Booster Chronicles - BOOSTER CHRONICLES - Card Translations

Monsters
Total: 63

BC-00 General of Absolute Defence
Type: Effect Monster, Dark/Warrior/6/1500/1500
Rarity: Secret Rare/Parallel Rare
Effect: When this card is summoned (include Reverse Summon) successfully, it must be in Defence Mode. This card can attack when it is in Defence Mode (Damage resolve as usual).

BC-01 Electric Guitar
Type: Normal Monster, Light/Thunder/3/1000/500
Rarity: Normal
Effect: None

BC-02 Blood-Sucking Nomi
Type: Normal Monster, Earth/Insect/4/1500/1200
Rarity: Normal
Effect: None

BC-07 Bean Soldier
Type: Normal Monster, Earth/Plant/4/1400/1300
Effect: None

BC-08 Moai on Easter Island
Type: Normal Monster, Earth/Stone/4/1100/1400
Rarity: Normal
Effect: None

BC-09 Death Shark
Type: Normal Monster, Dark/Undead/3/1100/700
Rarity: Normal
Effect: None

BC-10 Fish Soldier
Type: Normal Monster, Water/Fish/4/1200/900
Rarity: Normal
Effect: None

BC-11 Waibar
Type: Normal Monster, Wind/Bird-Beast/4/1200/1000
Rarity: Normal
Effect: None

BC-12 Oshro Hero
Type: Normal Monster, Earth/Warrior/4/1250/700
Rarity: Normal
Effect: None

BC-13 Friendship
Type: Normal Monster, Light/Angel/4/1300/1100
Rarity: Normal
Effect: None

BC-18 Evil Worm Beast
Type: Effect Monster, Earth/Beast/3/1400/700
Rarity: Normal
Effect: At the end of each of your Turn, this card will return to its owner's Hand (if it is on Field).

BC-19 Herakles Beat
Type: Normal Monster, Earth/Insect/5/1500/2000
Rarity: Normal
Effect: None

BC-20 Tiger With Axe
Type: Normal Monster, Earth/Beast-Warrior/4/1300/1000
Rarity: Normal
Effect: None

BC-21 Brave Warrior
Type: Normal Monster, Earth/Warrior/4/1700/1150
Rarity: Ultra Rare / Parallel Rare
Effect: None

BC-22 Mere Spirit Hoku.Bishop
Type: Normal Monster, Wind/Bird-Beast/4/1400/1200
Rarity: Normal
Effect: None

BC-23 Sin. Bird
Type: Normal Monster, Wind/Bird-Beast/4/1500/1100
Rarity: Normal
Effect: None

BC-24 JiJimento Hand
Type: Normal Monster, Earth/Warrior/3/1400/700
Rarity: Normal
Effect: None

BC-25 Behead Lady
Type: Normal Monster, Earth/Warrior/4/1600/800
Rarity: Normal
Effect: None

BC-26 Forest Resident Udan
Type: Effect Monster, Earth/Warrior/3/900/1200
Rarity: Normal
Effect: Each faced-up "Plant-class" Monster on Field would raise this card's Attack rating by 100 points.

BC-27 Machine Soldier in Hell
Type: Normal Monster, Dark/Machine/3/1400/1200
Rarity: Normal
Effect: None

BC-28 Sound Woman
Type: Normal Monster, Earth/Warrior/3/1200/1900
Rarity: Normal
Effect: None

BC-29 Mechanical Hunter
Type: Normal Monster, Dark/Machine/4/1850/800
Rarity: Super Rare
Effect: None

BC-30 ?
Type: Normal Monster, Water/Water/4/1800/800
Rarity: Normal
Effect: None

BC-36 Patrol Robot
Type: Effect Monster
Rarity: Normal
Effect: When this card is faced-up on Field, you may examine one  Monster on your Opponent's Field.

BC-38 Bravery Hourglass
Type: Effect Monster
Rarity: Normal
Effect: When this card is faced-up on Field, at the end of your Turn,  reduce its Attack & Defence rating by half. After that, double its Attack & Defence rating at the end of each Turn.

BC-51 Shin-Gan Goddess
Type: Effect Monster
Rarity: Rare

Effect: This card can replace one Fusion Monster Component. But the other Fusion Monster Component must be the standard Fusion Monster.

BC-53 Beast King in Swamp
Type: Effect Monster
Rarity: Rare
Effect: This card can replace one Fusion Monster Component. But the other Fusion Monster Component must be the standard Fusion Monster.

*Example: - When you have "Beast King in Swamp" on field/hand, if you want to summon a "Black Demons Dragon", then you can choose to sacrifice "Beast King in Swamp" and another "Demon Summon"/"Red Eyes Black Dragon" on field/hand to summon it.

BC-54 God of Destruction: Vasago
Type: Effect Monster
Rarity: Rare

Effect: This card can replace one Fusion Monster Component. But the other Fusion Monster Component must be the standard Fusion Monster.

*Example: - When you have "God of Destruction: Sago" on field/hand,  if you want to summon a "Dragon Knight Gaia", then you can choose to sacrifice "God of Destruction: Sago" and another "Black Knight Gaia"/"Curse of Dragon" on field/hand to summon it.

 

BC-57 Monster Eye
Type: Effect Monster
Rarity: Normal
Effect: Pay 1000LP to return one "Fusion" Magic card from your Graveyard to your Hand.

BC-58 Machine King
Type: Effect Monster
Rarity: Rare

Effect: Each faced-up "Machine-class" Monster on the Field will raise this card's Attack rating by 100 points.

 

BC-59 Devil Franken
Type: Effect Monster
Rarity: Super Rare

Effect: Pay 5000LP, choose one Fusion Monster from your Fusion Deck and special summon it to Field in faced-up Attack mode.

 

BC-66 Needle Ball
Type: Reverse-Effect Monster
Rarity: Normal
Effect: <Reverse> Pay 2000 LP in order to deal 1000 LP damage to your Opponent.

 

 

BC- 67Dragon Killer
Type: Effect Monster
Rarity: Rare

Effect: When this card comes to play (Summon or Reverse Summon), destroy one faced-up "Dragon class" Monster on the Field

 

BC-69 Needle Worm
Type: Reverse-Effect Monster
Rarity: Rare
Effect: <Reverse> Discard the top 5 cards of your Opponent's Deck into his Graveyard.

BC-70 Doppleganger
Type: Reverse-Effect Monster
Rarity: Rare
Effect: <Reverse> Destroy up to 2 faced-down Magic / Trap card on the Field.

BC-71 Metamol Pod
Type: Reverse-Effect Monster
Rarity: Super Rare

Effect: <Reverse> Both players discard their Hand into their Graveyard, and each draw 5 cards from their respective Deck.

 

BC-72 Penguin Soldier
Type: Reverse-Effect Monster
Rarity: Super Rare
Effect: <Reverse> Return up to 2 Monsters on the field to its owner's Hand.

BC-74 Illusion Sheep
Type: Effect Monster
Rarity: Rare

Effect: This card can replace one Fusion Monster Component. But the other Fusion Monster Component must be the standard Fusion Monster.

*Example: - When you have "Illusion Sheep" on field/hand, if you want to summon a "Two-Headed Thunder Dragon", then you can choose to sacrifice "Illusion Sheep" and another "Thunder Dragon" on field/hand to summon it.

 

Magic
Total: 13

BC-03 Elfs Shrine
Type: Equipment Magic
Rarity: Normal

Effect: Equip to a "Light-Type" Monster, raise its Attack rating by 400 points, and reduce its Defence rating by 200 points.

 

BC-04 Turtle Shell
Type: Equipment Magic
Rarity: Normal

Effect: Equip to a "Water-Type Monster", raise its Attack rating by 400 points,  and reduce its Defence rating by 200 points.

 

BC-05 Angelic Blood
Type: Normal Magic
Rarity: Normal
Effect: Heals 800 LP.

 

 

 

BC-06 Light to Erase Darkness
Type: Normal Magic
Rarity: Rare
Effect: Turn all faced-down Monster on your Opponent's Field to face-up mode.
*Note: - Reverse effect is activated.

BC-14 Blue Potion
Type: Normal Magic
Rarity: Normal
Effect: Heals 400 LP.

BC-15 Lightning
Type: Normal Magic
Rarity: Normal
Effect: Deals 300 LP damage to your Opponent.

BC-16 Flaming Spear
Type: Equipment Magic
Rarity: Normal

Effect: Equip to a "Fire-Type" Monster, raise its Attack rating by 400 points,  and reduce its Defence rating by 200 points.

 

BC-17 Tornado Fan
Type: Equipment Magic
Rarity: Normal

Effect: Equip to a "Wind-Type" Monster, raise its Attack rating by 400 points,  and reduce its Defence rating by 200 points.

 

BC-44 Angelic Charity
Type: Normal Magic
Rarity: Super Rare
Effect: Draw 3 cards from your Deck, and then discard 2 cards from your Hand.

BC-76 Hunting Witch
Type: Normal Magic
Rarity: Normal
Effect: Destroy all faced-up "Magician-class" Monster on Field.

BC-77 Exorcism
Type: Normal Magic
Rarity: Rare
Effect: Destroy all faced-up "Demon-class" Monster on Field.

BC-79 Revolution
Type: Normal Magic
Rarity: Normal
Effect: Deals 200 LP damage for each card on your opponent's Hand.

BC-80 Fusion Sage
Type: Normal Magic
Rarity: Normal
Effect: Select a "Fusion" Magic card from your Deck and add it to your Hand. Then shuffle your Deck.

Traps
Total: 4

 

 

BC-43 White Hole
Type: Normal Trap
Rarity: Normal

Effect: Activate when your Opponent plays a "Black Hole", your Monster will not be destroyed due to the effect of "Black Hole".

*Note: - Your Opponent's Monsters still have to be destroyed.

BC-45 Howl From The Grave
Type: Normal Trap
Rarity: Normal
Effect: Activate when your Opponent plays a "Resurrect". Negate the effect of "Resurrect".

BC-75 Royal Touching
Type: Permanent Trap
Rarity: Ultra Rare / Parallel Rare
Effect: When this card is on the Field, negate all effects of other Traps.

BC-78 Brush of Magic Power
Type: Permanent Trap
Rarity: Rare

Effect: When your Opponent discard any card from his Hand to Graveyard, deals 500 LP damage to him for each card sent to graveyard this way.

 

Hosted by www.Geocities.ws

1