You're a bunch of guards! Enjoy! Okay, okay. . . you guys can have a story, too, geez. . .
    You and members of your security team stand. . . waiting, when a locked keycard access metal door in the east wall swings open. Riska Karjadi, director of security for the academy, enters into the room designated for the security team in the northwest corner of the Computer and Media Sciences Complex. To this room your security team, which regularly patrols the halls of the entire complex, has been called. Riska is followed in by Sri-Jayanaca Tanzil, head of the computer sciences division, who you see daily in his office and has always been rather friendly, though he seems nervous now. After him is an unknown woman with straight long black hair simply identified to you as Larissa. Riska is a tall middle-aged man with dark hair, dark skin and dark eyes which, for as long as you've known him, have mostly been hidden behind wide metallic sheen glasses and today is no exception. He hands you and each member of your team a detailed blueprint of the campus building in which you're standing that outlines a new security procedure to be implemented for the time being. Apparently, someone has been stealing small things from the computer labs and Riska is concerned the activity will escalate into larger items, since the culprit was not caught. Tanzil's eyes shift around the room and back towards Riska. He explains that your team will be largely concentrated in the center of the building, where the computer areas are and around an office in the supply corridors. He advises that Larissa is an expert in her field and she may modify the outlined plans to include patrolling other areas of the building. He never exactly says what her field is. Riska leaves the room, and Tanzil raises his eyebrows, clenches his lips in a smile and lowers his head slightly for a second and then follows Riska out the door.

    Larissa leaves briefly and returns with her hair pulled up carrying a medium-sized bin and begins pulling out what looks like bullet-proof vests and stacking them in the corner of the room. Another man enters wearing dark clothes with very short spiky blond hair and carts in two large bins then closes the door behind him. Larissa pulls out a metal briefcase from the bottom of the bin that contained the vests, ruffling some other type of dark colored clothing inside. Larissa walks to a small table and opens the briefcase revealing many 100,000 rupiah bills. She starts by giving each member in the room 50 of the bills then she moves to stand in front of the other man and looks across the room announcing a proposition in a solemn and concerned manner. She offers 45,000,000 rupiahs to anyone interested in joining a group that would serve as guard for some special items for awhile. Details of the items are not given. She also tells the members if they don't like the idea, they can keep what they've gotten and be temporarily re-assigned to another building. She explains how she understands that alot of them have had military training but that this assignment can be dangerous. With that the man with the spiky hair pulls the lid off the large bins showing an arsenal of rifles and grenades and a cache of ammunition. Larissa stares silently with a locked jaw at the security team. After, a few moments she breaks the silence. "We don't have much time so either you're in or you're out." She makes brief but firm eye contact with many members as she surveys the room. "So who's in?" After another short moment passes, a few members step forward to Larissa and talk lightly with her expressing concern then after a short sentence or two is exchanged, walk towards the door before glancing back at the others. Larissa asks "They've decided not to join, what about the rest of you? I want a solid commitment from anyone that is staying." She looks at each team member relaying her expectance of a response for her request. Each remaining person responds in their own way, half-heartedly or with great interest and a resounding "I'm in!" but all of them committing.

    The other man leaves the room quietly, and his footsteps make inaudible sounds as he glides out the door and starts down the hall. Larissa directs the security team to follow him. The short ancy, trip leads around a corner in front of a small room near the faculty room. There you recognize a few members of some security teams from other campus buildings. Upon arrival of your group in the area, some guards peek inside the room outside which they are standing. Tanzil looks up from a desk inside the room and then approaches the door. With an uneasy smile he closes it while turning back towards the desk. The next few hours are filled with a type of training session that explains the locations of importance and how to load and fire rifles and protect yourself. You are told the building and surrounding area has been temporarily closed off from the rest of the campus for "construction purposes" so no bystanders should be entering the building, but they may be in a nearby park, although it is late so most students are in dormitories and citizens in other places, as well. Afterwards, you are escorted back to the security room and told to standby for further instructions and that if all goes well, no one will show up at all and that you'll all still get paid.

    The time seems to pass fast and your team is left alone in the room, though, one member suspects that they're being monitored. An hour later, the door opens. In the doorway stands Larissa with a rifle over her shoulder and a walkie-talkie and keycard in hand. She pronounces calmly "It's time. . . our agency is making preparations to evacuate the building with our materials and this should take approximately twenty-five minutes. Hold them off for that long and you'll get your money. Also it would be a good idea to come with us and anyone that wants to is welcome. Good luck!" Then she motions to dispatch to the computer center and the small room. Behind her is an anguished Tanzil "I should come to?" he asks. She responds "Unless you want to face U.S. prosecution. . . One more thing team, we have set-up strong localized EM fields around the building in unsuspecting places, if we have to we can hide. . . disks, computer disks are what we are protecting. . . we can hide them in these shielded areas. You know this building well, the areas are indicated on the map." And then sternly and hurriedly she shouts to move out.

    As an interim member of the K-Directorate, you need to hold the other teams(blue and green) off for twenty-five minutes so the K-Directorate can escape. That is if the game has a time limit. You get less commanders than blue and you can't win, but if you can keep red and blue from winning, there's your victory! I know, I know. . . the K-Directorate would probably operate MUCH more differently than here and be much better prepared. . . but the red team were originally supposed to be strictly guards of the Academy and that was somewhat boring. A fourth yellow team was set to be hired mercenaries, civilians and possible K-Directorate spies. . . but that was too many teams, the map really isn't THAT big for the type of situation being created. Maybe I'm wrong. Anyways, I could have made the blue team or green team like the planned yellow team. . . but it really doesn't change anything, both teams would get commanders and stuff. So the red team was changed kind of to what the yellow team was going to be, except less commanders. I shied away from the "work together with other teams as allies" deal because I've only ever seen it work for like three minutes in a small game of Crazy map. Also, originally, up until the final touches of the map, SD-6 was red, the C.I.A. was blue and the guards were green. And there you go.

Guards/K-Directorate Screenshot 1
Guards/K-Directorate Screenshot 2
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