Rules for tempering:
You may spend 2 quicksilver to give a silver weapon +1 damage
You may spend 2 cold iron to give a cold iron weapon +1 damage
You may spend 10 quicksilver to change the weapon’s damage call to “1 essence”
You may spend a dream stone to change the weapon’s damage call to “2 essence”
You may spend 4 quicksilver to give a silver weapon +2 damage
You may spend 4 cold iron to give a cold iron weapon +2 damage
You may spend 15 quicksilver to change the weapon’s damage call to “2 essence”
You may spend a dream stone to change the weapon’s damage call to “3 essence”
You may spend 6 quicksilver to give a silver weapon +3 damage
You may spend 6 cold iron to give a cold iron weapon +3 damage
You may spend 20 quicksilver to change the weapon’s damage call to “3 essence”
You may spend a dream stone to change the weapon’s damage call to “4 essence”
You may spend 8 quicksilver to give a silver weapon +4 damage
You may spend 8 cold iron to give a cold iron weapon +4 damage
You may spend 25 quicksilver to change the weapon’s damage call to “4 essence”
You may spend a dream stone to change the weapon’s damage call to “6 essence”
You may spend 10 quicksilver to give a silver weapon +5 damage
You may spend 10 cold iron to give a cold iron weapon +5 damage
You may spend 30 quicksilver to change the weapon’s damage call to “5 essence”
You may spend a dream stone to change the weapon’s damage call to “8 essence”