers, you are close to Sanctuary. Continue to the left to the next room and then up. Fight off the rats in this next room and one of them gives you a small key. Use it for the locked door in the room. After this, the darkness is gone and light prevails. To the left of this next room are cracked walls, but since you can’t do anything about them at the moment, come back to these later. At the end are stairs, so go up. Kill the rats in this room and go on to the next. In this room are two levers. Zelda says that Sanctuary is just beyond the door and to open the door you need to pull one of the levers. Pull the right lever (your right that is) and the door opens. Welcome to Sanctuary. The Sage there sees Zelda and is happy that she is safe. Zelda walks next to him and she begins to tell Link that he must not let Agahnim open the seal of the Seven Sages. If he does succeed, Hyrule will be cloaked in utter darkness. The Sage says that the only weapon with the power to defeat Agahnim is the legendary Master Sword that rests in the Lost Woods. He advises you to go to Kakariko Village and meet the elder there. He can explain more about the powerful blade. After the talking is over, open the treasure chest in the room to get a full Heart Container, so you now have 4 heart containers in total. If we felt like it, there would be no need to go to Kakariko Village, but we’ll do so anyway. There are some things of great value we can get there. Walk down the Sanctuary and out the door. Continue downward and then left (your left). Follow the road all the way past the soldiers, then downward. Welcome to Kakariko Village. Don’t you love the pleasant music? If you look at your map, you will notice a flashing X on a house very close to you. Don’t worry about that house. Instead, go to the far left of the village to find a ledge and a well. Jump off the ledge to fall down the well. You are now standing in a cave. Right where you drop is a treasure chest containing some Bombs! Along the northern wall are chests and pots. Open the chests and lift the pots to get some blue and red rupees. To the left of all this is a cracked wall. Using one of your newfound weapons to blow up the wall, revealing a passageway. In this passageway, lift up the pots to get some hearts and two blue rupees. Open the chest at the end to get your very first Heart Piece. Leave this cave after doing so. Back outside, we are now going to collect our second heart piece. Backtrack to that silver house in the village with the barred windows and green roof. It’s next to that house that was marked with an X. Go inside that house and talk to the man inside if you want. He says that the house used to be a hideout for a gang of thieves. The leader’s name was Blind, and he hated bright light. When you’re done talking to him, go down the stairs. Here you have four chests and a cracked wall. Bomb the cracked wall, and then lift up the pots in the room to get 30 rupees. Open the chest to get your second Heart Piece. Return to the room with the four chests. To get to them, move all the blocks in a very strategic way. 20 rupees can be found in all four chests. Go back upstairs and leave the house. Before going anything, I’d advise going to the shop in the village. It can be found to the south. It’s a small shack next to a boy, standing in a farm-like area. Go into the shop and buy some bombs. Now, we’ll get another Heart Piece. Go to the southern portion of the village. In this section is a library. To the south is a two-roomed house. You can’t get to the other side from the outside, but you can from the inside (allusion of Linkin Park’s Meteora song “From the Inside”). The kid inside says that he’s now been quarrelling with his younger brother and has sealed the entrance to his room. Of course, you’re going to bomb it, because not only is it mean to seal your brother up in a room, you need to access this area. Now that you’ve blown up the wall, head into the next room. The younger brother asks if his older brother is still angry. Leave this house. Back outside, you see a lady standing. Talk to her. She says that if you can reach the goal within 15 seconds, she’ll give you something special. No, not that “special” you sick-minded person. Anyway, now you’re off! Make your way through the obstacle course, and when you reach the end, you get… a Heart Piece! If you fail to reach the goal within 15 seconds, then try again until you do so. Onto Heart Piece number 4! Leave Kakariko Village using the northern entrance. Going up, you see a Fortune Teller’s house, but don’t bother using it. It’s not really important. Instead, move to the right a little and continue up. Kill the soldiers there, and enter the Lost Woods. Move upward in the woods, until you see a Crow. It will attack you when you’re close. Kill it, and then continue up. You will find a group of nine bushes. Cut all of them, and in the smack middle of the group is a hole. Fall down it. The Heart Piece is right there. Jump off the ledge you’re on, and then go left (your left again). You see a man in this next room. He tells you that this cave is a hideout for a gang of thieves. Leave this cave by walking down. Continue South to leave the Lost Woods altogether. Return to Kakariko Village. If you had noticed the weathervane in the village, then you should have noticed the man sitting on a carpet next to the weathervane. By now, you should have at least 100 rupees, but if you don’t walk around until you get some. Buy your first Magic Bottle from this man. Magic Bottles will become important later on. To get your second Magic Bottle, go to the Pub/Inn that is to the south and a little east of the Magic Bottle seller. You’ll know which building it is because there is a gap in the northern entrance, which will allow you to enter the back entrance to the Pub. Lift up the chest in front of the chest in this room, and then open the chest to get your second Magic Bottle. We have one last thing to get before leaving. North of the pub is a house. Enter the house to find a little boy sick in bed. Since you already have at least one Magic Bottle, he’ll talk to you. He says that he might be getting sick from the evil air coming off the mountain. He lends you his Bug-Catching Net until he gets better. We’ll be using the bug-catching net at times, so it’s good to have it. With everything here, we’re all set to head off!