Version 1.0 (20 Oct 00)
This script was written for the purpose of animating bubbles in any type of medium (i.e. ocean water, fishtank, soda). This script uses object's (preferrably an plane or 2D mesh) vertices as generation points which are randomly selected to produce a sea of bubbles which move in the direction of the z-plane vector. Even though a plane is the intended bubble origination object, any type of polygon can be used with this script.
This is a GUI script. You need to have the GUI files loaded in the trueSpace root before you run this script.
Version 1.1 (22 Jan 01)
Added coding to standardize object scaling/position in meters. Users no longer need to manually set the object units to meters in the Object Info panel.
There is some scene setup required before running this script.