New Ruler - Japanese Translations

 

301-001 ????????????
Type: Earth/Zombie, 4/1750/1000

 

301-002 ?????????
Type: Water/Sea Serpent, 4/1700/1500

 

301-003 ????????????
Type: Earth/Machine, 4/1600/1900

 

301-004 Dark Jieroido
Type: Dark/Fiend, 4/1200/1500
Effect: When this card summon, flip summon, special summon, choose a face up Monster as a target. Target ATK decrease 800.

 

301-005 New Doryua
Type: Dark/Fiend, 4/1200/800
Effect: When this card is destroyed due to battle, destroy a Monster on the Field.

 

301-006 Hell Poet Tear Poem
Type: Dark/Fiend, 5/2000/1400
Effect: When this card sent to Grave due to battle, it's effect active. When this card in Grave, your opponent should discard 1 card to Grave after their Battle Phase. This card can not special summon from the Grave.

 

301-007 Grave’s Reconnaissance
Type: Dark/Spellcaster, 4/1200/2000
Effect: Flip: Special summon a Monster card with ATK under 1500 and contains a word "Grave's".

 

301-007 Grave’s Incantation
Type: Dark/Spellcaster, 3/800/800
Effect: When this card summon, flip summon, special summon, you opponent lose 500LP.

 

301-009 Grave’s Sentry
Type: Dark/Spellcaster, 4/1000/1900
Effect: Filp: Return a Monster on the Field to its owner Hand.

 

301-010 Grave’s Long-Spear Soldier
Type: 4/1500/1000
Effect: When this card attack set defence Monster, where the defence Monster's DEF is lower than the ATK of this card, deal damage to your opponent as the difference between these two value

 

301-011 Grave’s Follower
Type: Dark/Spellcaster, 3/700/500
Effect: The battle damage which this card gives to the opponent is Handled as the damage due to the effect of this card

 

301-012 Grave’s Sureillant
Type: Dark/Spellcaster, 3/1000/1000
Effect: When opponent use a card which has a discard effect from their Hand, you can sent this card to Grave. Counter that discard effect.

 

301-013 Grave’s Elder
Type: Dark/Spellcaster, 5/1900/1200
Effect: Only 1 Grave's Elder can exit on your Field. When this card is on the Field, you are unaffected by "Royal Sleepy Valley" When this card is Tribute Summon, a card in Grave and has a name "Grave's" is special summon to your Field.

 

301-014 Grave’s Large Tube
Type: Dark/Spellcaster, 4/1400/1200
Effect: Sacrifice a Monster has a name "Grave's" on the Field, opponent lose 700LP. You can't sacrifice Grave's Large Tube itself.

 

301-015 Grave’s Assassin

Type: Dark/Spellcaster, 4/1500/1500

Effect: When "Royal Sleepy Valley" is on the Field, it can change the mode of opponent face up Monster while it is attacking.

 

301-016 Ujato Eye Man
Type: Dark/Spellcaster, 4/1600/1600
Effect: When this card summon and Standby Phase, you can check a set card on your opponent Field.

 

301-017 Jackal Holy Warrior
Type: Light/Beast Warrior, 7/2700/1200
Effect: Return the opponent Monster ,which sent to the Grave due to battle with this card, to the top of opponent Deck.

 

301-018 Unlucky Black Cat
Type: Dark/Beast, 3/500/300
Effect: Flip: Reveal your Deck for a Trap card and put it on the top of Deck. When "Royal Sleepy Valley" is on the Field, that Trap card is put into Hand instead

 

301-019 The Ship to Hell
Type: Water/Aqua, 4/800/1400
Effect: When this card sent to Grave due to battle, destroy the Monster which destroys this card.

 

301-020 Wing Wise Man Farukosu
Type: Wind/Winged Beast, 4/1700/1200
Effect: The face up opponent Monster destroy by this card is sent to the top of opponent Deck.

 

301-021 Lucky Owl
Type: Wind/Winged Beast, 3/300/500
Effect: Flip: Reveal your Deck for a Field Magic card and put it on the top of Deck. When "Royal Sleepy Valley" is on the Field, that Field Magic card is put into Hand instead

 

301-022 Amulet of Shabuti
Type: Earth/Rock, 1/100/100
Effect: Discard this card from Hand. The battle damage deal to the Monster which contain the word "Grave's" is zero until end of turn.

 

301-023 Snake Pot
Type: Earth/Reptile, 2/600/300
Effect: Flip: Put a Viper Token? ATK / DEF 1200, 3 *,Earth,Reptile?on the Field. When Viper Token is destroyed due to battle, opponent lose 500LP.

 

301-024 Shaves Soul Dead Spirit
Type: Dark/Zombie, 3/300/200
Effect: This card never destroy by battle. This card destroy while it become the target of Magic, Trap or Effect. When this card attack opponent directly, opponent discard a Hand.

 

301-025 Nightmare Horse
Type: Dark/Zombie, 2/500/400
Effect: This card can cause direct attack when opponent have Monster on Field

 

301-026 Nightmare Dead Spirit
Type: Dark/Zombie, 5/800/600
Effect: Fusion: Nightmare Horse + Shaves Soul dead Spirit This card never destroy by battle. This card destroy while it become the target of Magic, Trap or Effect. This card can cause direct attack when opponent have Monster on Field  When this card attack opponent directly, opponent discard a Hand.

 

301-027 Designation of Darkness
Type: Normal Magic
Effect: Claim a Monster name. If that Monster contains in the opponent Deck, put that Monster to the opponent Hand.

 

301-028 Pellet Shuffle

Type: Continuous Magic

Effect: Pay 300LP.Shuffle your or opponent Deck. This effect can use once every turn.

301-029 Inference
Type: Normal Magic
Effect: Opponent claim a level of Monster. Reveal your Deck one by one from the top until a first Monster is found. If the Monster level is correct, all the card reveal in this way will send to Grave. If the Monster level is incorrect, the Monster special summon to the Field.

 

301-030 Nightmare Torture Room
Type: Continuous Magic
Effect: Opponent lose additional 300LP while the damage is not caused by battle

 

301-031 Time Capsule
Type: Normal Magic

 

301-032 Royal Sleepy Valley
Type: Field Magic
Effect: When this card on the Field, all player can't use any Magic, Trap or Effect to the card in Grave and the card in gave can't remove from the game.
Raise 500 ATK & DEF of Monster which has name "Grave's"

 

301-033 Buster Launcher
Type: Equip Magic
Effect: This card can equip to a Monster with a ATK below 1000. When this Monster attack a Monster in attack mode / defence mode Monster with over 2500 ATK / DEF. The ATK of equip Monster raise 2500.

 

301-034 Lithography of Hieroglyph
Type: Normal Magic
Effect: Pay 1000LP. The maximum Hand size of that game becomes 7

 

301-035 Black Snake Illness
Type: Continuous Magic
Effect: Both player lose 200 LP in every your Standby Phase. The damage will double in every 2 Standby Phase.

 

301-036 Thera Forming
Type: Normal Magic
Effect: Reveal a Field magic card from Deck and put it to Hand.

 

301-037 Flag of Courage
Type: Continuous Magic
Effect: All Monster on your Field raise 200 ATK in your Battle Phase.

 

301-038 Mutation
Type: Normal Magic
Effect: Sacrifice a Monster on your Field, special summon a fusion Monster from fusion Deck with the same level of sacred Monster.

 

301-039 Sacrifice of Royal Family
Type: Normal Magic
Effect: When "Royal Sleepy Valley" on the Field, all Monster from both player Hand is sent to Grave.

 

301-040 Large Reversal Quiz
Type: Normal Magic
Effect: Send all your Hand and card on Field to Grave. Guess the type of card of the top of Deck? Magic, Trap or Monster? Exchange the LP of you and opponent if that is correct.

 

301-041 Casket Bucket Sale
Type: Continuous Trap
Effect: Opponent lose 300LP when their Monster is sent to Grave.

301-042 Cursing Ageing
Type: Normal Trap
Effect: Discard a card from Hand, Opponent Monster ATK and DEF decrease 500 until end of turn.

 

301-043 Door Crossing Over Gun of Hell
Type: Counter Trap
Effect: When the damage is not caused by battle, your opponent suffer your damage beside of battle.

 

301-044 Thunder Break
Type: Normal Trap
Effect: Discard a card from Hand, destroy a card on the Field.

 

301-045 Narrow Passage
Type: Continuous Trap
Effect: When both player has least than 2 Monster on the Field, both player can summon a Monster until the total no of Monster on the Field is not lager than 2.

 

301-046 Disturbance Manoeuvres
Type: Normal Trap
Effect: Opponent put their Hand to Deck, shuffle the Deck and draw the same no of card that put in the Deck.

 

301-047 Trap of Blackboard Clear
Type: Counter Trap
Effect: When the damage is not caused by battle, your opponent discard a card from their Hand.

 

301-048 Ceremony of Disembarking Spirit
Type: Normal Trap
Effect: Special summon a card in Grave which has a name "Grave's". This card effect is unaffected by "Royal Sleepy Valley"

 

301-049 Inviolability Domain
Type: Normal Trap

Effect: This card must be active in your Standby Phase. Discard a card from Hand, you opponent can't summon or special summon in their next turn.

 

301-050 Relative of Dragon
Type: Normal Trap
Effect: All Monster race on your Field become Dragon until end of turn.

 

301-051 Lava Demon God Rave Golem
Type: Fire/Fiend, 8/3000/2500
Effect: Choose 2 Monster on your opponent Field to sacrifice, this Monster special summon to your opponent Field. The controller lose 1000LP at every Standby Phase. The turn special summon this Monster can't summon.

 

301-052 Bisir Shock
Type: Dark/Fiend, 5/800/600
Effect: When this card summon, flip summon, special summon, all set Card on Field return to it's owner Hand.

 

301-053 Quiz
Type: Normal Magic
Effect: Player can't confirm the card in the Grave. Opponent need to guess the name of Monster which is in the bottom of Grave. If the guess is correct, that card remove from game. If the guess is incorrect, that card special summon to the Field.

 

301-054 The Rope of Life
Type: Normal Trap
Effect: When your Monster is sent to Grave due to battle, you can discard all of your Hand to activate this card. That Monster special summon to the Field and raise ATK 800.

 

301-055 Torture Wheel
Type: Continuous Trap

Effect: When this card exist on the Field, the target Monster can't attack and change the mode. This card deal 500 damage to opponent in every Standby Phase. While the target is not on the Field, this card is destroyed.

 

301-056 Red Eyes Black Dragon
Type Dark/Dragon, 7/2400/2000

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