Worlda'green, the tranquil home world of the Spheroids, has been invaded!
|
Shortly after discovering the negative-parallel dimension of Red
Square, Worlda'green is perilously close to catastrophe. A massive invading
army of Cubes the denizens of Red Square, crossed the inter-dimensional rift
Blah blah blah...
|
| Here's what it's really all about:
|
| A curagious little Sphere,
| its trusty Zap Square,
|
|
|
doin' their part to smac down an evil Cubic Empire,
just 'cause it's the right thing to do.
Now back to boring Intro...
to transform our beautiful world into a hellish nightmare they can call home. The
negative energies of the cubic dimension have been unleashed on ours with dire
consequence. Unknown thousands of Spheroids have been trapped behind enemy
lines or imprisoned by Cubic forces. |
New Feature
The GIO Map Editor is now included so you can
create and share your own new missions!
Game Goals
-
Except missions to penetrate Cubic held territory
-
Rescue any Spheroids you come across
-
Find and arm yourself with equipment needed to
both protect yourself and inflict maximum damage upon the Cubes
-
Gain rank, and honors while saving your species
|
|
|
System Requirements:
|
Minimum:
|
Pentium II processor
|
|
|
800x600 screen resolution & 16 bit color (High Color mode)
|
|
|
Microsoft Windows 98 or higher
|
|
|
Microsoft Internet Explorer ver. 5 or higher
|
|
Recommended:
|
Pentium III processor
|
|
|
AGP Graphics card with 8 meg of RAM
|
|
|
800x600 screen resolution & True color mode
|
|
|
Microsoft Windows XP
|
|
|
Microsoft Internet Explorer ver. 6 or higher |
Notes:
-
The Game is untested in Windows 95 and NT 3.5 but may work.
-
Higher resolutions tend to slow game play down on slower PCs.
|
|
Note from the author: I've worked on this game in one form or
another, off and on (though mostly off) for over 10 years. Its roots go back to
the Commodore 64! But other then the C64 version, this is the only one I can
truly call DONE!
I hope you like it.
Joe Veprauskas
|
|