QuakeViewer 1.6

For updates visit: http://www.geocities.com/jimmyvalavanis/applications/quakeviewer.html

3D BSP Viewer for the games:
Quake
Quake2
Quake3
Half-Life
Counter-Strike
Hexen2
Heretic2 
RTCW(Return to Caste Wolfstein)


Author: Jim Valavanis
E-Mail: jimmyvalavanis@yahoo.gr
Site  : http://www.geocities.com/jimmyvalavanis/


This is free software. 
You can freely use and copy this software when you have done the following:

  a) Do not modify the software
  b) Do not make it for profit
  c) Do not modify this file


Quick help
----------
Use joystick or arrows to navigate.
PageUp, PageDown to look up/down
+, - to go up/down


Description
-----------
This Application using data files from the games Quake, Quake2, Quake3, RTCW, Half-Life, Counter-Strike, 
Hexen2, and Heretic2 makes 3D preview of the games maps. Note that you need original game data to use this 
software. Files from shareware versions of the games are OK to work with. Both BSP and PAK files are supported 
for Quake, Quake2, Half-Life, Counter-Strike, Hexen2, and Heretic2. Also supports Quake3 and RTCW PK3 
compressed files.

Supported BSP versions:
  29 (Quake1, Hexen2)
  30 (Half-Life, Counter-Strike)
  38 (Quake2, Heretic2)
  46 (Quake3)
  47 (RTCW)


Limitations
-----------
No clipping support (I mean you can walk throu walls)


Requirements
------------
Windows operating system with DirectX 7.0. 
Minimum Pentium II, AGP graphics adaptor, 64 MB RAM. 
For optimum performance Pentium III, AGPx4 graphics adaptor, 128 MB RAM.


Troubleshooting
---------------
If you encounder rendering problems(eg not all polygons are drawn or minor transparency problems) 
select from the "Options" menu "Safe Mode rendering" or unckeck "Use hardware acceleration" item. 
Note that performance may be reduced by selecting safe mode rendering or Software emulation rendering.

History
-------

Version 1.6 - (30/10/2005)
-----------
Added support for RTCW(Return to Castle Wolfstein) bsps.

Version 1.5 - (20/10/2005) 
-----------
Fixed support for Quake3 PK3 compressed files and compressed TGA images. 
Fog effect added.
Loads a bsp map from command line.

Version 1.4 - (15/9/2005) 
-----------
3D Engine speed improvements. 

Version 1.31 - (30/6/2004)
------------
Corrected transparent textures for Half-Life.
Better search for Half-Life WAD files.

Version 1.3 - (28/6/2004)
-----------
Added full support for Half-Life, Opposing Force, Counter-Strike and Blue-Shift.

Version 1.2 - (9/6/2004 - 19/6/2004)
-----------
Support for Quake3 bsp files added.

Version 1.1 - (28/5/2004)
-----------
Allow screenshot exports to image files (*.bmp, *.ppm, *.m8, *.tga)

Version 1.0 - (26/5/2004)
-----------
First working version.
