| Character: Draíodóir | Player: Jeremy Pickwall | |||
| Class-Level: Wizard-2 | Race: Sindarin | Alignment: N. Good | Diety: Mystrodhe | |
| Age: 154 | HT: 4'8" | WT: 88 | Eyes: Blue | Hair: Silver |
Vital Statistics
| Ability | Score | Mod. | MV: | 30 | Spell Failure: | 0% | |||||
| STR | 7 | -2 | HP: | 16/16 | |||||||
| DEX | 15 | +2 | AC: | 12 | |||||||
| CON | 14 | +2 | Initiative: | +2 | +2 Dex | ||||||
| INT | 20 | +5 | Base Attack: | +1 | |||||||
| WIS | 15 | +2 | Melee | -1 | +1 base, -2 Str | ||||||
| CHA | 12 | +1 | Ranged | +3 | +1 base, +2 Dex | ||||||
| Saving Throws | Total | Base | Ability Mod | Magic Mod | Misc Mod | Light Load | Med. Load | Heavy Load | |
| Fortitude | +3 | +1 | +2 | 0-23 | 24-46 | 47-70 | |||
| Reflex | +3 | +1 | +2 | Lift over Head | Lift off Ground | Push/Drag | |||
| Will | +5 | +3 | +2 | 70 | 140 | 350 |
| Weapon | Attack Bonus | Damage | Critical |
| Dagger | -1 | 1d4-2 | 19-20 x2 |
| Range | Weight | Type | Size | Special Properties |
| 10 | 1 | P | S |
| Weapon | Attack Bonus | Damage | Critical |
| Long Bow | +3 | 1d8 | x3 |
| Range | Weight | Type | Size | Special Properties |
| 100 | 3 | P | L |
| Weapon | Attack Bonus | Damage | Critical |
| Range | Weight | Type | Size | Special Properties |
| Armor/Protective Item | Type | Armor Bonus | Max Dex |
| Check Penalty | Spell Failure | Speed | Weight | Special Properties |
| Shield/Protective Item | Armor Bonus | Weight | Check Penalty | Spell Failure |
|
Special Properties |
|
Skills (usuable unlearned) |
Max Ranks: 5/2.5 | Armor Penalty: 0 |
Gear |
|||||
| CC | Skill Name | Ability | Skill Mod | Abil. Mod. | Ranks | Misc Mod |
Item |
WT |
| X | Appraise | Int | +5 | +5 | Explorer's Outfit | 8 | ||
| X | Balance* | Dex | +2 | +2 | ||||
| X | Bluff | Cha | +1 | +1 | Backpack | 2 | ||
| X | Climb* | Str | -2 | -2 | Bedroll | 3 | ||
| Concentrate | Con | +7 | +2 | 5 | Quiver (20 Arrows) | 3 | ||
| Craft: | Int | +5 | +5 | Spellbook | 3 | |||
| X | Diplomacy | Cha | +1 | +1 | ||||
| X | Disguise | Cha | +1 | +1 | ||||
| X | Escape Artist* | Dex | +1 | +2 | ||||
| X | Forgery | Int | +5 | +5 | ||||
| X | Gather Information | Cha | +1 | +1 | ||||
| X | Heal | Wis | +2 | +2 | ||||
| X | Hide* | Dex | +2 | +2 | ||||
| X | Intimidate | Cha | +1 | +1 | ||||
| X | Jump* | Str | -2 | -2 | ||||
| X | Listen | Wis | +4 | +2 | +2 | |||
| X | Move Silently* | Dex | +2 | +2 | ||||
| X | Perform | Cha | +1 | +1 | ||||
| X | Ride | Dex | +2 | +2 | ||||
| Scry | Int | +6 | +5 | 1 | ||||
| X | Search | Int | +7 | +5 | +2 | |||
| X | Sense Motive | Wis | +2 | +2 | ||||
| X | Spot | Wis | +4 | +2 | +2 | |||
| X | Swim** | Str | -2 | -2 | Subtotal | 8 | ||
| X | Use Rope | Dex | +2 | +2 | Arms & Armor | 4 | ||
| X | Wilderness Lore | Wis | +2 | +2 | Total | 12 | ||
|
Skills (learned) |
Max Ranks: 4/2 |
Armor Penalty: -2 | Money | ||||||||
| CC | Skill Name | Ability | Skill Mod | Abil. Mod. | Ranks | Misc Mod | CP | 0 | |||
| Alchemy | Int | +11 | +5 | 6 | SP | 0 | |||||
| X | Animal Empathy | Cha | GP | 4 | |||||||
| X | Decipher Script | Int | PP | 0 | |||||||
| X | Disable Device | Int | +6.5 | +5 | 1.5 | Spell Save | +3 Mod. | ||||
| X | Handle Animal | Cha | DC | Level | Spells/Day | Bonus | Used | ||||
| X | Innuendo | Wis | 15 | 0 | 4 | ||||||
| X | Intuit Direction | Wis | 16 | 1st | 2 | 2 | |||||
| Know: Arcana | Int | +13 | +5 | 6 | +2 | 17 | 2nd | 1 | 1 | ||
| Know: Geography | Int | +8 | +5 | 3 | 18 | 3rd | |||||
| Know: History | Int | +11 | +5 | 6 | 19 | 4th | |||||
| Know: Local | Int | +6 | +5 | 1 | 20 | 5th | |||||
| Know: Nature | Int | +8 | +5 | 3 | 21 | 6th | |||||
| Know: Nobility | Int | +6 | +5 | 1 | 22 | 7th | |||||
| X | Open Lock | Dex | 23 | 8th | |||||||
| X | Pick Pocket* | Dex | 24 | 9th | |||||||
| Profession: | Wis | ||||||||||
| X | Read Lips | Int | +5.5 | +5 | .5 | ||||||
| Spellcraft | Int | +10 | +5 | 6 | |||||||
| X | Tumble* | Dex | |||||||||
| X | Use Magic Device | Cha | |||||||||
Feats: Skill Focus--Know: Arcana, Scribe Scroll, Brew Potion
Languages: Common, Elven, Sylvan, Draconic, Celestial, Infernal
Notes: Elven senses and proficiencies
|
Spells |
|
| Level 0 | Resistance, Ray of Frost, Detect Poison, Daze, Flare, Light, Dancing Lights, Ghost Sound, Disrupt Undead, Mage Hand, Mending, Open/Close, Arcane Mark, Detect Magic, Prestidigitation, Read Magic |
| Level 1 | Protection from Evil, Shield, Mage Armor, Comprehend Languages, Identify, Charm Person, Magic Missile, Change Self, Magic Weapon, Message |
| Level 2 | Detect Thoughts, Locate Object |
| Current XP: | 5540 |
| Next Level: | 6000 |
Syndarin Incantations used by Draíodóir:
Protection from Evil--"Olcas tar chugat féin nach."--"Evil come
not near me."
Magic Missile--"Splanc teann buail."--"Bolt of Force,
strike."
Detect Magic--"Mystrodhe foilsigh do rundiamhair."--"Mystrodhe
reveal your mystery."
Character Survey
1. Describe your character in either one or two words. Curious and Analytical
2. What is the character's life objective? To obtain as much knowledge as possible
3. What is the character's most often said phrase(s)? "There's something we're not seeing here." "Hmmm..."
4. What is the character's greatest fear? The irreparable loss of knowledge.
5. What is the character's most prized possession? His intuitive mind.
6. List some of the character's flaws (no one is perfect). Search for knowledge may turn wreckless, can appear arrogant when utilizing knowledge and analytical skills.
7. Who/what does the character swear allegiance to? Quest for knowledge.
8. Where does the character feel most at home? A library.
9. Describe one of the character's childhood memories (Good or Bad). He remembers many long nights studying in the vast libraries of Tol Taurea. His parents let him do as he pleased as far as his learning went.
10. Describe the character's upbringing, how was he/she raised? Upbringing concentrated on education and studying on Tol Taurea.
11. Give a physical description of the what the character would look like to someone seeing him/her for the first time. Most likely someone meeting him for the first time will see him sitting at a table in the library reading from a book. Many of the larger books will look almost comical as is little over four and a half foot frame flips through the pages. He is likely dressed in rather plain elven garments, he does much care for his appearance. On more formal occasions he'll be found in scholarly robes, he finds that all they're really good for is hiding books in the folds.
12. If your character could be any animal, what and why would he/she be that animal? In truth he would take too much time thinking about it. He would say a dragon for their immortality and intelligence, but might opt for the lowly bookworm, for their literal consumption of knowledge.