BUBBLE MACHINE V1.1 (for trueSpace 4.x)
Description:

Version 1.0 (20 Oct 00)
This script was written for the purpose of animating bubbles in any type of medium (i.e. ocean water, fishtank, soda). This script uses object's (preferrably an plane or 2D mesh) vertices as generation points which are randomly selected to produce a sea of bubbles which move in the direction of the z-plane vector. Even though a plane is the intended bubble origination object, any type of polygon can be used with this script.

This is a GUI script. You need to have the GUI files loaded in the trueSpace root before you run this script.

Version 1.1 (22 Jan 01)
Added coding to standardize object scaling/position in meters. Users no longer need to manually set the object units to meters in the Object Info panel.


How to use this script:

There is some scene setup required before running this script.

  1. Select the object which you want the bubble to originiate from.
  2. Apply any type of animation required by your model before running the script.
  3. The script should be loaded under "Scene" in the script manager.
  4. Run the script and enter in the number of bubbles to produce, bubble travel distance, time for bubble to travel that distance, delay between bubbles and bubble size.
  5. Press "Bubbles!" and watch the bubble float from the selected object.

Download Zipfile: Bubble Machine v1.1 (2.54k)
Sample Video: Sample fishtank (294k)
DIVX Codec required to view video sample
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