Poisons

Poison Type Administration DC Initial Damage Secondary Damage Market Price DC create
Arsenic chemical asphyxiant ingested 13 1 Con 1d8 Con 120 15
Black Adder Venom animal nerve injury 12 0 1d6 Str 120 15
Black Lotus Extract plant nerve contact 20 3d6 Con 3d6 Con 4,500 35
Bloodroot plant nerve injury 12 0 1d4 Con, 1d3 Wis 100 15
Blue whinnis plant asphyxiant injury 14 1 Con Unconsciousness 120 15
Burnt Othur Fumes plant asphyxiant inhaled 18 1 Con* 3d6 Con 2,100 25
Carrion Crawler Brain Juice animal nerve contact 13 Paralysis 0 200 15
Dark Reaver Powder chemical nerve ingested 18 2d6 Con 1d6 Con, 1d6 Str 300 25
Deathblade chemical nerve injury 20 1d6 Con 2d6 Con 1,800 25
Dragon Bile animal nerve contact 26 3d6 Str 0 1,500 30
Giant Wasp Poison animal nerve injury 18 1d6 Dex 1d6 Dex 210 20
Greenblood Oil chemical nerve injury 13 1 Con 1d2 Con 100 15
Id Moss plant psychotropic ingested 14 1d4 Int 2d6 Int 125 15
Insanity Mist chemical pyschotropic inhaled 17 1d4 Wis 2d6 Wis 1500 20
Large Scorpion venom animal nerve injury 18 1d6 Str 1d6 Str 200 20
Lich Dust chemical nerve ingested 17 2d6 Str 1d6 Str 250 20
Malyss Root Paste plant irritant contact 16 1 Dex 2d4 Dex 500 20
Medium-size Spider Venom animal nerve injury 14 1d4 Str 1d6 Str 200 20
Nitharit chemical asphyxiant contact 13 0 3d6 Con 650 20
Oil of Taggit chemical asphyxiant ingested 15 0 Unconsciousness 90 15
Purple Worm Poison animal nerve injury 24 1d6 Str 1d6 Str 700 20
Sassone Leaf Residue plant irritant contact 16 2d12 hp 1d6 Con 300 20
Shadow Essence chemical nerve injury 17 1 Str* 2d6 Str 250 20
Small Centipede Poision animal nerve injury 11 1d2 Dex 1d2 Dex 90 15
Striped Toadstool plant psychotropic ingested 11 1 Wis 2d6 Wis, 1d4 Int 180 15
Terinav Root plant nerve contact 16 1d6 Dex 2d6 Dex 750 25
Ungol Dust chemical irritant inhaled 15 1 Cha 1d6 Cha, 1 Cha* 1,000 20
Wyvern Poison animal nerve injury 17 2d6 Con 2d6 Con 3,000 25
Alcohol (moderate) chemical nerve ingested 11 1d2 Dex 1 Dex varies --
Alcohol (Severe) chemical nerve ingested 14 1d4 Dex, 1d4 Con unconsciousness, 1d6 Con varies --
Belladonna plant nerve ingested 14 1d6 Con 1d4 Con 5 sp --
Carbon Monoxide chemical asphyxiant inhaled 12 Unconsciousness, 1d4 Con 1d6 Con No Sale --
Caustic Alkali chemical irritant contact 11 1d2 hp 1d2 Dex 15 --
Foxglove (controlled) plant stimulant ingested 11 ** ** 5 --
Foxglove (Toxic) plant stimulant ingested 13 1d4 Dex, 1d2 Wis 1d4 Con 5 --
Hellebore plant nerve ingested 15 1d4 Con, 1d4 Dex 1d4 Con 8 sp --
Locoweed plant psychotropic ingested 13 1d6 Int, 1d4 Wis confused 1 --
Opium plant narcotic inhaled 18 1d6 Dex, 1d4 Int*** 1d4 Dex, 1d2 Int 10 --
Poison Ivy plant irritant contact 11 -1 to rolls 1 Dex 5 sp --
Psilocybe plant psychotropic ingested 18 1d4 Int, 1d3 Wis 1 Int*, 1 Wis* 1 gp --
Ragweed Pollen plant allergen inhaled 13 -1 to rolls 1 Dex -- --
Toadstool plant nerve ingested 14 2d6 Con 1d4 Con* 6 sp --

* Loss is permenant

**No Damage taken, add +1 to Spot and Listen checks, +1 Bonus to Reflex and Fortitude Saves, after 10 minutes (double if both saves fail) the user is fatigued for 2d4+1 hours

***Grants +1 bonus to Str and 4hp (hp are not lost first like hp granted by spells)

Yellow Highlight denotes common poisons, they are treated with a +2 circumstance bonus on heal checks.

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