Player Characters![]()
Character Background information is available by
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Active Characters
| Zander | Gabriel Sol Sequiter | Gildian |
| Dilleachta | Leonidas Maximus Tiberian | Draíodóir |
| Laith | Lou | Fingolf Sharstenstar |
| Rilian | Kobort | Eolande Thea'Vreahl |
| Oskar Greene | Na’keya Salogel |
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Draíodóir: Draíodóir
is a Syndarin Wizard stationed in Greyhome. He is also the oldest PC
having endured Fäedór for over a century and a half, but far from old as far
as elves go. He was actually born on Tol Taurea and studied in studied as
an apprentice in one of the great wizardry academies there before undertaking a
wanderlust. He has a curiosity, borderline obsession, with arcane
knowledge and magicks that led him to Greyhome. He, however, sees Greyhome
as a stopover point on his way to Sylvas, which he would love to study
intricately, despite its apparent destruction. Though most at home in a
library, he knows that the greatest learning comes from experience and
observation. Draíodóir is highly intelligent and intuitive, but his weakness is very apparent. His endless studies have left him with a severe lack of brawn. Lucky for him, he has found a back up to his spells in the long bow, of which he is an average shot. |
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Eolande Thea'Vreahl: Eolande was young enough when the city of Sylvas fell that his memories of the grand and shining city are vague. Unfortunately, his memories of the fall itself are anything but. His family, mostly intact in that traditionally his family tended more to the roles of craftsmen and woodsmen rather than warriors or magic wielders, trickled away in pairs and trios to the refuge of Tol Taurea. Finally came the day when his parents announced that they, too, would seek solace in that haven, an idea which Eolande opposed bitterly and voraciously. Because of either the nightmares which still haunt him, or perhaps simply the vigor of youth, the elf turned from his family and swore that he would never leave the Sylvan Forest. Synderin he may be, but he refused to flee his home. |
Fortunately, before he managed to get himself killed, Eolande was taken under the wing of a kindly Solastrian Knight. The young Elf's love and respect for his mentor, Celeste Thea'Vreahl was such that he adopted her surname and became, for all practical purposes, her son. To this day he is bitter over her death, only four years past, and has resolved with a cold decisiveness quite uncharacteristic of him that he will continue her work. If the Solastrian Knighthood will take him, so much the better, if not, well, he is young and idealistic, and while he isn't young enough to believe that he alone can face the Mesmeratim, he -is- idealistic enough to die trying to do just that.
Fingolf Sharstenstar:
Fingolf's family
traces its lineage back to the founding of Sylvas. They were the defenders
of this fair Elven City, until it was destroyed by the Mesmeratim.
Fingolf's father was killed in defense of the city and his mother had to flee to
Syndar . When the Mesmeratim came to Sylvas, Fingolf was in the
forest practicing his swordplay alone, since he was from a warrior
tradition, when he was struck with the vision of Sylvas' destruction. He
then received a calling from Pontos Solastrian, an elven demi-god, once founder
of Sylvas itself, who called him to be one of his paladins and to strive to rid Fäedór
of the Mesmeratim that had destroyed the most beautiful city in the world.
He went to Syndar with the fleeing Syndarin elves and began his training.
As a follower of Pontos Solastrian he will never retreat to
Tol Taurea, but rather spend his life defending the Syndarin from the Mesmeratim
in the hope that one day the continent will be rid of the infestation.
Gabriel
Sol Sequiter: Gabriel was born to Alice and
Tamoroth Sol Sequiter. Alice is a retired Knight of Justice, and Tamoroth
is a retired bard. The Sol Sequiters live in a quiet village outside of
Wrendale to escape and relax from the years of adventuring. The Sol
Sequiters had four children Gabriel being the second. The children often
spent days in art lessons with their father and sword play with their mother as
well as doing their chores.
Gabriel displayed the love for painting and spent most of his
time painting sceneries while tending the sheep. The Sol Sequiter family's
small farm was plenty to take care of the family's needs. They lived happily.
When Gabriel became of an older age, his wandering spirit grabbed a hold of him.
With his father's blessing to find new inspirations for his painting and his
mother's blessing to find new and more skilled opponents, Gabriel left to
explore the wide world of Faedor.
Gildian: Gildian is a tattoo-covered wood elf druidic follower of Gaia. His druidic order is both ancient and insular and unknown to nearly all scholars as it predates wizardry. His order call themselves the Sylvan Sentinels and they keep watch over the Wood as best they can. Gildian is currently on his Vision Quest, a rite of passage for his order. He saw Greyhome under attack from afar and rushed to lend his assistance.
Kobort:
Kobort is a young member of the "Cult of the
Stoneshapers", secret worshipers of Grik Stonemason. As such he has
little political power but is in a position to rise to such, given a couple of
hundred years or so.
Like most of his cult, he is "hidden in plain site"
as a mineworker, though he has little extraordinary mining skill. He is a
priest of Law and of War, a position he takes seriously, even for a Dwarf.
He is trained for war if it comes and will do his best to defend his people and
its resources, including his people's stone and metal being stolen by the
Overladies. Kobort will obey the lawful orders of his leaders and God, but
wants badly to free his people and that which his God has ment to be rightfully
theirs. He has the patience of a dwarf, so for now he is grudgingly
content to wait for the right time to come.
In what time he works the mine, a small percentage of the
mithril he mines is dedicated to his God and stashed, not to be lost to
potential enemies. He knows he should tell his leaders about his initiative, but
his dedication to his people and his God comes first. This is the source
of much internal strife for Kobort, as his leaders should be told about this
stockpile, but he has just told himself he will tell them "when it comes
up" and is willing to take the consequences for his actions...
Laith:
Laith was born in small elven village,
and was raised by both parents. That is until one day when his family was
attacked by a group of Dark Elves while traveling. The reason for the trip
has long been forgotten by Laith for the tragedy at times even overwhelms him to
this day. All of the traveling companions which included both parents and
several friends and relatives some of the same age as Laith were killed during
this raid. Laith managed to survive by finding a hiding place and staying
quiet, he believes that there was also divine intervention by the god/goddess
Myst whom he was praying to the entire time. This was because he was
relatively young at the time and had no way to defend
himself.
Old enough to realize what had just happened, Laith was
devastated. When the attack was over, Laith performed some semblance of a ceremony for the
dead and dealt with the bodies. He also realized that he must now find
somewhere to live, somewhere that he could learn skills necessary to allow him
to bring justice to those who had preformed this crime. After several
weeks on his own Laith came to the Order of the Elm monastery, an elven
monastery, somewhere that he knew he could remain safe and regain his health.
It was not until this time that Laith allowed himself to even relax at all, to
this day his guard is high whenever not at the monastery, for fear that no place
is truly safe.
After telling his story to the elves Laith was allowed to remain at
the monastery, eventually becoming a monk and following the order himself.
He found strength of mind and body during his stay at the monastery and after a
time developed a bond with those present, at bond that remains to this day.
Throughout his life Laith has not forgotten the need to bring
justice to those who had killed his family, and in fact to all those who
preformed crimes. His conviction to the Law is strong but not unreasonable.
If a law is seen as unjust he may understand reasons to bend or break the law,
and if the ruler is unjust then things should be changed, Laith feels that there is a higher Law,
one beyond that of Kings that even rulers must be held to. He holds to the
idea that life is sacred and should not be taken unless necessary, even those
whom he seeks to punish will not be killed unless there is no other option.
He would rather incapacitated an enemy with out killing if that is possible, at
least for
those that have intelligence, that is conscious and not just an beast or
monster.
Laith along with most elves, has a special vendetta for the
Dark Elves and his code sometimes waivers in regards to them. The corruption
that they bring disgusts him and he wishes to what can be done to stop this plague.
In his adventures Laith will often seek time to meditate in order to bring
clarity to his mind and to pray not only to Alfaer Llywn, the god/goddess of
monks, but also and for personal reasons of his belief of the intervention of
Myst. Myst will always hold a special place in his heart for this reason.
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Leonidas "Leon" Maxiumus Tiberian: Leonidas is a kind-hearted young man. As a native of Firiel, he has a respect for women that other cultures do not produce. He abhors violence and murder, and will only fight when he feels that it is both necessary and honorable. Leonidas is strong-willed and has the qualities necessary to be a leader, but being a gentle person from a disenfranchised gender, he often holds back. He has a great love for music, dancing and stories. He loves to play games, and often says that “the sound of children laughing is mightier magic than all of the sorcery in Firiel.” He is intrigued by magic, because of its beauty and awesome power, but is suspicious of it because its secrets were alien to the men in his culture, and it was used as a means of oppressing them. Because he is gentle, Leonidas is often put-off as being stupid or slow-witted. In reality, he is moderately intelligent and very wise, though he is content to let others maintain their misconceptions of him. Not the most nimble of men, Leonidas often relies on his size and strength to overcome obstacles. He detests bullies, and will attempt to “discipline” one whenever the opportunity presents itself. |
The
Tiberian family had long been among the elite of the Senatorial Class.
Leonidas’s mother, Agrippina, was the Matriarch of the family until her
obscure death. She was affectionately called the White Witch because of her
willingness to use magic for public good. She
held an influential position in the High Council of Firiel and was admired by
most of her colleagues. Her
husband, Lycurgus, was perhaps the most powerful man in the Empire.
He was the first male to be awarded the position of Battalion Commander
in the Maldavian Guard, the elite body-guard of the High Consul, also known as
the Sorceress Queen, until his obscure death.
Leon’s parents died shortly after his acceptance into the Maldavian Guard after he graduated from the Ra-Mak Si Military Academy, the highest
warrior training school in Firiel. There,
he won the admiration of his peers and superiors through his unmatched strength,
and combat prowess. The women who
commanded the students nicknamed him “Adonis” because of his immaculate
physical stature, and his peers nicknamed him “Lionheart” partly as a play
off his name, but also because of his nature, primarily his strong will, and
kind, gentle heart.
The official
story behind the death of the Tiberian Matriarch and her consort was that they
had been slaughtered by marauding orcs that had made several incursions into the
Western part of the Kingdom. However,
with Agrippina’s death, Leon lost all of his family status and was forced to
resign from the Maldavian Guard, as only the male-members of the High Council
Class could serve in its ranks, before he could investigate the matter. As his mother was an only child, by law he was given to his
father’s sister, Sarmana Ariel Pannonia, who is a prominent figure with a
small faction known as “The Red Sisters.”
They are a conservative organization that oppose elevating the status of
men within the kingdom, and often promote “Crusades” for the liberation of
oppressed women all over Fäedór. Though
not a political member of the faction, Sarmana is nonetheless influential
because of her vast wealth.
Leon greatly
disliked his aunt, and refused to disown his family name and take hers. She tried to have him executed for disloyalty, but he was
spared by the Sorceress Queen, though he was forced to serve in her palace as a
slave. The Sorceress Queen, over
the objection of The Red Sisters, granted Leon a position in the Maldavian Guard
within the palace. However, soon
after, several nearly successful attempts were taken on the Sorceress Queen’s
life, all of them during Leon’s watch. Leon,
intelligent enough to see through the façade of marauding orcs, began to
suspect intrigue beyond his grasp. He
fled the palace, and the kingdom of Firiel, lest his presence further endanger
the Sorceress Queen, and he has endeavored to uncover the truth of the death of
his parents and the attacks on the palace.
Since
fleeing Firiel, Leon has learned little of the intrigue, for the politics of the
Matriarchy are often isolated from the rest of Fäedór.
He has become a wanderer, though necessity occasionally forces him into
the life of a mercenary. He always wears the armor, shield, sword and trappings that
he was given when he was anointed as a soldier in the Maldavian Guard.
It serves as a reminder of his past life, and as motivation behind his
uncompleted quest to avenge his family. Recently,
Leon has befriended a rogue ranger who he knows only as Alexander.
Though Leon suspects that Alexander is a defector from Firiel, who was
perhaps trained to be one of the elite scouts of the Dufiriel Mal, Alexander
will not discuss his background. Alexander
has only stated that he “has vested interests” in the Kingdom of Firiel, and
has offered to supply Leon with any information that he finds, and in return
Leon serves as one of Alexander’s body-guards when he is outside of Firiel.
Lou: Lou is the
product of an unfortunate childhood. His parents were already of
considerable age when Lou was brought into the world in the village of Dulan.
His mother narrowly escaped the rigors of childbirth and never fully
recovered. She passed away while Lou was three. Lou's aging father
struggled to raise the headstrong boy, but had little success in controlling
him. He ceased to have any influence over Lou by the time he was
fourteen. Lou's father met his doom to a wild boar while hunting in the
Goblin Wood. The animal was tracked down by several hunters, Lou among
them, and Lou pierced the heart of the boar with his arrow. (Of course he
shot from point blank and the creature was already severely injured by the other
hunters and probably would have died anyway.)
Lou's occupation as a "hunter" is a running
joke in Dulan where he is regularly chastised for his lack of skill. Still
he manages to somehow come up with enough money to enjoy a few drinks at the
Tavern and for the other necessities of life. It is fairly common
knowledge that Lou hangs around those of questionable reputation, and rumours of
his dealings can be heard among some segments of the populace who need something
to entertain themselves.
Lou still lives in his parent's house and keeps a stash
of "trophies" underneath the floorboards that he has secured from unwary
travelers over the past few years. To avoid suspicion in town he's
discovered that selling "trophies" to travelers is safer than trying
to sell them to the other villagers. Travelers care less about his source.
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Na’keya
Salogel: Na'keya Nordstromidoda Salogel of
Archer's Way is a 152-year-old female Sylvan elf. She grew up in Syndar
in a prominent family. Her father, Hershimov Tanuvial, tried to raise
her as a cleric to the god Shevarsh, but she had her own ideas on this.
She only took the teachings to heart, not the desire to be one of his
clerics. She would sneak out on her own to the city's walls where she
learned archery from the city's guards. When she was 140, her parents
found out. They told her she had to give it up, breaking her bow.
Devastated, she left and took up with some elves in the Sylvan wood.
There she learned the arts of a bowyer and further perfected her talent
with a longbow. After ten years she finished making a beautiful black
ninety-inch longbow, named Nordstromidoda, and she took its name as her
own. She was involved in an 'incident' which landed her in trouble, but no one there knew her. She met up with a group called the Blue Rogues when they made a jail break to free some of their own. She readily joined them. For two years she traveled with them, in which she feel in love with the celestial Salogel, had a daughter Alia, and had many other crazy adventures. Her life was still happy until the Mesmeratim struck Blue Rogue Isle. They took her daughter from her, though she refuses to believe reports that Alia is dead. Her celestial lover left in his grief, and she bears him no malice for leaving. She has sworn to her god to kill the Mesmeratim and has become quite religious since the attack. She has since returned to Syndar and made a tentative peace with her family, who has finally accepted that she is no cleric. She is ready to join any cause that may lead to the destruction of the Mesmeratim. The ONLY thing she is good at is shooting her bow. She lies quite a bit, but is TERRIBLE at it, always getting caught. She is easily taken advantage of, but if she ever finds out about it, she can be quite nasty. |
Oskar Greene: (Last
Post 4-14-02) Oskar
is a cleric of Palad hailing from western Tandril, the Duchy of Lanek. As
a member of a family with strong religious convictions, and having shown an
interest and curiosity about the gods from his early years, he was encouraged
by his family--especially his father, but all of whom are devout worshippers of
Palad, to pursue a career in the church. His father, a successful and
affluent (but far from rich) carpet merchant had the means necessary to assure
Oskar's entry into the church where is quick ability and insight propelled him
far. His education was swift and by the time he reached 16 years of age
was given his ordainment into the priesthood.
As a worshipper of Palad, his favored weapon is
the long sword. He also wears scale mail and carriers a shield upon which
the holy symbol of Palad is painted. He has black hair and blue eyes and
is a good-natured, easy going young man.
He is also from a large
family. Both his father (Arthom) and mother (Sarah) are still alive.
He is the youngest of 8 children with 5 brothers and two sisters--Daniel, Edgar,
Diana, Samantha, Jonathon, Simon, and Gavin (in order). All his siblings
are married. He officiated Gavin's marriage to Surende, who is now with
child.
Rilian:
Rilian is a half-orc
ranger raised by his human grandfather, Thimbolt, after his mother died in
childbirth. His grandmother was killed in the Fenn during the orc raid where
his mother was taken prisoner. Rilian's grandfather tracked down the orcs
and recovered his mother, now with child. Thimbolt and Rilian's mother relocated to
the eastern hinterlands in order to be distant from the Fenn and be closer to the elves whom he had grown
close with in his adventuring days.
When Rilian's grandfather past away he inherited many of the
items his grandfather had from his adventuring days, including elven arrows, a
mythril shirt, and a longsword. The longsword was promptly stolen by
Dogberry for reasons unknown.
Zander:
Zander is a
Sylvan Elf Ranger. His father was skilled with the sword and his mother
was skilled as a druid, the blending of the two help to produce his
occupation. His father met his doom against the Mesmeratim first and his
mother fled with the 100 year-old Zander away from the advancing mist.
Zander then lost his mother to an orc raid some 20 years later.
Zander then went to live with is uncle in Moonshadow
where he spent much of his time reading in his uncle's library. His was
especially fond of the the legends and stories surrounding the Sylvan
Tigers. Refusing to believe that the stalwart defenders of Sylvas would
have been so easily defeated by the Mesmeratim, he decided to go forth in search
of them. His search has led him to Greyhome.
Former/Inactive Player Characters
These PCs may returned at a later date by contacting
the DM/GM.
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Artemisia Stefania
Anastos: Retired Artemisia
is the offspring of an affair between her human mother, Damara Aspasia Anastos,
and a elven servant. The family matron, Damara's mother, Panagiota Anastos,
was angered by the affair and immediately dismissed the elf, whose name has been
barred from speaking in the household. As such, Artemisia does not know
her father's name or whether he still lives. Because of her half-elf
heritage she has been poorly treated by her grandmother and her own mother has
done little for her for fear of the grandmother. Artemisia, however, learned through imitation and careful watch of her grandmother and learned to intimidate and manipulate people, especially men. She has also discovered that her inherited elven beauty and finesse could be used to enhance her developing skills. Though Artemisia has the potential to be a skillful matron, Panagiota has seen to it that it will not be the case because, "Artemisia is of unpure blood." Her younger half-sister Calliope, the product of a forced marriage between her mother and the son of another powerful house, shall inherit the matronship. |
Artemisia has found her place, however, in the ranks of the
royal assassins, or rather diplomats. Her potential was recognized by
Calliope's tutor when she outshined Calliope at a gala by telling an engrossing
story that had men swooning over her. Matron Panagiota was happy to have
the disgrace of Artemisia out of the house, so she agreed to have her enlisted
into "diplomatic training."
She reports directly to the High Matron of Diplomacy, a
member of the Queen's Advisory Council, known as Fira del Madus. She was
trained at a top secret school in the far west of the kingdom which is
unnamed. She was taken there under spells of blindness and deafness and
cannot divulge the location. She was specifically trained to hunt
dissidents who have escaped Firiel and are a potential threat to the kingdom's
security from the outside. Her half-elven heritage has compromised her
status, however, she is poorly treated and despises most of her
superiors.
Ivellios
Sianodel: Last Post 10-17-01 Though is Ivellios is Syndarin, he
has a skin pigment disorder that makes his skin appear to be a very, very dark
gray. As a result, those not
viewing him in good light or with much care tend to think he is a Mesmeratim,
and try to kill him on sight. Despite
that, he is a very good-looking elf, with tall, slender and symmetrical features
and purplish-silver eyes. His hair
is a very light amber, again adding to Mesmeratim appearance.
He often wears blue, purple, and black robes and cloaks that are made of
elven silk and flutter chaotically in the wind. He keeps his tomes, weapons, and
other tools concealed in the fluttering masses of cloaks.
Having faced unwonted persecution throughout the bulk of his
life, Ivellios has become very individualistic and quite paranoid.
He shuns meeting new people and is often as quick to judge others as they
are to judge him. However, he is
very benevolent and will not hesitate to right-wrongs and is known for his
altruism. In conversation, he will
seem very distracted sometimes and harshly objective at other times.
He is willing to “go with the flow” most of the time, but desires to
direct the flow on occasion.
Ivellios has no real recollection of
his younger childhood. All he remembers is the prejudice that he faced for
the darkened tones of his skin. His parents, who were afflicted in the
same way, were shunned and eventually lynched by self-righteous and paranoid
"politicians" who just wanted to show their uniform hatred of the
Mesmeratim. After his parents were killed, the leaders took some measure of
pity on him and merely exiled him to live on his own. For the next fifty
years or so, Ivellios wandereed from town to town, buying what he could and
stealing what he couldn't afford. Eventually, he ran into a gnomish hermit
by the name of Jebeddo "Filchbatter" Ningel, an accomplished magician
and tinkerer who saw past Ivellios' ailment and took him in as an
apprentice. As a result of living most of his life in seclusion, Ivellios
developed a passion for books and puzzles that aid in his adventuring career
today.
Jozan Granan: RIP Jozan is a loresayer, a man that spends time collecting and telling stories around the world. He is adept in the art of playing his harp and singing. He tries to play for money, lodging or whatever he can get. His family is a simple farming family and are still alive. He became amazed with the art of performing when he used to see what they called loresayer in taverns in the Hinterlands. He became an apprentice under him and now travels the world singing songs telling tales and honing his skills as a jack of all trades.
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Laufrey (Durax Anvilhammer): Retired Laufrey, a male dwarven cleric of Alfaer Llywn, was once the son of a well-to-do merchant family of Urdunnil. His family was accused of supplying weapons to a group of "revolutionaries" who were plotting a coup against the thane. His family was killed by an angry mob, but Laufrey escaped and shed his heritage, shaved off his beard, and became a cleric of justice in hopes of granting others what his family did not receive. Visit the Adventure's Logs to learn what is inside this Dwarf's head. Laufrey has retired from adventuring and works with the Knights of Justice. |
Nerzzul:
Last Post 1-3-02 Nerzzul
spent his early life as a street urchin, with no knowledge of his family
heritage. He picked up the skills he needed to survive on the city streets
in Firiel. Though his means of survival did not always agree with the law,
he manage to keep from getting caught. Before he made the steets a career,
however, he was taken in a kindly aging man named Asheln.
Asheln is a life long bachelor and for good reason; he
studies the Arcane arts in private. He has studied in hiding for fear of
the consequences should he be discovered by the Matriarchy. Nerzzul's
natural intelligence made him an apt pupil so Asheln took him in. Nerzzul
has likewise learned to use his magic with caution and has likewise become
paranoid about misplacing his spellbook.
Tihr A'Lahn Teremai:
Last Post 4-16-01 Katiana is the daughter of a fallen Sylvan
Tiger and she retained the natural shape-shifting ability. The panther was
the family's symbol and reason for that particular animal to morph into.
As a child she was trained in the art of wizardry. When the Mesmeratim
attacked her home, the shape-shifting ability suddenly came to light and she
fought her way through the fray and escaped.
Since that time she has become a member of the wandering
Sylvan Tigers that plague the Mesmeratim. There are very few Sylvan Tigers
and they wish to keep their continued existence secret from the Mesmeratim lest
they be specifically targeted; there is the belief that only one Sylvan Tiger
yet remains which precipitates that notion. She has been trained as a
fighter against the Mesmeratim since that time.
Xron Healing-Herb: Last Post 5-4-01 Xron is a human druid native to the southern hinterlands where he serves as a local healer and herbalist. He is rarely without his dog and eagle companions. He his rather short with six inch long brown hair and darker skin tones (reminesent of a greek fellow. He also has a scar on his left forearm.
Updated 06/06/2002