Perfect Dark

 

How to get different codes & modes:
Cheat/Mode: Finish level: Time: Difficulty:
Invincibility Area 51: Escape 3:50 Agent
Infinite Ammo Pelagic LL Exploration 7:07 Special Agent
All Guns in Solo Mode Skedar Ruins: Battle Shrine 5:31 Perfect Agent
Unlimited Laptop Gun Ammo Air Force One Anti Terrorism 3:55 Perfect Agent
X-Ray Scanner Area 51: Rescue n/a Any
Unlimited Ammo & no reloads Air Base: Espionage 3:11 Special Agent
R-Tracker Skedar Ruins: Battle Shrine n/a Any
Hurricane Fists Datadyne Central: Extraction 2:03 Agent
Cloak/Invisible G5 Building: Reconnaissance 1:30 Agent
DK Mode Chicago: Stealth n/a Any
Be Elvis Area 51: Rescue 7:59 Perfect Agent
Team Heads Only Air Base: Espionage n/a Any
Jo Shield Deep Sea: Nullify Threat n/a Any
Small People Area 51: Infiltration n/a Any
Tiny Jo G5 Building: Reconnaisance n/a Any
Slow Motion (Single Player) Datadyne Research: Investigation n/a Any
Super Shield Carrington Institute: Defense 1:45 Any
Classic Sight Datadyne Central: Defection n/a Any
Perfect Darkness Crash Site: Confrontation n/a Any
Enemy Rockets Pelagic LL: Exploration n/a Any
Enemy Shields Carrington Institute: Defnese n/a Any
Marquis of Queensbury Rules Datadyne Central: Defection 1:30 Special Agent
Jo Single Player
Rocket Launcher Datadyne Central: Extraction n/a Any
Superdragon Area 51: Escape n/a Any
Sniper Rifle Carrington Villa: hostage One n/a Any
Laptop Gun Air Force One: Anti Terrorism n/a Any
Phoenix Attack Ship: Covert Assault n/a Any
Psycosis Gun Chicago: Stealth 2:00 Perfect Agent
Trent's Magnum Crash Site: Confrontation 2:50 Agent
Farsight Deep Sea: nullify Threat 7:27 Perfect Agent
Classic Weapons Get all Golds on Firing Range n/a n/a
Buddies
Hit and Run Carrington Villa: Hostage 2:30 Special Agent
Alien Attack Ship: Covert Assault 5:17 Special Agent
Hot Shot Area 51: Infiltration 5:00 Special Agent
Velvet Dark Datadyne Research: Investigation 6:30 n/a

Unlocking Special Assignments:

Mr. Blonde’s Revenge is unlocked by completing all solo missions in Agent difficulty or higher.

Maian SOS is unlocked by completing all solo missions in Special Agent difficulty or higher.

WAR! is unlocked by completing all solo missions in Perfect Agent difficulty.

Duel is unlocked by finding all weapons in the solo missions and gaining at least a Bronze rating on each weapon at the Carrington Institute Firing Range.

Unlock Perfect Darkness (new difficulty setting) by beating all solo missions in Perfect Agent.

Log on at the Carrington Institute Website:
To log on at the Carrington Institute website, use the following user name and password:

Username: solaris
Password: pal32ver21z

Enter these at the 'agents only' section of the Carrington Institute's site and you'll be granted access to a new area complete with information on "CI Scientists Missing", DataDyne files recovered, biological sampling system and intelligence reports.

To get a naked Joahna:
1. Go to area 51
2. Get out a laptop gun
3. Using the laptop gun shoot someone in the head 4 times
4. Exit the level
5. Go to the opening screen
6. Play any level and Joahna will be naked

Shortcut in Mission One:
This trick helps you in no way during the solo missions, but it's still pretty cool. First you have to unlock the grenade launcher and actavate it. Then, in mission one, after you get off the roof and kill the 1st guy, go through the doors. Then kill the 2nd guy. Turn the corner and blast a grenade at the pipe. Then go down the pipe. You will be in a small room. Blast away at the walla nd go through! You will be in Cassandra's office! Objective one is in the bag! P.S. This works really well to fool the other person in counter-operative mode.

Shoot outside shooting gallery:
First you must go to the basement and find the floating crate push B to grab it. Take it in front of the shooting gallery door. Push B to let go of it and open the door grab it again. Take it through the glass door where you shoot. Turn around while holding onto it and let go of it while the door is open the door shouldn't be able open now. Then go to the computer and push B and pick any gun. You shold now be able to shoot anybody or anything outside the shooting gallery. Using rockets and grenades you can make all of the lights go out. If you shoot the guns in the displays they will disappear. You can shoot outside of the door but if you go past it your gun disappears.

Where to Destroy flying cars:
In any of the levels in the DataDyne Building go to the floors where you can look out and see cars flying. Shoot the glass and gaze out over the night sky. Shoot any of the cars with the CMP150 and they will blow up PS: Great way to kill people in the room next to you

BombSpy weapon:
1.1 datadyne central, go to Cassandras office and look out the windows. Shoot 3 police "cars" and a red "car" that does a spin in front of the window for weapon: BombSpy.

Unlimited remote mines:
If you play counter-op with a level were you have remote mines you can have a unlimited supply of then. Here`s how it goes: first you stand some where safe. Then let the bad guy disarm your remote mine. Then when you pick it up you will have one extra.

Cheese secret:
This is about the same as shooting out of the shooting galery. First you have to have the Slayer. Then put the hover crate between the doors that let you enter the firing range. Not the glass one but the wooden one. Then you stand between the glass door and access the weapons, go to Slayer and fire a fly by wire missile. Now you can go all the way outside. And if you look very well on the roof you can spot a peace of cheese. Weird hun?

Knife trick:
This trick is pretty cool, it's just like the shoot out the gallery trick but when you are at the firing range, stand in between the door and select the combat knife. Put it on poison knife throw, and throw them at that nerd who tells you "I've zeroed the sights, the rest is up to you ". Just keep throwing them at him everywhere sooner or later he'll get dizzy... when you throw the knives, his clothes will actually get bloody!!! When he looks like swiss cheese... just walk out and look at him he will still have the knives in him all the way through his body and head. It's really funny!

Hidden Items:

1.1 dataDyne: Defection (Perfect Agent):
Laptop Gun:The hacker will open a locked door by the elevators.
Dual Falcon: Dropped by the helmeted guard three floors down from the roof.

1.2 dataDyne Research Investigation:
Double CMP150: Make it to the weapons cache near downstairs maintenance bots without being seen.
Proximity Mine: On perimeter of isotope room.

1.3 dataDyne Central Extraction:
DY357 Magnum: Take down the first five guards without being seen.
Grenade & Dragon: make it to the elevator without being detected. Kill the first guard after taking the elevator up. Use the Key Card he drops to access Cassandra's office. Make a hole in the right corner of the room to find the Dragon.

2 Carrington Villa:
Devastator: Destroy crates on helipad near the villa.
Double CMP150: Kill the first sniper in under 38 seconds.
Perfect Agent: Sniper Rifle: In bathroom next to bedroom.

3.1 Chicago Stealth:
BombSpy: Use barrels to explode dumpster near G5 building.
Double Falcon 2 (Scope): In Pond Punk bar.

3.2 G5 Building Reconnaissance:
Crossbow: Disarm cloaked guard in first room.
Special and Perfect only: N-Bomb If you blew up the top fire escape in 3.1, it will be near the exit upstairs.

4.1 Area 51 Infiltration:
Double MagSec 4: Kill red guard near comms rider. He'll drop the other MagSec 4.

4.2 Area 51 Rescue:
Phoenix: In secret room above hangar.
Double Falcon 2 (Silencer): Explosive barrel lodged in a stack of crates to the right of first hall.

4.3 Area 51 Escape:
Remote Mines: Get Elvis to safety in under 36 seconds.
Double Falcon 2 (Scope): Behind you in the glass lab at start.

5.1 Air Base Espionage:
Double DY357 Magnum: Punch out the NSA agent near the elevator to the AF1 hangar.
Proximity Mines: Near beginning of level, past the tunnel on a snowy ledge.

5.2 Air Force One Anti-Terrorism:
Double Cyclone: Punch the two Secret Service agents in the room straight ahead after the start. Their Key Cards each open a closet containing a Cyclone.

5.3 Crash Site Confrontation:
Proximity Mine: Visit Elvis at his UFO.
Double DY357 -LX: Disarm Trent as he runs by you after rescuing the President.

6.1 Pelagic II Exploration:
Double Falcon 2 (Silencer): Do not trigger an alarm. Make it to the guard four doors from the start. Kill him and he'll drop the Double Falcon.

6.2 Deep Sea Nullify Threat:
Proximity Mines: Just past the tunnel after the large cavern (near beginning), kill the guard to the left. He'll cough up the mines.

7 Carrington Institute Defense:
Devastator: Save a single hostage in the information center.

8 Attack Ship Covert Assault:
Double Mauler: Kill the Skedar in the center of the bridge.

9 Skedar Ruins Battle Shrine:
Double Phoenix: Destroy two unmarked temple targets with the Devastator. The Phoenix will appear on the ledge before the canyon.

10 Mr. Blonde's Revenge:
Double CMP150: Kill Cassandra's bodyguards near the lab elevator.

11 Maian SOS:
Double DY357 -LX: Kill guard in left containment room.

11 Maian SOS:
Psychosis Gun: On lab table at start.

Hosted by www.Geocities.ws

1