Political Theory Course Description

 

Welcome to the experience that is Political Theory.  Here we go.

 

Your grade is split up into two categories:

1--Class participation (25%)

2--Course work [Performance on policy development exercises {aka, “DRV’s}, written essays, policy agenda papers, formal debates, written tests, written quizzes, and any other course driven work of an in-class or out-of-class nature.] (75%)

 

Class Participation (25%)

Think of this part of your grade as an ongoing 100 point assignment that can fluctuate over time.  Here’s how it’s determined:

Points (out of 100)

Description

100 or above

Student is consistently and meaningfully involved in all areas of class interaction

90-99

Student is consistently and meaningfully involved in all areas of class interaction; however, the consistency and meaningfulness occasionally lapse (but all areas are given attention by the student)

85-89

Student is involved in a meaningful way in most areas of class interaction

75-84

Student is involved in a meaningful way in most areas of class interaction; however, the meaningfulness occasionally lapses (but most areas are given attention by the student) 

50-74

Student is inconsistently involved in areas of class interaction but is still involved in a meaningful way

11-49

Student is inconsistently involved in areas of class interaction with occasions of interaction that lack meaning or direction with respect to the subject matter being discussed

0-10

Student rarely, if ever, is involved in areas of class interaction

REGARDING THE PREVIOUSLY MENTIONED SCALE: Where a student falls in a given range is completely my discretion.  Please note that this category of your participation grade is not mutually exclusive in so far as your attendance and timely arrival to class is concerned.  Late arrivals and absence do significantly and prejudicially affect  the consistency and meaningfulness of class interaction.  In Political Theory, there is no regard given to unexcused or excused absences.  They are treated the same.  You need to be present in this class and you need to be on time to this class.  I do not make distinctions between excused and unexcused reasons for absence and/or lateness.

It’s best that you think of the 25% participation grade as a scenario where constant pressure is being put upon you.  You do not “bank” (or “build up”) good will in the participation portion of your grade.  Put another way (as an example of what I’m describing here), a student might operate in the 98-100 range (as described above) for, let’s say, 16 of the course’s 18 weeks.  If, during the 17th and 18th weeks of the course, this student suddenly  begins operating in the, let’s say, 35-40 range (as described above) then the student’s final participation grade will be something between 35-40, regardless of the previous 16 weeks.  The opposite is not true.  If a student operates in the 35-40 range for 12 weeks and the 95-100 range for 6 weeks then his/her participation grade will be some variation of a hybrid between 35-40 and 95-100.  The final number would be my decision.  This would also be true when the down time comes in the middle of the semester (i.e.  6 weeks right off the bat at 95-100, 6 weeks in the middle at 35-40, and then 6 weeks down the home stretch at 95-100= The student WOULD NOT end up with a participation grade of 95-100.  It would be considerably lower than that.)

 

All of this is in the way of conveying the following to you:  Political Theory holds no provision for “letting your guard down,” as it were.  Now, this would certainly be an unfair expectation in a classical high school course.  Fortunately (for me) you did NOT choose to enroll in such a course.

 

Let me explain.

 

The following statement is candid because candor, at your current level of academia and quasi-adulthood, is what you deserve.  I do not apologize for it because it is, quite simply, the price of doing business in Political Theory.  If you “buy in” then you’ll be rewarded with a phenomenal 18 weeks.  Here I go (with the aforementioned candor).  Ready?

 

 It is your privilege to be in this class.

 

 It is not, however, your right. Great and abundant resources have been marshaled in the way of providing you with one of the most unique educational opportunities made available at any high school in the United States--if not the world.  This is no small claim, but I stand by it.  You will be given chances to engage in particular pursuits that, for most of you, will never be made available to you again for the rest of your lives.  Some of you may choose to pursue fields of study and/or careers where said pursuits will be a regular part of your day, but those fields of study and particularly those careers, are rare.  This is it.  This is your chance to learn about the human-on-human dynamic of behavior in politically charged environments.  This is your chance to deal firsthand with the profound complexities of political systems, complete with all of their contradictory outcomes, unintended consequences, and  uplifting victories (as well as crushing defeats).  And here’s the kicker, it doesn’t matter if you’re at all interested in politics.  This course offers you something that will be profoundly useful to you no matter where you go, no matter what you do.  Whether you’re headed for a career in international relations, business (yes, business!), journalism, law, medicine . . . . . it doesn’t matter.  This is the theory of politics as it should be experienced, and the theory of politics is applicable to all walks of life as all walks of life hold, to varying degrees, routinely political experiences.  You cannot escape politics.  It’s everywhere.  But again, there can be no room for you here (in Political Theory) if your intent is to just get by (or to take swaths of time out of the semester where you just get by). 

 

You’re either in or you’re out. 

 

If senioritis lurks in the shadows or a sense of lukewarm commitment (to this course) haunts your best intentions then my advice is for you to go to guidance and drop . . . .  now.

 

Again, candor.  It’s what you deserve.  Having written all of the above, I’ll finish on a high note.  This will be an amazing journey, quite unlike anything you’ve experienced in a classroom setting, if you choose to be “in.”

 

Course work (75%)

The other 75% of your grade is based on all the formal work we do in this class.  Much of this work will be the product of what you achieve as a class or in smaller groups formed within the class.  In the case of written assignments, you will always be directed clearly as to what is expected of you.  You will be given a due date that is expected to be recognized.

 

Written Work: Unless you are notified of a different approach, you should not expect to submit written work in hard copy form in this class.  Work is to be submitted via email. Identical virtual copies of written work are to be sent (preferably prior to the due date). The first copy must be an email without attachment.  The entire piece of written work must be pasted into the face of the actual email.  The second copy must be a separate email with the written work attached as a file.  I prefer Microsoft Word, but the word processing program of your choice is acceptable.  You may opt to send only one email (with the written work copied into the face of the email AND an attached file of the written work), but the duel copy backup plan is advised.

 

Again, unless otherwise noted, written work will not be accepted in hard copy form. It must be emailed to me at . . . . .

 

. . . . [email protected] . .

 

. . . such that it is  RECEIVED no later than the designated due date (and due ‘time’ if such designation exists).  Please be advised that emails can become entangled in electronic media traffic such that they will not be received for some time after they are sent.  This reason alone is cause to get written work done early.  If you are presently in the habit of doing written work the evening before it is due, you are strongly advised to get out of that habit.

 

Written work is not measured by the physical space occupied on a sheet of paper.  Instead, Political Theory uses a word count as its principal tool of measurement (there may be exceptions, at times, during the semester, but you will always be notified ahead of time if you are to use something OTHER THAN word count). The typical typewritten page holds about 250-300 words using standard size and style font.   In Microsoft Word, you can get an accurate word count by going to “Tools” and then “Word Count.”  I don’t necessarily know how to do word counts in other word processing programs, but I do know that you can email your paper to a school computer (which will have Microsoft Word), copy and paste the entire paper into a Word file, go to “Tools” and then “Word Count.”  All of these considerations should underscore the importance of preparing written work well in advance of the due date (and time).

 

A SPECIAL NOTE ON DUE DATES:  Late work is not accepted in Political Theory.  Once a due date has passed, it has passed.  There is no opportunity to turn in late work.  Students who are absent are expected to have emailed their work (which is the primary way in which work is to be submitted in this course).  As a backup plan for email, a hard copy of the work can be mailed via the U.S. Postal Service to Mr. Jacobson at Shorewood High School.  Provided that the postmark of the hard copy mailed work is validated as being consistent with the due date, the written work will be accepted; however, email related issues are to be temporary.  Students are expected to find and use alternate forms of access to email if there is a problem with a regularly used computer.  In addition to this, students are not permitted to use data transport mediums such as floppy discs, jump drives, etc.  All files pertaining to Political Theory are to be stored in email form or with an online file storage system.  Students in Political Theory are required to maintain and regularly check an email account.

 

REGARDING WRITTEN WORK: 

 

Work must be submitted only to the following email:

[email protected]

 

Shorewood High School’s mailing address is:

John D. Jacobson

Shorewood High School

1701 E. Capitol Drive

Shorewood, Wisconsin 53211

 

A SPECIAL NOTE ON ABSENCES:  Students are fully accountable for their own absences.  Students are expected to have initiated and established contact with a classmate (or more than one classmate) prior to returning to class after an absence. Mr. Jacobson will assume that this requirement has been met.  What did I miss while I was gone?” is not a recognized question in Political Theory if it is asked of Mr. Jacobson.

 

Below you will find a list of potential course work performance areas.  This list is not necessarily comprehensive.  In other words, there may be evaluated performance areas that come up during the semester that are not listed here.

 

 

Here are some of those potential performance areas:

A--Policy Agenda Papers and Policy Development Exercises (aka, “DRV’s”):  We may go through long stretches of time in this course where we will be simulating forms of government on either the national, state, or local level.  This will be largely similar to the DRV concept used in American Government. (If you haven’t taken American Government, please see Appendix A of this document for a copy of the DRV description given to American Government students).  The DRV environment in Political Theory differs from the DRV environment in American Government in several ways:

1--In Political Theory every student in the course must be able to convincingly prove his or her contribution to the policy development process.  Only taking notes during the policy development will not be recognized as contributing.  You must show clearly that your ideas played a role in the policy that was developed if you do not intend to be heard.  Political Theory DRV’s are largely biased in favor of those students who are actively verbal and/or actively contributing with written work that is discussed and perhaps even adopted as actual policy for the given area of policy development.

 

2--In American Government, the teacher ALWAYS sets up the DRV for the class by outlining the area of concern and giving a rough understanding of what type of policy needs to be developed.  In Political Theory, we will ultimately get to a point where the teacher never does this.  It is the students’ responsibility to both develop policy AND determine what areas need policy development attention (and in what order they get said attention along with how much time and energy should be put into each area, etc.).  In other words, you all operate as a functioning (simulation of) policy developing governmental organization.  You are not handed a task to complete.  Quite the opposite, it is your responsibility to survey the political/international/national/state/local landscape and determine what the tasks for completion ought to be AND then proceed with completing them.  Thus, it is imperative that you get in the habit of developing . . . .

 

B-- . . . . Policy agenda papers.  These will be due every time we begin a “Policy Development Cycle.”  Think of it like this.  You are instructed to survey the political/international/national/state/local landscape (depending on what form of government we’re simulating) and present your boss with a priority list of what areas need attention.  The priority list is known as a policy agenda paper.  It should ALWAYS be typed (governmental bodies don’t deal in handwritten documents for this type of work) and it should adhere to the following guidelines:

a--It should have a clearly worded list of the areas you believe need policy development

b--The areas of policy development should be numbered in order of priority starting with #1 as your top proposed priority

c--Each area should include a synopsis of the issue of concern

d--Each area should include an argumentative justification from you explaining why it should be considered for policy development

[Note:  In my estimation, parts “c” and “d” together should account for approximately 125 words for each area discussed.   Therefore, if your policy agenda paper discusses five separate areas, then that would be approximately 625 words of material just for guidelines “c” and “d”]

Depending on the policy development cycle’s length and level of government, different policy agenda papers will require different minimum numbers of priorities.  Some may be as low as 2 or 3 items.  Some are likely to be much larger. 10? 15? I see lists this long as strong possibilities. 

 

Note:  It goes without saying, but I’ll say it anyway---all Political Theory students are expected to keep themselves abreast of international, national, state, and local news.  This course does not have a textbook.  Current events readings will be provided for you from time to time, but your biggest single reading responsibility is to keep up with all that’s going on around you.  Political Theory DRV’s are graded in the same “the real world is your answer key” way they were in American Government; however, the expectation is higher here in two areas---(1) Your solutions need to show an elevated level of sophistication.  This is Political Theory.  For lack of a better way of putting it, when you’re in this class, you’re in an atmosphere that has the type of expectation level you’d expect to have as a college sophomore----and (2) You are also evaluated on how sensible your choices are with respect to WHAT you choose to prioritize.  Overlooking/ignoring what I would consider to be an important policy development area will affect your grade.  In DRV’s, I represent the free press and the general public all wrapped up in one.  Don’t disrespect me! I bite!  For the life of me, I cannot fathom how someone could write up a successful policy agenda paper without knowing what’s happening in the world. 

 

Here are some other potential performance areas . . .

 

A--Written essays.  These will come up from time to time.  They will deal with any number of topics related to our policy development exercises, various areas of political thought, etc.  They must always be typed.  Beyond that, you’ll get specific instructions as to what exactly is expected.

 

B--Written Tests and Quizzes.  I don’t imagine that we’ll have too many of these, but they’re a possibility.  Expect them to be primarily written exercises with the occasional objective set of questions thrown in for good measure.

 

C--Formal Debates.  These will be largely similar to what we did in American Government; however, the topics will be a little more theoretical in nature.  Assume that all the same rules and expectations apply.   Please see Appendix B if you haven’t taken American Government.  There you will find the description of formal debates given to American Government students which should help you understand what this is all about.   NOTE TO ALL STUDENTS:  The same debate rules used in American Government will be used in Political Theory so do be sure to know what’s expected of you if you miss a debate or judgeship.  Also, be aware that this means the same rules will apply for me having “strong and significant” differences with the outcome of a debate.  Please review appendix B if you need to refresh your understanding of these rules.  Perhaps the biggest difference between debates in Political Theory and debates in American Government is that the Political Theory debates will seek to be as free as possible of time limit constraints so that the debate may come to a somewhat natural end of its own volition.

 

General Information

A website that you should regularly contact is . . .

http://www.geocities.com/johndavidjacobson/misterjacobson.html

 

 

Plagiarism is forbidden. Any student who plagiarizes will receive a 0% grade for all grades in this course that are given in the grading quarter during which the offense occurs. It may be of use to you to know that this policy has been implemented twice in the history of Political Theory.  It is not an empty threat and should be taken very seriously.  Plagiarism is indeed a serious offense (in fact, it is a violation of law) and therefore will be punished severely. The official Political Theory definition of plagiarism is as follows: Plagiarism is the copying of another author’s partial or complete work without properly crediting that author. In other words, plagiarism is when an individual copies words from another source (either in segments or as a whole) and attempts to present the written work as his or her own writing. In this class, when a student knowingly allows for his or her work to be copied by another student, I consider this to be a form of aiding and assisting plagiarism. Both students (the student who copied and the student who allowed his or her work to be copied) will be punished identically, as previously described. I understand that, at times, students may wish to quote another source in their work. This is fine. To make absolutely certain that there is no confusion regarding whether or not a source is being quoted, I require that all directly quoted material adhere to the following rules:

a--In the text of the written work, the author’s name should either be mentioned shortly prior to the quote or be mentioned shortly after the quote.

b--The quote should be put in "quotation marks."

 

Please also note that quoted work does not, by itself, suffice as a complete assignment or even a portion of a complete assignment. Quoted work will be regarded by me only as supplementary to a student’s own answer.

 

Course Grades:

Many courses break the grade down by nine week period.  In Political Theory your grade is figured continuously.  The nine week grade on your report card will simply be a reflection of where you were at when the course hit its halfway point.  Your grade doesn’t start over in the second nine weeks.  I do not average your first quarter grade and your second quarter grade together as if they were separate values that needed to be averaged.  I simply keep calculating your overall grade over the course of the entire 18 week semester.  It helps to think of the entire 18 week semester in the same way you think of a nine week grading quarter.  Once the grade calculating starts, it doesn’t stop until the entire semester is finished.  In fact, the grade you have on your report card for the second nine weeks of the course will be identical to your overall semester grade for the course. 

Final examination:  See “Final exam conditions” below.

 

 

 

 

 

 

 

 

 

 

 

Here is the grading scale for all evaluated work in this course:

 

Grade

Percent mini-mum

 

A

91%

 

A-

90%

 

B+

89%

 

B

81%

 

B-

80%

 

C+

79%

 

C

71%

 

C-

70%

 

D+

69%

 

D

61%

 

D-

60%

 

A failing grade is anything below the D- values.

 

 

 

 

Final exam conditions: The final exam will be given under the following conditions for all students: 

Condition #1—All students in Political Theory take the final exam.  There are no final exam exemptions in Political Theory.  The final exam is worth approximately 20% of a student’s overall grade unless the student is taking the final exam under the conditions noted in the next item (Condition #2)

 

Condition #2—Some students will take the final exam only to validate their standing in Political Theory.  The language I’ll invent for this purpose will go something like this:  “The final exam in Political Theory is to validate.”  A student taking a Political Theory final exam ‘to validate,’ need only worry about getting at least a ‘C-’ on the final exam.  With the ‘C-’ (or better), the student may keep his/her original 18 week grade as the overall grade for the course. 

 

EXAMPLE (Good):  Clyde is getting an A- in Political Theory.  Clyde takes the final exam to validate.  Clyde gets a C+ on the final exam.  The C+ is thrown out and Clyde retains his original A-

 

EXAMPLE (Bad):  Clyde is getting an A- in Political Theory.  Clyde takes the final exam to validate.  Clyde gets a D- on the final exam.  The D- is factored as 20% of Clyde’s overall grade

 

If a student is taking the final exam to validate and it should happen that the final exam grade is actually higher than the 18 week grade, then the final exam grade will be counted as 20% of the overall grade (which would be a good thing).  The simplest way to think of a final exam to validate is this:  If you get at least a C-, then your existing 18 week grade cannot be lowered. From C- on up, a final exam to validate can only raise your overall grade or (more likely) keep it the same.

 

How does a student get to take the final exam ‘to validate?’

ANSWER:  It has to be offered by me.  I will not base my decision primarily on a student’s standing grade, although a higher grade is more likely to result in an offer.  I look at the full semester.  I’m particularly concerned with participation, attendance, and related matters.  Again, the opportunity to take a final exam ‘to validate,’ is solely the result of  my discretion.

 

 

Appendix A:  A description of the American Government course DRV: A "Decision Rating Value" is a grade given to the class for how it chooses to handle a real life matter, usually something happening in the news at the time of the game. These assignments have a wide range of value, usually somewhere between 5 and 100 points [This range may not hold as true in Political Theory]. What we do is take the class roster and randomly choose a President (or an appropriate person of power who would make the given decision---i.e. we may choose an Attorney General, a Secretary of State, a Mayor, or a Governor, etc.). Once we’ve chosen this person, we know who will be making the decision. I take the decision this person makes and "rate" it. In this game, your rating is held up to the scale of the "real world." Now, I don’t have a real world rubric handy because I’d be insane to try and make one. So, just as in the real world, you fly blind on this type of grade. As you progress in this course you will hopefully develop an appreciation for the nuances and complexities of high level decision making. In making your decision, you must take into account all the possible consequences. A decision which clearly does this will probably get a good grade. A decision which overlooks major considerations will not get a good grade. The entire class will usually get the same grade, even those who are absent when the decision is made (We are, in fact, mimicking the real world with this type of activity; thus, as in the real world, you’re stuck with the work of your colleagues if you take a sick day, etc. If you are gone on a given day, it’s always a good idea to check and see if this game was played since it’s dependent on current events and therefore usually not mentioned on the course guide.). Now, don’t panic. The game isn’t me drawing a name and then putting a ton of pressure on one person for the entire class grade. Once we’ve chosen our President (or whatever title is appropriate) then we have time, as a class, to ADVISE this individual before she or he makes the big decision. So, when the game is on, make yourself heard in a convincing manner. That’s how you play a significant role in determining your grade, whether you’re President or not. One of my favorite quotes in politics is the following: "The voices of hundreds ventriloquize a leader when he speaks." If you don’t intend to be heard, then I’ll need to see a clear record of notes you made during the DRV. These notes should show me that you were processing and understanding the flow of the discussion. If you don’t understand the flow of the discussion, then it’s time to be heard. In other words, raise your hand and ask for help! Successful DRV’s should always have someone in charge of drafting all official decisions. This person SHOULD NOT be the individual who is in charge of the room. Make sure this person can write clearly and thoroughly as I will be grading only his/her written words for the entire class grade.

 

 

 

Appendix B:  A description of formal debates as used in American Government: From time to time, we will have formal debates in class on a variety of topics ranging from current event issues to constitutional issues to everything in between that you can imagine. These debates are graded by me. The room is split into three groups for each debate: (1) Side one of the debate, (2) Side two of the debate, and (3) Judges. Each debate is worth a certain number of points. The winning side of the debate, which is judged by members of the class who aren’t directly involved in the debate, receives a marginal amount of extra credit which can be split up between the competing sides if the debate is close or an outright tie.

Here is the rubric I use for grading debate participants:

Score (in points, not stars)

Explanation

90-100

Debater was consistently involved in a meaningful way. Good points were made. A workable, timely, and well thought out defense was offered when points were made by the opposition.

80-89

Debater was involved in a moderately consistent and meaningful way. Seemingly well prepared points were made. A defense was offered when points were made by the opposition.

70-79

Debater showed evidence of minimal involvement but was prepared.

60-69

Debater showed evidence of minimal involvement and appeared to be unprepared at times.

0-59

It’s not clear what purpose, if any, the debater served. He or she was not involved in the debate (or was involved at such a small level that the word minimal is being kind) and/or offered involvement that displayed a fundamental and near complete lack of preparation.

It is possible to get at least a "C" grade on a debate without being very verbal so long as the debater can provide written proof (primarily in the form of preparatory notes, etc.) of his or her value in helping his or her debate team. Preparatory notes would be notes made prior to the debate taking place. It would be critical that I see a connection between these preparatory notes and what was actually said by teammates during the debate. The stronger the connection, the better the grade.

 

 

Judges will be required to use a scoring sheet similar to the following:

Name:______________________________________________ Date: ____________

Debate Issue: __________________________________________________________

______________________________________________________________________

Use the back of this sheet or your own paper to record notes as the debate unfolds.

Do not mark this ballot until the debate has concluded (The penalty for doing so is the value of one complete debate grade). Ballots cannot be turned in late for any reason. A late ballot is treated the same as missing part of a debate.

My choice for the debate winner is:

___ Side one ___ Side two

Note: Your vote will remain confidential. Only the teacher sees this ballot.

Written summary justification of choice (This is necessary only if you feel you have inadequate notes): Why did you choose the way you chose? (use back of paper or an attached sheet of paper if needed).:

Reminder: Decisions should be based on which side made the most convincing argument(s) and NOT your personal opinion(s).

 

 

 

 

 

 

Here is the rubric I use in grading judges: (Scoring sheet = ballot)

Score (in points, not stars)

Explanation

90-100

Scoring sheet was filled out in a complete and well thought out manner. Detailed notes or a thorough explanation of the decision was present. –AND-- Physical demeanor (posture, note taking, eye contact, etc.) during debate indicated a high level of engagement and serious involvement in the debate being judged.

80-89

Scoring sheet was filled out in a moderately complete and well thought out manner. The level of detail in the notes or thoroughness of the written explanation of the decision was adequate, but not top level. –AND/OR-- Physical demeanor (posture, note taking, eye contact, etc.) during debate indicated a moderate level of engagement and involvement in the debate being judged.

70-79

Scoring sheet was filled out in a minimally complete manner. The level of detail in the notes or thoroughness of the written explanation of the decision was less than adequate. –AND/OR-- Physical demeanor (posture, note taking, eye contact, etc.) during debate indicated a minimal level of engagement and involvement in the debate being judged.

60-69

Scoring sheet was not adequately complete. –AND/OR-- Physical demeanor (posture, note taking, eye contact, etc.) during debate indicated a level of occasional disengagement and lack of involvement in the debate being judged.

0-59

Scoring sheet was inadequate. At best, it was marked with a chosen winner, but no notes or decision explanation were present. –AND/OR-- Physical demeanor indicated disengagement and lack of involvement in the debate being judged.

0 and an additional 20 point penalty

The scoring sheet or makeup paper was not turned in on the day it was due.

A student is eligible to be a judge only if he or she witnesses the entire debate. Similarly, a debater is eligible for a final debate grade only if he or she is present for the actual debate (opening and closing statements may be missed; however, it should be understood that this could affect the student’s grade if the student elects NOT to do a makeup paper and stick with his/her actual debate grade). In either case, a student will have to write a paper for each debate missed. If you miss part of or all of a debate that you were to judge, then you must write a 1.5 page typed paper (the first two lines should contain your name followed immediately by the debate topic. Adjust font size if necessary in order to get this information contained to the first two lines of the makeup essay). If you miss part of or all of a debate that you were to have participated in (with the possible exception of missing only the opening and/or closing statements), then the paper must be 3 pages. [Note:  In Political Theory, it is likely that these essays will need to be longer and based on word counts as opposed to actual sheet-of-paper-length.  Be sure to find out what the specific lengths are before writing the makeup essays]  All papers should be double spaced. Again, only the first two lines should be used for clerical items (your name and the debate topic). All makeup papers follow the same format: [a] Explain the best argument(s) for side one. [b] Explain the best argument(s) for side two---and---[c] Which side is most convincing and why? All makeup papers are due at a date and time to be determined by Mr. Jacobson.  Debates occur in a continuous manner without respect to the class period. In other words, if a debate is in progress but the class period is ending, then the debate will be suspended for that day and resumed the next day of class at the point where it was originally suspended.

I cast a silent vote on each debate. If I have a different vote than the majority of the judges and my difference of view is of a ‘strong and significant’ nature, then all the judges who voted in the majority (in other words, all the judges who disagreed with me) are assessed grades of zero along with 20 point penalties. Each judge may individually retrieve his/her 20 point penalty and judging grade by writing up a thorough and complete explanation of why he/she voted as he/she voted. The explanation must make reference to specific aspects of the debate and must NOT make reference to personal opinion regarding the debate topic. This written explanation is due, without exception, the day after I announce to the class that the ‘strong and significant’ difference of view has occurred. Absence on the day I make this announcement or the day after I make this announcement is not an acceptable excuse for turning this written explanation in late. The key in avoiding this situation is to make certain that you are basing your vote only on what you see in the debate and not on personal opinion about the debate topic, friendship, lack of friendship, etc.

 

 

 

 

 

 

 

Appendix C:  The following are questions for consideration in the introductory phase of political theory.  They may be revisited at different points throughout the semester.  We may or may not cover all questions during the semester.

 

1.      What ought to guide the decision making authority of the state?

 

2.      What (in your opinion) actually does guide the decision making authority of the state?

 

3.      What are the primary duties and responsibilities of the state?

 

4.      If government is “the system,” then what is wrong with the system?

 

5.      If government is “the system,” then what is right about the system?

 

6.      In a republic (representative democracy), is it possible for morals and ethics to be the primary decision making guides when developing policy (making decisions)?

 

7.      In a republic, (representative democracy), what factors and/or considerations may prohibit policy developers (elected officials and officials appointed by elected officials) from making decisions based primarily on ethics and morals?

 

8.      What are the strengths of a republic? the weaknesses?

 

9.      What does it mean to be “Presidential?”

 

10.  Is being “Presidential” necessary for the health and security of the state?

 

11.  In terms of a leader’s appearance to the public, should the leader strive to be herself/himself at all times?

 

12.  Does leadership come with a responsibility to promote and “image” of leadership?

 

13.  Is it acceptable to you that a promoted “image” of a given leader may not always be an accurate reflection of the given leader’s true personality, feelings, etc.?

 

14.  What is your opinion regarding the use of decorum in leadership oriented scenarios? (i.e. Always referring to the President as Mr./Ms. President or Sir/Mam, always referring to cabinet members as Ms./Mr. Secretary or Sir/Mam, always referring to Senators as Senator or Sir/Mam, always referring to House members as Congresswoman/man or Sir/Mam)?  {{Note:  These are only a few examples of decorum used in leadership oriented scenarios.  There are countless more.}}

 

15.  In a position of national leadership, what factors would you use to determine what issues you would work on and in what order you would work on those issues (and how much time you would allot for each issue)?

 

16.  Should there be more requirements than we presently have in order to be eligible to vote? fewer requirements?

 

17.  Consider the movie “Starship Troopers.”  Would you be willing to consider the citizen/civilian model of society as a valid idea? The basic concept is this: Society is divided into two categories, civilian and citizen.  The only difference between a citizen and a civilian is that a citizen may vote and hold public office.  A civilian may not vote and may not hold public office.  In order for a civilian to become a citizen, a civilian must first contribute a given period of his/her life (approximately two years) to some form of public service.

 

18.  What acts of the state would you be willing to order and/or accept in the name of national security during peacetime?

 

19.  What acts of the state would you be willing to order and/or accept in the name of national security during a time of war?

 

20.  Consider that you live in a world of over 6 billion people who speak thousands of languages and practice tens of thousands of ethnic customs, etc.  Is antagonism between organized groups of people (societies) inevitable or can it be overcome?

 

21.  With respect to the previous question, is antagonism of a military nature inevitable or can it be overcome?

 

22.  Consider that you live in a world of over 6 billion people with a range of average annual income that goes from approximately $100 per year on the low end to over $100,000,000 per year on the high end.  Is antagonism between organized groups of wealth classes inevitable or can it be overcome?

 

23.  With respect to the previous question, is antagonism of a military nature inevitable or can it be overcome?

 

24.  Is it possible to objectively evaluate the necessity (or lack thereof) that may exist for a society to have a military if the evaluator happens to live in a society that is a military power?

 

25.  Consider the U.S. Constitution’s first amendment:  Congress shall make no law respecting an establishment of religion, or prohibiting the free exercise thereof; or abridging the freedom of speech, or of the press; or the right of the people peaceably to assemble, and to petition the Government for a redress of grievances.-àFor each component of this amendment ask the following questions: (a) What are the limits? (b)What is guaranteed?  In other words, where can speech be limited? What types of speech are guaranteed? And so on . . . . .

 

 

26.  Consider the U.S. Constitution’s second amendment:  A well regulated Militia, being necessary to the security of a free State, the right of the people to keep and bear Arms, shall not be infringed.  Once again, ask the following questions: (a) What are the limits? (b)What is guaranteed?

 

27.  Consider the U.S. Constitution’s fourth amendment:  The right of the people to be secure in their persons, houses, papers, and effects, against unreasonable searches and seizures, shall not be violated, and no Warrants shall issue, but upon probable cause, supported by Oath or affirmation, and particularly describing the place to be searched, and the persons or things to be seized.  For each component of the amendmentà (a) What are the limits? (b)What is guaranteed?

 

28.  Consider the U.S. Constitution’s fifth amendment:  No person shall be held to answer for a capital, or otherwise infamous crime, unless on a presentment or indictment of a Grand Jury, except in cases arising in the land or naval forces, or in the Militia, when in actual service in time of War or public danger; nor shall any person be subject for the same offence to be twice put in jeopardy of life or limb; nor shall be compelled in any criminal case to be a witness against himself, nor be deprived of life, liberty, or property, without due process of law; nor shall private property be taken for public use, without just compensation. For each component of the amendmentà (a) What are the limits? (b)What is guaranteed?

 

29.  Consider the U.S. Constitution’s sixth amendment:  In all criminal prosecutions, the accused shall enjoy the right to a speedy and public trial, by an impartial jury of the State and district wherein the crime shall have been committed, which district shall have been previously ascertained by law, and to be informed of the nature and cause of the accusation; to be confronted with the witnesses against him; to have compulsory process for obtaining witnesses in his favor, and to have the Assistance of Counsel for his defence. For each component of the amendmentà (a) What are the limits? (b)What is guaranteed?

 

30.  Consider the U.S. Constitution’s eighth amendment: Excessive bail shall not be required, nor excessive fines imposed, nor cruel and unusual punishments inflicted. For each component of the amendmentà (a) What are the limits? (b)What is guaranteed?

 

31.  Consider the U.S. Constitution’s tenth amendment: The powers not delegated to the United States by the Constitution, nor prohibited by it to the States, are reserved to the States respectively, or to the people. Considering that the powers reserved to the States are not written down specifically, ask the following two questions with respect to the powers reserved to the States:  (a) What are the limits? (b)What is guaranteed?

 

32.  Consider the U.S. Constitution’s fourteenth amendment (section 1): All persons born or naturalized in the United States, and subject to the jurisdiction thereof, are citizens of the United States and of the State wherein they reside. No State shall make or enforce any law which shall abridge the privileges or immunities of citizens of the United States; nor shall any State deprive any person of life, liberty, or property, without due process of law; nor deny to any person within its jurisdiction the equal protection of the laws. For each component of the amendmentà (a) What are the limits? (b)What is guaranteed?

 

33.  What does the U.S. Constitution not contain that it should contain?

 

34.  What does the U.S. Constitution contain that it should not contain?

 

35.  At what point, if any, does one state have the right to impose its will (via the use of force) over another state? [When we’re not talking about the amendments, state = nation]

 

36.  At what point, if any, does one state have the right to impose its will (via the use of non-military measures such as economic sanctions, etc.) over another state?

 

37.  Define how one’s constitutional fundamental right to privacy is limited?

 

38.  Define how one’s constitutional fundamental right to privacy is not limited?

 

39.  Is ignorance of the law an acceptable defense in your view? (i.e. I’m not legally responsible for the law I’ve broken because I did not realize that what I was doing was a violation of the law.)

 

40.  How does the United Nations work and operate in terms of its decision making process?

 

41.  Regarding international affairs, do the interests of the United Nations outweigh the interests of a single state? or vice versa?

 

42.  Does a Superpower have different responsibilities as compared to a non-Superpower state?

 

43.  What is “diplomacy?”

 

44.  What is your philosophy regarding the necessity of diplomacy (or lack thereof) in a world of sovereign states?

 

45.  How should consideration of cultural differences affect diplomacy (if at all)?

 

46.  What importance do you put on the concept of respect in terms of the dealings within and between the three branches of the federal government?

 

47.  What importance do you put on the concept of respect in terms of dealings between sovereign states in diplomatic ventures?

 

48.  In a republic, what level of importance should be assigned to the following question when forming policy?à “How will the press report this?”

 

49.  In a republic, what level of importance should be assigned to the following question when forming policy?à “How will this affect my chances to be re-elected?”

 

50.  In a republic, what level of importance should be assigned to the following question when forming policy?à “How will this affect the way in which my legacy is viewed by future generations?”

 

51.  What do you personally find more interesting, foreign policy or domestic policy?

 

52.  With respect to the answer you gave to the previous question, what measures would you take (as President of the United States) to ensure that you wouldn’t neglect the “less interesting” area?

 

53.  If you were in a leadership position, what level of importance, if any, would you place on having an environment where your advisers disagreed with one another and/or disagreed with you as a part of the decision making/policy development process?

 

54.  How should leaders with large advisory staffs make their decisions?

 

55.  What importance, if any, do you place on leaders “being decisive” in private staff meetings? in public?

 

56.  Is policy development with bad public relations (poor reception by mass media, the general public,  etc.) as effective as policy development with good public relations (good reception by mass media, the general public, etc.)?

 

57.   Assume that a particular area of policy development has bad public relations (the mass media is critical and the general public is not approving).  As leader, you believe that the policy is the morally correct thing to do in spite of the bad public relations.  What do you do?

 

58.  Should morality dictate constitutionality?

 

59.  What options are available to a democracy when the majority of its people favor an immoral policy?

 

60.  If you were going to overthrow a government, how would you do it if you resided as a citizen of the government you intended to overthrow? . . . . . if you were the head of another government? [Note:  These particular questions are asked in order to help develop an understanding of security measures that governments frequently take in order to guard against being overthrown.  I am in no way trying to persuade you to overthrow any governments.  Such behavior has been known to cause severe bodily injury and even death.]

 

 

Appendix D:  Here is a general outline of the course.  The key word here is general since the course is largely based on the natural flow of class discussion, current events, various decisions made by the students themselves (particularly in policy development exercises), and decisions made by the teacher.  We will have deadlines and whatnot, but the emphasis will be on letting the course explore areas of focus at its own pace; therefore, it would be wrong for me to establish definite dates at this time.  You will always get plenty of warning when something is due.  I urge you to consider this to be a sketch outline of sorts.  You will notice that no due dates of assignments, quizzes, or tests are listed here.  We will make those decisions as the course unfolds.  You will be given a significant say in this decision making.   At various times throughout the semester we may step away from what we’re doing to use class time for formal debates along with discussion of political theory oriented readings, political theory oriented issues, current events, etc. 

        Part I:  IntroductionàThis will involve three things: (1) Taking some time to discuss how the course works and what’s expected of the students.  (2) Taking some time to familiarize ourselves with many, if not most, of the thought patterns dealt with in Appendix C. (3) Taking some time to thoroughly analyze the current state of international and national affairs.  (4) Introduction of ‘Big Thinkers’ endeavor.

        Part II:  Historical policy and/or fictitious policy development cycleà This is essentially a practice session for policy development where students are given historical scenarios or contrived scenarios that require decision making. 

 

Here are some of the potential historical scenarios where students will be in DRV mode:

a.        Maintaining neutrality in WWII in the 1930’s

b.       The Korean crisis (North Korea invades South Korea)

c.        The Manuel Noriega “crisis”

d.       The Rwandan crisis

e.        The Iranian crisis (1950’s version)

f.         The Iranian crisis (1970’s version)

g.       The Cuban Missile crisis

h.       The Iran-Iraq War (mid-1980’s)

i.         The Iraqi Crisis---Part I (early 1990’s)

j.         The Iraqi Crisis---Part II (2002-2003)

k.        The Afghan Crisis (Cold War Version)

l.         The Afghan Crisis (Post-September 11th Version)

m.      Immediate Post-September 11th crisis management

n.       The Economic Crisis of 1929

o.       The Illinois Death Penalty Crisis of 2001-2002

p.       The End of the Cold War

q.       The Suez Canal Crisis

r.         The Stalin-Eisenhower dispute over the initiation of D-Day

s.        The Vietnam War (various issues)

t.         South Africa Divestment controversy

u.       The “Jim Crow Dilemma” of Dwight D. Eisenhower

v.       The “Freedom Ride Dilemma” of John F. Kennedy

w.      The Berlin Crisis of 1948

x.        The Hungarian “Five Days of Freedom” of 1956

y.       The U2 Spy Plane incident in the USSR in the late 1950’s

z.        The immediate follow up to the Kennedy Assassination

aa.     The 1970’s recession

NOTE:  Students are encouraged to think of particular areas of history (preferably those that would involve the U.S. Government in some way) that could be translated into a DRV.

Note:  Contrived scenarios will be created by the teacher, but the teacher is open to suggestions.  Think of some good “What if?” questions!

Part II is likely to involve continued discussion of the “Big Thinkers” endeavor.

Part III:  Policy Development Exercises-àThis has already been explained, but I’ll give you an overview of what was stated earlier.  We’ll go through policy development cycles according to the standards of the real world where you will be graded according to your ability to take into account the complex array of factors that actual leaders (and their advisers) need to take into account when they do their jobs.  Put simply, we will pretend to be the White House, the State Department, the Governor’s office, etc.  For more information, please refer to the thorough explanation earlier in this document (under the “Course Work” section, part A).  

Now, a couple of new items.  We will also explore what I call “fantasy world” policy development cycles where you may base your decision making purely on ethics and morals—or—perhaps we will do a cycle where you may base your decisions purely on self gratification.  I expect that much discussion will come from this process.  That discussion is actually central to what political theory is all about:  What should the state do? What can the state do?  Of course, there are more questions one could raise, but the spirit of political theory is captured by the various answers that come to mind when discussing these two questions in particular.

The truly interesting dynamic would be where we split the room into different policy development teams where certain teams work under the real world conditions while other teams work under the fantasy world conditions.  Comparing the results is fascinating.

It should be kept in mind that Part III is the biggest part of the course.  Again, we will have periods of time where we step away from this process, but Part III will be the predominant component of this course.

Traditionally, Political Theory classes have elected to go into a more abstract area of policy development at this stage (such as Dinnertablia, World Affairs Game, etc.).  Each class creates its own destiny.

Part III will certainly involve more discussion of  the Big Thinkers endeavor.

Part IV:  There’s a final exam, but I’ve already discussed those details.

The bottom line is this:  Prepare to be constantly thinking in this course.  Many courses say it but don’t mean it.  This course is designed, first and foremost, to keep the mind of the student active and stimulated at a sophisticated level, absent even a hint of what you might call “busy work.”  The curriculum is only partially planned with basic political theory oriented objectives in place.  This is the case because it is the student who is an active part of the course’s design.  The teacher guides this process, but the student has the most influence over what direction the course takes during the 18 week semester.

I look forward to all of it.

---JDJ

 

 

 

 

Appendix E:  Students in Political Theory will need to have regular access to school computers in order to be online.  If you need to be online in order to survey news, check the course website, or perform any other tasks involving your student status in Political Theory, please show this appendix to any and all teachers inquiring about whether or not you have permission to be on the internet.  Note to teacher:  This student must be given wide latitude to use the internet for his or her responsibilities in Political Theory.  Expect to see this student at John Jacobson’s  website for this course or any number of links involving the acquisition of news or Political Theory related topics.  If you have reason to believe that this student is accessing the internet for claimed Political Theory purposes that are not valid, please make note of the student’s website use and website use history for his/her current login session, inform me of what you found, and I will discuss the matter with the student.  The student is expected to be fully cooperative with you regarding this matter.

 

Appendix F:  Here is a possible format for policy development exercises.

            First of all, there are three types of policy development exercises:

1.        You role play the actual people in power.  You “own” their history, their prior statements, their prior decisions,  etc.  You are them.  You are responsible for fully and adequately explaining sudden changes in policy behavior in a way that the free press and general public would deem acceptable.

2.        You are the people in power.  You’re not role playing.  You are you.  Your policy is driven only by ethics and morals.  Politics is not a factor.  Don’t worry about the real world. (This may be repeated, replacing “ethics and morals” with “self gratification.”).  This can be done in the real world (with the cameras on and the people watching) and also in the fantasy world (where we assume cooperative compliance from the free press and the population in general).

3.        You are the people in power.  You’re not role playing.  You are you.  Your policy is driven by whatever you want:  politics, morals, ethics, self gratification,  a combination of these four, etc.  But you are in the real world.  The cameras are on and the people are watching.

 

Secondly, this is a likely pattern to be followed going into a policy development exercise (of type 1, 2, or 3):

a.        Choose a President, Governor, Secretary of State, etc. (In other words, choose the “boss” of the room).  We can do this any number of ways---randomly, by class vote, etc.

b.       Determine advisory staffàSecretaries of Defense and State; Attorney General; Chief of Staff, Senior Policy adviser, etc.  The question, to the “boss” is this:  How do you want to set up the room? Who has rank over whom? Who is responsible for what?

c.        Survey everyone’s policy agenda papers and determine a “master policy agenda paper.”  This would likely be done in a round table discussion format where lots of people share their proposals (from their respective policy agenda papers) and decisions are made as to which proposals “make the cut” to the “master policy agenda paper” which is essentially cut and pasted together. 

d.       Start setting policy (This would happen in the spirit of a DRV as described in Appendix A).  I’m assuming that this would be the most time consuming component of the policy development exercise, lasting perhaps for several days.

 

In nearly all of the above scenarios, I reserve the right to call for a press conference.  In a press conference, I can ask anything I want.  I may also encourage other students to serve with me as members of the press corps and to ask anything they want (We use the word anything liberally, but it stands to reason that we, as members of the press, would exercise some responsibility since we’d want to keep our jobs.  So don’t abuse the meaning of the word if you’re invited to be a part of the press corps.  For example, a question such as, “Does the President ever feel like running around the Rose Garden in leotards after a fresh chest shaving?” would likely land a member of the press corps in the unemployment line).  Press conferences may (and often will) be used as methods of evaluating the class (or part of the class) during and/or at the conclusion of a policy development exercise.

 

Very Important Note:  It is absolutely imperative that you abandon all conventionally held notions about how workload is distributed within a class and between classes.  Certain people with certain policy development cycle roles may be expected, at times, to carry heavier work loads than others.  We will often be responsive to, and even somewhat at the mercy of, real world events.  If your policy development cycle role happens to be right in line with a major world event that is unfolding, then you may carry a different workload than someone who has a responsibility not directly related to the unfolding world event.  Additionally, different sections of Political Theory meeting at different times of day are wholly independent of one another.  As already described, students are largely responsible for the direction of a given section of this course.  As teacher, I will not attempt to make workloads between classes equitable.  Each class is its own situation.

 

Appendix G:  Here are some web links for sources that may be utilized in this course.  This is not a comprehensive list of web links.  Others may be added as the course unfolds.

 

U.S. Constitution: http://www.law.emory.edu/FEDERAL/usconst.html

 

Leviathan by Thomas Hobbes: http://www.infidels.org/library/historical/thomas_hobbes/leviathan.html

 

Bad News:  The Noam Chomsky Archive: http://monkeyfist.com/ChomskyArchive

 

Great Books Index:  John Locke: http://books.mirror.org/gb.locke.html

 

Great Books Index:  John Stuart Mill: http://books.mirror.org/gb.mill.html

 

On the Duty of Civil Disobedience (part I):  Henry David Thoreau:

http://nanosft.com/walden/essays/civil1.html

 

On the Duty of Civil Disobedience (part II):  Henry David Thoreau:

http://nanosft.com/walden/essays/civil2.html

 

U.S. Supreme Court Opinions since 1893: http://caselaw.lp.findlaw.com/scripts/getcase.pl?court=us&navby=year

 

Wikipedia Political Theorist Page (VERY IMPORTANT):

http://en.wikipedia.org/wiki/Political_theorist

 

 

 

Appendix H:  The student message board may be found at: http://www.geocities.com/johndavidjacobson/misterjacobson.html

Please be in the habit of checking it and your email on a regular (daily) basis.

 

Appendix I:  Each semester is different.  Each class is different.  Please just keep this in mind.  Whatever advice you get from previous Political Theory students should be taken with a grain of salt.

 

Appendix J: The responsibility of absence and late arrival: This particular “rule” is more of an announcement of understanding, for both you and me.  I fully understand that students will miss class. I assume that you will take full responsibility for all of your absences and late arrivals.  We will, on occasion, announce changes in class.  You are responsible for finding out about these changes.  I am not responsible for being the person who catches you up on what you missed.  And again, the idea of a ‘late arrival’ in Political Theory is somewhat of an anachronism as I’ll likely just lock the door at the bell. Even so, you must understand that there is no way to replace a missed class.  Once a class has been missed, in effect, a certain degree of irreparable damage has been done to your place in the class “flow.”  This is simply a reality of how this course works.  Again, I understand that, most of the time, class will be missed for perfectly valid reasons. Valid or not, a missed class is a missed class. You are expected to aggressively and proactively attend to this damage in a thorough manner.  If you do not, then you are responsible for any and all consequences which may occur as a result.

 

Appendix K:  Dinnertablia game.  I hope to do this activity with you at some point in the semester.

 

Dinnertablia      Political Theory             Mr. Jacobson        Point value: To be determined

 

Dinnertablia is an island nation (We will determine exact longitude and latitude location as a class).  Here’s a brief sketch of its inhabitants:

 

Forkites and Knifites:  These closely related ethnic groups are a part of the Silver Religion.  They tend to be dominant in the military (which was under colonial control until recently), although they are ethnic minorities (composing approximately 12% of the population, 6% each).  They have a 70% literacy rate.  Average education level hovers around 11th grade.  There is a great warrior-like tradition among these peoples dating back centuries.  When the island was colonized, the colonial power needed domestic security for possible threats from foreign invaders seeking to overtake the island’s profitable salt mine and peppercorn industries; thus, the colonial power recruited these two ethnic groups as a sort of in-house military that would operate under colonial officer control.  The arrangement was very successful, but was underwritten by a tacit agreement that the military would not see a tremendous amount of outside ethnic infiltration.  A small number of other ethnicities (see below) do have a presence in the military, but the presence is token at best and virtually bereft of any officer level standing.  In other words, ALL ranking officers in this military are either Forkite or Knifite, and the vast majority of infantry are as well.  The military is primarily a land based army that was established (as already mentioned) to stave off foreign invasion.  There is a small Navy and Air Force that operates in a supplemental capacity for the Army.  This military has not been designed for any type of first strike behavior.  It is purely defensive in its makeup.  [80]

 

Spoonites:  This ethnic group is also closely related to the Forkites and Knifites, although they are much more passive.  They do have an affiliation with the military, but traditionally in a non-combat, support capacity.  They are also Silver Religion worshippers and are approximately 6% of the population.  They’re slightly better educated than their fellow Silver followers with an 80% literacy rate.  High school education (on average).  They are the ultimate ‘betweener’ ethnicity.  Their slight degree of pacifism derives from a close relationship with the Absorbspillist Tableclothers (see below).  Although they practice the Silver Religion, they’ve modified it for their own purposes in a somewhat less aggressive fashion.  Forkite and Knifite Silver Worshippers are often referred to as “stabbing” Silvers while the Spoonites are often called “nostab” Silvers.  Regardless, the Spoonites maintain a close relationship with their Silver worshipping brethren (the Knifites and Forkites) by virtue of this semi-common faith.  For this reason, although the Spoonites are not really fighters, they have been given tremendous freedom to break the ethnic military cartel held by the Knifites and Forkites, albeit in a non-combat, non-officer capacity.  Virtually 70% of all Spoonites make their living either in the military or in some capacity that is dependent on the military.  Other than Knifites and Forkites, there are more Spoonites in the military than Salt-N-Peppas, Finechinas, and Tableclothers combined.    [80]

 

Salt-N-Peppas:  They are a mega-minority (approximately 4% of the population) but are highly educated (college and/or graduate level---95+% literacy rate) and hold traditional control over the country’s natural resources (salt mines, peppercorn plantations).  This control came as they tended to be more cooperative with the colonial power that took over Dinnertablia; thus, this colonial power granted special favors to the Salt-N-Peppas over the years which ultimately resulted in the Salt-N-Peppas gaining control over the aforementioned mineral/agricultural industries.  They are one of the two wealthiest ethnicities in Dinnertablia.  They are members of the Crystal Religion.  They are virtually non-existent in the military. [115]

 

Finechinas:  They compose approximately 22% of the population.  They are devout members of the Wedding Gift Religion.  They are also quite wealthy (primarily dominant in the banking and trade industries) and well educated, on virtually the same level as the Salt-N-Peppas.  The Salt-N-Peppas are more or less totally dependent on Finechina controlled markets of trade, although a degree of interdependence exists, conventional wisdom holds that the Finechinas could survive without the Salt-N-Peppas, but the opposite situation would not be true.  The Finechinas subdivide into a closely knit array of sub-ethnic groups:  Plates, Bowls, Glasses, Platters, etc.  Although these sub-ethnic groups have distinctions from one another, there is little infighting.  Like the Salt-N-Peppas, the Finechinas were highly cooperative with the colonial power, and were extended tremendous advantages in terms of educational privileges.  The Salt-N-Peppas banded ethnically to force out any Finechina dabblings in the salt mine/peppercorn plantation industry, so the Finechinas turned to banking and trade which, ironically, created a state of dependence for the Salt-N-Peppas. [120]

 

Tableclothers:  They are the majority of the population (approximately 56%).  They are poorly educated (less than 20% literacy rate with an average educational level of 2nd grade) and largely exist at or near the poverty level.  They are a laboring class, relying on industries provided by all of the above.  They have virtually no presence in the military, and are not culturally inclined toward military duty as their religion, Absorbspillism, is predominantly based on the notion of nonviolent sacrifice for others.  The only ethnic relationship they have that is even remotely positive is with the Spoonites (see above).  The colonial power tended to stay away from them due to their large numbers, fearing that giving too many favors to them might, in the end, cause a power struggle; thus, the Tableclothers were essentially locked out of all military, economic, and educational opportunity bestowed upon natives by the colonial power. [70]

 

The numbers in [brackets] refer to the respective percentages of the game’s point value (to be determined) that each group has at the beginning of the game.  The total points allotted for the game are finite.  Split evenly across the room, there are enough points for everyone to get an 84% (which is a solid B).  If I’m of the opinion that the final product of the game is exceptional in nature, then I will award the entire room 12 extra percentage  points per person.  You are not required to attempt to achieve a situation where the percentages would be even across the room.

 

Note:  Dinnertablians speak a dialect of Kitchen, which is almost identical to English.

 

Here’s the game:  The class will be divided into the previously mentioned groups, according to population proportions listed above.  You are convening to form a constitution and establish the framework for a society.  That’s your directive.  Make of it what you will.  I offer you nothing else in terms of advice.  You may call upon me in various capacities.  I can be an ambassador from any country you’d like.  I can also be a supervisor from the United Nations.  How you set up your government, the general structure of your society, etc., is up to you.   For centuries, Dinnertablia has been held as a colony by another country, Kitchenia (exact longitude and latitude to be determined by the class).  Kitchenia has agreed with a UN Security Council Resolution calling for Dinnertablian independence and will remove its colonial control at a date to be determined when we start to play the game. 

 

Details of your situation may be revealed to you by me according to how good your questions are (You need to think about what to ask).  Obviously, my descriptions above can’t cover all possible background.  When a question arises, we will randomly assign it an answer (and then fill in any necessary explanation).  I will offer a brief period of time at the beginning of the game where you may recommend details to add to the history and/or present set of Dinnertablian circumstances.  

 

If you do not like the grade(s) handed out at the end of the game, you may argue with me in an effort to justify a higher grade or set of grades.  That is a part of the process in this game.  DO NOT expect that just making an argument will automatically result in higher grades.  The argument has to stand up against my justification for why the original grades were given.  I can imagine that there might be a certain amount of frustration as I’m not telling you what you need to do in order to get a good grade; however, one must look at this as a purely theoretical exercise in political science (hence, the class title).  If I give you a neatly prepared sheet entitled, “Here’s how you succeed at the Dinnertablia Game,” then the process becomes you jumping through academic hoops instead of what it should be, an exercise in theory.  In other words, the learning here is dependent upon you NOT really knowing what you SHOULD do.  And, by the way, who gets to say what you SHOULD do? Me? Well, yes, somewhat---but only to be a bit of a naysaying Devil’s advocate.  That’s the teacher’s job in a situation like this.  There will be problems with anything you do.  I can’t imagine the perfect solution with respect to the above circumstances.  How you approach this activity entails the whole range of what you ought to be thinking about in political theory.  You have ethical issues, ethnic issues, security issues, government structure issues, societal value issues,  etc.  There is no definitive roadmap for a solution; thus, it should be fascinating to see what path (or paths) you ultimately choose to take.  You have no preset leadership structure in place for your ‘constitutional-society-framework convention.’  You’ll have to figure out how to set up a dynamic whereby decisions may even be made (before you even determine what decisions need to be made, how to make them, and—finally---what those decisions actually should be). 

 

It’s imperative that you think creatively.  I will be grading in a DRV-ish sort of way.  Put your minds together.  Where is your allegiance? To your ethnicity? To the building of a successful society? Both? [Is this possible??]  Think.

 

Here’s a rough outline of how this game proceeds:

1--Assign ethnicities

2—Determine exact locations (longitude and latitude) of both Dinnertablia and Kitchenia

3-- Brief period of time for you to recommend details to add to the history and/or present set of Dinnertablian circumstances (Details will be described, added or not added randomlyàVia coin toss or dice roll or card draw, etc.)

4—Determine date by which Kitchenia removes its full colonial control (This may also double as the date that the game ends).

5—Play the game [Note:  Additional randomly determined details may be added randomly during the game if I deem them necessary]

6—Game ends

7—We will hold a series of debriefing discussions on the game (Why did you do what you did in the way that you did it?)

8—Initial grades distributed

9—Arguing over grades (If necessary)

10—Final grades distributed (If necessary)

 

 

Appendix L:  Fantasyworldia.  Put simply, this is the Dinnertablia game without any of the ethnic or historical complication.  Establish your ideal society and its attendant government structure.  Although not a definite requirement, I’d be reluctant to approve the playing of Fantasyworldia without first experiencing Dinnertablia. 

 

 

Appendix M:  The Bill Game, Political Theory Style

 

If you were in American Government, then you may have done “The Bill Game.”  If you weren’t, then  it may also help to speak with someone who played it. The purpose of “The Bill Game” in American Government was to demonstrate the highly complex nature of bill passage under the federal legislative system.  This is Political Theory.  Our purpose here is, well, more theoretical in nature.  So, we will do an adapted version of the Bill Game.

 

In this adapted version we do not operate at the committee level.  Instead, we are the full House of Representatives.  Now, there will be somewhere between 20-30 of you in class (give or take a few).  The full House has 435 members.  We will allow each of you to hold control of “voting blocs.”  A voting bloc is a tight knit group of Congresspeople who are likely to vote together.  Some of you will hold sway over larger blocs than others.  This will be determined randomly.  The Speaker of the House will hold the largest bloc.  We will determine the Speaker the same way we determine the Committee Chair in the American Government version of The Bill Game. In the spirit of theory, you’re given free reign to design bills that you honestly believe to be good for society.  Cost may be an issue.  Whether or not money becomes an actual issue will be determined by you in the game.  Here’s a sketch for playing the game under real world conditions:

1—Determine the House Speaker and political party affiliations (I may get involved in order to balance the party affiliations)

2—Assign voting bloc values randomly (Some of you will control more votes than others).

3—Determine a due date for written version of bills (We will also have a discussion of what ought to be included in the bills).   Every member of the class must write a bill, even if you are working in groups.

4—OUTSIDE OF CLASS:  Everyone has to write a bill.  Word your language as if you were hoping to submit an actual proposal for a law.  Make it as long as you want.  Detail is imperative, lest your bill be taken to mean something other than what you want it to mean.

5—We all come to class with our written bills and then follow an agenda set by the Speaker.  Do we do revisions? Debate riders? I will give out 50% of the actual game grade point value in extra credit to be played around with under the same circumstances as in the American Government version of The Bill Game (i.e.  If we determine that the grade value of this game is 200 points, then there will be 100 points of extra credit set out for you to potentially go after under the same circumstances as in the American Government version of The Bill Game). [It’s important to note that the Speaker controls the flow of debate, not me.  The Speaker decides when we discuss revisions, riders, and when we may actually have a vote on the proposed bill.  I will likely be playing as a bloc of Congresspeople, and I WILL NOT be the Speaker.]

 

We may also play the game under fantasy world conditions.  I will not be involved in this game as a voting bloc for political party balancing.  There will be no political parties other than potential alliances you may form.  There are no voting blocs.  You all represent the same percentage of the 435 total votes in Congress.  We will assume that the Senate is like minded and will approve what you approve.  One of you will represent the President.  In other words, one of you will either sign or veto any bill that is passed.  There will be no Speaker, no extra credit carrots, no responsibility to external political considerations----only a room full of people with a great deal of (pretend) power to shape society, ostensibly for the better.  You will still have to write bills for submission to me.  You are still free to practice tactics that may be practiced under the real world conditions, but it is not a requirement.  Again, you exist in a fantasy world in this version of the game.

 

We may play a third version of the game which really isn’t a game at all.  The shot of the situation is this:  You don’t have to worry about pleasing ANYONE but yourself.  If you could simply will a bill into law under fantasy world conditions, what would it be?

 

Comparing the product of each version of the game will, no doubt, lead to some interesting discussion and insight into the theory of politics.  Point values will be determined when we play the game.  Again, I think it’s helpful to understand the basic idea behind the American Government version of The Bill Game in order to play the Political Theory version. 

 

As always, if you’re not sure, ask!! This is yet another type of activity where you intentionally are left somewhat in the dark so as better to get at the theoretical nature of the decisions you make.  This method of classroom instruction rewards those who think to ask questions as opposed to those who expect to have everything set out for them ahead of time.

 

APPENDIX N:  The World Affairs Game

 

Here is the World Affairs Game.  The idea is to simply conduct business as a world.  I have no idea what you’ll do, how you’ll do it, or what your objectives will be.  What should your objectives be? Better the world? Better your country? Both? There’s the theory.  You’re in the laboratory of government. What you decide to do, how you behave while doing it . . . these results will be your data.  Along the way, perhaps we’ll be able to apply a thing or two to understanding actual diplomacy (or lack thereof) in the real world.

 

  You start the game with no UN-like organization (You may form one.  In fact, it is highly recommended that you do form one as a pre-existing condition.  But it is up to you to do this during the pre-existing condition phase of this activity.).  There are no military alliances (Again, you may form some).   There are no economic alliances (although it is safe to assume that international trade exists---in fact, the descriptions below imply that it exists---but you’re not bound to any of these assumed pre-existing conditions . . . . and, yes, you may form some).  

 

Assume also that private industry exists.  Most all of the industries you can imagine in the real world exist at some level in this world (tourism, fishing, automobile manufacturing, etc).  They cannot be invented for the purposes of this game.  Should you choose to develop policy involving private industry, I’ll have to assume that the industry is, in fact, not private---but, rather, government controlled.  You may word your policy such that it’s intended to stimulate private industry, but you need to be careful with exactly how much government involvement you’re creating.  Most of you are primarily capitalist societies (with one notable exception).  I say all this in order to point out to you that this is to be a game that focuses on diplomacy.  Again, efforts to stimulate aspects of the private sector may be undertaken---but most of you are not in positions to represent the private sectors of your respective societies.  The exceptions to this rule should be obvious.

 

As you develop both domestic and foreign policies, please note that I am reality control.  Some of you will have more freedom than others to make change.  It depends on your situation—domestically, economically, militarily, religiously, etc.   You all have populations of people to respect, at least to an extent. You can’t just do whatever you want to your people.  You have to take them into account, lest you find yourself with a restless (violent? passively resistant? in-the-mood-to-have-a-new-government-esque??) population. If you make moves at will that I deem to be disrespectful of your people, then (if the level of disrespect is dangerous enough) you may face a consequence or two (or three).  Again, it’s easier for some of you to be disrespectful (should that be your priority) than others.  I leave it to you to figure out who you are and who you aren’t.  All the details of all the domestic situations are not listed here.  If you’re on the ball and think to ask the right questions, I’ll provide you with what you need to know.  Much of what you’d want to see in the game description is, like real life, not entirely knowable or understandable.  There are subtle nuances that drive parts of this game when it comes to the behaviors of our world’s various peoples.

 

We will play the game for at least ten days of class, not including the setup and follow up phases.  Any time beyond ten class days that is allotted to the playing of the game is subject to negotiation.  My approval, of course,   would be required.  The passage of game time will be whatever it will be.  If I can get agreement from a majority of the people in the room to accelerate game time ahead a few years, then I’ll do it.  This will allow us to run odds on the success or failure of plans, policies, etc. that you may have put into place.  Only I can propose the acceleration of  a period of time.  A typical day of class will be the same as 288 days in the game---but again, the possibility exists for it to be more than that.  The possibility also exists for a day of class to be less than 288 days in the game, but this would imply that we have chosen to let the game run in ‘real time,’ for a while (See below).

 

There will be occasions where we have to pause the game so that all countries can be updated on major developments.  When we’re in pause mode, real time will equal game time.  Presumably, real time and game time will be the same when we meet as a room in some sort of UN-like setting (assuming  you even form such and organization).  As a general rule of thumb, pause mode becomes increasingly necessary as the policy load gets bigger and bigger.  I write this not to discourage you from developing policy.  On the contrary, you need to develop policy.  Policy is the essence of this activity.  I write this only to point out a reality of the game.  The game, by its very nature, becomes more and more complicated as policy gets developed.  We need to make certain that everyone in the “world” is understanding what’s happening.  A group of three countries could develop policy that has devastating consequences for a fourth (uninvolved) country.  That fourth country needs to know what’s up.  Pause mode may be the only way to ensure this.

 

Please make certain that your written policy is legible and in black ink (so that it can be copied) or typed.  Most importantly, please make sure that your policy has an appropriate amount of detail.  Don’t leave major loopholes in your policy (Others in the room may take advantage of it).  More importantly, policy that is unclear or ‘loopholey’ can get exploited by reality control.  Think ahead. I would expect that a fair amount of policy would be written outside of class time (and then perhaps amended or edited in class once you get an opportunity to bounce it around to others, negotiate its merits, etc).  I recommend double spacing all typewritten policy so that alterations can be made before submission.  Having written this, we obviously don't have the time or the means to make all policy perfectly air tight---so I will deny attempts to find loopholes if I think the “spirit” of the written policy has the appropriate level of detail.  This is a judgement call on my part.  Again, I’m reality control.  For the most part, I’d expect that policy would be for public consumption.  You write it.  It gets agreed to by the involved countries (or maybe it doesn’t).  It gets published.  Bring it to me when you have an agreement.  If it meets the legible-no-major-loophole test, I’ll take it.  I’ll probably just read it out loud and then hang it up somewhere.  I may even make a few copies of it from one day to the next (so long as we aren’t killing too many trees, which usually ends up being the case, so I tend to rely more on making digital photographs instead). 

 

There’s a second type of policy called “eyes only policy.”  This is policy that is not for public consumption.  It may be domestic in nature.  It may be a secret agreement between countries.  I don’t know.  I need to have this as well---but CLEARLY label it at the top of the paper (and any subsequent papers) as “eyes only.”  It will not be read out loud.  It will not be posted for public consumption.   IMPORTANT:  Eyes Only Policy has to be something that could be reasonably kept secret from the larger population of the world.

 

When the game is over, I’ll take some time to evaluate the collected policies and adjust the grades accordingly.  I’ll make my first offer to the class regarding where I think the grades are at.  It is possible that with the right type of policy, the overall grade container may be enriched.  In other words, the percent (%) grades you see below are not reflective of a “closed container.”  The overall grade percentage in the room may get larger than what you see below.  Is it possible for everyone to get an A? Yes.  Is it possible that the container could be “cracked,” as it were? In other words, could the overall grade average of the room go down? perhaps way down? The answer is also yes.  For example, someone lob a nuclear weapon or two and see what happens.  Conventional war can be bad for all, good for some and bad for others, etc.  It’s unpredictable.   War can be very good (see Adolf Hitler’s removal from power, 1945) or horrifically bad (examples are too numerous to mention).  For me to encourage or discourage war as a solution would be against the spirit of the game.  Again, the word unpredictable is the best “advice” I can offer.  At least with diplomatic negotiations, people don’t die.  Sorry, does that qualify as ‘discouragement?’  Do whatever you want.  Sometimes, war is necessary, I guess. 

 

Never, never, never believe any war will be smooth and easy, or that anyone who embarks on the strange voyage can measure the tides and hurricanes he will encounter. The statesman who yields to war fever must realize that once the signal is given, he is no longer the master of policy but the slave of unforeseeable and uncontrollable events.

~Sir Winston Churchill

 

Some time after my first offer, we’ll reconvene for a round of negotiations where you can attempt to raise your standing grade.  Perhaps I overlooked a long term effect of your policies.  It’s possible.  In fact, I might be so bold as to call this eventuality probable—but it’s up to you to contest those points.  I can’t guarantee you anything other than I’ll be fair.  I expect that you will construct sophisticated, “if-then” arguments that cover a wide range of possibilities.  Just making an argument for the sake of making an argument does not ensure you a higher grade.  Political Theory does not reward effort for the sake of effort.  The percentage points in the room are in the metaphorical “container.”  The container can have its components rearranged.  The container can be opened for more percentage points to be added to the whole.  The container can be ‘cracked,’ and have percentage points spill out (hopefully not).  This whole process of reconvening to essentially argue about my first offer grades would be the same as the “step 9” phase of the Dinnertablia activity (Please see the Dinnertablia description if you haven’t done the Dinnertablia activity).  Once this “step 9” phase is complete, I’ll consider individual negotiations on a case by case basis.  These negotiations will operate largely in the same spirit as negotiations for removing absences/late arrivals.  I make no promises at this phase.  If you operated in a manner that was not seeking to be subversive to the spirit of the game, I’ll be far more likely to negotiate with you.  However, if, in my judgement, you were operating in a blatantly irresponsible manner with a sense of recklessness---on the assumption that you could just come to me and negotiate your way out of the mess in the end (leaving a path of destruction in your wake), then I simply won’t negotiate with you. 

 

I take for granted that you will play hard.  I need to be convinced (at times) that you played smart.  Play hard and smart, and you’ll be OK.

 

Respect the Political Theory “laboratory of government.”  Be creative.  And have some fun.

J JDJ

 

Note:  The conditions below are not negotiable for the start of the game.  We will entertain a pre-game phase where other pre-existing conditions may be proposed.  Think creatively about what you might want some of these additional details to be. 

Note II:  To determine a country’s GDP, multiply the population by the economic rating.  We’ll call our units of wealth, “Greyhounds.”  A country with 20 million people and an economic rating of 50 would have a GDP of 20,000,000 x 50 = 1,000,000,000.  However, setting all of this aside, the easiest way to deal in the consequences of all things financial is to simply translate matters into how they will impact your actual grade for this activity (which is what I’ll do when something of a financial nature happens).  DO NOT confuse this with the idea that your grade is based exclusively on the financial well being (or lack thereof) of you and/or your country.  It’s not.

 

 

 

 

 

 

* = Role may be added. In the event that a class has fewer than 22 students, certain roles will be given over to reality control.

Copperdomia

Population: 137 million

Economic rating:  280 (You are a wealthy country).  You consume approximately 35% of the world’s energy.  You have an incredible trade system and house the world’s financial capital=Dome Lake City.  You have a strong tourist industry.

Military standing:  You have the strongest military in the world.  Your Navy, Army, Marines, and Air Force are second to none with the highest level of technological capability and the best trained, best paid soldiers.  You are well equipped with special forces and a highly sophisticated intelligence network.  You have a full arsenal of nuclear weapons.  Active troops= 1.8 million (750,000 Army; 300,000 Air Force; 500,000 Navy; 250,000 Marines).  Reserves= 1.2 million--------Other countries may have more actual human power, but your human power is magnified greatly by your technologically underwritten equipment.  You have military bases located around the world.  You are the only country in the world to have military bases on foreign soil.  All of your military bases date back to 55 years ago when the President of Copperdomia secured a series of treaties to establish the bases.  The treaties are set to expire after 60 years.

Religious situation:  You are highly secular.  Religion is not a primary guiding force in daily life.  The vast majority of your people are of the “Lower Quadrangular Window” (LQW) faith, but it’s a largely symbolic, traditional following that is, again, secular in terms of its role in daily life.  Your society has a strict separation of church and state.

Natural resource situation:  Your agricultural production is #1 in the world.  You have modest levels of natural resources, but nothing major.  You import most of your vital resources (like oil!).  Timber is a big industry for you, though.

Government structure:  You are a democracy with a President (who serves unlimited 5 year terms) who heads an executive branch.  The government has a single house legislative branch.  All treaties negotiated by the executive branch must be approved by the parliament.  The parliament can remove a President with a unanimous vote.  There are four provinces in Copperdomia, the Northwest Province, the Southwest Province, the Northeast Province, and the Southeast Province.  Provinces in Copperdomia are much like states in the U.S.

 

Roles: 1 president and  2  parliament members  (128% for everyone)*

 

Chalkboardia

Population:  40 million

Economic rating:  17 (You are a poor country).  There’s no real tourist industry in your country.

Military standing:  Not very strong.  You don’t even have an air force.  You’ve never invested much in your military due to your proximity to Copperdomia.  Active troops= 25,000.  No reserves.

Natural resource situation:  You have strong agricultural production (but the value of your crops is drastically undercut by the glut of agricultural production in Copperdomia) and a healthy strip of largely untapped copper and coal mines in the center of your nation (in the Yellowdust Mountains).

Religious situation:  Your country is fairly religious and fairly well committed to the “Upper Portal Window” faith; however, there is a growing movement of “NSI-UPW” where people tend not to see the Window Opener as a pre-eminent figure in UPW.  UPW guides much of daily life and culture as well as government decision making, but once again, you have to take this with a grain of salt.  More and more influence from Copperdomia is beginning to undercut this old school traditional UPW culture.  “Fair weather UPW’ers” are increasingly common (especially among the young who, in large numbers, admire Copperdomian culture).  A FWUPW is really secular more than anything, but may outwardly profess to be a follower of UPW.  There is an LQW minority in the border region with Copperdomia (about a millioin people) that identifies more with Copperdomia but has no majority interest in becoming a part of Copperdomia.   

Government structure:  You’re a constitutional monarchy.  The royal family is purely symbolic (but a drain on government coffers as they hold a great deal of wealth and don’t have to pay taxes on it).  The country is largely run by the parliament (with a prime minister as a chief executive) which is directly elected by the people.  The Prime Minister here is not very powerful.  He/she isn’t even the Commander in Chief of the paltry military (All military decisions must be approved by the Parliament).  The Parliament tends to make the decisions and it’s expected that the Prime Minister will approve of them.  The Prime Minister serves a series of 2 year terms.  The ruling Eraser Party has held power for over 40 years.

 

Role:  1 Prime Minister (81%), 1 Parliamentarian (83%)*

 

 

Readingstable Union

Population:  33 million

Economic rating:  34.  There’s very little tourism due to the social unrest in your country.

Military standing:  The military, on a world scale, is modestly strong.  All males are required to serve for 4 years after their 18th birthday.  You have a very strong navy that is largely based around your southern coast.  Your air force is also rather well equipped.  [High spending on military might has lead to underfunding of domestic programs].  You have a nuclear weapons research program that is reportedly less than a year away from achieving development of a nuclear warhead.  Regional Party Leaders in Deska are vocal about their opposition to your nuclear program.  You have the missile technology (at present) to deliver any payload as far as 1,000 miles and are probably five to seven years away from being able to achieve ICBM (long range) missile technology.  Active army troops= 950,000 (fully 600,000 of whom are stationed at various spots on the Deskan border);  Active air force= 75,000; Active Navy= 165,000;  Reserve troops=250,000

NOTE: The northern city of Slapaway sits just across the Deskan border from the Deskan city of Dragaway.  The “Aways,” as they are called, have a red line and fence that splits them apart from one another.  24 hours a day, each country stations a single soldier at an open gate in the fence.  The soldiers stand there, facing each other, for a full 12 hour shift.  Then, when it comes time to change shifts, each soldier makes a rude gesture to the other soldier, and leaves.  This has been tradition for over 100 years.  It is an honor, in both the R.U. and Deskan Army, to be a “Gategesturer”

Natural resource situation:  Modestly successful agriculture.  Several stores of accessible uranium and coal in your two mountain systems..  Strong and thriving fishing industry (All countries have fishing industries to a degree, but the south coastal waters of R.U. are particularly suited to fishing---Fully 40% of your GDP comes from fishing). 

Government structure:  Essentially, you’re a democracy, but it comes with complications.  Virtually all of the wealth is based in the Advancedplacement people who are only about 10% of the population.  AP’ers elect a President and a Congress.  The arrangement between the legislative and executive branches is very similar to the United State in the real world.  The ethnic majority population Easyclass people do not have the right to vote or hold office.  There is tremendous ethnic tension in this country.  There is a social leader named the “Easy Dude/Easy Dudette,” (one of the only Easyclassers to be a Gategesturer back when he/she was in the military) who has a lot of support among the Easyclassers.  He/she is a powerful, iconic figure capable of moving the social underclass with a single speech.

Religious situation:  It’s also divided.  The Easyclass majority are largely UPW (although, again, this UPW is complicated in much the same way it is in Chalkboardia.  Essentially, everything I said about Chalkboardia holds here with the notable exception of Copperdomian cultural intrusion.  There certainly is some Copperdomian cultural intrusion [here, as well as all over the world] but not nearly as severe as what you see in Chalkboardia).  The Advancedplacement minority are highly secular, but those who do ‘have religion’ tend to be followers of the ‘Lower Quadrangular Window’ faith.  There are traditional conflicts between the UPW and LQW faiths as each believes it has the ultimate “view” of the truth of the world that is “outside” (Both religions call it, “The Roof”).  The one religion that has never really been tolerated here, and one of the few things that will unify AP and EC peoples, is the Hanging Light religion (Keep reading).  In fact, there is a law in R.U. that makes the open practice of HL a felony punishable by up to 10 years in prison.

HISTORICAL NOTE:  The people of this nation, divided as they may be, are unified on HL and one additional (related) topic—a mutual hatred of Deska.  135 years ago, Deskan invaders ravaged this nation, pillaging its resources for a time and even taking some of its people (of both the Easyclass and Advancedplacementer populations) into forced labor camps to work Deskan run farms (in the R.U.).  The national elementary, middle, and high school curriculum of R.U. teaches that Deskans are “unrefined, backwards-thinking people who were unable to manage their own affairs and needed R.U. slave labor in order to survive as a nation.”  This, of course, is a very convenient interpretation of history, but it’s the version that’s taught in R.U. nonetheless.  (In Deska, the essential opposite interpretation is taught).  A long border runs between R.U. and Deska.  There IS trade across this border, but essentially no tourism.  It’s a violation of Deskan law for a Deskan citizen to travel to R.U. unless on official “Party sanctioned” business.  An R.U. citizen typically has to wait for over a year to get government approval to travel to Deska.  In the previous 2 years, fewer than 1,500 R.U. citizens have traveled to Deska (and they were all AP’ers)

 

Role:  1 President (a secular LQW Advancedplacementer) (92%), 1 ‘Easy Dude/Easy Dudette’ (80%)

[* = Congressperson ( 89%)------or---------Easyclass civilian (76%)]

 

 United Federation of Television and Overhead Projector (UFTOP)

Population:  14 million (primarily coastal, city dwelling)

Economic rating: 95 (You are fairly wealthy due to the fact that you possess approximately 20% of the world’s oil).  There is no tourism in your country other than that which happens for religious purposes.  Many UPW people like to see the residence of the Window Opener (see below).  The Window Opener lives in the Grande Portale, a massive estate located in the exact center of the capitol city of Windowland, believed to be the location of the “First Window” and the “Forging of the Stick,” two happenings that are central to the UPW faith.

Military standing:  Virtually non-existent.  You have a symbolic union of military personnel who are actually police officers elevated to a rank commeasurate with military standing.  You have only an “army” of these “soldiers” which stands at approximately 5,000 “troops”.  That’s it.  It’s not a real army and would easily be defeated by just about any military in the world.

Natural resource situation:  Pretty sweet. [Just about everything written here regarding oil also applies to Cabinetland, only in greater abundance]  Again, you have 20% of the world’s oil [80% is in Cabinetland], and the world (as a whole) has made virtually no progress toward alternative energy sources.  A best estimate is that the world is well over a decade and a half [15 years] away from achieving the industrial capacity to rely primarily on alternative energy sources and that the cost, depending on the plan to get to that point, would be significant.  Is there a way to cut into that 15 year prediction?  Hard to say.  Is there a need?  Well, there’s pollution, for sure . . . and there’s fossil fuel emission . . . for sure (Some of you may argue about what the consequences are) Scientists differ in their prediction of peak oil.  Some say it’s already happened.  Others say it will happen within the next 10-15 years.  Most agree that, at the outer edges of a best case scenario, the world is heading into its “final century” of fossil fuel energy at the current rate of consumption.  Still some say that there may very well be treasure troves of undiscovered oil in the ice caps, deep beneath the ocean floors, in various mountain ranges, etc.  Who knows?  No countries have undertaken serious investment in alternative (non-fossil-fuel based) energy at this time.  All of this is in the way of saying, it’s cool to have oil---and you have oil.  You don’t have much in the way of agricultural capability, though.  And you can’t subsist (biologically) on oil.

Religious situation: You are STRONGLY UPW.  Virtually 100% of your people are devout followers.

Government structure:  You’re a theocracy.  There are no democratic principles in your country.  People willingly follow the word of the Window Opener, who is both a religious leader and autocratic government leader.  Free speech is not a right in this country if the “freedom” extends to speech that is critical of UPW and/or the Window Opener.  Lately, there have been rumors of NSI-UPW creeping into certain facets of back room discussion, but there’s no outward evidence of just how significant this is (if it’s even real in the first place).  Largely speaking, UFTOP is the most closed society in all the world.  Very little beyond the Window Opener’s residence (from the outside) is known.  People tend not to interact with the media.

 

Role:  1 Window Opener (who gets to carry the big window opening stick in class AND is free to move about the school grounds at will—provided that he/she does not interrupt other classes, etc.---without permission AND who is exempted from the late arrival/absence accrual during the tenure of the game AND who may reduce up to a total of 12 absences/late arrivals of other students {not PER student . . . . 12 total!}, distributed however he or she wants . . .  provided that those students are UPW) [190%]

 

 

Stairway Islands

Population:  4 million (primarily coastal, city dwelling)

Economic rating:  11 (You’re mighty poor)

Military standing:  You have a small navy of approximately 3,000 sailors along with a standing army of approximately 50,000  poorly trained, ill equipped soldiers.  Technically, the NSI and SSI Presidents preside over the respective portions of the military that are stationed on their individual islands; however, this is a mess as the forces tend to change islands at will.  On any given day, either the NSI President, the SSI President, or some random General might actually have the most control over this military, but that’s not saying much.

Natural resource situation:  There are reportedly many natural resources that exist deep in the mountain ranges of your two islands; however, there is no real road system to get to these natural resources and the government itself is unable to organize properly to develop such a system (The system would cost on the order of 15-30% WAG grade in order to fully develop and give full access to the possible riches inside---And those riches are not entirely understood or accounted for).  Rogue elements in the military control all access to the mountains on the southern island and keep interested business at bay so that they (the military) may profit exclusively from what they  are able to find and take out themselves.  The mountain range on the northern island is dominated by about ten thousand army troops only.  These corrupt troops tend to work in conjunction with local organized crime in controlling access to the riches.  In both cases, the natural resources that may exist in the mountains are only marginally being tapped into since no real sophisticated search techniques have been employed.  No one seems to know the full extent to which the government in the north has control over any of this (and, to a lesser extent, we could say the same about the south).  Corruption is inherent to SI daily life.  That much is certain.

Religious situation:  The northern island is predominantly UPW.  However, there is a theological split with most of the rest of the UPW world as the northern islanders do not see the Window Opener as the true voice of UPW.  Instead, northern islanders view the religion as being entirely bereft of hierarchy.  The UPW practiced on the north island is typically referred to as NSI-UPW. [NOTE:  According to NSI-UPW, the upper portal windows give clear vision to all followers.  There are no favorites (UFTOP and most other UPW followers tend to believe that the Window Opener has a special ability to see through the upper portal windows.  This ability has been handed down over the years from one Window Opener to the next.).  The southern island is highly secular with a slight lean toward LQW---but secular is essentially the rule of thumb. What legal and legitimate trade related wealth that does exist is in the southern island (although both islands have high crime, high infant mortality, etc.).  The military’s presence is predominantly housed in the southern island as well (with the exception of the small number of corrupt, organized crime partnering soldiers who guard the mountain riches of the northern island).

Government structure:  By tradition, the government is run by an appointed leader from each of the two islands.  As the islands are so different from one another, this is one of the primary reasons why very little gets done.  There is no process for tiebreaking between the two votes.  The appointed leader from the northern island has come from a hereditary lineage of NSI-UPW theocrats that stretches back for over 90 years.  The southern island leader is chosen by the people, but the military gets veto power over the choice of the people.  If the military vetoes an elected leader, then the military has the right to install its own leader (which it has not done for over 30 years, principally because the military itself can’t agree on who is in charge and, therefore, who would have the authority to issue a veto).  The military does not enjoy this veto authority on the north island.  The result of this is that S.I. has two official capitol cities, one on each island.

Historical Note:  The Podium Republic held the Stairways as colonies for 110 years and then released them as a single independent nation 54 years ago.  The Stairways had no common history as a single nation before the Podium Republic became involved in their regional affairs 164 years ago.  There is a heavy P.R. cultural influence on the south island and very little on the north island.

 

Roles:  1 North Island President-Theocrat (72%) and 1 South Island President (76%). 

[* = Random military general (74% . . . or whatever)]

 

Podium Republic

Population:  112 million (You are quite dense!!!  That’s not a comment on your IQ, rather, just a note to point out that it’s a little crowded on your island.)

Economic rating:  70 (on the books) and 30 (off the books).  There is an extensive trade of contraband that originates from your country and helps to illicitly fund major portions of the military.  This contraband flows into countries like Copperdomia (where it is all illegal, but where there is the biggest demand for it), Cabinetland (where it is also illegal), and Deska (where it is illegal as well).  It is also illegal in UFTOP.  It is technically illegal in Chalkboardia and R.U. (although Chalkboardians traffick it in large numbers).  The legality or illegality of this contraband in other nations (S.I., Boxland/Toyduck) is not a pre-existing condition of this game (at present).  If said legality/illegality is not specified as a pre-existing condition by these other nations, then the assumption will be that contraband is illegal.   The ‘on the books’ part of the P.R. economy is respectable and comes primarily from exotic agricultural exportation (fruits, coffee, etc), fishing, and tourism.  Tourism exists everywhere in the world (to an extent), but your country is the world’s hotspot, as it were.  The “E” Channel shoots a lot of specials there, for instance.  MTV does a lot of spring break specials there, once again, just as an example. 

Natural Resource Situation:  This is discussed in the other areas of your profile.

Military standing:  You have a very strong navy of over 750,000 sailors with extensive fleets and a highly advanced technological base.  If Copperdomia has a navy that might be considered (loosely) a ‘rival,’ you’re it.  Your army stands at over 3,000,000 and is fully integrated into daily life.  Soldiers are everywhere, and two years of service is mandatory for all men and women over the age of 16.  However, you do not have the same military technology as, say, Copperdomia (even your navy isn’t quite on the same level---Your army isn’t even close to having the same level of training, technology, etc.).  Your intelligence network is very strong.  You have an elite air force unit of approximately 50,000.  It’s very effective, but small—not designed for long range operations.  

Religious situation:  If anything, it’s LQW, but you’re highly secular.  Religion is not a meaningful part of public life.  Having a good time is a bigger part of public life than anything else.  Of course, there’s a UPW influence from Cabinetland, but it’s largely marginalized by P.R. culture.  In spite of these differences, there’s a lot of travel done back and forth between P.R. and Cabinetland.

Government structure:  You’re a democracy with a Parliamentary system (You don’t have an executive branch).  Your Prime Minister, who is chosen by the Parliament, is NOT your military’s commander in chief.  That role is appointed by the military.  The Prime Minister and the Commander in Chief must consult on major military decisions.  War can only be declared by the Commander in Chief.  In reality, the Commander in Chief has the ability to pressure the Prime Minister and the Parliament.  There is a single figure in your country who is extraordinarily powerful as a result of having consolidated virtually all of the primarily illegal contraband trade.  We’ll call this person the “contraband Lord.”  The contraband Lord is also very influential in government decision making, but from behind the curtains, as it were.  And, just a reminder, a goodly portion of the Contraband Lord’s profits funnel into off the books accounts which are drawn upon by the powerful P.R. military.  To be sure, the majority of the P.R. military’s funding comes from P.R. taxes, but approximately 30% of the funding is in cash, and that cash is produced by the international sale of contraband.

 

Roles:  1 Prime Minister (90%).  1 Commander in Chief (95%).  1 “contraband Lord” (180%)

[* = Parliamentarian (88%)]

 

Cabinetland

Population:  32 million  (Mainly coastal city dwellers with about 2 million nomadic desert dwellers)

Economic rating:  320 (You are wealthy, but the wealth is not evenly distributed)

Military standing: You have an army of 75,000 modestly trained and modestly equipped soldiers. There is no real access to state of the art technological equipment, though.  Your weapons labs don’t have any real funding.  In order to get state of the art equipment in a reasonable (less than five years) amount of time, you’d have to buy it.    You have a highly skilled and extensively well placed intelligence network, though.

Government structure:  You are a monarchy.  The royal family controls virtually 95% of the country’s wealth (yet makes up less than 1% of its population).  The chief monarch has almost absolute power, although there are various princes and princesses who may be willing to challenge a given monarch should he/she get out of control, as it were.

Religious situation:  The masses are strongly, strongly, strongly UPW.  Maybe not UFTOP strong, but strong.  The NSI-UPW brand of UPW is punishable by death administered via local UPW-village-city council (which exists in every city and is one of the only political-governmental organizations available to the commoners).  The city of Illin and, to a lesser extent, the city of Exportia are considered to have quietly maintained NSI-UPW movements; however, the Window Opener is widely revered here, but said reverence is based on a public perception that the Window Opener does not consider the Royal Family to be tru UPW’ers.  The Royal family is technically UPW, but is actually quite secular (and, some would say, Copperdomianized).

Natural resource situation:  You have  a strong agricultural sector in the East and 80% of the world’s oil.  How’s that??  Answer= Real, real, real GOOD!!!!!!!!!!!  But again, the wealth is in the hands of the few. 

 

Roles:  1 Monarch (285%) and 2 common people (71%)

 

Deska

Population:  490 million  (You’re the most populated country in the world)

Economic rating:  46

Military standing:  You have a standing army of over 5,000,000 (one third of which is stationed up and down the R.U. border); a navy of just under 1,000,000; and an air force of 500,000.  You have an extensively well equipped (although not terribly well advanced in terms of technology) conventional military network with a small arsenal of long range nuclear missiles (approximately 45).  Copperdomia, by comparison, possesses over 400 long range nuclear missiles.  You do not possess nuclear submarines.  Copperdomia has, at best guess, over 25.

Government structure:  You’re a traditional communist state.  Private property is not permitted.  The state owns and controls the means of production.  The type of communism you practice allows for a central party oligarchy who advise the Party Leader (who is essentially the chief executive).  The Party Leader may be removed by a 2/3 vote of the oligarchy.  The Central Party is the only legal party in your nation.  Basic civil liberties may be suspended by the Central Party during “national emergencies.”  There are an average of 2 national emergencies a year in Deska, which is to say, national emergencies are just about anything the Central Party wants them to be.  The Party Leader must have the approval of a majority of the Oligarchs in order to form a treaty with another nation.  The Party Leader is the Commander in Chief but only the Oligarchs may declare war.  A Party Leader serves as long as the Oligarchs desire for him or her to serve.  The military is highly compliant to the wishes of the Central Party (although the Central Party has never really got in the way of the military’s consistent desire to remain large).  The Central Party is the only legal political party in the country.  The Oligarchs are chosen by regional party leaders (who, in their own right, have tremendous power and should not be taken for granted) who are chosen by provincial party leaders who are chosen by people who have been registered with the Central Party for at least ten years.  On average, only about 17-18% of the country qualifies for voting rights under this system.  And again, the “system” is about choosing among the party membership, not from outside of it.  If only 17-18% of the country can vote, then only about another 20-25% are awaiting eligibility.  That means, in a given year, less than half the nation even claims Party membership. 

Religious situation:  You’re not UPW or LQW.  You follow the world’s third major religion, the Hanging Light faith (HL).  It has a totally different view of spirituality as compared to LQW and UPW.  HL followers do not believe in the world outside.  They believe that all the answers in life can be seen by the lights that hang above us.   Officially, HL is discouraged by the central party.  In reality, it has hundreds of millions of devout followers.  There are fewer than 100,000 HL followers in the world outside of Deska (and most of them practice the faith illegally in R.U.).

Natural Resource situation:  You have an enormous agriculture situation.  Fully half of your people are farmers, although production is rarely enough to feed your nation (That’s where the Copperdomian surplus comes into play).  Incidentally, only about one in ten farmers belong to the Party.  There are reserves of coal, uranium, copper, etc. in your central mountain range.  “Labor” isn’t really a natural resource, but it’s best placed here since there’s a movement of people from farms to the cities.  This movement is driven by the growing number of factories that are springing up in the cities.

 

Roles:  1 Party Leader (90%) and 3 Central Party Oligarchs (85%)*

 

Toyduck

Population:  25 million

Economic rating:  46

Military standing and Government Structure:  Toyduck is a military dictatorship.  The army, navy, air force, special forces, and intelligence networks come under the authority of ‘The Grand Duck.’  The Grand Duck is all powerful.  No free speech is permitted in Toyduck, and there is virtually no civilian form of organized resistance to speak of in the entire nation (Although there is always the feeling that there could be, if things got really bad).  The military forces here are quite strong, particularly the Navy (over a million sailors with a fairly high tech fleet of ships, aircraft, etc.).  This is principally due to the history between Toyduck and the Podium Republic.  Toyduck was a P.R. colony until 52 years ago.  After the S.I. received their independence, The Grand Duck’s grandmother lead a revolutionary group of guerrilla fighters against P.R. occupiers.  After nearly ten years of fierce fighting, the P.R. finally removed its troops from all of the Toyduckian territories except the northern sector (called Boxland) which was very valuable to the P.R. because of the diamond mining, tobacco, and sugarcane.  After another five years of fighting in this northern territory, and with the help of Cabinetland’s royal family (who hosted peace talks), a negotiated settlement was reached between Toyduck and the P.R.  In the ‘Treaty of Cabinets’, Boxland was agreed upon as ‘neutral.’  Nearly three million Podium Republicans still live there.  Approximately 4 million Toyduckians live there.  Fighting between P.R. citizens and Toyduckians is still common, a part of everyday life.  Throughout the game, unless you hear otherwise, assume that every day is filled with a few incidents where P.R.’ers kill Toyduckians and vice versa.  It’s “normal.”  P.R. has always claimed Boxland to be ‘the rightful land of the P.R.,’ in spite of the treaty (and the idea of a Toyduckian controlled Boxland is still the kind of topic that will get a ‘normal’ P.R. citizen quite angry.  Toyduckians believe Boxland is a natural part of their country, in spite of the treaty.  Much of the Grand Duck’s fuel for legitimacy in the eyes of his people (and his immediately subordinate Generals) is based upon the belief that the Grand Duck would never let Boxland come under P.R. control and that, one day, Boxland will be a part of Toyduck once again.  The Treaty of Cabinets has been successful in that the P.R. and Toyduck have never gone to war over Boxland since it was signed.  The treaty has not been successful in stemming day to day violence between Boxland-Toyduck nationals and Boxland-P.R. nationals. (Schoolchildren in Toyduck use textbooks that show Boxland and “Greater Toyduck.”  Schoolchildren in P.R. use textbooks that show Boxland as a “P.R. extended protectorate”)

Finally, there’s a figure who has emerged in Boxland who is calling for Boxland independence (and runs IBN=Independent Boxland Now).  This figure has a Podium Republican mother and a Toyduckian father.  This figure openly speaks out against The Grand Duck AND the P.R. Government [and is considered an enemy of the state in Toyduck as well as an informal traitor in P.R.]. IBN’s membership is an interesting mix of Toyduckians and Podium Republicans who have largely tired of being “fought over” and no longer culturally identify with either of their national “parents,” as it were.  IBN is well organized, essentially known as the “Master of the Shelves” because of its intimate knowledge and survival skill set in the massive Cabinet Shelves mountain range.  It’s membership is the subject of some dispute.  Some say it has as many as two million followers.  Some say the number is much lower.  IBN has a flag, a field manual for defense, a treasury system, and an advisory staff to the IBN’s Chairperson.  It’s official headquarters is in the Treaty of Cabinets recognized “provisional capitol” of Nonamestown.  It’s technical and daily operations headquarters is believed to be somewhere in the Cabinet Shelves.

Religious Situation:  The Toyduckians are mildly UPW, but pretty secular in all reality.  They see themselves as fairly cut off from Cabinetland (Note the dense mountain range known as “The Cabinet Shelves.”  The P.R. nationals in Toyduck are essentially like P.R. citizens, pretty secular.)

Natural Resource Situation:  It’s good, but it’s all in Boxland (See above description).  There’s some basic food crop agriculture in Toyduck itself (but not enough to feed everyone which, once again, brings the Copperdomian farmers into the equation), but the riches of the country funnel out of Boxland into the hands of The Grand Duck.  The Grand Duck moved military forces into Boxland 14 years ago (against the Treaty of Cabinets, but the P.R. was convinced by Cabinetland to stand down) to take control of all tobacco, sugar, and diamond exports.  These exports are used to finance the Toyduck government and the massive Toyduckian military machine which boasts a million infantry, an air force of 25,000, and (as mentioned) over a million sailors. 

 

Roles: 1 Grand Duck=119%, 1 IBN Chairperson=80%

[* = The Little Duck= 105%]

 

[Maps of ‘the world’ will be provided in class as hard copies]

***

APPENDIX O:  The Washington D.C. Game

 

The Washington D.C. Game----Political Theory

 

In this activity we do a laboratory of government as it pertains to the separation of powers as defined by the U.S. Constitution.  The room will be broken into 5 categories: (1) The President and Staff; (2) The House of Representatives; (3) The Senate; (4) The Supreme Court (Likely to be played by me); and (5) The free press.

 

To a certain extent, much of this activity is already defined by the United States Constitution.  You will all be in charge of running the country (and some of you will be in charge of how the population perceives the running of the country). Before we start, we’ll take time to prepare.  As you’ll see, there’s a lot to do just to get set up.  I expect everyone to do everything possible to understand the various roles involved in this activity.  Ask me questions, by all means. Everyone starts this activity with a 95%. That’s a solid A.  We play and play and play for a given period of time.  I may give you grade updates, I may not . . . we’ll see.  At the end of the game, I submit a first proposal of where your grades stand.  We then take some time to allow you to prepare for a ‘step nine’ phase (If you don’t know what a ‘step nine’ phase is, then please consult the Dinnertablia activity in your course description).

 

The DRV-real-world grading culture of this activity is most definitely in place---but you also have to be careful to never allow for the appearance of “sleeping on the job.”  The free press will get you.  Playing the role of your constituents, I’ll get you.  This game is one big “No Down Time” Zone.  Always be creating.  Always be producing.  And do so smartly, like a good chess player, always looking more than a few moves down the board.  Be prepared at any time to be able to show me in writing what you’ve been doing to earn your fictitious salary (a.k.a. “grade”).

 

 

Here are the roles: 

(1) The President and Staff:  The President should have his or her staff fully appointed prior to the game starting.  Specific duties should be assigned.  Most importantly, a game plan for chief executive leadership should be scripted with a full slate of domestic policy and foreign policy initiatives as well as an attendant legislative agenda.  In all likelihood, you’ll have to have staff members double up on duties.  Perhaps your Attorney General will also serve as your Secretary of Treasury, etc.  I’m going to assume that you’ll cover the key cabinet and advisory positions.  I won’t be too worried if you leave out the Secretary of Agriculture or something like that (although, take it from me, it’s an important role where I come from—and that’s no joke).  Here are some suggestions . . . .

a—Secretary of State

b—Secretary of Defense

c—Attorney General------This is an extremely important role!

d—Communications Director (speechwriter, press liasion, etc.)---This person is essentially the face of your administration and must be readily available to the media throughout the game.  Failure to be available will leave the media room to be more speculative . . . . which takes away from your ability to control your own message.

e—Vice President?? [It may be a good idea to give someone this title as a secondary role just in case our actual President runs into a 25th Amendment issue or, worse, impeachment!!]

f—National Security Adviser

g—Treasury Secretary

h—FBI Director

i—You know what? Whatever you want, dammit! The Constitution gives the Chief Executive the expressed power to create and/or eliminate cabinet level departments (with the advise and consent of the Congress, of course).  The EOP is pretty much whatever the President wants it to be, and Congress doesn’t have to be consulted on those jobs!!!  Go nuts!  You don’t even need to assign pre-determined roles.  Titles like “Senior Policy Advisor” are just fine.

 

NOTE:  The actual number of people you get for staff will be largely dependent on the size of the Political Theory class.

 

NOTE II:  The constitution gives the President 10 business days to decide about signing or vetoing a bill.  For the purposes of this game, the President has 24 hours.  We will not have an end of a Congressional term, so there will be no opportunity for a pocket veto.

 

(2) The House of Representatives and (3) The Senate:  You’re the legislative branch.  You have slightly different responsibilities in a few areas, but—for the most part, you’re the lawmakers of the country.  As I expect you already know, you also have the authority to perform numerous oversight duties for the Executive Branch, you may conduct your own investigations, etc.  The Presidential Succession Act calls for the existence of a House Speaker and a President Pro-Tempore of the Senate.  I expect that you’ll fill these roles for the purposes of the game.  If you don’t want the game version of the Speaker or the President Pro-Tempore to have the same kind of power that the real Speaker (or, on the other side of the Hill, the Senate Majority Leader) has, then that’s you’re choice.  The powers of the House and Senate leadership are largely defined by House and Senate rules, and not by Federal Law----thus, beyond putting a warm body into each of these roles, you can make them mean whatever you want in terms of power.  The Senate will start with a filibuster rule in place; however, a two-thirds vote can change that rule.  A three fifths vote can create cloture.  Maybe the House and Senate will begin to form some of their own rules for legislative procedure.  We’ll see.  Regardless, I expect you all to have your own individual (and extensive) legislative agendas.  We could get terribly lost if we tried to individually determine the makeup of each legislator’s constituents----so I’m leaving that out.  We’ll make do the best we can.  Three of you [at least] will be Senators.  Five of you [at least] will be House members. 

 

(4) The Supreme Court:  We will have two of you “on the bench,” as it were.  One of you will be worth 5 votes and the other will be worth 4 votes (all of which will be determined randomly).  This means that all of your decisions will be by a vote of either 5-4 or 9-0.  We have to sacrifice a little reality in this game, obviously.  For the purposes of this game, we need to change your role somewhat from that of an actual Supreme Court.  So that you two aren’t just twiddling your thumbs, waiting for someone to ask you to hear a case, you are responsible for keeping the “no down time” promise in the following way . . . .

You will always be involved in one of two things:

1—You’ll be hearing cases that we may bring to you.  Anyone in the room (except the justices themselves) can file a lawsuit (to challenge the constitutionality of a law, seek justice in a case, etc.), including me.  These can be actual legal situations or legal situations that arise as a function of our fake little world up here in the Copperdome.  There are two steps to this process.  First, you must determine whether or not you’ll even hear arguments on a case.  If one of you believes that the case is worth hearing, then you file a writ of certiorari by simply stating in writing that you agree to hear the case.  Once you do this, you set a date and a time to hear arguments from the opposing sides.  You hear the arguments and then take as long as you want to file a decision with your legal opinions attached.  If you disagree with one another then the 5 vote justice files a majority opinion and the 4 vote justice files a minority opinion.  If you agree with one another then one of you files the majority opinion and the other files a concurring opinion [if he or she has other reasons explaining why the decision was made]. 

2—Here’s the invented part that’s a little different from the real Supreme Court--but it will be helpful.  When we’re not giving you legal challenges to consider, you must spend your time creating individual legal histories for yourselves.  This is both simple and hard.  It works like this:  Think of a legal matter, constitutional issue, etc.  And then write a legal opinion on it.  Publish your legal opinion.  Don’t write about pending legal matters.  Keep the tone of your writing general enough so that it expresses your essential legal/constitutional philosophy on the topic at hand.  The more we can get to know what makes you tick in these areas, the more we’ll have to use when it comes time to argue before you. 

 

Arguments can be conducted by me, the Attorney General, members of Congress doubling as legal scholars, members of the free press also doubling as legal scholars, etc.  Perhaps it will be the case that only one side argues.  That’s fine.  This isn’t an American Government debate.  The Court doesn’t have to rule in favor of a side just because it was the only one to argue a point.  The Court is in place to interpret the Constitution.  Arguments before the court are not contests to be won or lost (even though we often tend to look at them this way).  Rather, they are exercises in legal discourse where the Court is challenged to uphold an existing interpretation of the Constitution or to begin looking at the Constitution in a new and different way.

 

The other way to do the Supreme Court is to let me handle it.  I’ll accept arguments from both sides and then make a ruling.  I’ve found that students in the Supreme Court often get left out of this activity; thus, I may recommend that we permit this option to be the method of playing.

 

(5) The Free Press:  You tell the people (played in part by me) what’s happening.  The perception and understanding that the public has of its government’s activity is almost entirely dependent on you and what you do with your power.  You report news.  You offer editorial opinions.  I expect each and every one of you to publish news/editorials on a daily basis.  You may ask questions at press conferences, ask for quotes, ask tough questions, ask easy questions.  You may hold broadcast talk shows (Perhaps we can get a camcorder up here—or, at the very least, just use an audio tape recorder).  They may not realize it, but a good amount of the rest of the room’s grade is going to depend on you and how you do your job.  To a certain extent, you all may very well be the most powerful people in the room.  With a normal sized class, we should have space for 3 or 4 of you.  It’s hard to say much more than this, but I fear that if I don’t, you’ll feel as if this isn’t such an important role.  Don’t believe that, please.  You’ve “got the conch,” as Piggy said in Lord of the Flies. 

 

 For All Political Theory Students in the Game

I am reality control.  I am the people of the United States, the people of other nations (and their respective governments), etc.  I may play media outlets that compete with the free press in the game.  I can provide intelligence from the “street” or the “field.”  My favorite self approved title is “situational reality creator.”  I won’t need to be a situational reality creator for things that happen in the real world during the game.  If it happens in the real world (and it isn’t a direct function of the actual U.S. Government) then it happens in our game world and you’re expected to deal with it.  But it doesn’t have to happen in the real world.  I can manufacture an event or chain of events in this game that aren’t happening in the real world.  You’re responsible for dealing with all of it.

 

This activity will be a bit of a three ring circus, so it may become necessary, from time to time, to set the game on “pause,” round up the desks, and make certain that everyone in the room understands all the things that are going on (at the same time).  Political Theory, in the laboratory of government mode that we use in here, is anything but linear.  Things can get confusing and out of control quickly.  So, as teacher, I may judge that there’s a need to stop, get everyone caught up, and then resume.  If a pause becomes necessary, I’ll let you all know.  A pause may be brief or it may take some time.  It will all depend on what’s happening in the room’s various corners.

 

A Special Note on The Budget:  Consider the fact that we have the Congressional Budget Office, the Office of Management and Budget, and the General Accounting Office---three organizations in the Federal Government with literally thousands and thousands of attorneys, accountants, financial experts, and the like.  Their job? To develop, administer, and police the federal budget which, last time I checked, came in around $2,400,000,000,000 (2.4 trillion dollars).  The kicker here is that, even with all these seemingly talented people, mistakes still get made.  The experts don’t always get it right.  My point is this:  If we obsess over the fine details of the budget in this game then we’ll be swimming in a vast ocean of confusion from which we shall never emerge.  The activity will denigrate quickly into a quagmire of haggling.  That’s not the purpose of what we’re doing.  Having said this, I encourage you to consider budget related policy, legislation, etc.  However, I suggest that we operate in terms of percentages.  For example, let’s say you want to cut or raise defense spending.  I recommend that you express your proposal like this:  I want to raise/cut defense spending by 11%.  I’ll dummy up some workable numbers for you if you want to know where you’d have to make adjustments with the rest of the budget (assuming you were raising defense spending)---or perhaps you’re comfortable with deficit spending.  Now, please don’t fall into a comfort zone on all of this.  I won’t go soft on you in my role as reality controller.  Any budget decision may have a consequence.  Some consequences are minor, some are slightly more than minor, some are major.  Ask anyone who has ever had to manage an organizational budget---and then magnify their issues to the level of the world’s biggest organizational budget, the United States Federal Government.  The truth is, cuts are tough.  Adding spending is much more fun, but the credit card bill collector will come knocking on your door sooner or later.  So even the fun has an eventual downside. 

 

A note on pre-existing law:  If you’re not sure if a law exists, ask me.  I might know.  If I don’t know, we’ll draw cards for an answer!!!

 

How do we determine who gets to be who?

We’ll follow these steps:

1—I’ll ask who is interested in being President.

2—I’ll draw cards to determine who gets the job of President.

[I will then allow the President to choose two staff members.  Chosen staff members can decline their job offers at this stage of the game]

3—I’ll ask who wants to be in the Senate and draw cards for one of those spots

4—I’ll ask who wants to be on the Supreme Court and draw cards for one of those roles (NOTE: This step may not be necessary if I end up playing the Supreme Court)

5—I’ll ask who wants to be in the free press and draw cards for three of those roles

6—I’ll ask who wants to be in the House of Representatives and draw cards for three of those roles.

7—I’ll let the President choose two staff members.  Again, individuals may decline these job offers at this stage of the game.

8—I’ll repeat #3

9—I’ll repeat #4 (And then draw a second set of cards to see who is the 5 vote justice and who is the 4 vote justice) (NOTE: This step may not be necessary if I end up playing the Supreme Court)

10—I’ll repeat #5 (for one or two roles, depending on the size of the class)

11—I’ll repeat #6 (for a number of roles TBD)

12—I’ll repeat #7 (for one staff member) Again, individuals may decline these job offers at this stage of the game.

13—I’ll repeat #3 if necessary (# of roles TBD)

14—I’ll repeat #6 if necessary  (# of roles TBD)

15—We’ll allow the President to fill his/her staff.  I may also take a few others and offer them free press jobs.  At this point, there will be very little opportunity to ‘deny’ a job.  You have to do something.  I’m open to negotiation (within reason).

 

There’s a strategy to all of this.  If you have your heart set on a particular role, you’ll have to judge what you volunteer for and what you don’t.  Even if you get your name in the hat for a role you want, the cards may not let you have it if enough other people are also interested.  Once you have a role, you have it.  Resigning is baaaaaaaaaaaaaad for the grade in this activity.  If you resign, then you pretty much turn your fate over to reality control, the free press, the combination of reality control and the free press, actions taken by the legislative branch, actions taken by the executive branch, etc.

 

Before this game even begins, I strongly believe that we have to have a session where everyone brings in a 6 item policy agenda paper (have a copy for yourself and a copy for me, please) followed by a good, old fashioned Appendix C-esque discussion of what items are most important and why they’re important and what our duties as government ought to be and all that other good Political Theory kind of stuff. 

 

This would be followed by the assigning of roles (see above) which would be followed by time to prepare (as indicated earlier in this document). 

 

It’s an ambitious endeavor that, pursued correctly, will absolutely capture the spirit of Political Theory as we’re living it in this classroom.  Where is the theory, one might ask? For starters, the fact that we’re in a political party vacuum provides for a loosening of the political grip that actual players in the nation’s capitol deal with on a daily basis.  Will you form parties? Will you refrain from forming political parties and then behave as if you have them anyway (voting blocs, etc.)?  To what degree will you use political tools as techniques for achieving an end? Will we have filibusters? pigeonholed legislation? Will there be forms of political retribution sought for unsupportive behavior?  If there’s any form of manipulative behavior, how is it justified? How will the President use his or her power? How will the Congress react? And vice versa.  What about the Supreme Court? To what degree will their power influence the processes of the room.  Finally, what about America’s unofficial “fourth branch,” the media.  How will public perception, as molded by the media, influence politically driven behavior?

 

Not including setup and follow up, this game will be played for at least ten class days.  Going beyond ten class days is subject to negotiation and my final approval.

 

I’m inviting you to do whatever you want to do in this simulated power structure.  Now, will it happen? The gap, people! It’s all about the gap!

JDJ

***

APPENDIX P:  ‘Five Corners’

Five Corners----Political Theory----Mr. Jacobson

 

Five Corners” is a laboratory of government activity designed to measure the politically derived behavior of separated human association systems (aka, ‘countries’).  What you choose to do or not do has an impact on your well being.  This is far from the World Affairs Game.  I’ll let you read on and (hopefully) make that determination for yourself.

 

Here’s the situation.  Everyone in the room has a predetermined grade (I set this depending on where the average grade of the class is at going into the game).  There is no difference from one student’s grade to the next.  If Student A has 85%, then Student B has 85%. 

 

Here’s how it works:  We split the room into five ‘corners.’  Each corner is a country.  Each country has the same economic rating and the same military power rating.  These ratings will be identical to the starting grades of the room.  In other words, if Country Z has five students in it (Students X, W, V, U, and T), and the starting grade of the room is 85%, then Country Z’s economic rating is 85%.  It’s military rating is also 85%.  At any given time in the game, a student’s grade may be figured with the following formula:

 

Student Grade= [Country’s economic rating + Country’s military rating]/2

 

Each country is not instructed as to how it is to make its decisions.  It is given no government structure.  A government structure may be established.  This government structure would be supreme over students in the given country.  In other words, if the government structure seized part or all of one of its ‘citizens’ grades, the citizen (student) would have to forfeit part or all of his/her grade.  If the government structure expelled the student from the country . . . . or incarcerated the student in the country, the student would have to live with these results.  We must have these rules in place to offer some incentive for students to obey their governments once their governments are established.  However, it is possible for a civil war to happen in a country.  A civil war would require half (or one less than half) the students in a country to initiate an ‘me’ against the other half (or one less than half) the students in the same country.  What’s an ‘me?’ Read on . . .

 

Country’s may interact if they choose, but said interaction, in and of itself, will not elevate anyone’s grade.  The only way to elevate a grade is to initiate (or successfully respond to) . . . .

1—an economic endeavor (ee) . . . . . or

2—a military endeavor (me).

 

The success or failure of an ee or me is determined by the execution of a physical skill.  This physical skill must be something we create in Political Theory.  It cannot be a skill inherent to 21st century American culture (like throwing a football for accuracy, etc.).  Again, we must invent it.  It can’t be something that ‘normal people’ would do, with ingrained social acceptability, on a regular basis for the purpose of recreation  Here are some examples of skills we could create:

1—Who can throw a tin can closest to the Duck?

2—Who can take a single sheet of wadded up paper, toss it a given distance, and make it land on a desk/land nearest a desk without touching the desk/etc.

3—Who can roll a coin the furthest underneath a row of desks without the coin touching the leg of a single desk?

You get the idea.  The point is, the physical skill has to be arbitrary, something that could be developed from scratch with practice.

 

As always, I am the arbiter of reality.  Understanding this, if a country chooses to initiate an ee or an me against another country, then I set the terms for the execution of the physical skill. 

 

Here’s an example of how this might work.  For the sake of argument, let’s say that the ee skill is tossing a coin so that it comes to rest closest to a given  wall without ever touching the wall.  Let’s say that the me skill is pushing an overhead projector cart (without an actual overhead projector on top of it) so that it rolls to a given point in the room turning as small a degree as possible off of its original vector (the Northeast corner of the cart is as close to true Northeast as possible once the cart reaches the given point in the room).

 

For example, each country (and therefore each student) in the room has an 88%.  Let’s say  Country A decides that it wants to push an aggressive trade policy which will help its own economy but will hurt the economy of Country B.  This would be an ‘ee.’  I don’t have to know the specifics of the policy, just that the endeavor wishes to be pursued.  If Country A’s trade policy is successful, Country A will acquire 10 of Country B’s economic rating points.  For this ‘ee,’ I might say the following to Country A: “Two of your students must compete against two of Country B’s students.  Your students must win two consecutive competitions against the Country B students, but you get no more than 3 competitions total to be successful.  If you win, you get 10 of B’s economic rating points.  If you lose, then I flip a coin.  If it’s heads, then Country B gets five of your economic rating points.  If it’s tails, then 2 of your economic rating points just disappear.

 

I know this is contrived, but that’s the idea.  It should be contrived, something that involves judgement on your part.  It also involves ‘risk-reward.’ These are assumptions made going into the game.  They are made based on the historical record of human behavior.  You do not have to abide by them.  But you do need to be aware of them.  You can choose to be totally passive.  You can refuse to compete (Which guarantees that you will lose as I will simply declare the aggressor nation the endeavor’s victor or I’ll give the aggressor nation a super-easy skill related task to define the success of their ‘ee’ or ‘me.’

 

Here are some basic rules of thumb:

1—The more ambitious the endeavor, the more challenging the competitive circumstances to describe success.

 

2—If countries get together, form alliances, and essentially ‘gang up’ on a target country, then it will be more difficult for  that target country to withstand endeavors that may be directed its way. 

 

3—If  Country A’s military rating goes to zero, then any and/or all other countries would have unresisted accesss to Country A’s economic rating points (In other words, these economic rating points could just be taken----Please also note that these economic rating points could also be ‘fought over’ by other nations)

 

4—A country may transfer economic rating points to military rating points but the transfer must be permitted ten minutes to ‘take hold.’  During this ten minute maturation period, the country may experience the requisite level of military vulnerability.  (NOTE: Military rating points may be transferred to economic rating points with the same ten minute maturation period)

 

5—If two or more countries wish to have dialogue, they may send only  single representatives (respectively) to engage in ‘talks.’  Therefore, if we have only five countries in the room, there should never be more than five people total engaged in an ‘international’ exchange.  I have no jurisdiction outside of the classroom.  Have international meetings in whatever way you want outside of the class time.

 

6—I will not entertain inquiries such as the following:  “What kind of competition would we have to win if we wanted to take (___) military rating points from Country (__)?”  Simply asking a question like this once the game has begun will get you a penalty.   I will allow for a brief period of time prior to the game where the room can ask these types of questions with the understanding that my answers are non-binding.  In other words, if I give an answer to a hypothetical question that is different from the actual circumstances I lay down in an actual ‘ee/me,’ then that is written off as circumstantial reality.  Things don’t always make sense (D-Day, the demise of the manufacturing-based economic miracle, etc.).  I will do my best to be fair.  I won’t try to trick you.  But understand that, when you announce your intent to undertake an endeavor, you are committed to my terms for success no matter what they may be.  If there is a perception of unfairness regarding my terms, then the metaphor, of course, is that life is not an abacus that gives a clear, formulaic outcome in advance.  In other words, life isn’t always fair.  Risk/reward, people! Risk/reward!

 

7—We’ll set the total point value of the game prior to its start.  Needless to say, this game pretty much intends for conflict to occur.  It is quite possible that certain people in the room could be in pretty bad ‘grade-shape’ once the game is done.  To ease your tension, I’ll tell you this right now:  There will be an optional grade rehabilitation paper after the game has concluded.  It’s imperative that we maintain integrity in the ‘incentive’ department; therefore, the more grade that needs rehabilitating, the more arduous the rehabilitation paper.

 

8—Here’s a rough sketch of how the game will progress (after the total point value has been set):

            a—Split up into ‘Five Corners’

            b—Allow a given amount of time for government structures to be established

            c—Agree upon the ‘ee’ and ‘me’ skills

d—Receive the starting grade for the room.  This will be expressed as a percentage of the total point value for the game (It will be the same for everyone when the game begins, but understand that this game all but dares you to try and disrupt this equality)

e—I will take questions regarding item #6 above (Let’s call this the “What if?” phase)

f—Allow  a given period of time for general strategy planning and/or skills practice.

g—Play the game for a given period of time

h—Dole out rehabilitation papers as needed/if needed.

 

 

APPENDIX Q:  The Big Thinkers Endeavor.  (NOTE:  This is a required part of Political Theory)

 

The following website hosts a treasure trove of information regarding a wide variety of political theorists: http://en.wikipedia.org/wiki/Political_theorist

The Big Thinkers Endeavor is a multi-part aspect of this course that is largely undertaken outside of the classroom.  Here’s how it works:

 

Part I:  Around the second week of the course:  You must have received approval from Mr. Jacobson to ‘survey’ five theorists from the “Notable historic” column and an additional five theorists from the “Twentieth-century” column (Thus, you will initially survey 10 theorists).  Your request must come to me by email.  The request must clearly label the 5 theorists in each of the two categories.   Approval must be obtained via email.  Once approved, you cannot make any changes to your list of ten theorists.  There is a quasi-first come, first serve element to this since I don’t want the entire class surveying the same 10 theorists.  In other words, at a given point I may begin rejecting some original requests (Requesting, in turn, that you replace some of the names on the list you proposed).  I’m willing to entertain the idea of approving theorists not mentioned at the Wikipedia.org site, but you must receive special permission from me in order to do this.    (Point value TBD)

 

Part II:  Around the fourth week of the course:  You must submit (via the email standards discussed in this document) a ‘survey essay,’ which offers a brief discussion of each theorist (approximately 200 words per theorist) approved in Part I.  What I’m looking for is evidence of your having investigated the theories (not backgrounds and personal information) of at least ten theorists.  In your own words, please offer a synopsis of the principal theory or theories of the ten theorists.  I use the word ‘principal’ to communicate to you that I do not expect an exhaustive discussion of ALL ideas put forward by a given theorist.  Indeed, that would be a crazy expectation.  What I want to see is a discussion of the basic theory or theories put forward by a given theorist.  Perhaps one or two ideas of a given theorist are of particular interest to you.  These ideas would then qualify as ‘principal’ theories by virtue of the fact that you find them to be particularly interesting.  You have control over this process.  I won’t go so far as to write, “It’s all about you,” but a lot of it is “about you.”   Please keep this in mind.  The exploratory, student controlled nature of this course is maintained in The Big Thinkers Endeavor.   I cannot stress enough how important it is for you to use your own words for this and all subsequent sections of The Big Thinkers Endeavor.  Please stay completely clear of submitting anything that could fail the plagiarism test mentioned earlier in this document. (Point value TBD)

 

Part III:  Due date TBA:  We’ll take a day where you will be asked to elaborate upon two of your chosen thinkers (in writing) while in class.  This will essentially be used to validate your knowledge and understanding of the thinkers you’ve chosen to study.  Please note:  I will choose the specific thinkers and I will choose the questions used for your elaboration. (Point value TBD)

 

Part IV:  Date TBA:  LOTTERY DAY---I will choose names in a random lottery method.  This will be a first come, first serve  arrangement.  Upon having your name drawn, you will choose one “Notable historic” and one “Twentieth century” thinker.  No two students may have the exact same pair of thinkers.  I will assume that you have continued to pursue study of your ten theorists so that you are fully capable of making a decision in a matter of seconds on this day.  Your motivation is to put yourself in the best possible position to go forward with Part V.  The only way to do that is to be well versed in the ten theorists you’ve been studying during the semester. {NO POINT Value}

 

Part V:  Due date TBA:  DUE DATE for The Dialogue (Submitted via the email standards discussed in this document):  This is an essay to be written in the format of a two person play.  The preponderant tone of the essay should involve an exchange of theory-based ideas that you believe the two thinkers might have.  Imagine any setting you’d like (which may or may not explain how they’d even be able to be at the same place at the same time since it’s likely that one was no longer alive while the other was doing his thinking and theorizing).  You must be prepared to defend (at a later date) any and all choices you made in developing this dialogue.  You may, of course, include some lighthearted moments, some typical conversational nuances, etc.  In other words, the entire dialogue does not have to be immediately concerned with the exchange of ideas; however, if I judge that less than 90% of your dialogue is involved with the exchange of ideas, then I will not accept this portion of the Big Thinkers Endeavor.  What’s critical to this imagined exchange is that it must involve a consistent (not necessarily constant) degree of conflict.  In other words, you’re creating an exchange interlaced with a given level of disagreement between the dialogue’s participants.  Achieving this type of dialogue requires an intimate and sophisticated degree of understanding regarding the theorists.  Unless otherwise noted, ‘The Dialogue’ must be a minimum of 2,500 words.  Again, late assignments are not accepted.  In this case, any submission of “The Dialogue” that fails to meet the minimum 2,500 word length requirement will also not be accepted.

NOTE:  Be comfortable with your classmates reading your work as it may be distributed classwide.

NOTE II:  NO grade for Part V will be filed until (if I deem it necessary) you’ve adequately defended the choices you made in developing the dialogue.

(Point value TBD)

 

 

Appendix R:  An overview of the start of class

 

Day one:  Course introduction

 

Day two:  Question and Answer Session regarding the Course Description.  CLASS SPOT CHECK:  Do you have a working email address that can and WILL be checked regularly at both home and school? [NOTE:  If I get a concerning number of “No” answers then I will get us to a computer lab ASAP so that we can all be up and running in this capacity].  We’ll briefly discuss the Big Thinkers Endeavor.  Then we’ll begin to discuss some Appendix C questions.

 

Day three:  More discussion of Appendix C questions.  [By this day I will assume that you have sent me an email at . . .

[email protected].  Please make certain that the email identifies you by name and labels you as a member of Political Theory class (as well as the specific hour of day when you have Political Theory).  Also, I will assume that I am receiving the email from the address that you will be checking on a daily basis in this class.]

 (NOTE:  If you get a response from me that simply has the letters “ic” that means your email was “incomplete.”  In other words, it did NOT contain all the requested information in the SUBJECT BOX.)

 

Days four through six: More discussion of Appendix C questions (blended  with some pertinent current events discussion).

 

Days seven through nine: Historical policy and/or fictitious policy development cycle(s)

 

Day ten:  Final day for Part I of the Big Thinkers Endeavor approval (Without having heard from you, I just go ahead and simply assign you ten thinkers which you will not be able to change during the semester). 

--Unless I determine that you’re ready earlier than today, this will be the first possible day of holding a class negotiation session regarding what we do next in political theory (I traditionally control the first two weeks or so in order to make certain that students are in the right frame of mind to go forward with the approach to learning we use in Political Theory).  Take this day very seriously please!  Please be prepared for it.  You will get to make proposals.  We’ll negotiate and lobby regarding the proposals you all make.  We’ll hold a runoff election to bring the list of proposals down to two.  We’ll lobby and negotiate some more.  Then we’ll hold another vote to make our choice.

 

Appendix S:  The Island Game------Point value TBD

This activity is essentially a complete and total free will based endeavor.  Here is the situation.  As a class, we were on our way to Australia to study an aboriginal tribe and apply what we learned to the basic building blocks of Political Theory.  You all did a great job of fundraising for the trip so we were able to charter a plane.  Unfortunately, the plane crashed, but you were lucky enough to have landed on a remote island in the South Pacific.  You are all unhurt.  I write “you” because the pilot and I jumped out of the plane before it crashed.  We are not with you.  Please let me stress something here.  Unlike other games, where you play the ROLE of a contrived character, in this game, you are not contrived, you are not “playing a role.”  The person you know yourself to be right now, as you read this, is the person you are in this activity.  Please digest that notion for the purposes of playing this game responsibly.  Here’s the game: What do you do?

 

Appendix T:  On PowerSchool

Regarding PowerSchool, I will update it regularly.  Essentially, as soon as I finish grading something, I enter it, typically the same day.  As of late, my trend has been even more immediate.  I’ve gotten into the habit of grading directly from the assignment (in my left hand) to entering the grade (with my right hand) into PowerSchool.  The student just gets his/her work back with nothing on it (I don’t do this for tests, though.)  Want to know what you got? Go to PowerSchool.  Of course, there are exceptions (particularly on some assignments that require rubric notes, etc.) but it’s fair to say that the whole “direct to PowerSchool” method is becoming more and more the case on my end.  Suffice it to say, I’ll have PowerSchool updated more often than the time frame which was publicized to parents.  Now, having written this, please note that we have absolutely NO consistency to how often you’ll have work in this course.  Sometimes it will come at you every day.  At other times, there will be literally weeks between obligations.  Finally, remember that most of your biggest assignments won’t actually be assignments at all; rather, they’ll be the apportioned point values that result from a major activity . . . thus rendering my whole left hand vs. right hand thing kind of silly (In actual fact, the scenario would be me holding an already printed spreadsheet in my left hand and entering data into PowerSchool with my right hand.  I’m right handed, by the way, which means that the mouse is on the right side of my computer, unless, of course, I’m using a touch pad on a laptop.  But even there, I use my right index finger, so the left hand would still be holding the spreadsheet with all your Dinnertablia . . . or Washington D.C. Game . . . or World Affairs Game . . . or whatever . . . data.  Understand?  Are you getting me?  Stop writing? O.K.)

 

 

Appendix U:  ‘Campaign’---------Point value TBD

Campaign is a game based on an electoral college formatted election in the fictitious country of the United States of Livingroom (USL).  USL has the exact same constitutional/federal-system structure as the United States of America and is crudely entered into an existing map of the world such that it is located where the United States is located. 

 

USL has the following states: Couch, Television, Lamp, Coffee Table, Reclining Chair, Throw Rug, DVD Player, and Fakeplant.

 

The two major political parties in USL are the Hallway Party (HP) and the Remote Control Party (RCP). 

 

Although there is separation of church and state in USL, the primary religion is called ‘Relax and Kick Back.’ (RaKB)

 

Here is a brief rundown of each state:

{Under State legislature, the first party listed indicates the majority party in the state senate and the second party listed indicates the majority party in the state assembly.  Mean and median incomes are listed in thousands of dollars.  Population is expressed in millions.  n = NO and y = YES}

 

DVD Player

Electoral Votes: 21

House members: 19

[14 HP/5 RCP]

Senators: 2

[HP/HP]

Population: 10m

Death penalty? y

Legal gay marriage? n

Median income: 18

Mean income:  18

Drinking age? 21

Governor: HP

State legislature: RCP/HP

RaKB index: religious

It stands as more of a hybrid of northern Couch and northern Reclining Chair, although it enjoys a brand of independence because of its geographic isolation (but fully 75% of the population is in the southern half of the state). Lazer is an emerging tech-sector city that’s beginning to bring more and more “new money” from around the world.  There’s a streak of political autonomy here (They once voted for an independent candidate in 1984).  Don’t miss the Discia Film Festival every winter!  Everyone in Couch packs up and goes.

 

Fakeplant

Electoral Votes: 19

House members: 17

[10 HP/7 RCP]

Senators: 2

[HP/RCP]

Population: 9m

Death penalty? n

Legal gay marriage? n

Median income: 17

Mean income: 23

Drinking age? 21

Governor: RCP

State legislature: HP/HP

RaKB index: modestly religious

Cynically referred to as the “Identity Crisis” state, Fakeplant sits between the Throw Rug cultural realities that helped to shape its roots and the Television cultural magnetism that tends to allegedly “steal” all the good news there is to read in Fakeplant.  Nearly half the state lives in Plastica, a huge city that’s begun to revive itself in recent years after going through a massive economic drought in the 1980’s and 1990’s.  There’s not a huge amount of love between Fakeplanters and Televisionites (The jokes are everywhere:  Q: What’s brown and furry and looks good on a Televisionite?  A:  A grizzly bear.).  It doesn’t help that more and more wealthy Televisionites are buying second homes here.

 

 

Couch

Electoral votes: 47

House members: 45

[24 RCP/21 HP]

Senators: 2

[1 RCP/1 HP]

Population: 25 m

Death penalty? n

Legal gay marriage? n

Median income:  22

Mean income: 26

Drinking age? 21

Governor: HP

State legislature: HP/RCP

RaKB index: secular to modestly religious

This state is huge as well as diverse.  It’s politics are strange.  It’s associated with a more laid back image (somewhat like California).  It’s also home to Livingroom’s entertainment industry.  It has a lot of agriculture but also three of the six largest cities in the nation (Cushion, Upholstery, and Armrest).  It’s also the biggest state from a land area perspective.  Just when people think they have this state figured out (from a political perspective) it goes and surprises everyone.  It’s current governor is a former actor who made a name for himself in a lot of action movies.

 

 

Television

Electoral votes: 24

House members: 22

[18 RCP/4 HP]

Senators: 2

[2 RCP]

Population: 13 m

Death penalty? n

Legal gay marriage? y

Median income:  29

Mean income: 34

Drinking age? 19

Governor: RCP

State legislature: RCP/RCP

RaKB index: largely secular

The biggest urban area in USL is here, Digital City.  Digital City, all by itself, has over 8 million people.  It’s the financial capital of the world as well as a huge tourist spot.  In addition to this, Digital City is host to “The Room,” a stateless enclave on the north end of the city that is home to all the nation’s federal government operations.  “The Room” is essentially the capital of USL.  There is a non-urban part of Television, but it often sits in the shadow of Digital City.

 

 

Lamp

Electoral votes: 11

House members: 9

[8 HP/1 RCP]

Senators: 2

[2 HP]

Population: 5 m

Death penalty? y

Legal gay marriage? n

Median income: 27

Mean income: 30

Drinking age? 21

Governor: HP

State legislature: HP/HP

RaKB index: modestly religious to religious

Has only one major city (Bulb), but lots of smaller communities.  Land area wise, it’s small.  Many people live here but commute over the border to Digital City.  It’s also a popular retirement destination.  It’s history is rich.  When Livingroom declared independence from the Dining Room Empire back in the 1770’s, the fighting started in Lamp.  On the license plates issued for automobiles in Lamp, you’ll see the words “Lighting the Way to Freedom.”

 

 

 

 

 

 

 

Coffee Table

Electoral votes: 21

House members: 19

[12 RCP/7 HP]

Senators: 2

[2 RCP]

Population: 11 m

Death penalty? y

Legal gay marriage? n (but civil unions are legal)

Median income:  20

Mean income: 23

Drinking age? 18

Governor: RCP

State legislature: RCP/HP

RaKB index: secular to modestly religious

Coffee Table is a quilt of people and industry and agriculture and urban areas, although no city stands out as being large (the biggest two are Coaster and Magazine).  It has a reputation for free spiritedness; however, much of that stereotype is unearned in the rural areas.  It attracts a decent amount of tourism, but has recently had issues with crime.  The school system here is the worst in the nation (except for Throw Rug), yet taxes tend to be very high.  Back in the 1960’s, it once had a Socialist Party candidate win a term as governor. 

 

 

Reclining Chair

Electoral votes: 7

House members: 5

[3 HP/2 RCP]

Senators: 2

[1 HP/1 RCP]

Population: 3 m

Death penalty? Y

Legal gay marriage? n

Median income: 23

Mean income: 31

Drinking age? 21

Governor: HP

State legislature: HP/RCP

RaKB index: modestly religious

It has the oldest average age in the nation.  There isn’t a major city in the state.  The capital, Napville, is the biggest population area with just over 200,000 people.  It’s infrastructure is based around its patchwork of small communities and farming areas.  There’s modest industry, although more and more of the new jobs are white collar.  There are more small businesses here per capita than any other state in the nation (by a margin of nearly 2 to 1).  It also has a small population of “super wealthy” older residents who made a killing during the manufacturing boom in the 1950’s.  Much of that wealth has been generationally passed on.  But there are people struggling in Reclining Chair as well.

 

 

Throw Rug

Electoral votes: 28

House members: 26

[17 HP/9 RCP]

Senators:  2

[2 HP]

Population: 15 m

Death penalty? Y

Legal gay marriage? n

Median income: 14

Mean income: 17

Drinking age? 21

Governor: HP

State legislature: HP/HP

RaKB index: religious

Lots of poverty.  Lots of religion.  Lots of unemployment.  Lots of legal gambling.  Lots of corruption.  The biggest city is called Stain (6 million people), and it is one tough place:  Highest murder rate in the nation, highest high school dropout rate in the nation (61%), highest . . . . well, you get the picture.  The rural areas are largely based around underperforming farms and rust-belt factory labor that is increasingly being outsourced to other nations who do it better, faster, and cheaper.  Aside from gambling, the one growth industry that’s consistent is drug trafficking.  It’s just not legal.  The infant mortality rate in this state would be in the 15th percentile internationally if Throw Rug were a sovereign nation (which it isn’t).  The average class size of a city school in Stain last year was 42.

 

Total electoral votes: 178

Electoral votes needed to win: 90

 

At a 50% voter turnout rate, approximately 37% of the listed populations will actually be counted.  You must eliminate voter apathy and those who aren’t eligible to vote to get to this figure.  For instance, if the voter turnout rate in Throw Rug is 50%, then that translates into roughly 37% of its 15 million residents voting = 5,550,000 people.  That means that there are 11,100,000 eligible voters in Throw Rug.  Therefore, if the voter turnout rate jumps to, for instance, 58%, that means that 6,438,000 people will show up on election day.

 

The Senate is under HP control (9 HP to 7 RCP).  The current President’s party membership will be determined in pre-existing conditions or by random draw.  For the purposes of this game, we assume that the current President is not running for re-election.

 

The HP holds an 84-78 majority in the House.

 

All House members are up for re-election in this campaign.

 

5 or 6 Senators and 3 Governors (TBD in the pre-existing condition phase or by random draw) are up for re-election.  Please note that no two of the Senators would be from the same state.

 

We will play for at least ten full class days for a total of 900 points.  We may expand that to 15 full class days for 1200 points.  On a date TBD, the election will be generated.  This date may be the last day of the game, or it may be the next possible day AFTER the last day of the game.  We’ll determine that prior to starting.

 

Everyone’s starting grade will be set at a level between 90% and 105%.  The specific number will be determined after the candidates have been established and the pre-existing conditions have been determined.  You’ll get updates on the development of these grades as they ebb and flow throughout the campaign.  The grades published after the election will be subject to a “step nine” negotiation as described in earlier games.  Suffice it to say, your grades are likely to be higher if you win the election; however, this does not mean that they’ll necessarily be bad if you lose.  Public approval of Al Gore skyrocketed in the wake of the election of 2000.  It’s possible to lose the election and get a solid ‘A.’ 

 

Here’s the game:

1—Anyone and everyone interested in being a candidate must put together (or, preferably, work in conjunction with others to put together) a “candidate bio.”  The candidate bio must include the following:

---Age

--Party

--Personal information (family, education,  etc.)

--Professional background

--Political Experience (if any)

--Any and all “on the record” statements you may have made regarding particular issues, when you made them, etc.

[NOTE:  If wealth is something that attracts you in so far as the bio phase is concerned, please know that, in Campaign, your grade is based entirely upon how well you manage and ultimately perform in the Presidential race.  In other words, be you rich or poor or middle class, it won’t matter in so far as your grade is concerned.]

 

2—Candidate bios will be collected.  Contradictory/conflicting information between prospective candidates will be ironed out via random draw.  (i.e.  We can’t have two people who are CURRENTLY Governor of Couch, etc.)---------PLEASE MAKE CERTAIN THAT THESE BIOS ARE WRITTEN CLEARLY, LEGIBLY, ETC.

 

3—The two major party candidates will be determined by either random draw, reality control, or a combination of the two.

 

4—The two major party candidates will assemble their “teams” via open floor recruitment of human assets in the class.  At the very least, a team must include the following:

---A running mate (aka, Vice Presidential candidate)----NOTE:  This person must adhere to the bio he/she established in  #1.  Beyond this role, everyone else can ditch their bios and assume new identities.

 

---A campaign manager (This person runs the campaign and answers only to the candidate and the running mate, although, informally, some might even say that this person really only answers to the candidate her/himself.  This person is, in essence, the captain of the ship in the metaphorical scenario where the ship is the actual campaign for President of Livingroom.  The size and scope of this person’s personal staff is tough to determine.  Good luck.)

 

--A head speechwriter (This person is responsible for crafting the candidates’ words for the general public.  You’d expect this person to have at least one or two staff as well as a close working relationship with the candidates.  I expect to see speeches on a regular basis.  I’ll need to see them given.  I’ll also need a version of the speeches . . . . assuming that your candidate isn’t an ‘ad libber’ (but it’s OK if he/she is) in writing.

 

--A communications director (This person is responsible for crafting the campaign’s ads, public image, etc.  It’s a big job with fluid and vague duties that are largely for you to determine.  I’d make sure this person has a staff.  What will the ads say?  Where will they run? Etc.)

 

--A treasurer (This person is responsible for organizing fundraisers, keeping the books, etc.  I’ll help this person with cost analyses, etc.  This person will likely need at least one staffer, maybe more.  I’ll transmit to this person, on a regular basis, what the campaign account is looking like.  You need to have money to run a campaign, and our game is based on the assumption that the candidates are not funding operations out of their own pockets . . . again . . . no matter what their PEC wealth status may be).  In a lot of ways, this person needs to be heavily involved with the above staff in an effort to help determine how certain parts of the campaign may or may not help or hurt fundraising.  To run your campaign, it will cost you about 500,000 dollars a day.  The regular baseline of “normal” contributions will likely bring in about 200 to 250 thousand dollars a day.  You need to make up the deficit.  Each campaign will start with around 2 to 3 million dollars already in the ‘warchest.’-----For each fundraiser, I’d expect to see an agenda of the event as well as  a copy of any speeches given.

 

---Various, assorted staff (Everyone must have a title and a job description, although I’m betting that the above suggestions, duplicated over both parties, will consume the human resources in the classroom).

 

5—We’ll take a period of time to field suggestions for pre-existing conditions (PEC’s). (See Dinnertablia  as well as the Washington D.C. and World Affairs games).  Anything goes (but not just anything will be accepted).

 

6—We’ll play. 

Here are some fundamentals of the game and things to expect:

 

***Every  class day  will begin with me asking for a “ten day plan.”  What’s a ten day plan? Well, it’s a plan that offers an understanding of the next ten days of the campaign.  Where will the candidates be going? How long will they stay?  What will they do when they arrive? What ads will run during this time frame? Where will they run? What will they say?  The ten day plan ought to be an effort reflective of all aspects of the campaign.  This, of course, respects that the “bosses” are the candidates and the campaign manager . . . in that order. 

 

***The ten day plan will be “fed” into the game and you’ll begin to get some feedback as to how it’s going.  The more thorough and easy to follow the plan is, the better chance you have of getting the result you want.  It should be partitioned according to day=  Day one, Day two, etc.  Each day should have an easy to follow summary of what all will happen, where the candidates will be, for how long, etc.  Each summary should then be followed with materials (copies of speeches, ads, fundraisers, etc.) that detail the plan for the day.  Of course, as feedback comes your way, it may prompt you to do some polling (but you should anticipate, as best as possible, the potential poll questions you might want to ask).  By the way, good polls always cost the same, no matter where they’re run.  That’s because sample sizes for reliable polls are the same, no matter the population of the state or region you’re trying to measure.  In the real world, a poll taken in South Dakota will set you back just as much (money) as a poll taken in Manhattan, even though a 20 block square section of Manhattan may have more people living in it than all of South Dakota.  The  feedback you get may also prompt you to make changes to the ten day plan.  But, again, you’ll have to move and think fast.  Having a “contingency” plan (or plans)  already in place is always a good thing.-------What’s critical is this:  At any point in the game, I should be able to ask the following:  What will the campaign be doing, exactly, in three days? I should be able to get a fairly specific set of answers to that question.

 

***I will be the free press.  I may also permit some of you to be the free press.  [There are conditions attached to students being the free press:  (1)  You cannot have been nor can you be free press in the Washington D.C. Game. (2) You cannot have worked for either of the campaigns.  In other words, you must START the game as free press.  You can always quit and join a campaign, but you must start outside of both campaigns.]  One of the things that the free press will do is to pressure the campaigns for (A) Press conferences given by the candidates, staff, etc. and (B) At least one or two debates between the Presidential candidates and perhaps a debate between the Vice Presidential candidates.

 

***In the spirit of the previous bullet point, we hope to have some live, nationally televised debates!!!  We’ll also be hoping to have numerous press conferences.

 

That’s about it.  The game is free form, student-creativity based.  I have really only one piece of advice.  Be organized.  (That includes the subsidiary piece of advice:  Be proactive.  They’re really the same thing.).  I mean it.  This game is an intense combination of planning and thinking on your feet.  It’s designed such that, done right (aka, done well) ALL the human resources in the classroom are fully utilized.  I have some flexibility as to where I set the “reality control” pressure that will be brought to bear upon you all, and I will determine this setting according to the size of the class.  In other words, a class of 28 students will have higher expectations than a class of 18 students.  The class with 28 students should have angles covered, thought-through, in such a way that 28 people are working with a college-level, grade weighted degree of intensity.  The game will be intense for the 18 student class as well.  But they won’t have the human resources to cover as many things.  Ideally, down to the individual student, be you in a class of 28 or 18 . . . it’ll be very challenging.

 

  This kind of thing is my area; thus, I can channel reality control closer and closer to actual reality as per any number of conditions.  Be prepared.  Be proactive.  Leave no stone unturned.  It’s a competition of a highly sophisticated nature.  That’s your organizing principle.  Put simply, your objective is to win.

 

7—Reality control will conduct the election.

 

8—Based on the results and the game leading up to the results, preliminary grades will be set.

 

9—At a date TBD, a step nine session will be conducted (Again, this will be an opportunity for you to negotiate for higher grades.)

 

 

                        

 

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Policy on copying this document.  This document is the copyrighted property of John Jacobson.  It may be reproduced without using Shorewood School District property.  This means that you may print it or copy it off of Shorewood School District grounds.  However, if you wish to have a copy made for you on school grounds, you must make an official request of John Jacobson and then pay $5.00 (checks made payable to Shorewood High School).  Using Shorewood School District property to reproduce (copy, print from the internet, etc.) is strictly prohibited.  While this policy may seem annoying, it is in place for one primary reason:  This is a long document.  Reprints cost the school district money.  As it is the closest thing you have to a textbook, you are expected to treat it as such.  As you would be expected to pay for a lost textbook, you are also expected to acquire a copy of this document at your own expense and not the expense of the school district.  This is why I do not mind if you copy it off school grounds.  And, for the record, I don’t keep the five bucks.  It goes to the school, which may be kind of obvious with respect to who you make the check out to, but I just thought I’d take a moment to make it perfectly clear that I’m not profiting off of my copyrighted material. 

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