| Character: Lou | Player: Reinder | |||
| Class-Level: Rogue-2 | Race: Human | Alignment: N.Good | Diety: Mylyr | |
| Age: 18 | HT: 5'4" | WT: 169 lbs. | Eyes: Brown | Hair: Dark Blond |
Vital Statistics
| Ability | Score | Mod. | MV: | 30 | Spell Failure: | 0% | |||||
| STR | 13 | +1 | HP: | 9/9 | |||||||
| DEX | 18 | +4 | AC: | 16 | |||||||
| CON | 9 | -1 | Initiative: | +4 | +4 Dex | ||||||
| INT | 15 | +2 | Base Attack: | +1 | |||||||
| WIS | 8 | -1 | Melee | +2 | +1 base, +1 Str | ||||||
| CHA | 7 | -2 | Ranged | +5 | +1 base, +4 Dex | ||||||
| Saving Throws | Total | Base | Ability Mod | Magic Mod | Misc Mod | Light Load | Med. Load | Heavy Load | |
| Fortitude | -1 | +0 | -1 | 0-50 | 51-100 | 101-150 | |||
| Reflex | +7 | +3 | +4 | Lift over Head | Lift off Ground | Push/Drag | |||
| Will | -1 | +0 | -1 | 150 | 300 | 750 |
| Weapon | Attack Bonus | Damage | Critical |
| Dagger x2 | +2 | 1d4+1 | 19-20 x2 |
| Range | Weight | Type | Size | Special Properties |
| -- | 1 | P | S | -4/-8 to attack roll if attacking w/ 2 weapons |
| Weapon | Attack Bonus | Damage | Critical |
| Short Bow | +5 | 1d6 | x3 |
| Range | Weight | Type | Size | Special Properties |
| 60' | 2 | P | M |
| Weapon | Attack Bonus | Damage | Critical |
| Range | Weight | Type | Size | Special Properties |
| Armor/Protective Item | Type | Armor Bonus | Max Dex |
| Leather | Light | +2 | +6 |
| Check Penalty | Spell Failure | Speed | Weight | Special Properties |
| 0 | 10% | 30 | 15 |
| Shield/Protective Item | Armor Bonus | Weight | Check Penalty | Spell Failure |
|
Special Properties |
|
Skills (usuable unlearned) |
Max Ranks: 5/2.5 | Armor Penalty: -- |
Gear |
|||||
| CC | Skill Name | Ability | Skill Mod | Abil. Mod. | Ranks | Misc Mod |
Item |
WT |
| Appraise | Int | +2 | +2 | Explorer's Outfit | 8 | |||
| Balance* | Dex | +4 | +4 | |||||
| Bluff | Cha | +0 | -2 | 2 | Backpack | 2 | ||
| Climb* | Str | +5 | +1 | 4 | Bedroll | 5 | ||
| X | Concentrate | Con | -1 | -1 | Small Belt Pouch | .5 | ||
| Craft: | Int | +2 | +2 | Flint and Steel | * | |||
| Diplomacy | Cha | +1 | -2 | 3 | Hemp Rope 50' | 10 | ||
| Disguise | Cha | -2 | -2 | Soap | 1 | |||
| Escape Artist* | Dex | +8 | +4 | 4 | Thieves' Picks | 1 | ||
| Forgery | Int | +2 | +2 | Torch | 1 | |||
| Gather Information | Cha | -2 | -2 | Whetstone | 1 | |||
| X | Heal | Wis | -.5 | -1 | .5 | Winter Blanket | 3 | |
| Hide* | Dex | +9 | +4 | 5 | Quiver (20 Arrows) | 3 | ||
| Intimidate | Cha | +0 | -2 | 2 | ||||
| Jump* | Str | +1 | +1 | |||||
| Listen | Wis | +5 | -1 | 4 | +2 | |||
| Mimic Voice | Cha | -2 | -2 | |||||
| Move Silently* | Dex | +9 | +4 | 5 | ||||
| Perform | Cha | -2 | -2 | |||||
| X | Ride | Dex | +4 | +4 | ||||
| Scry | Int | +2 | +2 | -- | ||||
| Search | Int | +5 | +2 | 3 | ||||
| Sense Motive | Wis | -1 | -1 | |||||
| Spot | Wis | +6 | -1 | 5 | +2 | |||
| Swim** | Str | +1 | +1 | ** | ||||
| Urban Lore | Wis | +1 | -1 | 2 | Subtotal | 27.5 | ||
| Use Rope | Dex | +4 | +4 | Arms & Armor | 20 | |||
| X | Wilderness Lore | Wis | +0 | -1 | 1 | Total | 47.5 | |
|
Skills (learned) |
Max Ranks: 5/2.5 |
Armor Penalty: -- | Money | |||||||
| CC | Skill Name | Ability | Skill Mod | Abil. Mod. | Ranks | Misc Mod | CP | 20 | ||
| X | Alchemy | Int | SP | 10 | ||||||
| X | Animal Empathy | Cha | GP | 10 | ||||||
| Decipher Script | Int | PP | 0 | |||||||
| Disable Device | Int | +4 | +2 | 2 | Spell Save | +3 Mod. | ||||
| X | Handle Animal | Cha | DC | Level | Spells/Day | Bonus | ||||
| Innuendo | Wis | 0 | ||||||||
| Intuit Direction | Wis | 1st | ||||||||
| X | Know: Nature | Int | 2nd | |||||||
| X | Know: Religion | Int | 3rd | |||||||
| Open Lock | Dex | +9 | +4 | 5 | 4th | |||||
| Pick Pocket* | Dex | +8 | +4 | 4 | 5th | |||||
| Profession: | Wis | 6th | ||||||||
| Read Lips | Int | +4 | +2 | 2 | 7th | |||||
| X | Spellcraft | Int | 8th | |||||||
| Tumble* | Dex | 9th | ||||||||
| Use Magic Device | Cha | |||||||||
* Skill suffers armor penalty, ** skill suffers -1 for each 5 lbs. carried
Feats: Toughness, Alertness
Languages: Common, Elven, Gnome
Notes: Sneak Attack +1d6 damage, Has various trinkets stored away at his home.
|
Spells |
|
| None | |
| Current XP: | 2055 |
| Next Level: | 3000 |
Character Survey
1. Describe your character in either one or two words. Sly
2. What is the character's life objective? To become rich as easily as possible and to see the world through his eyes rather than the stories of travellers.
3. What is the character's most often said phrase(s)? "It is better to have a cow in the bedroom than to sleep in the stable." and "Not to be seen as if you are, nay there is them best defense."
4. What is the character's greatest fear? Jail
5. What is the character's most prized possession? His thieves' picks
6. List some of the character's flaws (no one is perfect). paranoia, curiosity, and overrating his abilities
7. Who/what does the character swear allegiance to? Wealth and riches, Mylyr
8. Where does the character feel most at home? In the forest (Goblin Wood) at the moment, but may change during the course of the campaign.
9. Describe one of the character's childhood memories (Good or Bad). One day, while being chased by a pack of goblins, despite it being the scariest moment of his life he was able to escape them by hiding. It was a huge confidence for his abilities.
10. Describe the character's upbringing, how was he/she raised? He was raised by his father, a woodcutter, but Lou always wanted to be a hunter and so would follow the hunters into the woods. The hunters, however, grow weary of him chasing away their game and they sent him home. Through his repeated efforts to join the hunters he learned a bit about the forest, but even more about how to hide and move with stealth. His father always welcomed him home from his treks into the wilderness with open arms.
11. Give a physical description of the what the character would look like to someone seeing him/her for the first time. A rather shy, small, and agile young man with dark blond hair. His brown eyes are always glancing from one side th the other, always watching everything that is going on around him. He doesn't like to be noticed so when in a group he will stand behind or in the shade when possible.
12. If your character could be any animal, what and why would he/she be that animal? A fox