Component Breakdown.
Many players will no doubt get a hold of some of these items and wish to customise them, after all they are only TL 12! So GMs don't have to go to the effort of back engineering my designs I've presented the the design procedure here. Any mistakes are purely that, so sue me!
1, HULL
UCP 1.000
Type 7, Irregular
Type F, TL 12, Superdense
Armour = 25
Turret
TOTALS

2,POWER SUPPLY
Fusion 13Mw
TOTALS

3, LOCOMOTION
2 x Legs
Transmission
TOTALS

4, COMMUNICATORS
Radio (Continental)
TOTALS

5, SENSORS AND
ELECTRONICS
Headlight x 5
Passive audio
Environ sensor
Video recorder
Heavy Robot Arms x 2
Passive EMS (VDistant)
Active EMS (Distant)
TOTALS

6, WEAPONS
PA-11 Plasma Gun
Stabilisation
Pulse Laser
Stabilisation
Prismatic Aerosol
TOTALS

8, BRIDGE
Computer (0/bis)
Panels (Dynamic, linked)
Heads up display
Circuit protection
TOTALS

9, ACCOMODATIONS
Operator
Basic Enviroment
Basic Life Support
TOTALS

10, FUEL
Hydrogen
TOTALS
POWER
-----
-----
-----
-----
000.001
000.001


(13.00Mw)
-----


001.080
-----
001.080


000.001
000.001



000.005
000.001
000.004
000.003
000.020
000.010
000.010
000.053


006.600
-----
002.000
-----
000.003
008.603


000.001
000.001
000.005
000.001
000.008


-----
000.013
000.013
000.026


-----
-----
VOLUME
(013.500)
-----
-----
-----
(I never use this)
-----


006.500
006.500


000.068
004.000
004.068


000.002
000.002



000.010
000.002
000.008
000.004
000.040
000.002
000.002
000.068


000.200
000.020
000.070
000.007
000.001
000.298


000.500
000.020
000.200
000.260
000.980


001.000
000.067
000.675
001.742


000.338
000.338
WIEGHT
003.219
-----
-----
-----
-----
003.219


026.000
026.000


013.500
004.000
017.500


000.001
000.001



000.005
000.001
000.004
000.004
000.100
000.001
000.001
000.116


000.200
000.020
000.070
000.007
000.002
000.299


000.100
000.010
001.000
000.055
001.165


000.020
000.067
000.675
000.742


000.024
000.024
Back to SMAD equipment
Hosted by www.Geocities.ws

1