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GameNet:

Welcome to Joe's GameNet Page.
GameNet is my home network built around multiplayer gaming. It started off as a small group of 4 or 5 extremely obsolete PCs patched together to play networked Star Craft and Doom and has steadily grown to become one of my favorite hobbies.

BE WARNED: Once you get a gamenet up and running you'll inevitably start adding games... then hardware... then more games...
Soon you'll see that:
If you upgrade the video on two of your five boxes they could all play game "X"!
Done! Wow! 
Hummm with the better video, if they all just had 256 meg of RAM they could all play game "Y"!
Done! Wow!
And now, if they all had game pads they could play game "Z"!
Done! Wow!
Etc...

Now with that warning out of the way feel free to brows through what I've managed to cobble together. Perhaps the info will inspire your own game networking endeavors.

   
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Rules of thumb.

  • Comments on hardware are from my own experience and may differ from the game's stated requirements.
  • When XP is the OS, I turn off all start up applications and lots of unneeded services. I've found this makes a considerable difference in reducing CPU and Memory hardware requirements.
  • With the above in mind I don't connect my game network to the internet.
    This has pros and cons, no need for firewalls, no spyware & viruses but I do burn a lot of CDs/DVDs to transport: games, patches, mods and maps to GameNet and they do need to be scanned first!
  • More RAM will almost always help in: Win 2000, XP, Vista
  • In general the more you exceed the graphics card requirement the more you can fail the CPU requirement.

New Games
Faces of War
This is my first squad level RTS game. I found it on the software shelves at BigLots for $6.00 and what a deal it was! The game may be too hard for many in single player mode but multiplayer is awesome! The tried and true WWII atmosphere is spot on and just about everything is destructible if a big enough gun is brought to bear. Tanks finally act like tanks - In a hurry? drive straight through the heart of town. Through buildings... over trees and defenses, it's a real hoot! And the destruction is very well done. Once I experienced how much fun that was I just had to learn the game :)

Another great feature and a welcome change of pace, this game offers co-op multiplayer gaming against computer controlled forces.

You may need to download and install the latest patch to get multiplayer LAN to work correctly but that is a minor task.

All in all it's a great LAN game, and if you see it for $6.00 BUY IT!

Hardware  Minimum Comments
CPU P4 2.0ghz A good video card will run it ok with even a 1.7

Video 64MB RAM, DirectX 9.0c compatible, Pixel shader 1.3, Vertex Shader 1.1

 

 


RAM 512mb  

HD About 2.5Gb

Notes:
- You may be able to pick this up cheap at BigLots $6.00
- CD only initially needed for Multiplay.


 
Sins of a Solar Empire
A very addictive fully 3D space exploration & combat RTS game. Gorgeous battle graphics and a scalable universe that lets you command your troops on whatever level you like, zoom in on a single unit slugging it out or effortlessly pull back and look at the entire galactic map for the big picture using just the scroll wheel. My only lament is that it's easiest to control your units at a level that denies you the cool looking eye candy of the battles. This however is a small nit as the game play is fun, smooth and stable, with nicely scalable difficulty and size features.

An instant classic.




Hardware  Minimum Comments
CPU P4 1.8ghz A good video card will run it ok with even a 1.7

Video 128MB RAM, DirectX 9.0 compatible (Radeon 9600 / GeForce FX 6600 and above)

 

 


RAM 512mb  

HD About 3Gb

Notes:
- CD not needed for Multiplay.



Other Games
Battlestations: Midway
If a picture is worth a 1000 words - here come a couple hundred grand. The movie below is what BSM actually plays like. The footage is from in game. Be warned however game play does lack sim like realism, this is largely made up for in playability and drop dead gorgeous good looks. BSM is a fairly high end game, the requirements are about right, and to get the best eye candy you'll want to run with a decent graphics card somewhere near a 128mb ATI 9700 Pro or better. If this genera floats yer boat - download the multiplayer demo and kick the tires. It's huge but gives you a real feel for the full game, it also let's you know if your hardware can run it.

All told, Battlestations: Midway is a fun game with an arcade feel (as opposed to a WWII Navel sim). I wouldn't have thought I'd say this, but arcade works for this game. My biggest complaints are in replay value, especially solo-play. After about 7 hrs the game was done. There is no random mission generator and no scenario editor. What you get is it, and that's a crime because it's got a great engine and could have easily been much more.

Oh well, thank the gods of network gaming for multiplayer!

Hardware  Minimum Comments
CPU P4 1.8mhz A good video card will run it ok with even a 1.7

Video 64MiB RAM, DirectX 9.0c compatible, Pixel shader 1.3, Vertex Shader 1.1

I'd want a 128mb ATI 9700 Pro and at least a nVidea TI4200, but it does run with less with no candy :(

 


RAM 512mb The more the merrier...

HD About 6Gb


 
Mechwarrior 4 Vengeance

This is a fun game that really makes you feel like your controlling an 80 ton mech. Hits from powerful weapons will make even the biggest Mechs sway convincingly and will actually knock a small fry on it�s little metal touche. Hit visual effects are also unusually good for a game of this vintage and the degraded response of your machine is spot on.

It's been GameNet tested though a few GNet regulares have yet to score their first Mech kill...

It is a 7 years old game, but not hard on the eyes with all its trimmings turned on, it must have brought PCs of its day to their knees. Minimums specs are low but for the good stuff you'll want better hardware especialy in the graphic card area
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Hardware Minimum Comments
CPU P2 300mhz I'd recommend a P3 600mhz

Video 8mb I'd recommend at least a 32mb
class video card

RAM 96mb I'd recommend 256mb & XP

HD About 500mb

Notes:
- You can pick this up cheap off Amazon Price < $10.00
- CD only initially needed for Multiplay.

 
X-Wing Alliance

GameNet finally has a flight sim!
Well...
Kinda...
I didn't know it then but I've wanted this game since I was about 15.
That's right LOOOORD Vader, watch your back... Punk!

If you're looking for a Star Wars adrenalin fix, X-Wing Alliance is about as good as it gets, it was the last (and in my opinion best) in Lucas Arts: X-Wing, X-Wing vs Tie Fighter series. The 3D graphics and effects with video setting on max are surprisingly good for a 7 year old game and if you can find it, it's going cheap.

Hardware Minimum Comments
CPU P 200mhz I'd recommend a P3 600mhz

Video 2mb VGA >= 32mb with 3D acceleration

RAM 32mb >= 128mb

HD About 300mb

Notes:
- Game Pads or Joysticks are required for play.
- CD needed in each PC for play.

For graphics that even begin to approach the pics below with smooth game play you'll want the much stronger hardware.


 
Tribes: Vengeance - Multiplayer Demo

This was a fortuitous find. I stumbled onto this MP Demo while looking for info on a good Western game or mod (I'm still looking... And please, don't even get me started on Call of Juarez). I can't describe it other then Halo with Mechs. You're heavily protected in robotic armor. You can power jump like a Mech, giving limited flight (It's a real hoot) and the numerous weapons are all quite different and satisfying to use. There are also ground/air vehicles and gun emplacements to try on for size. Movement on all three axis (both you and your targets) can make for intense running gun battles.
Definitely worth the drive space.

Hardware Minimum Comments
CPU P4 1ghz Agree or P3 900
with >= 128mb class Video

Video 32mb T&L and
pixel shader

RAM 256mb

HD About 1gb
 
Notes:
- Free!
- CD not needed for play.


 
F.E.A.R. Combat

This is a fantastic Freebee. FEAR Combat Is BIG, BAD, and a GameNeter's dream come true but grab a good PC cause it needs some horse power to really shine.

Hardware Minimum Comments
CPU P4 1.7ghz

Video 64mb T&L and
pixel shader
I'd recommend a better 128mb
class video card

RAM 512mb

HD About 2gb

Notes:
- Free!
- CD not needed for play.
- Unless you have a 3ghz box with ATI X800 256mb class video (or better), your screens will probably look nothing like the ones below.

 
Age of Mythology: Gold Edition

A real time strategy game. This is my favorite Microsoft "Age of ..." game, the Gold edition contains both "Age of Mythology" and the add on "The Titans".

Hardware  Minimum
CPU P2 450mhz          

Video 16mb

RAM 128mb

HD About 1.5gb

Notes:
- CD initially needed in each PC for play.
 

 

 

 

 

 

 
True Combat: Elite

True Combat Elite is a modern world total conversion modification of the free, popular, stand-alone FPS: "Wolfenstein: Enemy Territory". The old Quake 3 engine must be tweaked to the max as the maps look more like those from F.E.A.R. then ET, with high resolution support and map designs and textures that are incredibly detailed. This game is definitely worth a download.

Hardware Minimum Comments
CPU P3 500mhz Better on P3 1ghz or faster

Video 32mb with 3D

Better with a 128mb class
card with T&L support


RAM 128

HD About 470mb Add another 260mb For ET

Notes:
- Free!
- CD not needed for play.
- Requires installed: "Wolfenstein: Enemy Territory".
- A passage from the TC:E site regarding requirements:
   "In comparison to ET, TC:E doubles the standard texture resolution to 512*512 pixels. In addition, the maps will have 6000-8000 polys on average and 12000-15000 polys max. This does mean that people that have state-of-the-art hardware can actually use its power. However, the ET/Q3 engine is so scalable that low-end users don't have to suffer. TC:E is developed to still run on 32MB-Geforce256 and mobile 16MB-Geforce2Go systems."

Click a thumbnail below to see a full sized picture. I took these from my box, a lowly P4 1.5ghz and was amazed at the quality of the images and the fluidity of movement.
 
   
   
   
   
   
   
   
   

 
Flatout

A Multi-player racing sim that does for street stocks what COD2 did for war... Puts the fun back in! Realism where it's needed draws you in, with none of the unwanted nasty aspects.
Click the image at right to see a post race replay of one of my better runs. It'll give you some idea of the fun factor. In the video I'm in the little gray crapbox #55, driving erratically and cutting corners.

This may take a while to load and if you're on dial-up Forgetaboutit!
P.S. The soundtrack is in-game, it's got some great driving tunes.


Hardware Minimum
CPU P4 1.5ghz

Video 64mb T&L and pixel shader

RAM 256mb

HD About 1.1gb

Notes:
- CD initially needed in each PC for play.

 
Call of Duty & Call of Duty 2

Ok - I don't need to sell anyone on these two! Hats off to the designers & coders, these are by far the most popular titles on GameNet.

COD
Hardware Minimum Comments
CPU P3 600mhz

Video 32mb T&L and
pixel shader
I'd recommend 64mb

RAM 128mb 384mb is smoother

HD About 1.5gb


COD 2
Hardware Minimum Comments
CPU P4 1.4ghz I've run this game on a 933mhz
P3 with 512mb ram and a lowly
128mb GForceFX5200 (in DX7 mode) with detail
and resolution toned way down and forget about anti-aliasing...

Video 64mb T&L and
pixel shader

RAM 256mb 384mb is smoother

HD About 4gb

Notes:
- CD not needed for Multiplayer mode.
- While both games can run with relatively low-level hardware, they can't do it in style. With all the bells and whistles turned on these games need good machines, but the difference in appearance is dramatic.

 
America's Army

America's free army FPS. Modern battle & weapons with a some-what dated Unreal engine. This is version 1.3 and I believe it's the last version you could run the game server on and not have an internet connection for server validation.

I'm having a hard time finding any hardware info for V1.3 so the below is a total WAG.

Hardware  Minimum Comments
CPU P3 700mhz? I know it runs well with a 933mhz P3

Video 32mb 3D accelerator? I know it runs with 64mb video with T&L

RAM 128?

HD About 350mb

Notes:
- Free!
- CD not needed for play.

Click a thumbnail below for a full sized screen shot.

 
   
   
   
   
   
   
   

 
Wolfenstein: Enemy Teritory

Another free FPS, this one running on the veteran Quake3 engine. The map designs are great with very few dead ends, excellent flow and beautifully rendered. Some features are lacking that have become expected in newer games such as: Right mouse for weapon aim and CTF game play but Enemy Territory is still fun to play with it's unique character types of: Soldier, Medic, Engineer, Field Ops, and Covert Ops and generally excellent design, plus the price is killer.

Hardware  Minimum Comments
CPU P3 600mhz P2 400mhz with 128mb class video may work acceptably

Video 32mb 3D accelerator

RAM 128

HD About 260mb

Notes:
- Free!
- CD not needed for play.

Have a look at the screen shots below, click a thumbnail for a full sized picture.

     
     
     
     
     

 
Dungeon Siege & Legends of Aranna

A Role playing D&D adventure game. Here's another GameNet title that's been round a long time, but's still a virgin. Some day my precious....

Hardware Minimum Comments
CPU P2 333mhz If you can use a P3 600mhz

Video 8mb 3D accelerator 32mb T&L

RAM 128mb

HD About 1gb

Notes:
- CD needed in each PC for play.
This game just looks and plays better with stronger hardware but you can play with the minimum with reduced settings.

 
Star Craft

To most of you this game needs no introduction. It wasn't the first RTS but after 8! years, it's still one of the best. Take a look at those hardware requirements, you can see how a GameNet could get started with this game :)

Hardware  Minimum
CPU P 90mhz

Video SVGA

RAM 16mb

HD About 200mb? May be considerably less for spawned clients

Notes:
- CD only needed in game server if clients are Spawn installs.

 
Nemisis Of The Roman Empire

Another RTS game. This should almost be in the new arrivals as I've never played it other then to set it up. Graphics look great and playability seems excellent.

Notes:
- CD not needed for Multiplayer mode



GameNet

 11-04-2006


 11-03-2007



The Players
Ranked by order of appearance (On this planet)

Colonel John



Major (Byrd) Dickinson


Captain Clement


Captain JC


Lieutenant Rob


Lieutenant Durgesh


Lieutenant Jack


Unknown Soldier Chris (Ok, so he's not totally unknown)


Sargent Christopher


Sargent Gordino


Corporal (Peek-a-Boo) Zak

Pic menu


main page

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