Description	The Rebellion (2) 
Description     [Incoming message:]
Description     We have located the imperialists' last stronghold.  Many units have come to our aid, but the enemy's forces are still superior.  Destroy the final base.  The Rebellion is counting on you.
Description     A battle map for 2.  The better player should play the Rebellion, as it has a smaller fleet.
Description	Author:The Reflection (WStar345@aol.com)


Font            Arial_b12.hff
Color           255, 0, 0
DropShadow      Yes


; DEFAULT SETTINGS:
type.flag                      BIT1     ; destroy mothership
type.flagNeeded                BIT1     ; FLAG: destroy mothership

;type.flag                      BIT2     ; capture capital ship
type.flagNeeded                BIT2     ; FLAG: capture capital ship

;type.flag                      BIT3     ; research
type.flagNeeded                BIT3     ; FLAG: research

;BIT4 = bounties - Obselete!

;type.flag                      BIT5     ; enable harvesting
type.flagNeeded                BIT5     ; FLAG: enable harvesting

type.flag                      BIT6     ; resouce injections
type.flagNeeded                BIT6     ; FLAG: resource injections

;type.flag                      BIT7     ; resouce lump sum
type.flagNeeded                BIT7     ; FLAG: resource lump sum

;BIT8 = password protected - only let the user change this

;type.flag                      BIT9     ; unit caps
type.flagNeeded                BIT9     ; FLAG: unit caps

type.flag                      BIT10    ; fuel burn
type.flagNeeded                BIT10    ; FLAG: fuel burn

;type.flag                      BIT11    ; allied victory
type.flagNeeded                BIT11    ; FLAG: allied victory

;type.flag                      BIT12    ; crates
type.flagNeeded                BIT12    ; FLAG: crates

;type.flag                      BIT13    ; carrier only
;type.flagNeeded                BIT13    ; FLAG: carrier only

type.flag                      BIT14    ; hyperspace
type.flagNeeded                BIT14    ; FLAG: hyperspace

type.numComputers              1
type.startingFleet             1
type.bountySize                3        ; turn off bounties (3 = off)
type.startingResources         0
type.resourceInjectionInterval 5000
type.resourceInjectionsAmount  2000
;type.resourceLumpSumTime       19200
;type.resourceLumpSumAmount     2000
